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Merge branch 'minor-next' into major-next
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@ -85,8 +85,11 @@ network:
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batch-threshold: 256
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#Compression level used when sending batched packets. Higher = more CPU, less bandwidth usage
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compression-level: 6
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#Use AsyncTasks for compression. Adds half/one tick delay, less CPU load on main thread
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#Use AsyncTasks for compression during the main game session. Increases latency, but may reduce main thread load
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async-compression: false
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#Threshold for async compression, in bytes. Only packets larger than this will be compressed asynchronously
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#Due to large overhead of AsyncTask, async compression isn't worth it except for large packets
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async-compression-threshold: 10000
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#Experimental. Use UPnP to automatically port forward
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upnp-forwarding: false
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#Maximum size in bytes of packets sent over the network (default 1492 bytes). Packets larger than this will be
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