diff --git a/changelogs/4.0-snapshot.md b/changelogs/4.0-snapshot.md index 03addc130..994eb594e 100644 --- a/changelogs/4.0-snapshot.md +++ b/changelogs/4.0-snapshot.md @@ -40,6 +40,8 @@ This major version features substantial changes throughout the core, including s - Lighting is no longer guaranteed to be available on every chunk. It's now calculated on the fly as-needed. - `/op`, `/deop`, `/whitelist add` and `/whitelist remove` no longer cause player data to be loaded from disk for no reason. - Timings now use high-resolution timers provided by `hrtime()` to collect more accurate performance metrics. +- Z-order curves (morton codes) are now used for block and chunk coordinate hashes. This substantially improves performance in many areas by resolving a hashtable key hash collision performance issue. Affected areas include explosions, light calculation, and more. +- [`libdeflate`](https://github.com/ebiggers/libdeflate) is now (optionally) used for outbound Minecraft packet compression. It's more than twice as fast as zlib in most cases, providing significant performance boosts to packet broadcasts and overall network performance. ### Logger revamp - Many components now have a dedicated logger which automatically adds [prefixes] to their messages.