Added "player.flying" event, ops can always fly

This commit is contained in:
Shoghi Cervantes Pueyo
2013-04-09 19:11:45 +02:00
parent 7b8a27f7b0
commit eac72bb8ae
2 changed files with 7 additions and 1 deletions

View File

@ -351,7 +351,7 @@ class Entity extends stdClass{
$this->fallY = $y;
$this->fallStart = microtime(true);
}elseif($this->class === ENTITY_PLAYER and ($this->fallStart + 5) < microtime(true)){
if($this->player->gamemode !== CREATIVE and $this->server->api->getProperty("allow-flight") !== true){
if($this->player->gamemode !== CREATIVE and $this->server->api->getProperty("allow-flight") !== true and $this->server->handle("player.flying", $this->player) !== true){
$this->player->close("flying");
return;
}