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add unit testing on MaterialRepairRecipe
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104
tests/phpunit/crafting/AnvilCraftTest.php
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104
tests/phpunit/crafting/AnvilCraftTest.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\crafting;
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use Generator;
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use PHPUnit\Framework\TestCase;
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use pocketmine\item\Item;
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use pocketmine\item\VanillaItems;
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use function floor;
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class AnvilCraftTest extends TestCase{
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public static function materialRepairRecipe() : Generator{
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yield "No repair available" => [
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VanillaItems::DIAMOND_PICKAXE(),
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VanillaItems::DIAMOND(),
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null
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];
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yield "Repair one damage" => [
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VanillaItems::DIAMOND_PICKAXE()->setDamage(1),
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VanillaItems::DIAMOND(),
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new AnvilCraftResult(1, VanillaItems::DIAMOND_PICKAXE(), null)
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];
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yield "Repair one damage with more materials than expected" => [
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VanillaItems::DIAMOND_PICKAXE()->setDamage(1),
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VanillaItems::DIAMOND()->setCount(2),
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new AnvilCraftResult(1, VanillaItems::DIAMOND_PICKAXE(), VanillaItems::DIAMOND())
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];
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$diamondPickaxeQuarter = (int) floor(VanillaItems::DIAMOND_PICKAXE()->getMaxDurability() / 4);
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yield "Repair one quarter" => [
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VanillaItems::DIAMOND_PICKAXE()->setDamage($diamondPickaxeQuarter),
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VanillaItems::DIAMOND()->setCount(1),
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new AnvilCraftResult(1, VanillaItems::DIAMOND_PICKAXE(), null)
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];
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yield "Repair one quarter plus 1" => [
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VanillaItems::DIAMOND_PICKAXE()->setDamage($diamondPickaxeQuarter + 1),
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VanillaItems::DIAMOND()->setCount(1),
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new AnvilCraftResult(1, VanillaItems::DIAMOND_PICKAXE()->setDamage(1), null)
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];
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yield "Repair more than one quarter" => [
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VanillaItems::DIAMOND_PICKAXE()->setDamage($diamondPickaxeQuarter * 2),
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VanillaItems::DIAMOND()->setCount(2),
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new AnvilCraftResult(2, VanillaItems::DIAMOND_PICKAXE(), null)
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];
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yield "Repair more than one quarter with more materials than expected" => [
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VanillaItems::DIAMOND_PICKAXE()->setDamage($diamondPickaxeQuarter * 2),
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VanillaItems::DIAMOND()->setCount(3),
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new AnvilCraftResult(2, VanillaItems::DIAMOND_PICKAXE(), VanillaItems::DIAMOND()->setCount(1))
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];
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}
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/**
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* @dataProvider materialRepairRecipe
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*/
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public function testMaterialRepairRecipe(Item $base, Item $material, ?AnvilCraftResult $expected) : void{
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$recipe = new MaterialRepairRecipe(
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new ExactRecipeIngredient((clone $base)->setCount(1)),
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new ExactRecipeIngredient((clone $material)->setCount(1))
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);
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$result = $recipe->getResultFor($base, $material);
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if($expected === null){
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self::assertNull($result, "Recipe did not match expected result");
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return;
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}else{
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self::assertNotNull($result, "Recipe did not match expected result");
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}
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self::assertEquals($expected->getXpCost(), $result->getXpCost(), "XP cost did not match expected result");
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self::assertTrue($expected->getOutput()->equalsExact($result->getOutput()), "Recipe output did not match expected result");
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$sacrificeResult = $expected->getSacrificeResult();
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if($sacrificeResult !== null){
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$resultExpected = $result->getSacrificeResult();
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self::assertNotNull($resultExpected, "Recipe sacrifice result did not match expected result");
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self::assertTrue($sacrificeResult->equalsExact($resultExpected), "Recipe sacrifice result did not match expected result");
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}else{
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self::assertNull($result->getSacrificeResult(), "Recipe sacrifice result did not match expected result");
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}
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}
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}
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