mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-30 07:09:56 +00:00
remove LevelEventSound, remove pitch from sounds that don't support it (most of them)
This commit is contained in:
parent
ea2c418a77
commit
e9fd57275a
@ -23,11 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class AnvilBreakSound extends LevelEventSound{
|
class AnvilBreakSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_ANVIL_BREAK;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ANVIL_BREAK, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class AnvilFallSound extends LevelEventSound{
|
class AnvilFallSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_ANVIL_FALL;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ANVIL_FALL, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class AnvilUseSound extends LevelEventSound{
|
class AnvilUseSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_ANVIL_USE;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ANVIL_USE, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class BlazeShootSound extends LevelEventSound{
|
class BlazeShootSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_BLAZE_SHOOT;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_BLAZE_SHOOT, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,26 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class ClickSound extends LevelEventSound{
|
class ClickSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
/** @var float */
|
||||||
return LevelEventPacket::EVENT_SOUND_CLICK;
|
private $pitch;
|
||||||
|
|
||||||
|
public function __construct(float $pitch = 0){
|
||||||
|
$this->pitch = $pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return float
|
||||||
|
*/
|
||||||
|
public function getPitch() : float{
|
||||||
|
return $this->pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function encode(?Vector3 $pos){
|
||||||
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_CLICK, (int) ($this->pitch * 1000), $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class DoorBumpSound extends LevelEventSound{
|
class DoorBumpSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_DOOR_BUMP;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_DOOR_BUMP, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class DoorCrashSound extends LevelEventSound{
|
class DoorCrashSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_DOOR_CRASH;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_DOOR_CRASH, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,26 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class DoorSound extends LevelEventSound{
|
class DoorSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
/** @var float */
|
||||||
return LevelEventPacket::EVENT_SOUND_DOOR;
|
private $pitch;
|
||||||
|
|
||||||
|
public function __construct(float $pitch = 0){
|
||||||
|
$this->pitch = $pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return float
|
||||||
|
*/
|
||||||
|
public function getPitch() : float{
|
||||||
|
return $this->pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function encode(?Vector3 $pos){
|
||||||
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_DOOR, (int) ($this->pitch * 1000), $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,14 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class EndermanTeleportSound extends LevelEventSound{
|
class EndermanTeleportSound implements Sound{
|
||||||
public function __construct(){ //don't allow specifying a pitch - TODO: remove pitch from sounds that don't have it
|
|
||||||
parent::__construct();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_ENDERMAN_TELEPORT;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ENDERMAN_TELEPORT, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,26 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class FizzSound extends LevelEventSound{
|
class FizzSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
/** @var float */
|
||||||
return LevelEventPacket::EVENT_SOUND_FIZZ;
|
private $pitch;
|
||||||
|
|
||||||
|
public function __construct(float $pitch = 0){
|
||||||
|
$this->pitch = $pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return float
|
||||||
|
*/
|
||||||
|
public function getPitch() : float{
|
||||||
|
return $this->pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function encode(?Vector3 $pos){
|
||||||
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_FIZZ, (int) ($this->pitch * 1000), $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class GhastShootSound extends LevelEventSound{
|
class GhastShootSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_GHAST_SHOOT;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_GHAST_SHOOT, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,12 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class GhastSound extends LevelEventSound{
|
class GhastSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_GHAST;
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_GHAST, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,26 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class LaunchSound extends LevelEventSound{
|
class LaunchSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
/** @var float */
|
||||||
return LevelEventPacket::EVENT_SOUND_SHOOT;
|
private $pitch;
|
||||||
|
|
||||||
|
public function __construct(float $pitch = 0){
|
||||||
|
$this->pitch = $pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return float
|
||||||
|
*/
|
||||||
|
public function getPitch() : float{
|
||||||
|
return $this->pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function encode(?Vector3 $pos){
|
||||||
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_SHOOT, (int) ($this->pitch * 1000), $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,54 +0,0 @@
|
|||||||
<?php
|
|
||||||
|
|
||||||
/*
|
|
||||||
*
|
|
||||||
* ____ _ _ __ __ _ __ __ ____
|
|
||||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
||||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
||||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
||||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* @author PocketMine Team
|
|
||||||
* @link http://www.pocketmine.net/
|
|
||||||
*
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
declare(strict_types=1);
|
|
||||||
|
|
||||||
namespace pocketmine\world\sound;
|
|
||||||
|
|
||||||
use pocketmine\math\Vector3;
|
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @internal
|
|
||||||
*/
|
|
||||||
abstract class LevelEventSound implements Sound{
|
|
||||||
|
|
||||||
/** @var float */
|
|
||||||
protected $pitch = 0;
|
|
||||||
|
|
||||||
public function __construct(float $pitch = 0){
|
|
||||||
$this->pitch = $pitch * 1000;
|
|
||||||
}
|
|
||||||
|
|
||||||
abstract protected function getLevelEventId() : int;
|
|
||||||
|
|
||||||
public function getPitch() : float{
|
|
||||||
return $this->pitch / 1000;
|
|
||||||
}
|
|
||||||
|
|
||||||
public function setPitch(float $pitch) : void{
|
|
||||||
$this->pitch = $pitch * 1000;
|
|
||||||
}
|
|
||||||
|
|
||||||
public function encode(?Vector3 $pos){
|
|
||||||
return LevelEventPacket::create($this->getLevelEventId(), (int) $this->pitch, $pos);
|
|
||||||
}
|
|
||||||
}
|
|
@ -23,11 +23,13 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class PaintingPlaceSound extends LevelEventSound{
|
class PaintingPlaceSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
public function encode(?Vector3 $pos){
|
||||||
return LevelEventPacket::EVENT_SOUND_ITEMFRAME_PLACE; //item frame and painting have the same sound
|
//item frame and painting have the same sound
|
||||||
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ITEMFRAME_PLACE, 0, $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,11 +23,26 @@ declare(strict_types=1);
|
|||||||
|
|
||||||
namespace pocketmine\world\sound;
|
namespace pocketmine\world\sound;
|
||||||
|
|
||||||
|
use pocketmine\math\Vector3;
|
||||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||||
|
|
||||||
class PopSound extends LevelEventSound{
|
class PopSound implements Sound{
|
||||||
|
|
||||||
protected function getLevelEventId() : int{
|
/** @var float */
|
||||||
return LevelEventPacket::EVENT_SOUND_POP;
|
private $pitch;
|
||||||
|
|
||||||
|
public function __construct(float $pitch = 0){
|
||||||
|
$this->pitch = $pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return float
|
||||||
|
*/
|
||||||
|
public function getPitch() : float{
|
||||||
|
return $this->pitch;
|
||||||
|
}
|
||||||
|
|
||||||
|
public function encode(?Vector3 $pos){
|
||||||
|
return LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_POP, (int) ($this->pitch * 1000), $pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user