Revamp Banner API (still rather ghetto)

this needs more work, like signs do.
This commit is contained in:
Dylan K. Taylor 2019-03-01 17:57:07 +00:00
parent 80ac0180b3
commit e9125af51d
4 changed files with 230 additions and 347 deletions

View File

@ -23,6 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block; namespace pocketmine\block;
use Ds\Deque;
use pocketmine\block\utils\BannerPattern;
use pocketmine\block\utils\DyeColor;
use pocketmine\item\Banner as ItemBanner; use pocketmine\item\Banner as ItemBanner;
use pocketmine\item\Item; use pocketmine\item\Item;
use pocketmine\item\ItemFactory; use pocketmine\item\ItemFactory;
@ -31,6 +34,7 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3; use pocketmine\math\Vector3;
use pocketmine\Player; use pocketmine\Player;
use pocketmine\tile\Banner as TileBanner; use pocketmine\tile\Banner as TileBanner;
use function assert;
use function floor; use function floor;
class StandingBanner extends Transparent{ class StandingBanner extends Transparent{
@ -38,6 +42,18 @@ class StandingBanner extends Transparent{
/** @var int */ /** @var int */
protected $rotation = 0; protected $rotation = 0;
/** @var DyeColor */
protected $baseColor;
/** @var Deque|BannerPattern[] */
protected $patterns;
public function __construct(BlockIdentifier $idInfo, string $name){
parent::__construct($idInfo, $name);
$this->baseColor = DyeColor::BLACK();
$this->patterns = new Deque();
}
protected function writeStateToMeta() : int{ protected function writeStateToMeta() : int{
return $this->rotation; return $this->rotation;
} }
@ -50,6 +66,23 @@ class StandingBanner extends Transparent{
return 0b1111; return 0b1111;
} }
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->level->getTile($this);
if($tile instanceof TileBanner){
$this->baseColor = $tile->getBaseColor();
$this->setPatterns($tile->getPatterns());
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->level->getTile($this);
assert($tile instanceof TileBanner);
$tile->setBaseColor($this->baseColor);
$tile->setPatterns($this->patterns);
}
public function getHardness() : float{ public function getHardness() : float{
return 1; return 1;
} }
@ -58,18 +91,53 @@ class StandingBanner extends Transparent{
return false; return false;
} }
/**
* TODO: interface method? this is only the BASE colour...
* @return DyeColor
*/
public function getColor() : DyeColor{
return $this->baseColor;
}
/**
* @return Deque|BannerPattern[]
*/
public function getPatterns() : Deque{
return $this->patterns;
}
/**
* @param Deque|BannerPattern[] $patterns
*/
public function setPatterns(Deque $patterns) : void{
$checked = $patterns->filter(function($v){ return $v instanceof BannerPattern; });
if($checked->count() !== $patterns->count()){
throw new \TypeError("Deque must only contain " . BannerPattern::class . " objects");
}
$this->patterns = $checked;
}
protected function recalculateBoundingBox() : ?AxisAlignedBB{ protected function recalculateBoundingBox() : ?AxisAlignedBB{
return null; return null;
} }
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($item instanceof ItemBanner){
$this->baseColor = $item->getColor();
$this->setPatterns($item->getPatterns());
}
if($face !== Facing::DOWN){ if($face !== Facing::DOWN){
if($face === Facing::UP and $player !== null){ if($face === Facing::UP and $player !== null){
$this->rotation = ((int) floor((($player->yaw + 180) * 16 / 360) + 0.5)) & 0x0f; $this->rotation = ((int) floor((($player->yaw + 180) * 16 / 360) + 0.5)) & 0x0f;
return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player); return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player);
} }
return $this->getLevel()->setBlock($blockReplace, BlockFactory::get(Block::WALL_BANNER, $face)); //TODO: awful hack :(
$wallBanner = BlockFactory::get(Block::WALL_BANNER, $face);
assert($wallBanner instanceof WallBanner);
$wallBanner->baseColor = $this->baseColor;
$wallBanner->setPatterns($this->patterns);
return $this->getLevel()->setBlock($blockReplace, $wallBanner);
} }
return false; return false;
@ -86,11 +154,9 @@ class StandingBanner extends Transparent{
} }
public function getDropsForCompatibleTool(Item $item) : array{ public function getDropsForCompatibleTool(Item $item) : array{
$tile = $this->level->getTile($this); $drop = ItemFactory::get(Item::BANNER, $this->baseColor->getInvertedMagicNumber());
if($drop instanceof ItemBanner and !$this->patterns->isEmpty()){
$drop = ItemFactory::get(Item::BANNER, ($tile instanceof TileBanner ? $tile->getBaseColor()->getInvertedMagicNumber() : 0)); $drop->setPatterns($this->patterns);
if($tile instanceof TileBanner and $drop instanceof ItemBanner and !($patterns = $tile->getPatterns())->empty()){
$drop->setPatterns($patterns);
} }
return [$drop]; return [$drop];

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@ -0,0 +1,95 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\block\StandingBanner;
/**
* Contains information about a pattern layer on a banner.
* @see StandingBanner
*/
class BannerPattern{
public const BORDER = "bo";
public const BRICKS = "bri";
public const CIRCLE = "mc";
public const CREEPER = "cre";
public const CROSS = "cr";
public const CURLY_BORDER = "cbo";
public const DIAGONAL_LEFT = "lud";
public const DIAGONAL_RIGHT = "rd";
public const DIAGONAL_UP_LEFT = "ld";
public const DIAGONAL_UP_RIGHT = "rud";
public const FLOWER = "flo";
public const GRADIENT = "gra";
public const GRADIENT_UP = "gru";
public const HALF_HORIZONTAL = "hh";
public const HALF_HORIZONTAL_BOTTOM = "hhb";
public const HALF_VERTICAL = "vh";
public const HALF_VERTICAL_RIGHT = "vhr";
public const MOJANG = "moj";
public const RHOMBUS = "mr";
public const SKULL = "sku";
public const SMALL_STRIPES = "ss";
public const SQUARE_BOTTOM_LEFT = "bl";
public const SQUARE_BOTTOM_RIGHT = "br";
public const SQUARE_TOP_LEFT = "tl";
public const SQUARE_TOP_RIGHT = "tr";
public const STRAIGHT_CROSS = "sc";
public const STRIPE_BOTTOM = "bs";
public const STRIPE_CENTER = "cs";
public const STRIPE_DOWNLEFT = "dls";
public const STRIPE_DOWNRIGHT = "drs";
public const STRIPE_LEFT = "ls";
public const STRIPE_MIDDLE = "ms";
public const STRIPE_RIGHT = "rs";
public const STRIPE_TOP = "ts";
public const TRIANGLE_BOTTOM = "bt";
public const TRIANGLE_TOP = "tt";
public const TRIANGLES_BOTTOM = "bts";
public const TRIANGLES_TOP = "tts";
/** @var string */
private $id;
/** @var DyeColor */
private $color;
public function __construct(string $id, DyeColor $color){
$this->id = $id;
$this->color = $color;
}
/**
* @return string
*/
public function getId() : string{
return $this->id;
}
/**
* @return DyeColor
*/
public function getColor() : DyeColor{
return $this->color;
}
}

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@ -23,15 +23,16 @@ declare(strict_types=1);
namespace pocketmine\item; namespace pocketmine\item;
use Ds\Deque;
use pocketmine\block\Block; use pocketmine\block\Block;
use pocketmine\block\BlockFactory; use pocketmine\block\BlockFactory;
use pocketmine\block\utils\BannerPattern;
use pocketmine\block\utils\DyeColor; use pocketmine\block\utils\DyeColor;
use pocketmine\nbt\tag\CompoundTag; use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag; use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag; use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag; use pocketmine\nbt\tag\StringTag;
use pocketmine\tile\Banner as TileBanner; use pocketmine\tile\Banner as TileBanner;
use function assert;
class Banner extends Item{ class Banner extends Item{
public const TAG_PATTERNS = TileBanner::TAG_PATTERNS; public const TAG_PATTERNS = TileBanner::TAG_PATTERNS;
@ -62,162 +63,33 @@ class Banner extends Item{
} }
/** /**
* Applies a new pattern on the banner with the given color. * @return Deque|BannerPattern[]
* Banner items have to be resent to see the changes in the inventory.
*
* @param string $pattern
* @param DyeColor $color
*
* @return int ID of pattern.
*/ */
public function addPattern(string $pattern, DyeColor $color) : int{ public function getPatterns() : Deque{
$patternsTag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS); $result = new Deque();
assert($patternsTag !== null); $tag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
if($tag !== null){
/** @var CompoundTag $t */
foreach($tag as $t){
$result->push(new BannerPattern($t->getString(self::TAG_PATTERN_NAME), DyeColor::fromMagicNumber($t->getInt(self::TAG_PATTERN_COLOR), true)));
}
}
return $result;
}
$patternsTag->push(new CompoundTag("", [ /**
new IntTag(self::TAG_PATTERN_COLOR, $color->getInvertedMagicNumber()), * @param Deque|BannerPattern[] $patterns
new StringTag(self::TAG_PATTERN_NAME, $pattern) */
public function setPatterns(Deque $patterns) : void{
$tag = new ListTag(self::TAG_PATTERNS);
/** @var BannerPattern $pattern */
foreach($patterns as $pattern){
$tag->push(new CompoundTag("", [
new StringTag(self::TAG_PATTERN_NAME, $pattern->getId()),
new IntTag(self::TAG_PATTERN_COLOR, $pattern->getColor()->getInvertedMagicNumber())
])); ]));
$this->setNamedTagEntry($patternsTag);
return $patternsTag->count() - 1;
} }
$this->setNamedTagEntry($tag);
/**
* Returns whether a pattern with the given ID exists on the banner or not.
*
* @param int $patternId
*
* @return bool
*/
public function patternExists(int $patternId) : bool{
$this->correctNBT();
return $this->getNamedTag()->getListTag(self::TAG_PATTERNS)->isset($patternId);
}
/**
* Returns the data of a pattern with the given ID.
*
* @param int $patternId
*
* @return array
*/
public function getPatternData(int $patternId) : array{
if(!$this->patternExists($patternId)){
return [];
}
$patternsTag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
assert($patternsTag !== null);
$pattern = $patternsTag->get($patternId);
assert($pattern instanceof CompoundTag);
return [
self::TAG_PATTERN_COLOR => DyeColor::fromMagicNumber($pattern->getInt(self::TAG_PATTERN_COLOR), true),
self::TAG_PATTERN_NAME => $pattern->getString(self::TAG_PATTERN_NAME)
];
}
/**
* Changes the pattern of a previously existing pattern.
* Banner items have to be resent to see the changes in the inventory.
*
* @param int $patternId
* @param string $pattern
* @param DyeColor $color
*
* @return bool indicating success.
*/
public function changePattern(int $patternId, string $pattern, DyeColor $color) : bool{
if(!$this->patternExists($patternId)){
return false;
}
$patternsTag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
assert($patternsTag !== null);
$patternsTag->set($patternId, new CompoundTag("", [
new IntTag(self::TAG_PATTERN_COLOR, $color->getInvertedMagicNumber()),
new StringTag(self::TAG_PATTERN_NAME, $pattern)
]));
$this->setNamedTagEntry($patternsTag);
return true;
}
/**
* Deletes a pattern from the banner with the given ID.
* Banner items have to be resent to see the changes in the inventory.
*
* @param int $patternId
*
* @return bool indicating whether the pattern existed or not.
*/
public function deletePattern(int $patternId) : bool{
if(!$this->patternExists($patternId)){
return false;
}
$patternsTag = $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
if($patternsTag instanceof ListTag){
$patternsTag->remove($patternId);
$this->setNamedTagEntry($patternsTag);
}
return true;
}
/**
* Deletes the top most pattern of the banner.
* Banner items have to be resent to see the changes in the inventory.
*
* @return bool indicating whether the banner was empty or not.
*/
public function deleteTopPattern() : bool{
return $this->deletePattern($this->getPatternCount() - 1);
}
/**
* Deletes the bottom pattern of the banner.
* Banner items have to be resent to see the changes in the inventory.
*
* @return bool indicating whether the banner was empty or not.
*/
public function deleteBottomPattern() : bool{
return $this->deletePattern(0);
}
/**
* Returns the total count of patterns on this banner.
*
* @return int
*/
public function getPatternCount() : int{
return $this->getNamedTag()->getListTag(self::TAG_PATTERNS)->count();
}
/**
* @return ListTag|null
*/
public function getPatterns() : ?ListTag{
return $this->getNamedTag()->getListTag(self::TAG_PATTERNS);
}
/**
* @param ListTag $patterns
*/
public function setPatterns(ListTag $patterns) : void{
$this->setNamedTagEntry(clone $patterns);
}
public function correctNBT() : void{
$tag = $this->getNamedTag();
if(!$tag->hasTag(self::TAG_PATTERNS, ListTag::class)){
$tag->setTag(new ListTag(self::TAG_PATTERNS));
}
$this->setNamedTag($tag);
} }
public function getFuelTime() : int{ public function getFuelTime() : int{

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@ -23,78 +23,37 @@ declare(strict_types=1);
namespace pocketmine\tile; namespace pocketmine\tile;
use Ds\Deque;
use pocketmine\block\StandingBanner;
use pocketmine\block\utils\BannerPattern;
use pocketmine\block\utils\DyeColor; use pocketmine\block\utils\DyeColor;
use pocketmine\item\Banner as ItemBanner;
use pocketmine\item\Item;
use pocketmine\level\Level; use pocketmine\level\Level;
use pocketmine\math\Vector3; use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag; use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag; use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag; use pocketmine\nbt\tag\ListTag;
use pocketmine\nbt\tag\StringTag; use pocketmine\nbt\tag\StringTag;
use function assert;
class Banner extends Spawnable implements Nameable{ /**
use NameableTrait { * @deprecated
addAdditionalSpawnData as addNameSpawnData; * @see StandingBanner
copyDataFromItem as protected copyNameFromItem; */
} class Banner extends Spawnable{
public const TAG_BASE = "Base"; public const TAG_BASE = "Base";
public const TAG_PATTERNS = "Patterns"; public const TAG_PATTERNS = "Patterns";
public const TAG_PATTERN_COLOR = "Color"; public const TAG_PATTERN_COLOR = "Color";
public const TAG_PATTERN_NAME = "Pattern"; public const TAG_PATTERN_NAME = "Pattern";
public const PATTERN_BORDER = "bo";
public const PATTERN_BOTTOM_LEFT_CORNER = "bl";
public const PATTERN_BOTTOM_RIGHT_CORNER = "br";
public const PATTERN_BOTTOM_STRIPE = "bs";
public const PATTERN_BOTTOM_TRIANGLE = "bt";
public const PATTERN_BOTTOM_TRIANGLE_SAWTOOTH = "bts";
public const PATTERN_BRICK = "bri";
public const PATTERN_CENTER_STRIPE = "cs";
public const PATTERN_CREEPER = "cre";
public const PATTERN_CURLY_BORDER = "cbo";
public const PATTERN_DIAGONAL_CROSS = "cr";
public const PATTERN_DOWN_LEFT_STRIPE = "dls";
public const PATTERN_DOWN_RIGHT_STRIPE = "drs";
public const PATTERN_FLOWER = "flo";
public const PATTERN_GRADIENT = "gra";
public const PATTERN_GRADIENT_UPSIDE_DOWN = "gru";
public const PATTERN_HORIZONTAL_HALF_BOTTOM = "hhb";
public const PATTERN_HORIZONTAL_HALF_TOP = "hh";
public const PATTERN_LEFT_OF_DIAGONAL = "ld";
public const PATTERN_LEFT_OF_UPSIDE_DOWN_DIAGONAL = "lud";
public const PATTERN_LEFT_STRIPE = "ls";
public const PATTERN_MIDDLE_CIRCLE = "mc";
public const PATTERN_MIDDLE_RHOMBUS = "mr";
public const PATTERN_MIDDLE_STRIPE = "ms";
public const PATTERN_MOJANG = "moj";
public const PATTERN_RIGHT_OF_DIAGONAL = "rd";
public const PATTERN_RIGHT_OF_UPSIDE_DOWN_DIAGONAL = "rud";
public const PATTERN_RIGHT_STRIPE = "rs";
public const PATTERN_SKULL = "sku";
public const PATTERN_SMALL_STRIPES = "ss";
public const PATTERN_SQUARE_CROSS = "sc";
public const PATTERN_TOP_LEFT_CORNER = "tl";
public const PATTERN_TOP_RIGHT_CORNER = "tr";
public const PATTERN_TOP_STRIPE = "ts";
public const PATTERN_TOP_TRIANGLE = "tt";
public const PATTERN_TOP_TRIANGLE_SAWTOOTH = "tts";
public const PATTERN_VERTICAL_HALF_LEFT = "vh";
public const PATTERN_VERTICAL_HALF_RIGHT = "vhr";
/** @var DyeColor */ /** @var DyeColor */
private $baseColor; private $baseColor;
/**
* @var ListTag /** @var BannerPattern[]|Deque */
* TODO: break this down further and remove runtime NBT from here entirely private $patterns = [];
*/
private $patterns;
public function __construct(Level $level, Vector3 $pos){ public function __construct(Level $level, Vector3 $pos){
$this->baseColor = DyeColor::BLACK(); $this->baseColor = DyeColor::BLACK();
$this->patterns = new ListTag(self::TAG_PATTERNS); $this->patterns = new Deque();
parent::__construct($level, $pos); parent::__construct($level, $pos);
} }
@ -103,31 +62,37 @@ class Banner extends Spawnable implements Nameable{
$this->baseColor = DyeColor::fromMagicNumber($nbt->getInt(self::TAG_BASE), true); $this->baseColor = DyeColor::fromMagicNumber($nbt->getInt(self::TAG_BASE), true);
} }
$this->patterns = $nbt->getListTag(self::TAG_PATTERNS) ?? $this->patterns; $patterns = $nbt->getListTag(self::TAG_PATTERNS);
$this->loadName($nbt); if($patterns !== null){
/** @var CompoundTag $pattern */
foreach($patterns as $pattern){
$this->patterns[] = new BannerPattern($pattern->getString(self::TAG_PATTERN_NAME), DyeColor::fromMagicNumber($pattern->getInt(self::TAG_PATTERN_COLOR), true));
}
}
} }
protected function writeSaveData(CompoundTag $nbt) : void{ protected function writeSaveData(CompoundTag $nbt) : void{
$nbt->setInt(self::TAG_BASE, $this->baseColor->getInvertedMagicNumber()); $nbt->setInt(self::TAG_BASE, $this->baseColor->getInvertedMagicNumber());
$nbt->setTag($this->patterns); $patterns = new ListTag(self::TAG_PATTERNS);
$this->saveName($nbt); foreach($this->patterns as $pattern){
$patterns->push(new CompoundTag("", [
new StringTag(self::TAG_PATTERN_NAME, $pattern->getId()),
new IntTag(self::TAG_PATTERN_COLOR, $pattern->getColor()->getInvertedMagicNumber())
]));
}
$nbt->setTag($patterns);
} }
protected function addAdditionalSpawnData(CompoundTag $nbt) : void{ protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
$nbt->setInt(self::TAG_BASE, $this->baseColor->getInvertedMagicNumber()); $nbt->setInt(self::TAG_BASE, $this->baseColor->getInvertedMagicNumber());
$nbt->setTag($this->patterns); $patterns = new ListTag(self::TAG_PATTERNS);
$this->addNameSpawnData($nbt); foreach($this->patterns as $pattern){
} $patterns->push(new CompoundTag("", [
new StringTag(self::TAG_PATTERN_NAME, $pattern->getId()),
public function copyDataFromItem(Item $item) : void{ new IntTag(self::TAG_PATTERN_COLOR, $pattern->getColor()->getInvertedMagicNumber())
parent::copyDataFromItem($item); ]));
$this->copyNameFromItem($item);
if($item instanceof ItemBanner){
$this->setBaseColor($item->getColor());
if(($patterns = $item->getPatterns()) !== null){
$this->setPatterns($patterns);
}
} }
$nbt->setTag($patterns);
} }
/** /**
@ -150,132 +115,17 @@ class Banner extends Spawnable implements Nameable{
} }
/** /**
* Applies a new pattern on the banner with the given color. * @return BannerPattern[]|Deque
*
* @param string $pattern
* @param DyeColor $color
*
* @return int ID of pattern.
*/ */
public function addPattern(string $pattern, DyeColor $color) : int{ public function getPatterns() : Deque{
$this->patterns->push(new CompoundTag("", [
new IntTag(self::TAG_PATTERN_COLOR, $color->getInvertedMagicNumber()),
new StringTag(self::TAG_PATTERN_NAME, $pattern)
]));
$this->onChanged();
return $this->patterns->count() - 1; //Last offset in the list
}
/**
* Returns whether a pattern with the given ID exists on the banner or not.
*
* @param int $patternId
*
* @return bool
*/
public function patternExists(int $patternId) : bool{
return $this->patterns->isset($patternId);
}
/**
* Returns the data of a pattern with the given ID.
*
* @param int $patternId
*
* @return array
*/
public function getPatternData(int $patternId) : array{
if(!$this->patternExists($patternId)){
return [];
}
$patternTag = $this->patterns->get($patternId);
assert($patternTag instanceof CompoundTag);
return [
self::TAG_PATTERN_COLOR => DyeColor::fromMagicNumber($patternTag->getInt(self::TAG_PATTERN_COLOR), true),
self::TAG_PATTERN_NAME => $patternTag->getString(self::TAG_PATTERN_NAME)
];
}
/**
* Changes the pattern of a previously existing pattern.
*
* @param int $patternId
* @param string $pattern
* @param DyeColor $color
*
* @return bool indicating success.
*/
public function changePattern(int $patternId, string $pattern, DyeColor $color) : bool{
if(!$this->patternExists($patternId)){
return false;
}
$this->patterns->set($patternId, new CompoundTag("", [
new IntTag(self::TAG_PATTERN_COLOR, $color->getInvertedMagicNumber()),
new StringTag(self::TAG_PATTERN_NAME, $pattern)
]));
$this->onChanged();
return true;
}
/**
* Deletes a pattern from the banner with the given ID.
*
* @param int $patternId
*
* @return bool indicating whether the pattern existed or not.
*/
public function deletePattern(int $patternId) : bool{
if(!$this->patternExists($patternId)){
return false;
}
$this->patterns->remove($patternId);
$this->onChanged();
return true;
}
/**
* Deletes the top most pattern of the banner.
*
* @return bool indicating whether the banner was empty or not.
*/
public function deleteTopPattern() : bool{
return $this->deletePattern($this->getPatternCount() - 1);
}
/**
* Deletes the bottom pattern of the banner.
*
* @return bool indicating whether the banner was empty or not.
*/
public function deleteBottomPattern() : bool{
return $this->deletePattern(0);
}
/**
* Returns the total count of patterns on this banner.
*
* @return int
*/
public function getPatternCount() : int{
return $this->patterns->count();
}
/**
* @return ListTag
*/
public function getPatterns() : ListTag{
return $this->patterns; return $this->patterns;
} }
public function setPatterns(ListTag $patterns) : void{ /**
$this->patterns = clone $patterns; * @param BannerPattern[]|Deque $patterns
*/
public function setPatterns(Deque $patterns) : void{
$this->patterns = $patterns;
$this->onChanged(); $this->onChanged();
} }