From e85605af7feca34e5fa50c97566b08f0c6363a83 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Fri, 9 Jun 2023 01:44:45 +0100 Subject: [PATCH] changelog: fixed typo [ci skip] --- changelogs/4.22.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/changelogs/4.22.md b/changelogs/4.22.md index f47b0a684..9f38e53b6 100644 --- a/changelogs/4.22.md +++ b/changelogs/4.22.md @@ -27,7 +27,7 @@ If you're upgrading from 4.20.x directly to 4.22.x, please also read the followi Released 9th June 2023. ## Fixes -- Reokaced workaround for an old teleporting client bug: +- Replaced workaround for an old teleporting client bug: - This workaround broke due to an additional client bug introduced by 1.20, causing players to become frozen to observers when teleported. - The original client bug has still not been fixed, meaning a new workaround was needed, but no perfect solution could be found. - The new workaround involves broadcasting teleport movements as regular movements, which causes unwanted interpolation between the old and new positions, but otherwise works correctly. This solution is not ideal, but it is the best we can do for now.