Added __toString() to Player, Block and Item classes & added protocol order enforcement after login

This commit is contained in:
Shoghi Cervantes Pueyo 2013-02-07 17:04:04 +01:00
parent 4d05d7da0d
commit e7d56a837f
3 changed files with 60 additions and 2 deletions

View File

@ -549,6 +549,9 @@ class Player{
)); ));
break; break;
case MC_READY: case MC_READY:
if($this->loggedIn === false){
break;
}
switch($data["status"]){ switch($data["status"]){
case 1: //Spawn!! case 1: //Spawn!!
if($this->spawned !== false){ if($this->spawned !== false){
@ -623,12 +626,18 @@ class Player{
} }
break; break;
case MC_MOVE_PLAYER: case MC_MOVE_PLAYER:
if($this->loggedIn === false){
break;
}
if($this->entity instanceof Entity){ if($this->entity instanceof Entity){
$this->entity->setPosition($data["x"], $data["y"], $data["z"], $data["yaw"], $data["pitch"]); $this->entity->setPosition($data["x"], $data["y"], $data["z"], $data["yaw"], $data["pitch"]);
$this->server->api->dhandle("player.move", $this->entity); $this->server->api->dhandle("player.move", $this->entity);
} }
break; break;
case MC_PLAYER_EQUIPMENT: case MC_PLAYER_EQUIPMENT:
if($this->loggedIn === false){
break;
}
$data["eid"] = $this->eid; $data["eid"] = $this->eid;
if($this->server->handle("player.equipment.change", $data) !== false){ if($this->server->handle("player.equipment.change", $data) !== false){
$this->equipment = BlockAPI::getItem($data["block"], $data["meta"]); $this->equipment = BlockAPI::getItem($data["block"], $data["meta"]);
@ -636,8 +645,14 @@ class Player{
} }
break; break;
case MC_REQUEST_CHUNK: case MC_REQUEST_CHUNK:
if($this->loggedIn === false){
break;
}
break; break;
case MC_USE_ITEM: case MC_USE_ITEM:
if($this->loggedIn === false){
break;
}
$data["eid"] = $this->eid; $data["eid"] = $this->eid;
if(Utils::distance($this->entity->position, $data) > 10){ if(Utils::distance($this->entity->position, $data) > 10){
break; break;
@ -648,16 +663,25 @@ class Player{
$this->server->api->block->playerBlockAction($this, new Vector3($data["x"], $data["y"], $data["z"]), $data["face"], $data["fx"], $data["fy"], $data["fz"]); $this->server->api->block->playerBlockAction($this, new Vector3($data["x"], $data["y"], $data["z"]), $data["face"], $data["fx"], $data["fy"], $data["fz"]);
break; break;
case MC_REMOVE_BLOCK: case MC_REMOVE_BLOCK:
if($this->loggedIn === false){
break;
}
if(Utils::distance($this->entity->position, $data) > 8){ if(Utils::distance($this->entity->position, $data) > 8){
break; break;
} }
$this->server->api->block->playerBlockBreak($this, new Vector3($data["x"], $data["y"], $data["z"])); $this->server->api->block->playerBlockBreak($this, new Vector3($data["x"], $data["y"], $data["z"]));
break; break;
case MC_PLAYER_ARMOR_EQUIPMENT: case MC_PLAYER_ARMOR_EQUIPMENT:
if($this->loggedIn === false){
break;
}
$data["eid"] = $this->eid; $data["eid"] = $this->eid;
$this->server->handle("player.armor", $data); $this->server->handle("player.armor", $data);
break; break;
case MC_INTERACT: case MC_INTERACT:
if($this->loggedIn === false){
break;
}
if(isset($this->server->entities[$data["target"]]) and Utils::distance($this->entity->position, $this->server->entities[$data["target"]]->position) <= 8){ if(isset($this->server->entities[$data["target"]]) and Utils::distance($this->entity->position, $this->server->entities[$data["target"]]->position) <= 8){
if($this->handle("player.interact", $data) !== false){ if($this->handle("player.interact", $data) !== false){
console("[DEBUG] EID ".$this->eid." attacked EID ".$data["target"], true, true, 2); console("[DEBUG] EID ".$this->eid." attacked EID ".$data["target"], true, true, 2);
@ -668,9 +692,15 @@ class Player{
} }
break; break;
case MC_ANIMATE: case MC_ANIMATE:
if($this->loggedIn === false){
break;
}
$this->server->api->dhandle("entity.animate", array("eid" => $this->eid, "action" => $data["action"])); $this->server->api->dhandle("entity.animate", array("eid" => $this->eid, "action" => $data["action"]));
break; break;
case MC_RESPAWN: case MC_RESPAWN:
if($this->loggedIn === false){
break;
}
if($this->entity->dead === false){ if($this->entity->dead === false){
break; break;
} }
@ -681,12 +711,18 @@ class Player{
$this->entity->updateMetadata(); $this->entity->updateMetadata();
break; break;
case MC_SET_HEALTH: case MC_SET_HEALTH:
if($this->loggedIn === false){
break;
}
if($this->gamemode === 1){ if($this->gamemode === 1){
break; break;
} }
//$this->entity->setHealth($data["health"], "client"); //$this->entity->setHealth($data["health"], "client");
break; break;
case MC_ENTITY_EVENT: case MC_ENTITY_EVENT:
if($this->loggedIn === false){
break;
}
$data["eid"] = $this->eid; $data["eid"] = $this->eid;
switch($data["event"]){ switch($data["event"]){
case 9: //Eating case 9: //Eating
@ -711,11 +747,17 @@ class Player{
} }
break; break;
case MC_DROP_ITEM: case MC_DROP_ITEM:
if($this->loggedIn === false){
break;
}
if($this->server->handle("player.drop", $data) !== false){ if($this->server->handle("player.drop", $data) !== false){
$this->server->api->block->drop($this->entity->x, $this->entity->y, $this->entity->z, $data["block"], $data["meta"], $data["stack"]); $this->server->api->block->drop($this->entity->x, $this->entity->y, $this->entity->z, $data["block"], $data["meta"], $data["stack"]);
} }
break; break;
case MC_SIGN_UPDATE: case MC_SIGN_UPDATE:
if($this->loggedIn === false){
break;
}
$t = $this->server->api->tileentity->get($data["x"], $data["y"], $data["z"]); $t = $this->server->api->tileentity->get($data["x"], $data["y"], $data["z"]);
if(($t[0] instanceof TileEntity) and $t[0]->class === TILE_SIGN){ if(($t[0] instanceof TileEntity) and $t[0]->class === TILE_SIGN){
$t = $t[0]; $t = $t[0];
@ -732,6 +774,9 @@ class Player{
} }
break; break;
case MC_CHAT: case MC_CHAT:
if($this->loggedIn === false){
break;
}
$message = $data["message"]; $message = $data["message"];
if($message{0} === "/"){ //Command if($message{0} === "/"){ //Command
$this->server->api->console->run(substr($message, 1), $this); $this->server->api->console->run(substr($message, 1), $this);
@ -781,4 +826,11 @@ class Player{
} }
} }
function __toString(){
if($this->username != ""){
return $this->username;
}
return $this->clientID;
}
} }

View File

@ -135,7 +135,6 @@ abstract class Block{
); );
protected $id; protected $id;
protected $meta; protected $meta;
protected $shortname = "";
protected $name = ""; protected $name = "";
public $isActivable = false; public $isActivable = false;
public $breakable = true; public $breakable = true;
@ -154,7 +153,6 @@ abstract class Block{
$this->id = (int) $id; $this->id = (int) $id;
$this->meta = (int) $meta; $this->meta = (int) $meta;
$this->name = $name; $this->name = $name;
$this->shortname = strtolower(str_replace(" ", "_", $name));
} }
public function getName(){ public function getName(){
@ -186,6 +184,10 @@ abstract class Block{
} }
} }
final public function __toString(){
return $this->name ." (".$this->id.":".$this->meta.")";
}
abstract function isBreakable(Item $item, Player $player); abstract function isBreakable(Item $item, Player $player);
abstract function onBreak(BlockAPI $level, Item $item, Player $player); abstract function onBreak(BlockAPI $level, Item $item, Player $player);

View File

@ -123,6 +123,10 @@ class Item{
} }
} }
final public function __toString(){
return $this->name ." (".$this->id.":".$this->meta.")";
}
public function getDestroySpeed(Block $block, Player $player){ public function getDestroySpeed(Block $block, Player $player){
return 1; return 1;
} }