Added events

This commit is contained in:
PEMapModder
2016-02-11 22:07:04 +08:00
parent 8807617480
commit e79976bdac
18 changed files with 405 additions and 53 deletions

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\event\entity;
use pocketmine\block\Block;
use pocketmine\entity\Entity;
use pocketmine\item\FoodSource;
class EntityEatBlockEvent extends EntityEatEvent{
public function __construct(Entity $entity, FoodSource $foodSource){
if(!($foodSource instanceof Block)){
throw new \InvalidArgumentException("Food source must be a block");
}
parent::__construct($entity, $foodSource);
}
/**
* @return Block
*/
public function getResidue(){
return parent::getResidue();
}
public function setResidue($residue){
if(!($residue instanceof Block)){
throw new \InvalidArgumentException("Eating a Block can only result in a Block residue");
}
parent::setResidue($residue);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\event\entity;
use pocketmine\entity\Effect;
use pocketmine\entity\Entity;
use pocketmine\event\Cancellable;
use pocketmine\item\FoodSource;
class EntityEatEvent extends EntityEvent implements Cancellable{
public static $handlerList = null;
/** @var FoodSource */
private $foodSource;
/** @var int */
private $foodRestore;
/** @var float */
private $saturationRestore;
private $residue;
/** @var Effect[] */
private $additionalEffects;
public function __construct(Entity $entity, FoodSource $foodSource){
$this->entity = $entity;
$this->foodSource = $foodSource;
$this->foodRestore = $foodSource->getFoodRestore();
$this->saturationRestore = $foodSource->getSaturationRestore();
$this->residue = $foodSource->getResidue();
$this->additionalEffects = $foodSource->getAdditionalEffects();
}
public function getFoodSource(){
return $this->foodSource;
}
public function getFoodRestore() : int{
return $this->foodRestore;
}
public function setFoodRestore(int $foodRestore){
$this->foodRestore = $foodRestore;
}
public function getSaturationRestore() : float{
return $this->saturationRestore;
}
public function setSaturationRestore(float $saturationRestore){
$this->saturationRestore = $saturationRestore;
}
public function getResidue(){
return $this->residue;
}
public function setResidue($residue){
$this->residue = $residue;
}
/**
* @return Effect[]
*/
public function getAdditionalEffects(){
return $this->additionalEffects;
}
/**
* @param Effect[] $additionalEffects
*
* @throws \TypeError
*/
public function setAdditionalEffects(array $additionalEffects){
foreach($additionalEffects as $effect){
if(!($effect instanceof Effect)){
throw new \TypeError("Argument 1 passed to EntityEatEvent::setAdditionalEffects() must be an Effect array");
}
}
$this->additionalEffects = $additionalEffects;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\event\entity;
use pocketmine\entity\Entity;
use pocketmine\item\Food;
use pocketmine\item\FoodSource;
use pocketmine\item\Item;
class EntityEatItemEvent extends EntityEatEvent{
public function __construct(Entity $entity, Food $foodSource){
parent::__construct($entity, $foodSource);
}
/**
* @return Item
*/
public function getResidue(){
return parent::getResidue();
}
public function setResidue(FoodSource $residue){
if(!($residue instanceof Item)){
throw new \InvalidArgumentException("Eating an Item can only result in an Item residue");
}
parent::setResidue($residue);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\event\player;
use pocketmine\entity\Human;
use pocketmine\event\Cancellable;
use pocketmine\Player;
class PlayerExhaustEvent extends PlayerEvent implements Cancellable{
public static $handlerList = null;
const CAUSE_ATTACK = 1;
const CAUSE_DAMAGE = 2;
const CAUSE_MINING = 3;
const CAUSE_HEALTH_REGEN = 4;
const CAUSE_POTION = 5;
const CAUSE_WALKING = 6;
const CAUSE_SNEAKING = 7;
const CAUSE_SWIMMING = 8;
const CAUSE_JUMPING = 10;
const CAUSE_CUSTOM = 11;
const CAUSE_FLAG_SPRINT = 0x10000;
/** @var float */
private $amount;
public function __construct(Human $human, float $amount, int $cause){
$this->player = $human;
$this->amount = $amount;
}
/**
* @return Human|Player
*/
public function getPlayer(){
return $this->player;
}
public function getAmount() : float{
return $this->amount;
}
public function setAmount(float $amount){
$this->amount = $amount;
}
}