diff --git a/src/pocketmine/Player.php b/src/pocketmine/Player.php index d1b204381..29f81b379 100644 --- a/src/pocketmine/Player.php +++ b/src/pocketmine/Player.php @@ -2381,7 +2381,6 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{ }else{ $item = $this->inventory->getItemInHand(); $oldItem = clone $item; - //TODO: Implement adventure mode checks if($this->level->useItemOn($blockVector, $item, $packet->face, $packet->fx, $packet->fy, $packet->fz, $this, true)){ if(!$item->equals($oldItem) or $item->getCount() !== $oldItem->getCount()){ $this->inventory->setItemInHand($item); diff --git a/src/pocketmine/level/Level.php b/src/pocketmine/level/Level.php index 4d8858236..203d0a44e 100644 --- a/src/pocketmine/level/Level.php +++ b/src/pocketmine/level/Level.php @@ -1579,7 +1579,6 @@ class Level implements ChunkManager, Metadatable{ */ public function useBreakOn(Vector3 $vector, Item &$item = null, Player $player = null, bool $createParticles = false) : bool{ $target = $this->getBlock($vector); - //TODO: Adventure mode checks if($item === null){ $item = Item::get(Item::AIR, 0, 0);