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https://github.com/pmmp/PocketMine-MP.git
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New skin API, add support for custom capes & custom geometry (#1416)
* Added support for changing skins ingame, custom capes & geometry * Use PlayerSkinPacket for setting Human skin instead of PlayerList hack
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78
src/pocketmine/event/player/PlayerChangeSkinEvent.php
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78
src/pocketmine/event/player/PlayerChangeSkinEvent.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\event\player;
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use pocketmine\entity\Skin;
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use pocketmine\event\Cancellable;
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use pocketmine\Player;
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/**
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* Called when a player changes their skin in-game.
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*/
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class PlayerChangeSkinEvent extends PlayerEvent implements Cancellable{
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public static $handlerList = null;
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/** @var Skin */
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private $oldSkin;
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/** @var Skin */
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private $newSkin;
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/**
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* @param Player $player
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* @param Skin $oldSkin
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* @param Skin $newSkin
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*/
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public function __construct(Player $player, Skin $oldSkin, Skin $newSkin){
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$this->player = $player;
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$this->oldSkin = $oldSkin;
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$this->newSkin = $newSkin;
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}
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/**
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* @return Skin
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*/
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public function getOldSkin() : Skin{
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return $this->oldSkin;
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}
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/**
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* @return Skin
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*/
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public function getNewSkin() : Skin{
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return $this->newSkin;
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}
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/**
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* @param Skin $skin
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* @throws \InvalidArgumentException if the specified skin is not valid
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*/
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public function setNewSkin(Skin $skin) : void{
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if(!$skin->isValid()){
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throw new \InvalidArgumentException("Skin format is invalid");
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}
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$this->newSkin = $skin;
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}
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}
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