New skin API, add support for custom capes & custom geometry (#1416)

* Added support for changing skins ingame, custom capes & geometry
* Use PlayerSkinPacket for setting Human skin instead of PlayerList hack
This commit is contained in:
Dylan K. Taylor
2017-09-29 14:09:00 +01:00
committed by GitHub
parent c273a46537
commit e6cecabf3f
13 changed files with 302 additions and 120 deletions

View File

@ -0,0 +1,90 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity;
class Skin{
/** @var string */
private $skinId;
/** @var string */
private $skinData;
/** @var string */
private $capeData;
/** @var string */
private $geometryName;
/** @var string */
private $geometryData;
public function __construct(string $skinId, string $skinData, string $capeData = "", string $geometryName = "", string $geometryData = ""){
$this->skinId = $skinId;
$this->skinData = $skinData;
$this->capeData = $capeData;
$this->geometryName = $geometryName;
$this->geometryData = $geometryData;
}
public function isValid() : bool{
return (
$this->skinId !== "" and
(($s = strlen($this->skinData)) === 16384 or $s === 8192) and
($this->capeData === "" or strlen($this->capeData) === 8192)
);
}
/**
* @return string
*/
public function getSkinId() : string{
return $this->skinId;
}
/**
* @return string
*/
public function getSkinData() : string{
return $this->skinData;
}
/**
* @return string
*/
public function getCapeData() : string{
return $this->capeData;
}
/**
* @return string
*/
public function getGeometryName() : string{
return $this->geometryName;
}
/**
* @return string
*/
public function getGeometryData() : string{
return $this->geometryData;
}
}