mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 00:33:59 +00:00
Consolidated MCPE network binary handling methods into one class, remove protocol-specific methods from BinaryStream
Remove MCPE-network specific stuff from BinaryStream, added NetworkBinaryStream This removes dependencies of BinaryStream on core code, while providing some consolidation of network handling code.
This commit is contained in:
parent
7daca754b1
commit
e6bd12dc2f
547
src/pocketmine/network/mcpe/NetworkBinaryStream.php
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547
src/pocketmine/network/mcpe/NetworkBinaryStream.php
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@ -0,0 +1,547 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe;
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#include <rules/DataPacket.h>
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use pocketmine\entity\Attribute;
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use pocketmine\entity\Entity;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\types\CommandOriginData;
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use pocketmine\network\mcpe\protocol\types\EntityLink;
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use pocketmine\utils\BinaryStream;
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use pocketmine\utils\UUID;
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class NetworkBinaryStream extends BinaryStream{
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public function getString() : string{
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return $this->get($this->getUnsignedVarInt());
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}
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public function putString(string $v){
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$this->putUnsignedVarInt(strlen($v));
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$this->put($v);
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}
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public function getUUID() : UUID{
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//This is actually two little-endian longs: UUID Most followed by UUID Least
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$part1 = $this->getLInt();
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$part0 = $this->getLInt();
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$part3 = $this->getLInt();
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$part2 = $this->getLInt();
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return new UUID($part0, $part1, $part2, $part3);
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}
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public function putUUID(UUID $uuid){
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$this->putLInt($uuid->getPart(1));
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$this->putLInt($uuid->getPart(0));
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$this->putLInt($uuid->getPart(3));
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$this->putLInt($uuid->getPart(2));
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}
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public function getSlot() : Item{
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$id = $this->getVarInt();
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if($id <= 0){
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return ItemFactory::get(0, 0, 0);
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}
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$auxValue = $this->getVarInt();
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$data = $auxValue >> 8;
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if($data === 0x7fff){
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$data = -1;
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}
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$cnt = $auxValue & 0xff;
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$nbtLen = $this->getLShort();
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$nbt = "";
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if($nbtLen > 0){
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$nbt = $this->get($nbtLen);
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}
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//TODO
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$canPlaceOn = $this->getVarInt();
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if($canPlaceOn > 0){
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for($i = 0; $i < $canPlaceOn; ++$i){
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$this->getString();
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}
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}
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//TODO
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$canDestroy = $this->getVarInt();
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if($canDestroy > 0){
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for($i = 0; $i < $canDestroy; ++$i){
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$this->getString();
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}
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}
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return ItemFactory::get($id, $data, $cnt, $nbt);
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}
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public function putSlot(Item $item){
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if($item->getId() === 0){
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$this->putVarInt(0);
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return;
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}
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$this->putVarInt($item->getId());
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$auxValue = (($item->getDamage() & 0x7fff) << 8) | $item->getCount();
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$this->putVarInt($auxValue);
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$nbt = $item->getCompoundTag();
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$this->putLShort(strlen($nbt));
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$this->put($nbt);
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$this->putVarInt(0); //CanPlaceOn entry count (TODO)
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$this->putVarInt(0); //CanDestroy entry count (TODO)
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}
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/**
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* Decodes entity metadata from the stream.
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*
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* @param bool $types Whether to include metadata types along with values in the returned array
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*
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* @return array
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*/
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public function getEntityMetadata(bool $types = true) : array{
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$count = $this->getUnsignedVarInt();
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$data = [];
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for($i = 0; $i < $count; ++$i){
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$key = $this->getUnsignedVarInt();
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$type = $this->getUnsignedVarInt();
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$value = null;
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switch($type){
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case Entity::DATA_TYPE_BYTE:
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$value = $this->getByte();
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break;
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case Entity::DATA_TYPE_SHORT:
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$value = $this->getSignedLShort();
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break;
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case Entity::DATA_TYPE_INT:
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$value = $this->getVarInt();
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break;
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case Entity::DATA_TYPE_FLOAT:
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$value = $this->getLFloat();
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break;
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case Entity::DATA_TYPE_STRING:
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$value = $this->getString();
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break;
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case Entity::DATA_TYPE_SLOT:
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//TODO: use objects directly
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$value = [];
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$item = $this->getSlot();
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$value[0] = $item->getId();
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$value[1] = $item->getCount();
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$value[2] = $item->getDamage();
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break;
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case Entity::DATA_TYPE_POS:
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$value = [0, 0, 0];
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$this->getSignedBlockPosition(...$value);
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break;
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case Entity::DATA_TYPE_LONG:
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$value = $this->getVarLong();
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break;
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case Entity::DATA_TYPE_VECTOR3F:
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$value = [0.0, 0.0, 0.0];
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$this->getVector3f(...$value);
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break;
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default:
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$value = [];
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}
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if($types === true){
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$data[$key] = [$type, $value];
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}else{
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$data[$key] = $value;
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}
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}
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return $data;
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}
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/**
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* Writes entity metadata to the packet buffer.
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*
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* @param array $metadata
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*/
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public function putEntityMetadata(array $metadata){
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$this->putUnsignedVarInt(count($metadata));
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foreach($metadata as $key => $d){
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$this->putUnsignedVarInt($key); //data key
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$this->putUnsignedVarInt($d[0]); //data type
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switch($d[0]){
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case Entity::DATA_TYPE_BYTE:
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$this->putByte($d[1]);
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break;
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case Entity::DATA_TYPE_SHORT:
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$this->putLShort($d[1]); //SIGNED short!
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break;
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case Entity::DATA_TYPE_INT:
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$this->putVarInt($d[1]);
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break;
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case Entity::DATA_TYPE_FLOAT:
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$this->putLFloat($d[1]);
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break;
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case Entity::DATA_TYPE_STRING:
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$this->putString($d[1]);
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break;
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case Entity::DATA_TYPE_SLOT:
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//TODO: change this implementation (use objects)
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$this->putSlot(ItemFactory::get($d[1][0], $d[1][2], $d[1][1])); //ID, damage, count
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break;
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case Entity::DATA_TYPE_POS:
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//TODO: change this implementation (use objects)
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$this->putSignedBlockPosition(...$d[1]);
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break;
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case Entity::DATA_TYPE_LONG:
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$this->putVarLong($d[1]);
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break;
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case Entity::DATA_TYPE_VECTOR3F:
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//TODO: change this implementation (use objects)
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$this->putVector3f(...$d[1]); //x, y, z
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}
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}
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}
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/**
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* Reads a list of Attributes from the stream.
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* @return Attribute[]
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*
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* @throws \UnexpectedValueException if reading an attribute with an unrecognized name
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*/
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public function getAttributeList() : array{
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$list = [];
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$count = $this->getUnsignedVarInt();
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for($i = 0; $i < $count; ++$i){
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$min = $this->getLFloat();
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$max = $this->getLFloat();
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$current = $this->getLFloat();
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$default = $this->getLFloat();
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$name = $this->getString();
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$attr = Attribute::getAttributeByName($name);
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if($attr !== null){
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$attr->setMinValue($min);
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$attr->setMaxValue($max);
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$attr->setValue($current);
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$attr->setDefaultValue($default);
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$list[] = $attr;
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}else{
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throw new \UnexpectedValueException("Unknown attribute type \"$name\"");
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}
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}
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return $list;
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}
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/**
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* Writes a list of Attributes to the packet buffer using the standard format.
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*
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* @param Attribute[] ...$attributes
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*/
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public function putAttributeList(Attribute ...$attributes){
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$this->putUnsignedVarInt(count($attributes));
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foreach($attributes as $attribute){
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$this->putLFloat($attribute->getMinValue());
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$this->putLFloat($attribute->getMaxValue());
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$this->putLFloat($attribute->getValue());
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$this->putLFloat($attribute->getDefaultValue());
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$this->putString($attribute->getName());
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}
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}
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/**
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* Reads and returns an EntityUniqueID
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* @return int
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*/
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public function getEntityUniqueId() : int{
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return $this->getVarLong();
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}
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/**
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* Writes an EntityUniqueID
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*
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* @param int $eid
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*/
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public function putEntityUniqueId(int $eid){
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$this->putVarLong($eid);
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}
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/**
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* Reads and returns an EntityRuntimeID
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* @return int
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*/
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public function getEntityRuntimeId() : int{
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return $this->getUnsignedVarLong();
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}
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/**
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* Writes an EntityUniqueID
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*
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* @param int $eid
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*/
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public function putEntityRuntimeId(int $eid){
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$this->putUnsignedVarLong($eid);
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}
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/**
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* Reads an block position with unsigned Y coordinate.
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*
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* @param int &$x
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* @param int &$y
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* @param int &$z
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*/
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public function getBlockPosition(&$x, &$y, &$z){
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$x = $this->getVarInt();
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$y = $this->getUnsignedVarInt();
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$z = $this->getVarInt();
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}
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/**
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* Writes a block position with unsigned Y coordinate.
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*
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* @param int $x
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* @param int $y
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* @param int $z
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*/
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public function putBlockPosition(int $x, int $y, int $z){
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$this->putVarInt($x);
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$this->putUnsignedVarInt($y);
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$this->putVarInt($z);
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}
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/**
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* Reads a block position with a signed Y coordinate.
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*
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* @param int &$x
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* @param int &$y
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* @param int &$z
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*/
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public function getSignedBlockPosition(&$x, &$y, &$z){
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$x = $this->getVarInt();
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$y = $this->getVarInt();
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$z = $this->getVarInt();
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}
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/**
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* Writes a block position with a signed Y coordinate.
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*
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* @param int $x
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* @param int $y
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* @param int $z
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*/
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public function putSignedBlockPosition(int $x, int $y, int $z){
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$this->putVarInt($x);
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$this->putVarInt($y);
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$this->putVarInt($z);
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}
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/**
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* Reads a floating-point vector3 rounded to 4dp.
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*
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* @param float $x
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* @param float $y
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* @param float $z
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*/
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public function getVector3f(&$x, &$y, &$z){
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$x = $this->getRoundedLFloat(4);
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$y = $this->getRoundedLFloat(4);
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$z = $this->getRoundedLFloat(4);
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}
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/**
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* Writes a floating-point vector3
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*
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* @param float $x
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* @param float $y
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* @param float $z
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*/
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public function putVector3f(float $x, float $y, float $z){
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$this->putLFloat($x);
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$this->putLFloat($y);
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$this->putLFloat($z);
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}
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/**
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* Reads a floating-point Vector3 object
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* TODO: get rid of primitive methods and replace with this
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*
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* @return Vector3
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*/
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public function getVector3Obj() : Vector3{
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return new Vector3(
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$this->getRoundedLFloat(4),
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$this->getRoundedLFloat(4),
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$this->getRoundedLFloat(4)
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);
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}
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/**
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* Writes a floating-point Vector3 object, or 3x zero if null is given.
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*
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* Note: ONLY use this where it is reasonable to allow not specifying the vector.
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* For all other purposes, use {@link DataPacket#putVector3Obj}
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*
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* @param Vector3|null $vector
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*/
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public function putVector3ObjNullable(Vector3 $vector = null){
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if($vector){
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$this->putVector3Obj($vector);
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}else{
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$this->putLFloat(0.0);
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$this->putLFloat(0.0);
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$this->putLFloat(0.0);
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}
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||||
}
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||||
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/**
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* Writes a floating-point Vector3 object
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||||
* TODO: get rid of primitive methods and replace with this
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||||
*
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||||
* @param Vector3 $vector
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||||
*/
|
||||
public function putVector3Obj(Vector3 $vector){
|
||||
$this->putLFloat($vector->x);
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||||
$this->putLFloat($vector->y);
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||||
$this->putLFloat($vector->z);
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||||
}
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||||
|
||||
public function getByteRotation() : float{
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||||
return (float) ($this->getByte() * (360 / 256));
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||||
}
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||||
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||||
public function putByteRotation(float $rotation){
|
||||
$this->putByte((int) ($rotation / (360 / 256)));
|
||||
}
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||||
|
||||
/**
|
||||
* Reads gamerules
|
||||
* TODO: implement this properly
|
||||
*
|
||||
* @return array
|
||||
*/
|
||||
public function getGameRules() : array{
|
||||
$count = $this->getUnsignedVarInt();
|
||||
$rules = [];
|
||||
for($i = 0; $i < $count; ++$i){
|
||||
$name = $this->getString();
|
||||
$type = $this->getUnsignedVarInt();
|
||||
$value = null;
|
||||
switch($type){
|
||||
case 1:
|
||||
$value = $this->getBool();
|
||||
break;
|
||||
case 2:
|
||||
$value = $this->getUnsignedVarInt();
|
||||
break;
|
||||
case 3:
|
||||
$value = $this->getLFloat();
|
||||
break;
|
||||
}
|
||||
|
||||
$rules[$name] = [$type, $value];
|
||||
}
|
||||
|
||||
return $rules;
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a gamerule array
|
||||
* TODO: implement this properly
|
||||
*
|
||||
* @param array $rules
|
||||
*/
|
||||
public function putGameRules(array $rules){
|
||||
$this->putUnsignedVarInt(count($rules));
|
||||
foreach($rules as $name => $rule){
|
||||
$this->putString($name);
|
||||
$this->putUnsignedVarInt($rule[0]);
|
||||
switch($rule[0]){
|
||||
case 1:
|
||||
$this->putBool($rule[1]);
|
||||
break;
|
||||
case 2:
|
||||
$this->putUnsignedVarInt($rule[1]);
|
||||
break;
|
||||
case 3:
|
||||
$this->putLFloat($rule[1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return EntityLink
|
||||
*/
|
||||
protected function getEntityLink() : EntityLink{
|
||||
$link = new EntityLink();
|
||||
|
||||
$link->fromEntityUniqueId = $this->getEntityUniqueId();
|
||||
$link->toEntityUniqueId = $this->getEntityUniqueId();
|
||||
$link->type = $this->getByte();
|
||||
$link->bool1 = $this->getBool();
|
||||
|
||||
return $link;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param EntityLink $link
|
||||
*/
|
||||
protected function putEntityLink(EntityLink $link){
|
||||
$this->putEntityUniqueId($link->fromEntityUniqueId);
|
||||
$this->putEntityUniqueId($link->toEntityUniqueId);
|
||||
$this->putByte($link->type);
|
||||
$this->putBool($link->bool1);
|
||||
}
|
||||
|
||||
protected function getCommandOriginData() : CommandOriginData{
|
||||
$result = new CommandOriginData();
|
||||
|
||||
$result->type = $this->getUnsignedVarInt();
|
||||
$result->uuid = $this->getUUID();
|
||||
$result->requestId = $this->getString();
|
||||
|
||||
if($result->type === CommandOriginData::ORIGIN_DEV_CONSOLE or $result->type === CommandOriginData::ORIGIN_TEST){
|
||||
$result->varlong1 = $this->getVarLong();
|
||||
}
|
||||
|
||||
return $result;
|
||||
}
|
||||
|
||||
protected function putCommandOriginData(CommandOriginData $data) : void{
|
||||
$this->putUnsignedVarInt($data->type);
|
||||
$this->putUUID($data->uuid);
|
||||
$this->putString($data->requestId);
|
||||
|
||||
if($data->type === CommandOriginData::ORIGIN_DEV_CONSOLE or $data->type === CommandOriginData::ORIGIN_TEST){
|
||||
$this->putVarLong($data->varlong1);
|
||||
}
|
||||
}
|
||||
}
|
@ -26,11 +26,11 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
|
||||
use pocketmine\network\mcpe\NetworkBinaryStream;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
#ifndef COMPILE
|
||||
use pocketmine\utils\Binary;
|
||||
#endif
|
||||
use pocketmine\utils\BinaryStream;
|
||||
|
||||
class BatchPacket extends DataPacket{
|
||||
public const NETWORK_ID = 0xfe;
|
||||
@ -88,7 +88,7 @@ class BatchPacket extends DataPacket{
|
||||
* @return \Generator
|
||||
*/
|
||||
public function getPackets(){
|
||||
$stream = new BinaryStream($this->payload);
|
||||
$stream = new NetworkBinaryStream($this->payload);
|
||||
while(!$stream->feof()){
|
||||
yield $stream->getString();
|
||||
}
|
||||
|
@ -30,8 +30,8 @@ use pocketmine\inventory\FurnaceRecipe;
|
||||
use pocketmine\inventory\ShapedRecipe;
|
||||
use pocketmine\inventory\ShapelessRecipe;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\network\mcpe\NetworkBinaryStream;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
|
||||
class CraftingDataPacket extends DataPacket{
|
||||
public const NETWORK_ID = ProtocolInfo::CRAFTING_DATA_PACKET;
|
||||
@ -114,7 +114,7 @@ class CraftingDataPacket extends DataPacket{
|
||||
$this->getBool(); //cleanRecipes
|
||||
}
|
||||
|
||||
private static function writeEntry($entry, BinaryStream $stream){
|
||||
private static function writeEntry($entry, NetworkBinaryStream $stream){
|
||||
if($entry instanceof ShapelessRecipe){
|
||||
return self::writeShapelessRecipe($entry, $stream);
|
||||
}elseif($entry instanceof ShapedRecipe){
|
||||
@ -127,7 +127,7 @@ class CraftingDataPacket extends DataPacket{
|
||||
return -1;
|
||||
}
|
||||
|
||||
private static function writeShapelessRecipe(ShapelessRecipe $recipe, BinaryStream $stream){
|
||||
private static function writeShapelessRecipe(ShapelessRecipe $recipe, NetworkBinaryStream $stream){
|
||||
$stream->putUnsignedVarInt($recipe->getIngredientCount());
|
||||
foreach($recipe->getIngredientList() as $item){
|
||||
$stream->putSlot($item);
|
||||
@ -144,7 +144,7 @@ class CraftingDataPacket extends DataPacket{
|
||||
return CraftingDataPacket::ENTRY_SHAPELESS;
|
||||
}
|
||||
|
||||
private static function writeShapedRecipe(ShapedRecipe $recipe, BinaryStream $stream){
|
||||
private static function writeShapedRecipe(ShapedRecipe $recipe, NetworkBinaryStream $stream){
|
||||
$stream->putVarInt($recipe->getWidth());
|
||||
$stream->putVarInt($recipe->getHeight());
|
||||
|
||||
@ -165,7 +165,7 @@ class CraftingDataPacket extends DataPacket{
|
||||
return CraftingDataPacket::ENTRY_SHAPED;
|
||||
}
|
||||
|
||||
private static function writeFurnaceRecipe(FurnaceRecipe $recipe, BinaryStream $stream){
|
||||
private static function writeFurnaceRecipe(FurnaceRecipe $recipe, NetworkBinaryStream $stream){
|
||||
if(!$recipe->getInput()->hasAnyDamageValue()){ //Data recipe
|
||||
$stream->putVarInt($recipe->getInput()->getId());
|
||||
$stream->putVarInt($recipe->getInput()->getDamage());
|
||||
@ -195,7 +195,7 @@ class CraftingDataPacket extends DataPacket{
|
||||
protected function encodePayload(){
|
||||
$this->putUnsignedVarInt(count($this->entries));
|
||||
|
||||
$writer = new BinaryStream();
|
||||
$writer = new NetworkBinaryStream();
|
||||
foreach($this->entries as $d){
|
||||
$entryType = self::writeEntry($d, $writer);
|
||||
if($entryType >= 0){
|
||||
|
@ -25,18 +25,12 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
use pocketmine\entity\Attribute;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\NetworkBinaryStream;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\network\mcpe\protocol\types\CommandOriginData;
|
||||
use pocketmine\network\mcpe\protocol\types\EntityLink;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
use pocketmine\utils\Utils;
|
||||
|
||||
|
||||
abstract class DataPacket extends BinaryStream{
|
||||
abstract class DataPacket extends NetworkBinaryStream{
|
||||
|
||||
public const NETWORK_ID = 0;
|
||||
|
||||
@ -148,418 +142,4 @@ abstract class DataPacket extends BinaryStream{
|
||||
|
||||
return $data;
|
||||
}
|
||||
|
||||
/**
|
||||
* Decodes entity metadata from the stream.
|
||||
*
|
||||
* @param bool $types Whether to include metadata types along with values in the returned array
|
||||
*
|
||||
* @return array
|
||||
*/
|
||||
public function getEntityMetadata(bool $types = true) : array{
|
||||
$count = $this->getUnsignedVarInt();
|
||||
$data = [];
|
||||
for($i = 0; $i < $count; ++$i){
|
||||
$key = $this->getUnsignedVarInt();
|
||||
$type = $this->getUnsignedVarInt();
|
||||
$value = null;
|
||||
switch($type){
|
||||
case Entity::DATA_TYPE_BYTE:
|
||||
$value = $this->getByte();
|
||||
break;
|
||||
case Entity::DATA_TYPE_SHORT:
|
||||
$value = $this->getSignedLShort();
|
||||
break;
|
||||
case Entity::DATA_TYPE_INT:
|
||||
$value = $this->getVarInt();
|
||||
break;
|
||||
case Entity::DATA_TYPE_FLOAT:
|
||||
$value = $this->getLFloat();
|
||||
break;
|
||||
case Entity::DATA_TYPE_STRING:
|
||||
$value = $this->getString();
|
||||
break;
|
||||
case Entity::DATA_TYPE_SLOT:
|
||||
//TODO: use objects directly
|
||||
$value = [];
|
||||
$item = $this->getSlot();
|
||||
$value[0] = $item->getId();
|
||||
$value[1] = $item->getCount();
|
||||
$value[2] = $item->getDamage();
|
||||
break;
|
||||
case Entity::DATA_TYPE_POS:
|
||||
$value = [0, 0, 0];
|
||||
$this->getSignedBlockPosition(...$value);
|
||||
break;
|
||||
case Entity::DATA_TYPE_LONG:
|
||||
$value = $this->getVarLong();
|
||||
break;
|
||||
case Entity::DATA_TYPE_VECTOR3F:
|
||||
$value = [0.0, 0.0, 0.0];
|
||||
$this->getVector3f(...$value);
|
||||
break;
|
||||
default:
|
||||
$value = [];
|
||||
}
|
||||
if($types === true){
|
||||
$data[$key] = [$type, $value];
|
||||
}else{
|
||||
$data[$key] = $value;
|
||||
}
|
||||
}
|
||||
|
||||
return $data;
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes entity metadata to the packet buffer.
|
||||
*
|
||||
* @param array $metadata
|
||||
*/
|
||||
public function putEntityMetadata(array $metadata){
|
||||
$this->putUnsignedVarInt(count($metadata));
|
||||
foreach($metadata as $key => $d){
|
||||
$this->putUnsignedVarInt($key); //data key
|
||||
$this->putUnsignedVarInt($d[0]); //data type
|
||||
switch($d[0]){
|
||||
case Entity::DATA_TYPE_BYTE:
|
||||
$this->putByte($d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_SHORT:
|
||||
$this->putLShort($d[1]); //SIGNED short!
|
||||
break;
|
||||
case Entity::DATA_TYPE_INT:
|
||||
$this->putVarInt($d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_FLOAT:
|
||||
$this->putLFloat($d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_STRING:
|
||||
$this->putString($d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_SLOT:
|
||||
//TODO: change this implementation (use objects)
|
||||
$this->putSlot(ItemFactory::get($d[1][0], $d[1][2], $d[1][1])); //ID, damage, count
|
||||
break;
|
||||
case Entity::DATA_TYPE_POS:
|
||||
//TODO: change this implementation (use objects)
|
||||
$this->putSignedBlockPosition(...$d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_LONG:
|
||||
$this->putVarLong($d[1]);
|
||||
break;
|
||||
case Entity::DATA_TYPE_VECTOR3F:
|
||||
//TODO: change this implementation (use objects)
|
||||
$this->putVector3f(...$d[1]); //x, y, z
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a list of Attributes from the stream.
|
||||
* @return Attribute[]
|
||||
*
|
||||
* @throws \UnexpectedValueException if reading an attribute with an unrecognized name
|
||||
*/
|
||||
public function getAttributeList() : array{
|
||||
$list = [];
|
||||
$count = $this->getUnsignedVarInt();
|
||||
|
||||
for($i = 0; $i < $count; ++$i){
|
||||
$min = $this->getLFloat();
|
||||
$max = $this->getLFloat();
|
||||
$current = $this->getLFloat();
|
||||
$default = $this->getLFloat();
|
||||
$name = $this->getString();
|
||||
|
||||
$attr = Attribute::getAttributeByName($name);
|
||||
if($attr !== null){
|
||||
$attr->setMinValue($min);
|
||||
$attr->setMaxValue($max);
|
||||
$attr->setValue($current);
|
||||
$attr->setDefaultValue($default);
|
||||
|
||||
$list[] = $attr;
|
||||
}else{
|
||||
throw new \UnexpectedValueException("Unknown attribute type \"$name\"");
|
||||
}
|
||||
}
|
||||
|
||||
return $list;
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a list of Attributes to the packet buffer using the standard format.
|
||||
* @param Attribute[] ...$attributes
|
||||
*/
|
||||
public function putAttributeList(Attribute ...$attributes){
|
||||
$this->putUnsignedVarInt(count($attributes));
|
||||
foreach($attributes as $attribute){
|
||||
$this->putLFloat($attribute->getMinValue());
|
||||
$this->putLFloat($attribute->getMaxValue());
|
||||
$this->putLFloat($attribute->getValue());
|
||||
$this->putLFloat($attribute->getDefaultValue());
|
||||
$this->putString($attribute->getName());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads and returns an EntityUniqueID
|
||||
* @return int
|
||||
*/
|
||||
public function getEntityUniqueId() : int{
|
||||
return $this->getVarLong();
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an EntityUniqueID
|
||||
* @param int $eid
|
||||
*/
|
||||
public function putEntityUniqueId(int $eid){
|
||||
$this->putVarLong($eid);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads and returns an EntityRuntimeID
|
||||
* @return int
|
||||
*/
|
||||
public function getEntityRuntimeId() : int{
|
||||
return $this->getUnsignedVarLong();
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an EntityUniqueID
|
||||
* @param int $eid
|
||||
*/
|
||||
public function putEntityRuntimeId(int $eid){
|
||||
$this->putUnsignedVarLong($eid);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads an block position with unsigned Y coordinate.
|
||||
* @param int &$x
|
||||
* @param int &$y
|
||||
* @param int &$z
|
||||
*/
|
||||
public function getBlockPosition(&$x, &$y, &$z){
|
||||
$x = $this->getVarInt();
|
||||
$y = $this->getUnsignedVarInt();
|
||||
$z = $this->getVarInt();
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a block position with unsigned Y coordinate.
|
||||
* @param int $x
|
||||
* @param int $y
|
||||
* @param int $z
|
||||
*/
|
||||
public function putBlockPosition(int $x, int $y, int $z){
|
||||
$this->putVarInt($x);
|
||||
$this->putUnsignedVarInt($y);
|
||||
$this->putVarInt($z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a block position with a signed Y coordinate.
|
||||
* @param int &$x
|
||||
* @param int &$y
|
||||
* @param int &$z
|
||||
*/
|
||||
public function getSignedBlockPosition(&$x, &$y, &$z){
|
||||
$x = $this->getVarInt();
|
||||
$y = $this->getVarInt();
|
||||
$z = $this->getVarInt();
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a block position with a signed Y coordinate.
|
||||
* @param int $x
|
||||
* @param int $y
|
||||
* @param int $z
|
||||
*/
|
||||
public function putSignedBlockPosition(int $x, int $y, int $z){
|
||||
$this->putVarInt($x);
|
||||
$this->putVarInt($y);
|
||||
$this->putVarInt($z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a floating-point vector3 rounded to 4dp.
|
||||
* @param float $x
|
||||
* @param float $y
|
||||
* @param float $z
|
||||
*/
|
||||
public function getVector3f(&$x, &$y, &$z){
|
||||
$x = $this->getRoundedLFloat(4);
|
||||
$y = $this->getRoundedLFloat(4);
|
||||
$z = $this->getRoundedLFloat(4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a floating-point vector3
|
||||
* @param float $x
|
||||
* @param float $y
|
||||
* @param float $z
|
||||
*/
|
||||
public function putVector3f(float $x, float $y, float $z){
|
||||
$this->putLFloat($x);
|
||||
$this->putLFloat($y);
|
||||
$this->putLFloat($z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a floating-point Vector3 object
|
||||
* TODO: get rid of primitive methods and replace with this
|
||||
*
|
||||
* @return Vector3
|
||||
*/
|
||||
public function getVector3Obj() : Vector3{
|
||||
return new Vector3(
|
||||
$this->getRoundedLFloat(4),
|
||||
$this->getRoundedLFloat(4),
|
||||
$this->getRoundedLFloat(4)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a floating-point Vector3 object, or 3x zero if null is given.
|
||||
*
|
||||
* Note: ONLY use this where it is reasonable to allow not specifying the vector.
|
||||
* For all other purposes, use {@link DataPacket#putVector3Obj}
|
||||
*
|
||||
* @param Vector3|null $vector
|
||||
*/
|
||||
public function putVector3ObjNullable(Vector3 $vector = null){
|
||||
if($vector){
|
||||
$this->putVector3Obj($vector);
|
||||
}else{
|
||||
$this->putLFloat(0.0);
|
||||
$this->putLFloat(0.0);
|
||||
$this->putLFloat(0.0);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a floating-point Vector3 object
|
||||
* TODO: get rid of primitive methods and replace with this
|
||||
*
|
||||
* @param Vector3 $vector
|
||||
*/
|
||||
public function putVector3Obj(Vector3 $vector){
|
||||
$this->putLFloat($vector->x);
|
||||
$this->putLFloat($vector->y);
|
||||
$this->putLFloat($vector->z);
|
||||
}
|
||||
|
||||
public function getByteRotation() : float{
|
||||
return (float) ($this->getByte() * (360 / 256));
|
||||
}
|
||||
|
||||
public function putByteRotation(float $rotation){
|
||||
$this->putByte((int) ($rotation / (360 / 256)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads gamerules
|
||||
* TODO: implement this properly
|
||||
*
|
||||
* @return array
|
||||
*/
|
||||
public function getGameRules() : array{
|
||||
$count = $this->getUnsignedVarInt();
|
||||
$rules = [];
|
||||
for($i = 0; $i < $count; ++$i){
|
||||
$name = $this->getString();
|
||||
$type = $this->getUnsignedVarInt();
|
||||
$value = null;
|
||||
switch($type){
|
||||
case 1:
|
||||
$value = $this->getBool();
|
||||
break;
|
||||
case 2:
|
||||
$value = $this->getUnsignedVarInt();
|
||||
break;
|
||||
case 3:
|
||||
$value = $this->getLFloat();
|
||||
break;
|
||||
}
|
||||
|
||||
$rules[$name] = [$type, $value];
|
||||
}
|
||||
|
||||
return $rules;
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a gamerule array
|
||||
* TODO: implement this properly
|
||||
*
|
||||
* @param array $rules
|
||||
*/
|
||||
public function putGameRules(array $rules){
|
||||
$this->putUnsignedVarInt(count($rules));
|
||||
foreach($rules as $name => $rule){
|
||||
$this->putString($name);
|
||||
$this->putUnsignedVarInt($rule[0]);
|
||||
switch($rule[0]){
|
||||
case 1:
|
||||
$this->putBool($rule[1]);
|
||||
break;
|
||||
case 2:
|
||||
$this->putUnsignedVarInt($rule[1]);
|
||||
break;
|
||||
case 3:
|
||||
$this->putLFloat($rule[1]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return EntityLink
|
||||
*/
|
||||
protected function getEntityLink() : EntityLink{
|
||||
$link = new EntityLink();
|
||||
|
||||
$link->fromEntityUniqueId = $this->getEntityUniqueId();
|
||||
$link->toEntityUniqueId = $this->getEntityUniqueId();
|
||||
$link->type = $this->getByte();
|
||||
$link->bool1 = $this->getBool();
|
||||
|
||||
return $link;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param EntityLink $link
|
||||
*/
|
||||
protected function putEntityLink(EntityLink $link){
|
||||
$this->putEntityUniqueId($link->fromEntityUniqueId);
|
||||
$this->putEntityUniqueId($link->toEntityUniqueId);
|
||||
$this->putByte($link->type);
|
||||
$this->putBool($link->bool1);
|
||||
}
|
||||
|
||||
protected function getCommandOriginData() : CommandOriginData{
|
||||
$result = new CommandOriginData();
|
||||
|
||||
$result->type = $this->getUnsignedVarInt();
|
||||
$result->uuid = $this->getUUID();
|
||||
$result->requestId = $this->getString();
|
||||
|
||||
if($result->type === CommandOriginData::ORIGIN_DEV_CONSOLE or $result->type === CommandOriginData::ORIGIN_TEST){
|
||||
$result->varlong1 = $this->getVarLong();
|
||||
}
|
||||
|
||||
return $result;
|
||||
}
|
||||
|
||||
protected function putCommandOriginData(CommandOriginData $data) : void{
|
||||
$this->putUnsignedVarInt($data->type);
|
||||
$this->putUUID($data->uuid);
|
||||
$this->putString($data->requestId);
|
||||
|
||||
if($data->type === CommandOriginData::ORIGIN_DEV_CONSOLE or $data->type === CommandOriginData::ORIGIN_TEST){
|
||||
$this->putVarLong($data->varlong1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -25,9 +25,6 @@ namespace pocketmine\utils;
|
||||
|
||||
#include <rules/BinaryIO.h>
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
|
||||
class BinaryStream{
|
||||
|
||||
/** @var int */
|
||||
@ -219,91 +216,6 @@ class BinaryStream{
|
||||
$this->buffer .= Binary::writeLLong($v);
|
||||
}
|
||||
|
||||
|
||||
public function getString() : string{
|
||||
return $this->get($this->getUnsignedVarInt());
|
||||
}
|
||||
|
||||
public function putString(string $v){
|
||||
$this->putUnsignedVarInt(strlen($v));
|
||||
$this->put($v);
|
||||
}
|
||||
|
||||
|
||||
public function getUUID() : UUID{
|
||||
//This is actually two little-endian longs: UUID Most followed by UUID Least
|
||||
$part1 = $this->getLInt();
|
||||
$part0 = $this->getLInt();
|
||||
$part3 = $this->getLInt();
|
||||
$part2 = $this->getLInt();
|
||||
return new UUID($part0, $part1, $part2, $part3);
|
||||
}
|
||||
|
||||
public function putUUID(UUID $uuid){
|
||||
$this->putLInt($uuid->getPart(1));
|
||||
$this->putLInt($uuid->getPart(0));
|
||||
$this->putLInt($uuid->getPart(3));
|
||||
$this->putLInt($uuid->getPart(2));
|
||||
}
|
||||
|
||||
public function getSlot() : Item{
|
||||
$id = $this->getVarInt();
|
||||
if($id <= 0){
|
||||
return ItemFactory::get(0, 0, 0);
|
||||
}
|
||||
|
||||
$auxValue = $this->getVarInt();
|
||||
$data = $auxValue >> 8;
|
||||
if($data === 0x7fff){
|
||||
$data = -1;
|
||||
}
|
||||
$cnt = $auxValue & 0xff;
|
||||
|
||||
$nbtLen = $this->getLShort();
|
||||
$nbt = "";
|
||||
|
||||
if($nbtLen > 0){
|
||||
$nbt = $this->get($nbtLen);
|
||||
}
|
||||
|
||||
//TODO
|
||||
$canPlaceOn = $this->getVarInt();
|
||||
if($canPlaceOn > 0){
|
||||
for($i = 0; $i < $canPlaceOn; ++$i){
|
||||
$this->getString();
|
||||
}
|
||||
}
|
||||
|
||||
//TODO
|
||||
$canDestroy = $this->getVarInt();
|
||||
if($canDestroy > 0){
|
||||
for($i = 0; $i < $canDestroy; ++$i){
|
||||
$this->getString();
|
||||
}
|
||||
}
|
||||
|
||||
return ItemFactory::get($id, $data, $cnt, $nbt);
|
||||
}
|
||||
|
||||
|
||||
public function putSlot(Item $item){
|
||||
if($item->getId() === 0){
|
||||
$this->putVarInt(0);
|
||||
return;
|
||||
}
|
||||
|
||||
$this->putVarInt($item->getId());
|
||||
$auxValue = (($item->getDamage() & 0x7fff) << 8) | $item->getCount();
|
||||
$this->putVarInt($auxValue);
|
||||
|
||||
$nbt = $item->getCompoundTag();
|
||||
$this->putLShort(strlen($nbt));
|
||||
$this->put($nbt);
|
||||
|
||||
$this->putVarInt(0); //CanPlaceOn entry count (TODO)
|
||||
$this->putVarInt(0); //CanDestroy entry count (TODO)
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a 32-bit variable-length unsigned integer from the buffer and returns it.
|
||||
* @return int
|
||||
|
Loading…
x
Reference in New Issue
Block a user