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World: fixed chunk ticking not being disabled by setting chunk ticking radius to 0
I can't believe I missed this ...
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@ -507,7 +507,7 @@ class World implements ChunkManager{
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$this->time = $this->provider->getWorldData()->getTime();
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$this->time = $this->provider->getWorldData()->getTime();
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$cfg = $this->server->getConfigGroup();
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$cfg = $this->server->getConfigGroup();
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$this->chunkTickRadius = min($this->server->getViewDistance(), max(1, $cfg->getPropertyInt("chunk-ticking.tick-radius", 4)));
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$this->chunkTickRadius = min($this->server->getViewDistance(), max(0, $cfg->getPropertyInt("chunk-ticking.tick-radius", 4)));
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if($cfg->getPropertyInt("chunk-ticking.per-tick", 40) <= 0){
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if($cfg->getPropertyInt("chunk-ticking.per-tick", 40) <= 0){
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//TODO: this needs l10n
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//TODO: this needs l10n
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$this->logger->warning("\"chunk-ticking.per-tick\" setting is deprecated, but you've used it to disable chunk ticking. Set \"chunk-ticking.tick-radius\" to 0 in \"pocketmine.yml\" instead.");
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$this->logger->warning("\"chunk-ticking.per-tick\" setting is deprecated, but you've used it to disable chunk ticking. Set \"chunk-ticking.tick-radius\" to 0 in \"pocketmine.yml\" instead.");
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