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Anvil fixes, improved memory settings
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@ -32,7 +32,7 @@ class Chunk extends BaseFullChunk{
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protected $isPopulated = false;
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protected $isGenerated = false;
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public function __construct($level, $chunkX, $chunkZ, $terrain, array $entityData = null, array $tileData = null){
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public function __construct($level, $chunkX, $chunkZ, &$terrain, array $entityData = null, array $tileData = null){
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$heightMap = array_fill(0, 256, 127);
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$offset = 0;
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