Plugin API: Allow Plugins without Main class

This commit is contained in:
Shoghi Cervantes Pueyo
2013-05-18 18:24:48 +02:00
parent 7297f8d2c0
commit e3bf38e0b2
5 changed files with 58 additions and 36 deletions

View File

@ -40,13 +40,12 @@ class NoiseGeneratorOctaves extends NoiseGenerator{
}
}
public function generateNoiseOctaves($floats, $int1, $int2, $int3, $int4, $int5, $int6, $par1 = false, $par2 = false, $par3 = false){
public function generateNoiseOctaves($int1, $int2, $int3, $int4, $int5, $int6, $par1 = false, $par2 = false, $par3 = false){
if($par1 === false or $par2 === false or $par3 === false){
return $this->generateNoiseOctaves($floats, $int1, 10, $int2, $int3, 1, $int4, $int5, 1, $int6);
}
if(!is_array($floats)){
$floats = array();
return $this->generateNoiseOctaves($int1, 10, $int2, $int3, 1, $int4, $int5, 1, $int6);
}
$floats = array();
$cnt = $int4 * $int5 * $int6;
for($i = 0; $i < $cnt; ++$i){
$floats[$i] = 0;
@ -61,14 +60,13 @@ class NoiseGeneratorOctaves extends NoiseGenerator{
$l1 = floor($d2);
$l2 = floor($d4);
$d2 -= $l1;
$d4 - $l2;
$d4 -= $l2;
$l1 %= 16777216;
$l2 %= 16777216;
$d2 += $l1;
$d4 += $l2;
$this->generatorCollection[$j]->populateNouseArray($floats, $d2, $d3, $d4, $int4, $int5, $int6, $par1 * $d1, $par2 * $d1, $par3 * $d1, $d1);
$this->generatorCollection[$j]->populateNoiseArray($floats, $d2, $d3, $d4, $int4, $int5, $int6, $par1 * $d1, $par2 * $d1, $par3 * $d1, $d1);
$d1 /= 2;
}
return $floats;

View File

@ -40,8 +40,12 @@ class NoiseGeneratorPerlin extends NoiseGenerator{
$this->xCoord = $random->nextFloat() * 256;
$this->yCoord = $random->nextFloat() * 256;
$this->zCoord = $random->nextFloat() * 256;
for($i = 0; $i < 512; ++$i){
$this->permutations[$i] = 0;
}
for($i = 0; $i < 256; ++$i){
$this->permutations[] = $i;
$this->permutations[$i] = $i;
}
for($i = 0; $i < 256; ++$i){
@ -54,14 +58,15 @@ class NoiseGeneratorPerlin extends NoiseGenerator{
}
public final function lerp($par1, $par2, $par3){
return $par2 + $par1 * ($par2 - $par2);
public final function curve($par1, $par2, $par3){
return $par2 + $par1 * ($par3 - $par2);
}
public function grad2D($int, $par1, $par2){
$i = $int & 0x0F;
$d1 = (1 - (($i & 0x08) >> 3)) * $par1;
$d2 = ($i === 12 or $i === 14) ? $par1:($i < 4 ? 0:$par2);
return (($i & 0x01) === 0 ? $d1:-$d1) + (($i & 0x02) === 0 ? $d2:-$d2);
}
@ -69,6 +74,7 @@ class NoiseGeneratorPerlin extends NoiseGenerator{
$i = $int & 0x0F;
$d1 = $i < 8 ? $par1 : $par2;
$d2 = ($i === 12 or $i === 14) ? $par1:($i < 4 ? $par2:$par3);
return (($i & 0x01) === 0 ? $d1:-$d1) + (($i & 0x02) === 0 ? $d2:-$d2);
}
@ -100,17 +106,16 @@ class NoiseGeneratorPerlin extends NoiseGenerator{
$j = $this->permutations[$i] + $i6;
$k = $this->permutations[$i3 + 1];
$m = $this->permutations[$k] + $i6;
$d1 = $this->lerp($d5, $this->grad2D($this->permutations[$j], $d4, $d6), $this->grad3D($this->permutations[$m], $d4 - 1, 0, $d6));
$d2 = $this->lerp($d5, $this->grad3D($this->permutations[$j + 1], $d4, 0, $d6 - 1), $this->grad3D($this->permutations[$m + 1], $d4 - 1, 0, $d6 - 1));
$d8 = $this->lerp($d7, $d1, $d2);
$d1 = $this->curve($d5, $this->grad2D($this->permutations[$j], $d4, $d6), $this->grad3D($this->permutations[$m], $d4 - 1, 0, $d6));
$d2 = $this->curve($d5, $this->grad3D($this->permutations[$j + 1], $d4, 0, $d6 - 1), $this->grad3D($this->permutations[$m + 1], $d4 - 1, 0, $d6 - 1));
$d8 = $this->curve($d7, $d1, $d2);
$floats[$n++] += $d8 * $d3;
}
}
return;
}
$d9 = 1 / $par7;
$m = -1;
$n = 0;
@ -153,15 +158,15 @@ class NoiseGeneratorPerlin extends NoiseGenerator{
$i10 = $this->permutations[$i6 + 1] + $i17;
$n = $this->permutations[$i10] + $i14;
$i11 = $this->permutations[$i10 + 1] + $i14;
$d10 = $this->lerp($d7, $this->grad3D($this->permutations[$i8], $d6, $d14, $d12), $this->grad3D($this->permutations[$n], $d6 - 1, $d14, $d12));
$d4 = $this->lerp($d7, $this->grad3D($this->permutations[$i9], $d6, $d14 - 1, $d12), $this->grad3D($this->permutations[$i11], $d6 - 1, $d14 - 1, $d12));
$d11 = $this->lerp($d7, $this->grad3D($this->permutations[$i8 + 1], $d6, $d14, $d12 - 1), $this->grad3D($this->permutations[$n + 1], $d6 - 1, $d14, $d12 - 1));
$d5 = $this->lerp($d7, $this->grad3D($this->permutations[$i9 + 1], $d6, $d14 - 1, $d12 - 1), $this->grad3D($this->permutations[$i11 + 1], $d6 - 1, $d14 - 1, $d12 - 1));
$d10 = $this->curve($d7, $this->grad3D($this->permutations[$i8], $d6, $d14, $d12), $this->grad3D($this->permutations[$n], $d6 - 1, $d14, $d12));
$d4 = $this->curve($d7, $this->grad3D($this->permutations[$i9], $d6, $d14 - 1, $d12), $this->grad3D($this->permutations[$i11], $d6 - 1, $d14 - 1, $d12));
$d11 = $this->curve($d7, $this->grad3D($this->permutations[$i8 + 1], $d6, $d14, $d12 - 1), $this->grad3D($this->permutations[$n + 1], $d6 - 1, $d14, $d12 - 1));
$d5 = $this->curve($d7, $this->grad3D($this->permutations[$i9 + 1], $d6, $d14 - 1, $d12 - 1), $this->grad3D($this->permutations[$i11 + 1], $d6 - 1, $d14 - 1, $d12 - 1));
}
$d16 = $this->lerp($d15, $d10, $d4);
$d17 = $this->lerp($d15, $d11, $d5);
$d18 = $this->lerp($d13, $d16, $d17);
$d16 = $this->curve($d15, $d10, $d4);
$d17 = $this->curve($d15, $d11, $d5);
$d18 = $this->curve($d13, $d16, $d17);
$floats[$i++] += $d18 * $d9;
}
}