Fixed trapdoors

This commit is contained in:
PEMapModder 2016-02-22 15:32:07 +08:00
parent 36028679d8
commit e2f7d657e8
2 changed files with 22 additions and 130 deletions

View File

@ -21,20 +21,12 @@
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\level\sound\DoorSound;
use pocketmine\Player;
class IronTrapdoor extends Transparent{
class IronTrapdoor extends Trapdoor{
protected $id = self::IRON_TRAPDOOR;
public function __construct($meta = 0){
$this->meta = $meta;
}
public function getName(){
return "Iron Trapdoor";
}
@ -43,114 +35,6 @@ class IronTrapdoor extends Transparent{
return 5;
}
public function canBeActivated(){
return true;
}
protected function recalculateBoundingBox(){
$damage = $this->getDamage();
$f = 0.1875;
if(($damage & 0x08) > 0){
$bb = new AxisAlignedBB(
$this->x,
$this->y + 1 - $f,
$this->z,
$this->x + 1,
$this->y + 1,
$this->z + 1
);
}else{
$bb = new AxisAlignedBB(
$this->x,
$this->y,
$this->z,
$this->x + 1,
$this->y + $f,
$this->z + 1
);
}
if(($damage & 0x04) > 0){
if(($damage & 0x03) === 0){
$bb->setBounds(
$this->x,
$this->y,
$this->z + 1 - $f,
$this->x + 1,
$this->y + 1,
$this->z + 1
);
}elseif(($damage & 0x03) === 1){
$bb->setBounds(
$this->x,
$this->y,
$this->z,
$this->x + 1,
$this->y + 1,
$this->z + $f
);
}
if(($damage & 0x03) === 2){
$bb->setBounds(
$this->x + 1 - $f,
$this->y,
$this->z,
$this->x + 1,
$this->y + 1,
$this->z + 1
);
}
if(($damage & 0x03) === 3){
$bb->setBounds(
$this->x,
$this->y,
$this->z,
$this->x + $f,
$this->y + 1,
$this->z + 1
);
}
}
return $bb;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if(($target->isTransparent() === false or $target->getId() === self::SLAB) and $face !== 0 and $face !== 1){
$faces = [
2 => 0,
3 => 1,
4 => 2,
5 => 3,
];
$this->meta = $faces[$face] & 0x03;
if($fy > 0.5){
$this->meta |= 0x08;
}
$this->getLevel()->setBlock($block, $this, true, true);
return true;
}
return false;
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1],
];
}
public function onActivate(Item $item, Player $player = null){
$this->meta ^= 0x04;
$this->getLevel()->setBlock($this, $this, true);
$this->level->addSound(new DoorSound($this));
return true;
}
public function getToolType(){
return Tool::TYPE_PICKAXE;
}

View File

@ -28,6 +28,13 @@ use pocketmine\level\sound\DoorSound;
use pocketmine\Player;
class Trapdoor extends Transparent{
const MASK_UPPER = 0x04;
const MASK_OPENED = 0x08;
const MASK_SIDE = 0x03;
const MASK_SIDE_SOUTH = 2;
const MASK_SIDE_NORTH = 3;
const MASK_SIDE_EAST = 0;
const MASK_SIDE_WEST = 1;
protected $id = self::TRAPDOOR;
@ -53,7 +60,7 @@ class Trapdoor extends Transparent{
$f = 0.1875;
if(($damage & 0x08) > 0){
if(($damage & self::MASK_UPPER) > 0){
$bb = new AxisAlignedBB(
$this->x,
$this->y + 1 - $f,
@ -73,8 +80,8 @@ class Trapdoor extends Transparent{
);
}
if(($damage & 0x04) > 0){
if(($damage & 0x03) === 0){
if(($damage & self::MASK_OPENED) > 0){
if(($damage & 0x03) === self::MASK_SIDE_NORTH){
$bb->setBounds(
$this->x,
$this->y,
@ -83,7 +90,7 @@ class Trapdoor extends Transparent{
$this->y + 1,
$this->z + 1
);
}elseif(($damage & 0x03) === 1){
}elseif(($damage & 0x03) === self::MASK_SIDE_SOUTH){
$bb->setBounds(
$this->x,
$this->y,
@ -93,7 +100,7 @@ class Trapdoor extends Transparent{
$this->z + $f
);
}
if(($damage & 0x03) === 2){
if(($damage & 0x03) === self::MASK_SIDE_WEST){
$bb->setBounds(
$this->x + 1 - $f,
$this->y,
@ -103,7 +110,7 @@ class Trapdoor extends Transparent{
$this->z + 1
);
}
if(($damage & 0x03) === 3){
if(($damage & 0x03) === self::MASK_SIDE_EAST){
$bb->setBounds(
$this->x,
$this->y,
@ -121,14 +128,15 @@ class Trapdoor extends Transparent{
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if(($target->isTransparent() === false or $target->getId() === self::SLAB) and $face !== 0 and $face !== 1){
$faces = [
2 => 0,
3 => 1,
4 => 2,
5 => 3,
self::SIDE_SOUTH => self::MASK_SIDE_SOUTH,
self::SIDE_NORTH => self::MASK_SIDE_NORTH,
self::SIDE_EAST => self::MASK_SIDE_EAST,
self::SIDE_WEST => self::MASK_SIDE_WEST,
];
$this->meta = $faces[$face] & 0x03;
echo $face, PHP_EOL, $faces[$face], PHP_EOL;
$this->meta = $faces[$face] & self::MASK_SIDE;
if($fy > 0.5){
$this->meta |= 0x08;
$this->meta |= self::MASK_UPPER;
}
$this->getLevel()->setBlock($block, $this, true, true);
@ -145,7 +153,7 @@ class Trapdoor extends Transparent{
}
public function onActivate(Item $item, Player $player = null){
$this->meta ^= 0x04;
$this->meta ^= self::MASK_OPENED;
$this->getLevel()->setBlock($this, $this, true);
$this->level->addSound(new DoorSound($this));
return true;