Fixed missing hardness on unimplemented blocks causing gameplay issues

This commit is contained in:
Dylan K. Taylor 2017-02-21 11:33:06 +00:00
parent f933107af0
commit e2cdd9eddc
5 changed files with 20 additions and 0 deletions

View File

@ -32,4 +32,8 @@ class DaylightSensor extends Transparent{
public function getName(){ public function getName(){
return "Daylight Sensor"; return "Daylight Sensor";
} }
public function getHardness(){
return 0.2;
}
} }

View File

@ -32,4 +32,8 @@ class Rail extends Flowable{
public function getName(){ public function getName(){
return "Rail"; return "Rail";
} }
public function getHardness(){
return 0.7;
}
} }

View File

@ -32,4 +32,8 @@ class StoneButton extends Flowable{
public function getName(){ public function getName(){
return "Stone Button"; return "Stone Button";
} }
public function getHardness(){
return 0.5;
}
} }

View File

@ -36,4 +36,8 @@ class StonePressurePlate extends Transparent{
public function isSolid(){ public function isSolid(){
return false; return false;
} }
public function getHardness(){
return 0.5;
}
} }

View File

@ -36,4 +36,8 @@ class WeightedPressurePlateLight extends Transparent{
public function isSolid(){ public function isSolid(){
return false; return false;
} }
public function getHardness(){
return 0.5;
}
} }