mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
Changed face position floating-point params to Vector3s
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@ -28,6 +28,7 @@ use pocketmine\block\Block;
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use pocketmine\block\Liquid;
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use pocketmine\event\player\PlayerBucketFillEvent;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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class Bucket extends Item{
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@ -47,7 +48,7 @@ class Bucket extends Item{
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return 0;
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
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$targetBlock = Block::get($this->meta);
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if($targetBlock instanceof Air){
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@ -27,6 +27,7 @@ use pocketmine\block\Block;
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use pocketmine\block\Fire;
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use pocketmine\block\Solid;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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class FlintSteel extends Tool{
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@ -34,7 +35,7 @@ class FlintSteel extends Tool{
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parent::__construct(self::FLINT_STEEL, $meta, $count, "Flint and Steel");
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
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if($block->getId() === self::AIR and ($target instanceof Solid)){
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$level->setBlock($block, Block::get(Block::FIRE), true);
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if(($player->gamemode & 0x01) === 0 and $this->useOn($block)){
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@ -30,6 +30,7 @@ use pocketmine\block\Block;
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use pocketmine\entity\Entity;
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use pocketmine\item\enchantment\Enchantment;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\ByteTag;
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use pocketmine\nbt\tag\CompoundTag;
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@ -978,18 +979,16 @@ class Item implements ItemIds, \JsonSerializable{
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/**
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* Called when a player uses this item on a block.
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*
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* @param Level $level
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* @param Player $player
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* @param Block $block
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* @param Block $target
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* @param int $face
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* @param float $fx
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* @param float $fy
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* @param float $fz
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* @param Level $level
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* @param Player $player
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* @param Block $block
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* @param Block $target
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* @param int $face
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* @param Vector3 $facePos
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*
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* @return bool
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*/
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
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return false;
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}
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@ -25,6 +25,7 @@ namespace pocketmine\item;
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use pocketmine\block\Block;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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class Painting extends Item{
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@ -32,7 +33,7 @@ class Painting extends Item{
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parent::__construct(self::PAINTING, $meta, $count, "Painting");
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
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if($target->isTransparent() === false and $face > 1 and $block->isSolid() === false){
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$faces = [
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2 => 1,
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@ -26,6 +26,7 @@ namespace pocketmine\item;
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use pocketmine\block\Block;
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use pocketmine\entity\Entity;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\DoubleTag;
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use pocketmine\nbt\tag\FloatTag;
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@ -38,7 +39,7 @@ class SpawnEgg extends Item{
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parent::__construct(self::SPAWN_EGG, $meta, $count, "Spawn Egg");
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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public function onActivate(Level $level, Player $player, Block $block, Block $target, int $face, Vector3 $facePos) : bool{
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$nbt = new CompoundTag("", [
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new ListTag("Pos", [
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new DoubleTag("", $block->getX() + 0.5),
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