Changed face position floating-point params to Vector3s

This commit is contained in:
Dylan K. Taylor
2017-08-20 10:23:34 +01:00
parent 5b3bed8b06
commit e1d894057c
50 changed files with 96 additions and 75 deletions

View File

@ -26,6 +26,7 @@ namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\Player;
abstract class Stair extends Transparent{
@ -129,7 +130,7 @@ abstract class Stair extends Transparent{
}
}
public function place(Item $item, Block $block, Block $target, int $face, float $fx, float $fy, float $fz, Player $player = null) : bool{
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
$faces = [
0 => 0,
1 => 2,
@ -137,7 +138,7 @@ abstract class Stair extends Transparent{
3 => 3,
];
$this->meta = $faces[$player->getDirection()] & 0x03;
if(($fy > 0.5 and $face !== 1) or $face === 0){
if(($facePos->y > 0.5 and $face !== 1) or $face === 0){
$this->meta |= 0x04; //Upside-down stairs
}
$this->getLevel()->setBlock($block, $this, true, true);