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https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-13 09:19:42 +00:00
Fixed block placing in creative mode
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parent
40bf7fd22a
commit
e1c0976927
@ -1142,7 +1142,6 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$nbt["lastPlayed"] = floor(microtime(true) * 1000);
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$this->server->saveOfflinePlayerData($this->username, $nbt);
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parent::__construct($this->getLevel()->getChunkAt($nbt["Pos"][0], $nbt["Pos"][2], true), $nbt);
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$this->inventory->setHeldItemSlot($this->getCreativeBlock(Item::get(Item::STONE, 0, 1)));
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$this->loggedIn = true;
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if(($this->gamemode & 0x01) === 0x01){
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@ -1150,6 +1149,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->hotbar[0] = 0;
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}else{
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$this->slot = $this->hotbar[0];
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$this->inventory->setItemInHand(Item::get(Item::STONE, 0, 1));
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}
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$this->server->getPluginManager()->callEvent($ev = new PlayerLoginEvent($this, "Plugin reason"));
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@ -1282,6 +1282,13 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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if(!isset($item) or $packet->slot === -1){
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$this->inventory->sendSlot($packet->slot, $this);
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}elseif(($this->gamemode & 0x01) === Player::CREATIVE){
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$item = Item::get(
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Block::$creative[$packet->slot][0],
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Block::$creative[$packet->slot][1],
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1
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);
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$this->inventory->setItemInHand($item);
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}else{
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$this->inventory->setHeldItemSlot($packet->slot);
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}
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@ -1331,11 +1338,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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if($blockVector->distance($this) > 10){
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}elseif(($this->gamemode & 0x01) === 1){
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$item = Item::get(
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Block::$creative[$this->inventory->getHeldItemSlot()][0],
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Block::$creative[$this->inventory->getHeldItemSlot()][1],
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1
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);
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$item = $this->inventory->getItemInHand();
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if($this->getLevel()->useItemOn($blockVector, $item, $packet->face, $packet->fx, $packet->fy, $packet->fz, $this) === true){
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break;
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}
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@ -1463,11 +1466,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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if(($this->gamemode & 0x01) === 1){
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$item = Item::get(
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Block::$creative[$this->inventory->getHeldItemSlot()][0],
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Block::$creative[$this->inventory->getHeldItemSlot()][1],
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1
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);
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$item = $this->inventory->getItemInHand();
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}else{
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$item = clone $this->inventory->getItemInHand();
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}
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