Enchantment: Added max level property

This commit is contained in:
Dylan K. Taylor 2017-12-16 11:13:56 +00:00
parent 12ac2f4ac7
commit e0b063ac85

View File

@ -87,9 +87,9 @@ class Enchantment{
public static function init(){
self::$enchantments = new \SplFixedArray(256);
self::registerEnchantment(new Enchantment(self::PROTECTION, "%enchantment.protect.all", self::RARITY_COMMON, self::SLOT_ARMOR));
self::registerEnchantment(new Enchantment(self::FIRE_PROTECTION, "%enchantment.protect.fire", self::RARITY_UNCOMMON, self::SLOT_ARMOR));
self::registerEnchantment(new Enchantment(self::FEATHER_FALLING, "%enchantment.protect.fall", self::RARITY_UNCOMMON, self::SLOT_FEET));
self::registerEnchantment(new Enchantment(self::PROTECTION, "%enchantment.protect.all", self::RARITY_COMMON, self::SLOT_ARMOR, 4));
self::registerEnchantment(new Enchantment(self::FIRE_PROTECTION, "%enchantment.protect.fire", self::RARITY_UNCOMMON, self::SLOT_ARMOR, 4));
self::registerEnchantment(new Enchantment(self::FEATHER_FALLING, "%enchantment.protect.fall", self::RARITY_UNCOMMON, self::SLOT_FEET, 4));
}
/**
@ -133,18 +133,22 @@ class Enchantment{
private $rarity;
/** @var int */
private $slot;
/** @var int */
private $maxLevel;
/**
* @param int $id
* @param string $name
* @param int $rarity
* @param int $slot
* @param int $maxLevel
*/
public function __construct(int $id, string $name, int $rarity, int $slot){
public function __construct(int $id, string $name, int $rarity, int $slot, int $maxLevel){
$this->id = $id;
$this->name = $name;
$this->rarity = $rarity;
$this->slot = $slot;
$this->maxLevel = $maxLevel;
}
/**
@ -188,4 +192,12 @@ class Enchantment{
public function hasSlot(int $slot) : bool{
return ($this->slot & $slot) > 0;
}
/**
* Returns the maximum level of this enchantment that can be found on an enchantment table.
* @return int
*/
public function getMaxLevel() : int{
return $this->maxLevel;
}
}