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interface Container extends InventoryHolder
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@ -25,13 +25,12 @@ namespace pocketmine\block\tile;
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use pocketmine\inventory\ChestInventory;
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use pocketmine\inventory\ChestInventory;
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use pocketmine\inventory\DoubleChestInventory;
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use pocketmine\inventory\DoubleChestInventory;
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use pocketmine\inventory\InventoryHolder;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\world\World;
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use pocketmine\world\World;
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class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
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class Chest extends Spawnable implements Container, Nameable{
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use NameableTrait {
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use NameableTrait {
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addAdditionalSpawnData as addNameSpawnData;
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addAdditionalSpawnData as addNameSpawnData;
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}
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}
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@ -24,16 +24,12 @@ declare(strict_types=1);
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namespace pocketmine\block\tile;
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namespace pocketmine\block\tile;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\InventoryHolder;
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interface Container{
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interface Container extends InventoryHolder{
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public const TAG_ITEMS = "Items";
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public const TAG_ITEMS = "Items";
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public const TAG_LOCK = "Lock";
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public const TAG_LOCK = "Lock";
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/**
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* @return Inventory
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*/
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public function getInventory();
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/**
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/**
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* @return Inventory
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* @return Inventory
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*/
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*/
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@ -30,7 +30,6 @@ use pocketmine\inventory\CallbackInventoryChangeListener;
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use pocketmine\inventory\FurnaceInventory;
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use pocketmine\inventory\FurnaceInventory;
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use pocketmine\inventory\FurnaceRecipe;
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use pocketmine\inventory\FurnaceRecipe;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\Inventory;
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use pocketmine\inventory\InventoryHolder;
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use pocketmine\item\Item;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\ItemFactory;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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@ -40,7 +39,7 @@ use pocketmine\world\World;
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use function ceil;
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use function ceil;
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use function max;
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use function max;
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class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
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class Furnace extends Spawnable implements Container, Nameable{
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use NameableTrait {
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use NameableTrait {
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addAdditionalSpawnData as addNameSpawnData;
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addAdditionalSpawnData as addNameSpawnData;
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}
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}
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