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Fixed data on generation, biome gradient
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@@ -595,11 +595,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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Level::getXZ($index, $X, $Z);
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if(!$this->level->populateChunk($X, $Z)){
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if($this->spawned){
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continue;
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}else{
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break;
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}
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continue;
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}
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