diff --git a/src/network/mcpe/handler/InGamePacketHandler.php b/src/network/mcpe/handler/InGamePacketHandler.php index 8fd6894f9..3ab7b380a 100644 --- a/src/network/mcpe/handler/InGamePacketHandler.php +++ b/src/network/mcpe/handler/InGamePacketHandler.php @@ -269,7 +269,6 @@ class InGamePacketHandler extends PacketHandler{ //TODO HACK: EATING_ITEM is sent back to the server when the server sends it for other players (1.14 bug, maybe earlier) return $packet->actorRuntimeId === ActorEvent::EATING_ITEM; } - $this->player->removeCurrentWindow(); switch($packet->eventId){ case ActorEvent::EATING_ITEM: //TODO: ignore this and handle it server-side