renamed PocketMine\PMF\Level to PocketMine\PMF\LevelFormat

This commit is contained in:
Shoghi Cervantes 2014-03-06 02:45:09 +01:00
parent e3c0ea6be5
commit dd2d229f74
8 changed files with 25 additions and 25 deletions

View File

@ -144,7 +144,7 @@ class LevelAPI{
} }
$path = DATA."worlds/".$name."/"; $path = DATA."worlds/".$name."/";
console("[INFO] Preparing level \"".$name."\""); console("[INFO] Preparing level \"".$name."\"");
$level = new PMF\Level($path."level.pmf"); $level = new PMF\LevelFormat($path."level.pmf");
if(!$level->isLoaded){ if(!$level->isLoaded){
console("[ERROR] Could not load level \"".$name."\""); console("[ERROR] Could not load level \"".$name."\"");
return false; return false;

View File

@ -359,7 +359,7 @@ class Player extends Entity\RealHuman{
for($X = $startX; $X <= $finalX; ++$X){ for($X = $startX; $X <= $finalX; ++$X){
for($Z = $startZ; $Z <= $finalZ; ++$Z){ for($Z = $startZ; $Z <= $finalZ; ++$Z){
$distance = abs($X - $centerX) + abs($Z - $centerZ); $distance = abs($X - $centerX) + abs($Z - $centerZ);
$index = PMF\Level::getIndex($X, $Z); $index = PMF\LevelFormat::getIndex($X, $Z);
if(!isset($this->chunksLoaded[$index]) or $this->chunksLoaded[$index] !== 0){ if(!isset($this->chunksLoaded[$index]) or $this->chunksLoaded[$index] !== 0){
$newOrder[$index] = $distance; $newOrder[$index] = $distance;
} }
@ -370,7 +370,7 @@ class Player extends Entity\RealHuman{
$this->chunksOrder = $newOrder; $this->chunksOrder = $newOrder;
$index = key($this->chunksOrder); $index = key($this->chunksOrder);
PMF\Level::getXZ($index, $X, $Z); PMF\LevelFormat::getXZ($index, $X, $Z);
$this->level->loadChunk($X, $Z); $this->level->loadChunk($X, $Z);
if(!$this->level->isChunkPopulated($X, $Z)){ if(!$this->level->isChunkPopulated($X, $Z)){
$this->level->loadChunk($X - 1, $Z); $this->level->loadChunk($X - 1, $Z);
@ -387,7 +387,7 @@ class Player extends Entity\RealHuman{
if($Yndex !== 0xff){ if($Yndex !== 0xff){
$X = null; $X = null;
$Z = null; $Z = null;
PMF\Level::getXZ($index, $X, $Z); PMF\LevelFormat::getXZ($index, $X, $Z);
foreach($this->level->getChunkEntities($X, $Z) as $entity){ foreach($this->level->getChunkEntities($X, $Z) as $entity){
if($entity !== $this){ if($entity !== $this){
$entity->despawnFrom($this); $entity->despawnFrom($this);
@ -446,7 +446,7 @@ class Player extends Entity\RealHuman{
} }
$X = null; $X = null;
$Z = null; $Z = null;
PMF\Level::getXZ($index, $X, $Z); PMF\LevelFormat::getXZ($index, $X, $Z);
if(!$this->level->isChunkPopulated($X, $Z)){ if(!$this->level->isChunkPopulated($X, $Z)){
$this->orderChunks(); $this->orderChunks();
if($this->chunkScheduled === 0 or $force === true){ if($this->chunkScheduled === 0 or $force === true){

View File

@ -101,7 +101,7 @@ abstract class Entity extends Level\Position{
$this->onGround = $this->namedtag->OnGround > 0 ? true:false; $this->onGround = $this->namedtag->OnGround > 0 ? true:false;
$this->invulnerable = $this->namedtag->Invulnerable > 0 ? true:false; $this->invulnerable = $this->namedtag->Invulnerable > 0 ? true:false;
$index = PMF\Level::getIndex($this->x >> 4, $this->z >> 4); $index = PMF\LevelFormat::getIndex($this->x >> 4, $this->z >> 4);
$this->chunkIndex = $index; $this->chunkIndex = $index;
Entity::$list[$this->id] = $this; Entity::$list[$this->id] = $this;
$this->level->entities[$this->id] = $this; $this->level->entities[$this->id] = $this;
@ -312,7 +312,7 @@ abstract class Entity extends Level\Position{
if($Yndex !== 0xff){ if($Yndex !== 0xff){
$X = null; $X = null;
$Z = null; $Z = null;
PMF\Level::getXZ($index, $X, $Z); PMF\LevelFormat::getXZ($index, $X, $Z);
foreach($this->level->getChunkEntities($X, $Z) as $entity){ foreach($this->level->getChunkEntities($X, $Z) as $entity){
$entity->despawnFrom($this); $entity->despawnFrom($this);
} }
@ -377,7 +377,7 @@ abstract class Entity extends Level\Position{
$this->z = $pos->z; $this->z = $pos->z;
$radius = $this->width / 2; $radius = $this->width / 2;
if(($index = PMF\Level::getIndex($this->x >> 4, $this->z >> 4)) !== $this->chunkIndex){ if(($index = PMF\LevelFormat::getIndex($this->x >> 4, $this->z >> 4)) !== $this->chunkIndex){
if($this->chunkIndex !== false){ if($this->chunkIndex !== false){
unset($this->level->chunkEntities[$this->chunkIndex][$this->id]); unset($this->level->chunkEntities[$this->chunkIndex][$this->id]);
} }

View File

@ -35,7 +35,7 @@ class Level{
public $stopTime; public $stopTime;
private $time, $startCheck, $startTime, $server, $name, $usedChunks, $changedBlocks, $changedCount, $generator; private $time, $startCheck, $startTime, $server, $name, $usedChunks, $changedBlocks, $changedCount, $generator;
public function __construct(PMF\Level $level, $name){ public function __construct(PMF\LevelFormat $level, $name){
$this->server = ServerAPI::request(); $this->server = ServerAPI::request();
$this->level = $level; $this->level = $level;
$this->level->level = $this; $this->level->level = $this;
@ -59,12 +59,12 @@ class Level{
} }
public function getUsingChunk($X, $Z){ public function getUsingChunk($X, $Z){
$index = PMF\Level::getIndex($X, $Z); $index = PMF\LevelFormat::getIndex($X, $Z);
return isset($this->usedChunks[$index]) ? $this->usedChunks[$index]:array(); return isset($this->usedChunks[$index]) ? $this->usedChunks[$index]:array();
} }
public function useChunk($X, $Z, Player $player){ public function useChunk($X, $Z, Player $player){
$index = PMF\Level::getIndex($X, $Z); $index = PMF\LevelFormat::getIndex($X, $Z);
$this->loadChunk($X, $Z); $this->loadChunk($X, $Z);
$this->usedChunks[$index][$player->CID] = $player; $this->usedChunks[$index][$player->CID] = $player;
} }
@ -76,7 +76,7 @@ class Level{
} }
public function freeChunk($X, $Z, Player $player){ public function freeChunk($X, $Z, Player $player){
unset($this->usedChunks[PMF\Level::getIndex($X, $Z)][$player->CID]); unset($this->usedChunks[PMF\LevelFormat::getIndex($X, $Z)][$player->CID]);
} }
public function isChunkPopulated($X, $Z){ public function isChunkPopulated($X, $Z){
@ -148,7 +148,7 @@ class Level{
//Do chunk updates //Do chunk updates
foreach($this->usedChunks as $index => $p){ foreach($this->usedChunks as $index => $p){
PMF\Level::getXZ($index, $X, $Z); PMF\LevelFormat::getXZ($index, $X, $Z);
for($Y = 0; $Y < 8; ++$Y){ for($Y = 0; $Y < 8; ++$Y){
if(!$this->level->isMiniChunkEmpty($X, $Z, $Y)){ if(!$this->level->isMiniChunkEmpty($X, $Z, $Y)){
for($i = 0; $i < 3; ++$i){ for($i = 0; $i < 3; ++$i){
@ -170,7 +170,7 @@ class Level{
foreach($this->usedChunks as $i => $c){ foreach($this->usedChunks as $i => $c){
if(count($c) === 0){ if(count($c) === 0){
unset($this->usedChunks[$i]); unset($this->usedChunks[$i]);
PMF\Level::getXZ($i, $X, $Z); PMF\LevelFormat::getXZ($i, $X, $Z);
if(!$this->isSpawnChunk($X, $Z)){ if(!$this->isSpawnChunk($X, $Z)){
$this->level->unloadChunk($X, $Z, $this->server->saveEnabled); $this->level->unloadChunk($X, $Z, $this->server->saveEnabled);
} }
@ -221,7 +221,7 @@ class Level{
protected function doSaveRoundExtra(){ protected function doSaveRoundExtra(){
foreach($this->usedChunks as $index => $d){ foreach($this->usedChunks as $index => $d){
PMF\Level::getXZ($index, $X, $Z); PMF\LevelFormat::getXZ($index, $X, $Z);
$nbt = new NBT(NBT\BIG_ENDIAN); $nbt = new NBT(NBT\BIG_ENDIAN);
$nbt->setData(new NBT\Tag\Compound("", array( $nbt->setData(new NBT\Tag\Compound("", array(
"Entities" => new NBT\Tag\Enum("Entities", array()), "Entities" => new NBT\Tag\Enum("Entities", array()),
@ -279,7 +279,7 @@ class Level{
$pos = new Position($pos->x, $pos->y, $pos->z, $this); $pos = new Position($pos->x, $pos->y, $pos->z, $this);
} }
$block->position($pos); $block->position($pos);
$index = PMF\Level::getIndex($pos->x >> 4, $pos->z >> 4); $index = PMF\LevelFormat::getIndex($pos->x >> 4, $pos->z >> 4);
if(ADVANCED_CACHE == true){ if(ADVANCED_CACHE == true){
Utils\Cache::remove("world:{$this->name}:{$index}"); Utils\Cache::remove("world:{$this->name}:{$index}");
} }
@ -319,7 +319,7 @@ class Level{
$pk->meta = $block->getMetadata(); $pk->meta = $block->getMetadata();
Player::broadcastPacket($this->players, $pk); Player::broadcastPacket($this->players, $pk);
}else{ }else{
$index = PMF\Level::getIndex($pos->x >> 4, $pos->z >> 4); $index = PMF\LevelFormat::getIndex($pos->x >> 4, $pos->z >> 4);
if(ADVANCED_CACHE == true){ if(ADVANCED_CACHE == true){
Utils\Cache::remove("world:{$this->name}:{$index}"); Utils\Cache::remove("world:{$this->name}:{$index}");
} }
@ -395,7 +395,7 @@ class Level{
} }
public function getChunkEntities($X, $Z){ public function getChunkEntities($X, $Z){
$index = PMF\Level::getIndex($X, $Z); $index = PMF\LevelFormat::getIndex($X, $Z);
if(isset($this->usedChunks[$index]) or $this->loadChunk($X, $Z) === true){ if(isset($this->usedChunks[$index]) or $this->loadChunk($X, $Z) === true){
return $this->chunkEntities[$index]; return $this->chunkEntities[$index];
} }
@ -403,7 +403,7 @@ class Level{
} }
public function getChunkTiles($X, $Z){ public function getChunkTiles($X, $Z){
$index = PMF\Level::getIndex($X, $Z); $index = PMF\LevelFormat::getIndex($X, $Z);
if(isset($this->usedChunks[$index]) or $this->loadChunk($X, $Z) === true){ if(isset($this->usedChunks[$index]) or $this->loadChunk($X, $Z) === true){
return $this->chunkTiles[$index]; return $this->chunkTiles[$index];
} }
@ -413,7 +413,7 @@ class Level{
public function loadChunk($X, $Z){ public function loadChunk($X, $Z){
$index = PMF\Level::getIndex($X, $Z); $index = PMF\LevelFormat::getIndex($X, $Z);
if(isset($this->usedChunks[$index])){ if(isset($this->usedChunks[$index])){
return true; return true;
}elseif($this->level->loadChunk($X, $Z) !== false){ }elseif($this->level->loadChunk($X, $Z) !== false){
@ -469,7 +469,7 @@ class Level{
return false; return false;
} }
if(ADVANCED_CACHE == true and $Yndex === 0xff){ if(ADVANCED_CACHE == true and $Yndex === 0xff){
$identifier = "world:{$this->name}:".PMF\Level::getIndex($X, $Z); $identifier = "world:{$this->name}:".PMF\LevelFormat::getIndex($X, $Z);
if(($cache = Utils\Cache::get($identifier)) !== false){ if(($cache = Utils\Cache::get($identifier)) !== false){
return $cache; return $cache;
} }

View File

@ -60,7 +60,7 @@ class LevelImport{
return false; return false;
} }
$pmf = new PMF\Level($this->path."level.pmf", array( $pmf = new PMF\LevelFormat($this->path."level.pmf", array(
"name" => $level["LevelName"], "name" => $level["LevelName"],
"seed" => $level["RandomSeed"], "seed" => $level["RandomSeed"],
"time" => $level["Time"], "time" => $level["Time"],

View File

@ -30,7 +30,7 @@ class WorldGenerator{
$this->height = (int) $height; $this->height = (int) $height;
$this->path = DATA."worlds/".$name."/"; $this->path = DATA."worlds/".$name."/";
$this->generator = $generator; $this->generator = $generator;
$level = new PMF\Level($this->path."level.pmf", array( $level = new PMF\LevelFormat($this->path."level.pmf", array(
"name" => $name, "name" => $name,
"seed" => $this->seed, "seed" => $this->seed,
"time" => 0, "time" => 0,

View File

@ -22,7 +22,7 @@
namespace PocketMine\PMF; namespace PocketMine\PMF;
use PocketMine; use PocketMine;
class Level extends PMF{ class LevelFormat extends PMF{
const VERSION = 2; const VERSION = 2;
const ZLIB_LEVEL = 6; const ZLIB_LEVEL = 6;
const ZLIB_ENCODING = 15; //15 = zlib, -15 = raw deflate, 31 = gzip const ZLIB_ENCODING = 15; //15 = zlib, -15 = raw deflate, 31 = gzip

View File

@ -70,7 +70,7 @@ abstract class Tile extends Position{
$this->y = (int) $this->namedtag->y; $this->y = (int) $this->namedtag->y;
$this->z = (int) $this->namedtag->z; $this->z = (int) $this->namedtag->z;
$index = PMF\Level::getIndex($this->x >> 4, $this->z >> 4); $index = PMF\LevelFormat::getIndex($this->x >> 4, $this->z >> 4);
$this->chunkIndex = $index; $this->chunkIndex = $index;
$this->level->tiles[$this->id] = $this; $this->level->tiles[$this->id] = $this;
$this->level->chunkTiles[$this->chunkIndex][$this->id] = $this; $this->level->chunkTiles[$this->chunkIndex][$this->id] = $this;