Fixed wrong paths

This commit is contained in:
Shoghi Cervantes 2014-04-01 05:06:12 +02:00
parent 05a42712bf
commit dd17652aca
437 changed files with 41109 additions and 0 deletions

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
*
*
*/
namespace pocketmine;
use pocketmine\utils\TextFormat;
/**
* Handles the achievement list and a bit more
*/
abstract class Achievement{
/**
* @var array[]
*/
public static $list = array(
/*"openInventory" => array(
"name" => "Taking Inventory",
"requires" => array(),
),*/
"mineWood" => array(
"name" => "Getting Wood",
"requires" => array( //"openInventory",
),
),
"buildWorkBench" => array(
"name" => "Benchmarking",
"requires" => array(
"mineWood",
),
),
"buildPickaxe" => array(
"name" => "Time to Mine!",
"requires" => array(
"buildWorkBench",
),
),
"buildFurnace" => array(
"name" => "Hot Topic",
"requires" => array(
"buildPickaxe",
),
),
"acquireIron" => array(
"name" => "Acquire hardware",
"requires" => array(
"buildFurnace",
),
),
"buildHoe" => array(
"name" => "Time to Farm!",
"requires" => array(
"buildWorkBench",
),
),
"makeBread" => array(
"name" => "Bake Bread",
"requires" => array(
"buildHoe",
),
),
"bakeCake" => array(
"name" => "The Lie",
"requires" => array(
"buildHoe",
),
),
"buildBetterPickaxe" => array(
"name" => "Getting an Upgrade",
"requires" => array(
"buildPickaxe",
),
),
"buildSword" => array(
"name" => "Time to Strike!",
"requires" => array(
"buildWorkBench",
),
),
"diamonds" => array(
"name" => "DIAMONDS!",
"requires" => array(
"acquireIron",
),
),
);
public static function broadcast(Player $player, $achievementId){
if(isset(Achievement::$list[$achievementId])){
if(Server::getInstance()->getConfigString("announce-player-achievements", true) === true){
Server::getInstance()->broadcastMessage($player->getDisplayName() . " has just earned the achievement " . TextFormat::GREEN . Achievement::$list[$achievementId]["name"]);
}else{
$player->sendMessage("You have just earned the achievement " . TextFormat::GREEN . Achievement::$list[$achievementId]["name"]);
}
return true;
}
return false;
}
public static function add($achievementId, $achievementName, array $requires = array()){
if(!isset(Achievement::$list[$achievementId])){
Achievement::$list[$achievementId] = array(
"name" => $achievementName,
"requires" => $requires,
);
return true;
}
return false;
}
}

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src/pocketmine/BanAPI.php Normal file
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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
use pocketmine\level\Level;
use pocketmine\math\Vector2;
use pocketmine\utils\Config;
class BanAPI{
private $server;
/*
* I would use PHPDoc Template here but PHPStorm does not recognise it. - @sekjun9878
*/
/** @var Config */
private $whitelist;
/** @var Config */
private $banned;
/** @var Config */
private $ops;
/** @var Config */
private $bannedIPs;
private $cmdWhitelist = array(); //Command WhiteList
function __construct(){
$this->server = Server::getInstance();
}
public function init(){
$this->whitelist = new Config(\pocketmine\DATA . "white-list.txt", Config::ENUM); //Open whitelist list file
$this->bannedIPs = new Config(\pocketmine\DATA . "banned-ips.txt", Config::ENUM); //Open Banned IPs list file
$this->banned = new Config(\pocketmine\DATA . "banned.txt", Config::ENUM); //Open Banned Usernames list file
$this->ops = new Config(\pocketmine\DATA . "ops.txt", Config::ENUM); //Open list of OPs
$this->server->api->console->register("banip", "<add|remove|list|reload> [IP|player]", array($this, "commandHandler"));
$this->server->api->console->register("ban", "<add|remove|list|reload> [username]", array($this, "commandHandler"));
$this->server->api->console->register("kick", "<player> [reason ...]", array($this, "commandHandler"));
$this->server->api->console->register("whitelist", "<on|off|list|add|remove|reload> [username]", array($this, "commandHandler"));
$this->server->api->console->register("op", "<player>", array($this, "commandHandler"));
$this->server->api->console->register("deop", "<player>", array($this, "commandHandler"));
$this->server->api->console->register("sudo", "<player> <command>", array($this, "commandHandler"));
$this->server->api->console->alias("ban-ip", "banip add");
$this->server->api->console->alias("banlist", "ban list");
$this->server->api->console->alias("pardon", "ban remove");
$this->server->api->console->alias("pardon-ip", "banip remove");
$this->server->addHandler("console.command", array($this, "permissionsCheck"), 1); //Event handler when commands are issued. Used to check permissions of commands that go through the server.
$this->server->addHandler("player.block.break", array($this, "permissionsCheck"), 1); //Event handler for blocks
$this->server->addHandler("player.block.place", array($this, "permissionsCheck"), 1); //Event handler for blocks
$this->server->addHandler("player.flying", array($this, "permissionsCheck"), 1); //Flying Event
}
/**
* @param string $cmd Command to Whitelist
*/
public function cmdWhitelist($cmd){ //Whitelists a CMD so everyone can issue it - Even non OPs.
$this->cmdWhitelist[strtolower(trim($cmd))] = true;
}
/**
* @param string $username
*
* @return boolean
*/
public function isOp($username){ //Is a player op?
$username = strtolower($username);
if($this->server->api->dhandle("op.check", $username) === true){
return true;
}elseif($this->ops->exists($username)){
return true;
}
return false;
}
/**
* @param mixed $data
* @param string $event
*
* @return boolean
*/
public function permissionsCheck($data, $event){
switch($event){
case "player.flying": //OPs can fly around the server.
if($this->isOp($data->getName())){
return true;
}
break;
case "player.block.break":
case "player.block.place": //Spawn protection detection. Allows OPs to place/break blocks in the spawn area.
if(!$this->isOp($data["player"]->getName())){
$t = new Vector2($data["target"]->x, $data["target"]->z);
$s = new Vector2(Level::getDefault()->getSpawn()->x, Level::getDefault()->getSpawn()->z);
if($t->distance($s) <= $this->server->api->getProperty("spawn-protection") and $this->server->api->dhandle($event . ".spawn", $data) !== true){
return false;
}
}
return;
case "console.command": //Checks if a command is allowed with the current user permissions.
if(isset($this->cmdWhitelist[$data["cmd"]])){
return;
}
if($data["issuer"] instanceof Player){
if($this->server->api->handle("console.check", $data) === true or $this->isOp($data["issuer"]->getName())){
return;
}
}elseif($data["issuer"] === "console" or $data["issuer"] === "rcon"){
return;
}
return false;
}
}
/**
* @param string $cmd
* @param array $params
* @param string $issuer
* @param string $alias
*
* @return string
*/
public function commandHandler($cmd, $params, $issuer, $alias){
$output = "";
switch($cmd){
case "sudo":
$target = strtolower(array_shift($params));
$player = Player::get($target);
if(!($player instanceof Player)){
$output .= "Player not connected.\n";
break;
}
$this->server->api->console->run(implode(" ", $params), $player);
$output .= "Command ran as " . $player->getName() . ".\n";
break;
case "op":
$user = strtolower($params[0]);
if($user == null){
$output .= "Usage: /op <player>\n";
break;
}
$player = Player::get($user);
if(!($player instanceof Player)){
$this->ops->set($user);
$this->ops->save();
$output .= $user . " is now op\n";
break;
}
$this->ops->set(strtolower($player->getName()));
$this->ops->save();
$output .= $player->getName() . " is now op\n";
$player->sendMessage("You are now op.");
break;
case "deop":
$user = strtolower($params[0]);
$player = Player::get($user);
if(!($player instanceof Player)){
$this->ops->remove($user);
$this->ops->save();
$output .= $user . " is no longer op\n";
break;
}
$this->ops->remove(strtolower($player->getName()));
$this->ops->save();
$output .= $player->getName() . " is no longer op\n";
$player->sendMessage("You are no longer op.");
break;
case "kick":
if(!isset($params[0])){
$output .= "Usage: /kick <player> [reason ...]\n";
}else{
$name = strtolower(array_shift($params));
$player = Player::get($name);
if($player === false){
$output .= "Player \"" . $name . "\" does not exist\n";
}else{
$reason = implode(" ", $params);
$reason = $reason == "" ? "No reason" : $reason;
$this->server->schedule(60, array($player, "close"), "You have been kicked: " . $reason); //Forces a kick
$player->blocked = true;
if($issuer instanceof Player){
Player::broadcastMessage($player->getName() . " has been kicked by " . $issuer->getName() . ": $reason\n");
}else{
Player::broadcastMessage($player->getName() . " has been kicked: $reason\n");
}
}
}
break;
case "whitelist":
$p = strtolower(array_shift($params));
switch($p){
case "remove":
$user = strtolower($params[0]);
$this->whitelist->remove($user);
$this->whitelist->save();
$output .= "Player \"$user\" removed from white-list\n";
break;
case "add":
$user = strtolower($params[0]);
$this->whitelist->set($user);
$this->whitelist->save();
$output .= "Player \"$user\" added to white-list\n";
break;
case "reload":
$this->whitelist = new Config(\pocketmine\DATA . "white-list.txt", Config::ENUM);
break;
case "list":
$output .= "White-list: " . implode(", ", $this->whitelist->getAll(true)) . "\n";
break;
case "on":
case "true":
case "1":
$output .= "White-list turned on\n";
$this->server->api->setProperty("white-list", true);
break;
case "off":
case "false":
case "0":
$output .= "White-list turned off\n";
$this->server->api->setProperty("white-list", false);
break;
default:
$output .= "Usage: /whitelist <on|off|list|add|remove|reload> [username]\n";
break;
}
break;
case "banip":
$p = strtolower(array_shift($params));
switch($p){
case "pardon":
case "remove":
$ip = strtolower($params[0]);
$this->bannedIPs->remove($ip);
$this->bannedIPs->save();
$output .= "IP \"$ip\" removed from ban list\n";
break;
case "add":
case "ban":
$ip = strtolower($params[0]);
$player = Player::get($ip);
if($player instanceof Player){
$ip = $player->getIP();
$player->kick("You are banned");
}
$this->bannedIPs->set($ip);
$this->bannedIPs->save();
$output .= "IP \"$ip\" added to ban list\n";
break;
case "reload":
$this->bannedIPs = new Config(\pocketmine\DATA . "banned-ips.txt", Config::ENUM);
break;
case "list":
$output .= "IP ban list: " . implode(", ", $this->bannedIPs->getAll(true)) . "\n";
break;
default:
$output .= "Usage: /banip <add|remove|list|reload> [IP|player]\n";
break;
}
break;
case "ban":
$p = strtolower(array_shift($params));
switch($p){
case "pardon":
case "remove":
$user = strtolower($params[0]);
$this->banned->remove($user);
$this->banned->save();
$output .= "Player \"$user\" removed from ban list\n";
break;
case "add":
case "ban":
$user = strtolower($params[0]);
$this->banned->set($user);
$this->banned->save();
$player = Player::get($user);
if($player !== false){
$player->kick("You are banned");
}
if($issuer instanceof Player){
Player::broadcastMessage($user . " has been banned by " . $issuer->getName() . "\n");
}else{
Player::broadcastMessage($user . " has been banned\n");
}
$this->kick($user, "Banned");
$output .= "Player \"$user\" added to ban list\n";
break;
case "reload":
$this->banned = new Config(\pocketmine\DATA . "banned.txt", Config::ENUM);
break;
case "list":
$output .= "Ban list: " . implode(", ", $this->banned->getAll(true)) . "\n";
break;
default:
$output .= "Usage: /ban <add|remove|list|reload> [username]\n";
break;
}
break;
}
return $output;
}
/**
* @param string $username
*/
public function ban($username){
$this->commandHandler("ban", array("add", $username), "console", "");
}
/**
* @param string $username
*/
public function pardon($username){
$this->commandHandler("ban", array("pardon", $username), "console", "");
}
/**
* @param string $ip
*/
public function banIP($ip){
$this->commandHandler("banip", array("add", $ip), "console", "");
}
/**
* @param string $ip
*/
public function pardonIP($ip){
$this->commandHandler("banip", array("pardon", $ip), "console", "");
}
/**
* @param string $username
* @param string $reason
*/
public function kick($username, $reason = "No Reason"){
$this->commandHandler("kick", array($username, $reason), "console", "");
}
public function reload(){
$this->commandHandler("ban", array("reload"), "console", "");
$this->commandHandler("banip", array("reload"), "console", "");
$this->commandHandler("whitelist", array("reload"), "console", "");
}
/**
* @param string $ip
*
* @return boolean
*/
public function isIPBanned($ip){
if($this->server->api->dhandle("api.ban.ip.check", $ip) === false){
return true;
}elseif($this->bannedIPs->exists($ip, true)){
return true;
}else{
return false;
}
}
/**
* @param string $username
*
* @return boolean
*/
public function isBanned($username){
$username = strtolower($username);
if($this->server->api->dhandle("api.ban.check", $username) === false){
return true;
}elseif($this->banned->exists($username, true)){
return true;
}else{
return false;
}
}
/**
* @param string $username
*
* @return boolean
*/
public function inWhitelist($username){
$username = strtolower($username);
if($this->isOp($username)){
return true;
}elseif($this->server->api->dhandle("api.ban.whitelist.check", $username) === false){
return true;
}elseif($this->whitelist->exists($username, true)){
return true;
}
return false;
}
}

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src/pocketmine/BlockAPI.php Normal file
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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
use pocketmine\Block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\level\Position;
class BlockAPI{
private $server;
private $scheduledUpdates = array();
public static $creative = array(
//Building
[Item::STONE, 0],
[Item::COBBLESTONE, 0],
[Item::STONE_BRICKS, 0],
[Item::STONE_BRICKS, 1],
[Item::STONE_BRICKS, 2],
[Item::MOSS_STONE, 0],
[Item::WOODEN_PLANKS, 0],
[Item::WOODEN_PLANKS, 1],
[Item::WOODEN_PLANKS, 2],
[Item::WOODEN_PLANKS, 3],
[Item::BRICKS, 0],
[Item::DIRT, 0],
[Item::GRASS, 0],
[Item::CLAY_BLOCK, 0],
[Item::SANDSTONE, 0],
[Item::SANDSTONE, 1],
[Item::SANDSTONE, 2],
[Item::SAND, 0],
[Item::GRAVEL, 0],
[Item::TRUNK, 0],
[Item::TRUNK, 1],
[Item::TRUNK, 2],
[Item::TRUNK, 3],
[Item::NETHER_BRICKS, 0],
[Item::NETHERRACK, 0],
[Item::BEDROCK, 0],
[Item::COBBLESTONE_STAIRS, 0],
[Item::OAK_WOODEN_STAIRS, 0],
[Item::SPRUCE_WOODEN_STAIRS, 0],
[Item::BIRCH_WOODEN_STAIRS, 0],
[Item::JUNGLE_WOODEN_STAIRS, 0],
[Item::BRICK_STAIRS, 0],
[Item::SANDSTONE_STAIRS, 0],
[Item::STONE_BRICK_STAIRS, 0],
[Item::NETHER_BRICKS_STAIRS, 0],
[Item::QUARTZ_STAIRS, 0],
[Item::SLAB, 0],
[Item::SLAB, 1],
[Item::WOODEN_SLAB, 0],
[Item::WOODEN_SLAB, 1],
[Item::WOODEN_SLAB, 2],
[Item::WOODEN_SLAB, 3],
[Item::SLAB, 3],
[Item::SLAB, 4],
[Item::SLAB, 5],
[Item::SLAB, 6],
[Item::QUARTZ_BLOCK, 0],
[Item::QUARTZ_BLOCK, 1],
[Item::QUARTZ_BLOCK, 2],
[Item::COAL_ORE, 0],
[Item::IRON_ORE, 0],
[Item::GOLD_ORE, 0],
[Item::DIAMOND_ORE, 0],
[Item::LAPIS_ORE, 0],
[Item::REDSTONE_ORE, 0],
[Item::OBSIDIAN, 0],
[Item::ICE, 0],
[Item::SNOW_BLOCK, 0],
//Decoration
[Item::COBBLESTONE_WALL, 0],
[Item::COBBLESTONE_WALL, 1],
[Item::GOLD_BLOCK, 0],
[Item::IRON_BLOCK, 0],
[Item::DIAMOND_BLOCK, 0],
[Item::LAPIS_BLOCK, 0],
[Item::COAL_BLOCK, 0],
[Item::SNOW_LAYER, 0],
[Item::GLASS, 0],
[Item::GLOWSTONE_BLOCK, 0],
[Item::NETHER_REACTOR, 0],
[Item::WOOL, 0],
[Item::WOOL, 7],
[Item::WOOL, 6],
[Item::WOOL, 5],
[Item::WOOL, 4],
[Item::WOOL, 3],
[Item::WOOL, 2],
[Item::WOOL, 1],
[Item::WOOL, 15],
[Item::WOOL, 14],
[Item::WOOL, 13],
[Item::WOOL, 12],
[Item::WOOL, 11],
[Item::WOOL, 10],
[Item::WOOL, 9],
[Item::WOOL, 8],
[Item::LADDER, 0],
[Item::SPONGE, 0],
[Item::GLASS_PANE, 0],
[Item::WOODEN_DOOR, 0],
[Item::TRAPDOOR, 0],
[Item::FENCE, 0],
[Item::FENCE_GATE, 0],
[Item::IRON_BARS, 0],
[Item::BED, 0],
[Item::BOOKSHELF, 0],
[Item::PAINTING, 0],
[Item::WORKBENCH, 0],
[Item::STONECUTTER, 0],
[Item::CHEST, 0],
[Item::FURNACE, 0],
[Item::DANDELION, 0],
[Item::CYAN_FLOWER, 0],
[Item::BROWN_MUSHROOM, 0],
[Item::RED_MUSHROOM, 0],
[Item::CACTUS, 0],
[Item::MELON_BLOCK, 0],
[Item::PUMPKIN, 0],
[Item::LIT_PUMPKIN, 0],
[Item::COBWEB, 0],
[Item::HAY_BALE, 0],
[Item::TALL_GRASS, 1],
[Item::TALL_GRASS, 2],
[Item::DEAD_BUSH, 0],
[Item::SAPLING, 0],
[Item::SAPLING, 1],
[Item::SAPLING, 2],
[Item::SAPLING, 3],
[Item::LEAVES, 0],
[Item::LEAVES, 1],
[Item::LEAVES, 2],
[Item::LEAVES, 3],
[Item::CAKE, 0],
[Item::SIGN, 0],
[Item::CARPET, 0],
[Item::CARPET, 7],
[Item::CARPET, 6],
[Item::CARPET, 5],
[Item::CARPET, 4],
[Item::CARPET, 3],
[Item::CARPET, 2],
[Item::CARPET, 1],
[Item::CARPET, 15],
[Item::CARPET, 14],
[Item::CARPET, 13],
[Item::CARPET, 12],
[Item::CARPET, 11],
[Item::CARPET, 10],
[Item::CARPET, 9],
[Item::CARPET, 8],
//Tools
//[Item::RAILS, 0],
//[Item::POWERED_RAILS, 0],
[Item::TORCH, 0],
[Item::BUCKET, 0],
[Item::BUCKET, 8],
[Item::BUCKET, 10],
[Item::TNT, 0],
[Item::IRON_HOE, 0],
[Item::IRON_SWORD, 0],
[Item::BOW, 0],
[Item::SHEARS, 0],
[Item::FLINT_AND_STEEL, 0],
[Item::CLOCK, 0],
[Item::COMPASS, 0],
[Item::MINECART, 0],
[Item::SPAWN_EGG, 10], //Chicken
[Item::SPAWN_EGG, 11], //Cow
[Item::SPAWN_EGG, 12], //Pig
[Item::SPAWN_EGG, 13], //Sheep
//TODO: Replace with Entity constants
//Seeds
[Item::SUGARCANE, 0],
[Item::WHEAT, 0],
[Item::SEEDS, 0],
[Item::MELON_SEEDS, 0],
[Item::PUMPKIN_SEEDS, 0],
[Item::CARROT, 0],
[Item::POTATO, 0],
[Item::BEETROOT_SEEDS, 0],
[Item::EGG, 0],
[Item::DYE, 0],
[Item::DYE, 7],
[Item::DYE, 6],
[Item::DYE, 5],
[Item::DYE, 4],
[Item::DYE, 3],
[Item::DYE, 2],
[Item::DYE, 1],
[Item::DYE, 15],
[Item::DYE, 14],
[Item::DYE, 13],
[Item::DYE, 12],
[Item::DYE, 11],
[Item::DYE, 10],
[Item::DYE, 9],
[Item::DYE, 8],
);
function __construct(){
$this->server = Server::getInstance();
}
public function init(){
$this->server->schedule(1, array($this, "blockUpdateTick"), array(), true);
$this->server->api->console->register("give", "<player> <item[:damage]> [amount]", array($this, "commandHandler"));
}
public function commandHandler($cmd, $params, $issuer, $alias){
$output = "";
switch($cmd){
case "give":
if(!isset($params[0]) or !isset($params[1])){
$output .= "Usage: /give <player> <item[:damage]> [amount]\n";
break;
}
$player = Player::get($params[0]);
$item = Item::fromString($params[1]);
if(!isset($params[2])){
$item->setCount($item->getMaxStackSize());
}else{
$item->setCount((int) $params[2]);
}
if($player instanceof Player){
if(($player->gamemode & 0x01) === 0x01){
$output .= "Player is in creative mode.\n";
break;
}
if($item->getID() == 0){
$output .= "You cannot give an air block to a player.\n";
break;
}
$player->addItem(clone $item);
$output .= "Giving " . $item->getCount() . " of " . $item->getName() . " (" . $item->getID() . ":" . $item->getMetadata() . ") to " . $player->getName() . "\n";
}else{
$output .= "Unknown player.\n";
}
break;
}
return $output;
}
public function blockUpdateAround(Position $pos, $type = Level::BLOCK_UPDATE_NORMAL, $delay = false){
if($delay !== false){
$this->scheduleBlockUpdate($pos->getSide(0), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(1), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(2), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(3), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(4), $delay, $type);
$this->scheduleBlockUpdate($pos->getSide(5), $delay, $type);
}else{
$this->blockUpdate($pos->getSide(0), $type);
$this->blockUpdate($pos->getSide(1), $type);
$this->blockUpdate($pos->getSide(2), $type);
$this->blockUpdate($pos->getSide(3), $type);
$this->blockUpdate($pos->getSide(4), $type);
$this->blockUpdate($pos->getSide(5), $type);
}
}
public function blockUpdate(Position $pos, $type = Level::BLOCK_UPDATE_NORMAL){
if(!($pos instanceof block\Block)){
$block = $pos->level->getBlock($pos);
}else{
$pos = new Position($pos->x, $pos->y, $pos->z, $pos->level);
$block = $pos->level->getBlock($pos);
}
if($block === false){
return false;
}
$level = $block->onUpdate($type);
if($level === Level::BLOCK_UPDATE_NORMAL){
$this->blockUpdateAround($block, $level);
}
return $level;
}
public function scheduleBlockUpdate(Position $pos, $delay, $type = Level::BLOCK_UPDATE_SCHEDULED){
$type = (int) $type;
if($delay < 0){
return false;
}
$index = $pos->x . "." . $pos->y . "." . $pos->z . "." . $pos->level->getName() . "." . $type;
$delay = microtime(true) + $delay * 0.05;
if(!isset($this->scheduledUpdates[$index])){
$this->scheduledUpdates[$index] = $pos;
$this->server->query("INSERT INTO blockUpdates (x, y, z, level, type, delay) VALUES (" . $pos->x . ", " . $pos->y . ", " . $pos->z . ", '" . $pos->level->getName() . "', " . $type . ", " . $delay . ");");
return true;
}
return false;
}
public function blockUpdateTick(){
$time = microtime(true);
if(count($this->scheduledUpdates) > 0){
$update = $this->server->query("SELECT x,y,z,level,type FROM blockUpdates WHERE delay <= " . $time . ";");
if($update instanceof \SQLite3Result){
$upp = array();
while(($up = $update->fetchArray(SQLITE3_ASSOC)) !== false){
$index = $up["x"] . "." . $up["y"] . "." . $up["z"] . "." . $up["level"] . "." . $up["type"];
if(isset($this->scheduledUpdates[$index])){
$upp[] = array((int) $up["type"], $this->scheduledUpdates[$index]);
unset($this->scheduledUpdates[$index]);
}
}
$this->server->query("DELETE FROM blockUpdates WHERE delay <= " . $time . ";");
foreach($upp as $b){
$this->blockUpdate($b[1], $b[0]);
}
}
}
}
}

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<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
use pocketmine\level\Level;
class LevelAPI{
private $server;
public function __construct(){
$this->server = Server::getInstance();
}
public function init(){
$this->server->api->console->register("save-all", "", array($this, "commandHandler"));
$this->server->api->console->register("save-on", "", array($this, "commandHandler"));
$this->server->api->console->register("save-off", "", array($this, "commandHandler"));
}
public function commandHandler($cmd, $params, $issuer, $alias){
$output = "";
switch($cmd){
case "save-all":
$save = $this->server->saveEnabled;
$this->server->saveEnabled = true;
Level::saveAll();
$this->server->saveEnabled = $save;
break;
case "save-on":
$this->server->saveEnabled = true;
break;
case "save-off":
$this->server->saveEnabled = false;
break;
}
return $output;
}
public function __destruct(){
Level::saveAll();
foreach(Level::getAll() as $level){
$level->unload(true);
}
}
}

2736
src/pocketmine/Player.php Normal file

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<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
use pocketmine\entity\Entity;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\math\Vector3 as Vector3;
class PlayerAPI{
private $server;
function __construct(){
$this->server = Server::getInstance();
}
public function init(){
$this->server->schedule(20 * 15, array($this, "handle"), 1, true, "server.regeneration");
$this->server->addHandler("player.death", array($this, "handle"), 1);
$this->server->api->console->register("list", "", array($this, "commandHandler"));
$this->server->api->console->register("kill", "<player>", array($this, "commandHandler"));
$this->server->api->console->register("gamemode", "<mode> [player]", array($this, "commandHandler"));
$this->server->api->console->register("tp", "[target player] <destination player | w:world> OR /tp [target player] <x> <y> <z>", array($this, "commandHandler"));
$this->server->api->console->register("spawnpoint", "[player | w:world] [x] [y] [z]", array($this, "commandHandler"));
$this->server->api->console->register("spawn", "", array($this, "commandHandler"));
$this->server->api->console->register("ping", "", array($this, "commandHandler"));
$this->server->api->console->alias("lag", "ping");
$this->server->api->console->alias("suicide", "kill");
$this->server->api->console->alias("tppos", "tp");
$this->server->api->ban->cmdWhitelist("list");
$this->server->api->ban->cmdWhitelist("ping");
$this->server->api->ban->cmdWhitelist("spawn");
}
public function handle($data, $event){
switch($event){
case "server.regeneration":
/*if($this->server->difficulty === 0){
$result = $this->server->preparedSQL->selectPlayersToHeal->execute();
if($result !== false){
while(($player = $result->fetchArray()) !== false){
if(($player = Entity::get($player["EID"])) !== false){
if($player->getHealth() <= 0){
continue;
}
$player->setHealth(min(20, $player->getHealth() + $data), "regeneration");
}
}
return true;
}
}*/
break;
case "player.death":
if(is_numeric($data["cause"])){
$e = Entity::get($data["cause"]);
if($e instanceof Entity){
switch($e->class){
case ENTITY_PLAYER:
$message = " was killed by " . $e->name;
break;
default:
$message = " was killed";
break;
}
}
}else{
switch($data["cause"]){
case "cactus":
$message = " was pricked to death";
break;
case "lava":
$message = " tried to swim in lava";
break;
case "fire":
$message = " went up in flames";
break;
case "burning":
$message = " burned to death";
break;
case "suffocation":
$message = " suffocated in a wall";
break;
case "water":
$message = " drowned";
break;
case "void":
$message = " fell out of the world";
break;
case "fall":
$message = " hit the ground too hard";
break;
case "explosion":
$message = " blew up";
break;
default:
$message = " died";
break;
}
}
Player::broadcastMessage($data["player"]->getName() . $message);
return true;
}
return;
}
public function commandHandler($cmd, $params, $issuer, $alias){
$output = "";
switch($cmd){
case "spawnpoint":
if(count($params) === 0){
$output .= "Usage: /$cmd [player | w:world] [x] [y] [z]\n";
break;
}
if(!($issuer instanceof Player) and count($params) < 4){
$output .= "Please run this command in-game.\n";
break;
}
if(count($params) === 1 or count($params) === 4){
$tg = array_shift($params);
if(count($params) === 3 and substr($tg, 0, 2) === "w:"){
$target = Level::get(substr($tg, 2));
}else{
$target = Player::get($tg);
}
}else{
$target = $issuer;
}
if(!($target instanceof Player) and !($target instanceof Level)){
$output .= "That player cannot be found.\n";
break;
}
if(count($params) === 3){
if($target instanceof Level){
$spawn = new Vector3(floatval(array_shift($params)), floatval(array_shift($params)), floatval(array_shift($params)));
}else{
$spawn = new Position(floatval(array_shift($params)), floatval(array_shift($params)), floatval(array_shift($params)), $issuer->level);
}
}else{
$spawn = new Position($issuer->entity->x, $issuer->entity->y, $issuer->entity->z, $issuer->entity->level);
}
$target->setSpawn($spawn);
if($target instanceof Level){
$output .= "Spawnpoint of world " . $target->getName() . " set correctly!\n";
}elseif($target !== $issuer){
$output .= "Spawnpoint of " . $target->getName() . " set correctly!\n";
}else{
$output .= "Spawnpoint set correctly!\n";
}
break;
case "spawn":
if(!($issuer instanceof Player)){
$output .= "Please run this command in-game.\n";
break;
}
$issuer->teleport(Level::getDefault()->getSafeSpawn());
break;
case "ping":
if(!($issuer instanceof Player)){
$output .= "Please run this command in-game.\n";
break;
}
$output .= "ping " . round($issuer->getLag(), 2) . "ms, packet loss " . round($issuer->getPacketLoss() * 100, 2) . "%, " . round($issuer->getBandwidth() / 1024, 2) . " KB/s\n";
break;
case "gamemode":
$player = false;
$setgm = false;
$gms = array(
"0" => 0,
"survival" => 0,
"s" => 0,
"1" => 1,
"creative" => 1,
"c" => 1,
"2" => 2,
"adventure" => 2,
"a" => 2,
"3" => 3,
"view" => 3,
"viewer" => 3,
"spectator" => 3,
"v" => 3,
);
if(isset($params[1])){
if(Player::get($params[1]) instanceof Player){
$player = Player::get($params[1]);
$setgm = $params[0];
}elseif(Player::get($params[0]) instanceof Player){
$player = Player::get($params[0]);
$setgm = $params[1];
}else{
$output .= "Usage: /$cmd <mode> [player] or /$cmd [player] <mode>\n";
break;
}
}elseif(isset($params[0])){
if(!(Player::get($params[0]) instanceof Player)){
if($issuer instanceof Player){
$setgm = $params[0];
$player = $issuer;
}
}
}
if(!($player instanceof Player) or !isset($gms[strtolower($setgm)])){
$output .= "Usage: /$cmd <mode> [player] or /$cmd [player] <mode>\n";
break;
}
if($player->setGamemode($gms[strtolower($setgm)])){
$output .= "Gamemode of " . $player->getName() . " changed to " . $player->getGamemode() . "\n";
}
break;
case "tp":
if(count($params) <= 2 or substr($params[0], 0, 2) === "w:" or substr($params[1], 0, 2) === "w:"){
if((!isset($params[1]) or substr($params[0], 0, 2) === "w:") and isset($params[0]) and ($issuer instanceof Player)){
$name = $issuer->getName();
$target = implode(" ", $params);
}elseif(isset($params[1]) and isset($params[0])){
$name = array_shift($params);
$target = implode(" ", $params);
}else{
$output .= "Usage: /$cmd [target player] <destination player | w:world>\n";
break;
}
if($this->teleport($name, $target) !== false){
$output .= "\"$name\" teleported to \"$target\"\n";
}else{
$output .= "Couldn't teleport.\n";
}
}else{
if(!isset($params[3]) and isset($params[2]) and isset($params[1]) and isset($params[0]) and ($issuer instanceof Player)){
$name = $issuer->getName();
$x = $params[0];
$y = $params[1];
$z = $params[2];
}elseif(isset($params[3]) and isset($params[2]) and isset($params[1]) and isset($params[0])){
$name = $params[0];
$x = $params[1];
$y = $params[2];
$z = $params[3];
}else{
$output .= "Usage: /$cmd [player] <x> <y> <z>\n";
break;
}
if($this->tppos($name, $x, $y, $z)){
$output .= "\"$name\" teleported to ($x, $y, $z)\n";
}else{
$output .= "Couldn't teleport.\n";
}
}
break;
case "kill":
case "suicide":
if(!isset($params[0]) and ($issuer instanceof Player)){
$player = $issuer;
}else{
$player = Player::get($params[0]);
}
if($player instanceof Player){
$player->harm(1000, "console", true);
$player->sendMessage("Ouch. That looks like it hurt.\n");
}else{
$output .= "Usage: /$cmd [player]\n";
}
break;
case "list":
$output .= "There are " . count(Player::$list) . "/" . $this->server->maxClients . " players online:\n";
if(count(Player::$list) == 0){
break;
}
foreach(Player::$list as $c){
$output .= $c->getName() . ", ";
}
$output = substr($output, 0, -2) . "\n";
break;
}
return $output;
}
public function teleport(&$name, &$target){
if(substr($target, 0, 2) === "w:"){
$lv = Level::get(substr($target, 2));
if($lv instanceof Level){
$origin = Player::get($name);
if($origin instanceof Player){
$name = $origin->getName();
return $origin->teleport($lv->getSafeSpawn());
}
}else{
return false;
}
}
$player = Player::get($target);
if($player instanceof Player and $player->spawned === true){
$target = $player->getName();
$origin = Player::get($name);
if($origin instanceof Player){
$name = $origin->getName();
return $origin->teleport($player->entity);
}
}
return false;
}
public function tppos(&$name, &$x, &$y, &$z){
$player = Player::get($name);
if($player instanceof Player and $player->spawned === true){
$name = $player->getName();
$x = $x{0} === "~" ? $player->x + floatval(substr($x, 1)) : floatval($x);
$y = $y{0} === "~" ? $player->y + floatval(substr($y, 1)) : floatval($y);
$z = $z{0} === "~" ? $player->z + floatval(substr($z, 1)) : floatval($z);
$player->teleport(new Vector3($x, $y, $z));
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
*
*
*/
namespace {
/**
* Output text to the console, can contain Minecraft-formatted text.
*
* @param string $message
* @param bool $EOL
* @param bool $log
* @param int $level
*/
function console($message, $EOL = true, $log = true, $level = 1){
pocketmine\console($message, $EOL, $log, $level);
}
function safe_var_dump(){
static $cnt = 0;
foreach(func_get_args() as $var){
switch(true){
case is_array($var):
echo str_repeat(" ", $cnt) . "array(" . count($var) . ") {" . PHP_EOL;
foreach($var as $key => $value){
echo str_repeat(" ", $cnt + 1) . "[" . (is_integer($key) ? $key : '"' . $key . '"') . "]=>" . PHP_EOL;
++$cnt;
safe_var_dump($value);
--$cnt;
}
echo str_repeat(" ", $cnt) . "}" . PHP_EOL;
break;
case is_integer($var):
echo str_repeat(" ", $cnt) . "int(" . $var . ")" . PHP_EOL;
break;
case is_float($var):
echo str_repeat(" ", $cnt) . "float(" . $var . ")" . PHP_EOL;
break;
case is_bool($var):
echo str_repeat(" ", $cnt) . "bool(" . ($var === true ? "true" : "false") . ")" . PHP_EOL;
break;
case is_string($var):
echo str_repeat(" ", $cnt) . "string(" . strlen($var) . ") \"$var\"" . PHP_EOL;
break;
case is_resource($var):
echo str_repeat(" ", $cnt) . "resource() of type (" . get_resource_type($var) . ")" . PHP_EOL;
break;
case is_object($var):
echo str_repeat(" ", $cnt) . "object(" . get_class($var) . ")" . PHP_EOL;
break;
case is_null($var):
echo str_repeat(" ", $cnt) . "NULL" . PHP_EOL;
break;
}
}
}
function dummy(){
}
}
namespace pocketmine {
use pocketmine\utils\TextFormat;
use pocketmine\utils\Utils;
use pocketmine\wizard\Installer;
const VERSION = "Alpha_1.4dev";
const API_VERSION = "1.0.0";
const CODENAME = "絶好(Zekkou)ケーキ(Cake)";
const MINECRAFT_VERSION = "v0.8.1 alpha";
const PHP_VERSION = "5.5";
@define("pocketmine\\PATH", \getcwd() . DIRECTORY_SEPARATOR);
if(!class_exists("SplClassLoader", false)){
require_once(\pocketmine\PATH . "src/spl/SplClassLoader.php");
}
$autoloader = new \SplClassLoader();
$autoloader->add("pocketmine", array(
\pocketmine\PATH . "src"
));
$autoloader->register(true);
//Startup code. Do not look at it, it can harm you. Most of them are hacks to fix date-related bugs, or basic functions used after this
set_time_limit(0); //Who set it to 30 seconds?!?!
if(ini_get("date.timezone") == ""){ //No Timezone set
date_default_timezone_set("GMT");
if(strpos(" " . strtoupper(php_uname("s")), " WIN") !== false){
$time = time();
$time -= $time % 60;
//TODO: Parse different time & date formats by region. ¬¬ world
//Example: USA
exec("time.exe /T", $hour);
$i = array_map("intval", explode(":", trim($hour[0])));
exec("date.exe /T", $date);
$j = array_map("intval", explode(substr($date[0], 2, 1), trim($date[0])));
$offset = round((mktime($i[0], $i[1], 0, $j[1], $j[0], $j[2]) - $time) / 60) * 60;
}else{
exec("date +%s", $t);
$offset = round((intval(trim($t[0])) - time()) / 60) * 60;
}
$daylight = (int) date("I");
$d = timezone_name_from_abbr("", $offset, $daylight);
@ini_set("date.timezone", $d);
date_default_timezone_set($d);
}else{
$d = @date_default_timezone_get();
if(strpos($d, "/") === false){
$d = timezone_name_from_abbr($d);
@ini_set("date.timezone", $d);
date_default_timezone_set($d);
}
}
gc_enable();
error_reporting(E_ALL | E_STRICT);
ini_set("allow_url_fopen", 1);
ini_set("display_errors", 1);
ini_set("display_startup_errors", 1);
ini_set("default_charset", "utf-8");
ini_set("memory_limit", "128M"); //Default
define("pocketmine\\START_TIME", microtime(true));
$opts = getopt("", array("enable-ansi", "disable-ansi", "data:", "plugins:", "no-wizard"));
define("pocketmine\\DATA", isset($opts["data"]) ? realpath($opts["data"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR);
define("pocketmine\\PLUGIN_PATH", isset($opts["plugins"]) ? realpath($opts["plugins"]) . DIRECTORY_SEPARATOR : \getcwd() . DIRECTORY_SEPARATOR . "plugins" . DIRECTORY_SEPARATOR);
if((strpos(strtoupper(php_uname("s")), "WIN") === false or isset($opts["enable-ansi"])) and !isset($opts["disable-ansi"])){
define("pocketmine\\ANSI", true);
}else{
define("pocketmine\\ANSI", false);
}
function kill($pid){
switch(Utils::getOS()){
case "win":
exec("taskkill.exe /F /PID " . ((int) $pid) . " > NUL");
break;
case "mac":
case "linux":
default:
exec("kill -9 " . ((int) $pid) . " > /dev/null 2>&1");
}
}
/**
* Output text to the console, can contain Minecraft-formatted text.
*
* @param $message
* @param bool $EOL
* @param bool $log
* @param int $level
*/
function console($message, $EOL = true, $log = true, $level = 1){
if(!defined("pocketmine\\DEBUG") or \pocketmine\DEBUG >= $level){
$message .= $EOL === true ? PHP_EOL : "";
if($message{0} !== "["){
$message = "[INFO] $message";
}
$time = (\pocketmine\ANSI === true ? TextFormat::AQUA . date("H:i:s") . TextFormat::RESET : date("H:i:s")) . " ";
$replaced = TextFormat::clean(preg_replace('/\x1b\[[0-9;]*m/', "", $time . $message));
if($log === true and (!defined("LOG") or LOG === true)){
log(date("Y-m-d") . " " . $replaced, "server", false, $level);
}
if(\pocketmine\ANSI === true){
$add = "";
if(preg_match("/^\\[([a-zA-Z0-9]*)\\]/", $message, $matches) > 0){
switch($matches[1]){
case "ERROR":
case "SEVERE":
$add .= TextFormat::RED;
break;
case "TRACE":
case "INTERNAL":
case "DEBUG":
$add .= TextFormat::GRAY;
break;
case "WARNING":
$add .= TextFormat::YELLOW;
break;
case "NOTICE":
$add .= TextFormat::AQUA;
break;
default:
$add = "";
break;
}
}
$message = TextFormat::toANSI($time . $add . $message . TextFormat::RESET);
}else{
$message = $replaced;
}
echo $message;
}
}
function getTrace($start = 1){
$e = new \Exception();
$trace = $e->getTrace();
$messages = array();
$j = 0;
for($i = (int) $start; isset($trace[$i]); ++$i, ++$j){
$params = "";
if(isset($trace[$i]["args"])){
foreach($trace[$i]["args"] as $name => $value){
$params .= (is_object($value) ? get_class($value) . " " . (method_exists($value, "__toString") ? $value->__toString() : "object") : gettype($value) . " " . @strval($value)) . ", ";
}
}
$messages[] = "#$j " . (isset($trace[$i]["file"]) ? $trace[$i]["file"] : "") . "(" . (isset($trace[$i]["line"]) ? $trace[$i]["line"] : "") . "): " . (isset($trace[$i]["class"]) ? $trace[$i]["class"] . $trace[$i]["type"] : "") . $trace[$i]["function"] . "(" . substr($params, 0, -2) . ")";
}
return $messages;
}
function error_handler($errno, $errstr, $errfile, $errline){
if(error_reporting() === 0){ //@ error-control
return false;
}
$errorConversion = array(
E_ERROR => "E_ERROR",
E_WARNING => "E_WARNING",
E_PARSE => "E_PARSE",
E_NOTICE => "E_NOTICE",
E_CORE_ERROR => "E_CORE_ERROR",
E_CORE_WARNING => "E_CORE_WARNING",
E_COMPILE_ERROR => "E_COMPILE_ERROR",
E_COMPILE_WARNING => "E_COMPILE_WARNING",
E_USER_ERROR => "E_USER_ERROR",
E_USER_WARNING => "E_USER_WARNING",
E_USER_NOTICE => "E_USER_NOTICE",
E_STRICT => "E_STRICT",
E_RECOVERABLE_ERROR => "E_RECOVERABLE_ERROR",
E_DEPRECATED => "E_DEPRECATED",
E_USER_DEPRECATED => "E_USER_DEPRECATED",
);
$type = ($errno === E_ERROR or $errno === E_WARNING or $errno === E_USER_ERROR or $errno === E_USER_WARNING) ? "ERROR" : "NOTICE";
$errno = isset($errorConversion[$errno]) ? $errorConversion[$errno] : $errno;
console("[$type] A $errno error happened: \"$errstr\" in \"$errfile\" at line $errline", true, true, 0);
foreach(getTrace() as $i => $line){
console("[TRACE] $line");
}
return true;
}
function log($message, $name, $EOL = true, $level = 2, $close = false){
global $fpointers;
if((!defined("pocketmine\\DEBUG") or \pocketmine\DEBUG >= $level) and (!defined("pocketmine\\LOG") or \pocketmine\LOG === true)){
$message .= $EOL === true ? PHP_EOL : "";
if(!isset($fpointers)){
$fpointers = array();
}
if(!isset($fpointers[$name]) or $fpointers[$name] === false){
$fpointers[$name] = @fopen(\pocketmine\DATA . "/" . $name . ".log", "ab");
}
@fwrite($fpointers[$name], $message);
if($close === true){
fclose($fpointers[$name]);
unset($fpointers[$name]);
}
}
}
set_error_handler("\\pocketmine\\error_handler", E_ALL);
$errors = 0;
if(version_compare("5.4.0", PHP_VERSION) > 0){
console("[ERROR] Use PHP >= 5.4.0", true, true, 0);
++$errors;
}
if(php_sapi_name() !== "cli"){
console("[ERROR] You must run PocketMine-MP using the CLI.", true, true, 0);
++$errors;
}
if(!extension_loaded("sockets")){
console("[ERROR] Unable to find the Socket extension.", true, true, 0);
++$errors;
}
if(!extension_loaded("pthreads")){
console("[ERROR] Unable to find the pthreads extension.", true, true, 0);
++$errors;
}else{
$pthreads_version = phpversion("pthreads");
if(substr_count($pthreads_version, ".") < 2){
$pthreads_version = "0.$pthreads_version";
}
if(version_compare($pthreads_version, "2.0.4") < 0){
console("[ERROR] pthreads >= 2.0.4 is required, while you have $pthreads_version.", true, true, 0);
++$errors;
}
}
if(!extension_loaded("curl")){
console("[ERROR] Unable to find the cURL extension.", true, true, 0);
++$errors;
}
if(!extension_loaded("sqlite3")){
console("[ERROR] Unable to find the SQLite3 extension.", true, true, 0);
++$errors;
}
if(!extension_loaded("yaml")){
console("[ERROR] Unable to find the YAML extension.", true, true, 0);
++$errors;
}
if(!extension_loaded("zlib")){
console("[ERROR] Unable to find the Zlib extension.", true, true, 0);
++$errors;
}
if($errors > 0){
console("[ERROR] Please use the installer provided on the homepage, or recompile PHP again.", true, true, 0);
exit(1); //Exit with error
}
if(file_exists(\pocketmine\PATH . ".git/refs/heads/master")){ //Found Git information!
define("pocketmine\\GIT_COMMIT", strtolower(trim(file_get_contents(\pocketmine\PATH . ".git/refs/heads/master"))));
}else{ //Unknown :(
define("pocketmine\\GIT_COMMIT", str_repeat("00", 20));
}
@ini_set("opcache.mmap_base", bin2hex(Utils::getRandomBytes(8, false))); //Fix OPCache address errors
if(!file_exists(\pocketmine\DATA . "server.properties") and !isset($opts["no-wizard"])){
new Installer();
}
if(substr(__FILE__, 0, 7) !== "phar"){
console("[WARNING] Non-packaged PocketMine-MP installation detected, do not use on production.");
}
$server = new Server($autoloader, \pocketmine\PATH, \pocketmine\DATA, \pocketmine\PLUGIN_PATH);
$server->start();
kill(getmypid());
exit(0);
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
use pocketmine\network\query\QueryHandler;
use pocketmine\network\rcon\RCON;
use pocketmine\network\upnp\UPnP;
use pocketmine\plugin\PluginManager;
use pocketmine\utils\Config;
use pocketmine\utils\TextFormat;
use pocketmine\utils\Utils;
use pocketmine\utils\VersionString;
class ServerAPI{
public $restart = false;
private static $serverRequest = false;
private $asyncCalls = array();
private $server;
private $config;
private $apiList = array();
private $asyncCnt = 0;
private $rcon;
public $query;
//TODO: Instead of hard-coding functions, use PHPDoc-compatible methods to load APIs.
/** @var ConsoleAPI */
public $console;
/** @var LevelAPI */
public $level;
/** @var BlockAPI */
public $block;
/** @var ChatAPI */
public $chat;
/** @var BanAPI */
public $ban;
/** @var TimeAPI */
public $time;
/** @var PlayerAPI */
public $player;
/**
* @return Server
*/
public static function request(){
return self::$serverRequest;
}
public function start(){
return $this->run();
}
public function run(){
$this->load();
return $this->init();
}
public function load(){
@mkdir(\pocketmine\DATA . "players/", 0755);
@mkdir(\pocketmine\DATA . "worlds/", 0755);
@mkdir(\pocketmine\DATA . "plugins/", 0755);
$version = new VersionString();
console("[INFO] Starting Minecraft: PE server version " . TextFormat::AQUA . MINECRAFT_VERSION);
console("[INFO] Loading properties...");
$this->config = new Config(\pocketmine\DATA . "server.properties", Config::PROPERTIES, array(
"server-name" => "Minecraft: PE Server",
"description" => "Server made using PocketMine-MP",
"motd" => "Welcome @player to this server!",
"server-port" => 19132,
"server-type" => "normal",
"memory-limit" => "128M",
"last-update" => false,
"white-list" => false,
"announce-player-achievements" => true,
"spawn-protection" => 16,
"view-distance" => 8,
"max-players" => 20,
"allow-flight" => false,
"spawn-animals" => true,
"spawn-mobs" => true,
"gamemode" => 0,
"hardcore" => false,
"pvp" => true,
"difficulty" => 1,
"generator-settings" => "",
"level-name" => "world",
"level-seed" => "",
"level-type" => "DEFAULT",
"enable-query" => true,
"enable-rcon" => false,
"rcon.password" => substr(base64_encode(Utils::getRandomBytes(20, false)), 3, 10),
"auto-save" => true,
));
$this->parseProperties();
//Load advanced properties
define("pocketmine\\DEBUG", $this->getProperty("debug", 1));
define("ADVANCED_CACHE", $this->getProperty("enable-advanced-cache", false));
define("MAX_CHUNK_RATE", 20 / $this->getProperty("max-chunks-per-second", 7)); //Default rate ~448 kB/s
if(ADVANCED_CACHE == true){
console("[INFO] Advanced cache enabled");
}
if($this->getProperty("upnp-forwarding") == true){
console("[INFO] [UPnP] Trying to port forward...");
UPnP::PortForward($this->getProperty("server-port"));
}
$this->server = new Server($this->getProperty("server-name"), $this->getProperty("gamemode"), ($seed = $this->getProperty("level-seed")) != "" ? (int) $seed : false, $this->getProperty("server-port"), ($ip = $this->getProperty("server-ip")) != "" ? $ip : "0.0.0.0");
$this->server->api = $this;
self::$serverRequest = $this->server;
console("[INFO] This server is running PocketMine-MP version " . ($version->isDev() ? TextFormat::YELLOW : "") . VERSION . TextFormat::RESET . " \"" . CODENAME . "\" (API " . API_VERSION . ")", true, true, 0);
console("[INFO] PocketMine-MP is distributed under the LGPL License", true, true, 0);
if($this->getProperty("last-update") === false or ($this->getProperty("last-update") + 3600) < time()){
console("[INFO] Checking for new server version");
console("[INFO] Last check: " . TextFormat::AQUA . date("Y-m-d H:i:s", $this->getProperty("last-update")) . "\x1b[0m");
if($this->server->version->isDev()){
$info = json_decode(Utils::getURL("https://api.github.com/repos/PocketMine/PocketMine-MP/commits"), true);
if($info === false or !isset($info[0])){
console("[ERROR] Github API error");
}else{
$last = new \DateTime($info[0]["commit"]["committer"]["date"]);
$last = $last->getTimestamp();
if($last >= $this->getProperty("last-update") and $this->getProperty("last-update") !== false and \pocketmine\GIT_COMMIT != $info[0]["sha"]){
console("[NOTICE] " . TextFormat::YELLOW . "A new DEVELOPMENT version of PocketMine-MP has been released!");
console("[NOTICE] " . TextFormat::YELLOW . "Commit \"" . $info[0]["commit"]["message"] . "\" [" . substr($info[0]["sha"], 0, 10) . "] by " . $info[0]["commit"]["committer"]["name"]);
console("[NOTICE] " . TextFormat::YELLOW . "Get it at PocketMine.net or at https://github.com/PocketMine/PocketMine-MP/archive/" . $info[0]["sha"] . ".zip");
console("[NOTICE] This message will disappear after issuing the command \"/update-done\"");
}else{
$this->setProperty("last-update", time());
console("[INFO] " . TextFormat::AQUA . "This is the latest DEVELOPMENT version");
}
}
}else{
$info = json_decode(Utils::getURL("https://api.github.com/repos/PocketMine/PocketMine-MP/tags"), true);
if($info === false or !isset($info[0])){
console("[ERROR] Github API error");
}else{
$newest = new VersionString(VERSION);
$newestN = $newest->getNumber();
$update = new VersionString($info[0]["name"]);
$updateN = $update->getNumber();
if($updateN > $newestN){
console("[NOTICE] " . TextFormat::GREEN . "A new STABLE version of PocketMine-MP has been released!");
console("[NOTICE] " . TextFormat::GREEN . "Version \"" . $info[0]["name"] . "\" #" . $updateN);
console("[NOTICE] Get it at PocketMine.net or at " . $info[0]["zipball_url"]);
console("[NOTICE] This message will disappear as soon as you update");
}else{
$this->setProperty("last-update", time());
console("[INFO] " . TextFormat::AQUA . "This is the latest STABLE version");
}
}
}
}
$this->loadProperties();
$this->apiList[] = $this->console = new ConsoleAPI();
$this->apiList[] = $this->level = new LevelAPI();
$this->apiList[] = $this->block = new BlockAPI();
$this->apiList[] = $this->chat = new ChatAPI();
$this->apiList[] = $this->ban = new BanAPI();
$this->apiList[] = $this->player = new PlayerAPI();
$this->apiList[] = $this->time = new TimeAPI();
foreach($this->apiList as $ob){
if(is_callable(array($ob, "init"))){
$ob->init(); //Fails sometimes!!!
}
}
console("[INFO] Loaded " . count(PluginManager::loadPlugins(\pocketmine\DATA . "plugins/")) . " plugin(s).");
}
public function async(callable $callable, $params = array(), $remove = false){
$cnt = $this->asyncCnt++;
$this->asyncCalls[$cnt] = new \Async($callable, $params);
return $remove === true ? $this->getAsync($cnt) : $cnt;
}
public function getAsync($id){
if(!isset($this->asyncCalls[$id])){
return false;
}
$ob = $this->asyncCalls[$id];
unset($this->asyncCalls[$id]);
return $ob;
}
public function __destruct(){
foreach($this->apiList as $i => $ob){
if(method_exists($ob, "__destruct")){
$ob->__destruct();
unset($this->apiList[$i]);
}
}
}
private function writeProperties(){
$this->config->save();
}
public function init(){
if(!(self::$serverRequest instanceof Server)){
self::$serverRequest = $this->server;
}
if($this->getProperty("send-usage", true) !== false){
$this->server->schedule(6000, array($this, "sendUsage"), array(), true); //Send the info after 5 minutes have passed
$this->sendUsage();
}
if($this->getProperty("auto-save") === true){
$this->server->schedule(18000, array($this, "autoSave"), array(), true);
}
if(!defined("NO_THREADS") and $this->getProperty("enable-rcon") === true){
$this->rcon = new RCON($this->getProperty("rcon.password", ""), $this->getProperty("rcon.port", $this->getProperty("server-port")), ($ip = $this->getProperty("server-ip")) != "" ? $ip : "0.0.0.0", $this->getProperty("rcon.threads", 1), $this->getProperty("rcon.clients-per-thread", 50));
}
if($this->getProperty("enable-query") === true){
$this->query = new QueryHandler();
}
$this->schedule(2, array($this, "checkTickUpdates"), array(), true);
$this->server->init();
unregister_tick_function(array($this->server, "tick"));
$this->console->__destruct();
if($this->rcon instanceof RCON){
$this->rcon->stop();
}
$this->__destruct();
if($this->getProperty("upnp-forwarding") === true){
console("[INFO] [UPnP] Removing port forward...");
UPnP::RemovePortForward($this->getProperty("server-port"));
}
return $this->restart;
}
/*-------------------------------------------------------------*/
public function asyncOperation($t, $d, $c = null){
return $this->server->asyncOperation($t, $d, $c);
}
public function addHandler($e, $c, $p = 5){
return $this->server->addHandler($e, $c, $p);
}
public function dhandle($e, $d){
return $this->server->handle($e, $d);
}
public function handle($e, &$d){
return $this->server->handle($e, $d);
}
public function schedule($t, $c, $d, $r = false, $e = "server.schedule"){
return $this->server->schedule($t, $c, $d, $r, $e);
}
public function event($e, $d){
return $this->server->event($e, $d);
}
public function trigger($e, $d){
return $this->server->trigger($e, $d);
}
public function deleteEvent($id){
return $this->server->deleteEvent($id);
}
public function getProperties(){
return $this->config->getAll();
}
public function getProperty($name, $default = false){
$v = getopt("", array("$name::"));
if(isset($v[$name]) !== false){ //Allow for command-line arguments
$v = $v[$name];
switch(strtolower(trim($v))){
case "":
case "on":
case "true":
case "yes":
$v = true;
break;
case "off":
case "false":
case "no":
$v = false;
break;
}
switch($name){
case "last-update":
if($v === false){
$v = time();
}else{
$v = (int) $v;
}
break;
case "gamemode":
case "max-players":
case "server-port":
case "debug":
case "difficulty":
$v = (int) $v;
break;
}
return $v;
}
return ($this->config->exists($name) ? $this->config->get($name) : $default);
}
public function setProperty($name, $value, $save = true){
$this->config->set($name, $value);
if($save == true){
$this->writeProperties();
}
$this->loadProperties();
}
public function getList(){
return $this->apiList;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
/**
* PocketMine-MP is the Minecraft: PE multiplayer server software
* Homepage: http://www.pocketmine.net/
*/
namespace pocketmine;
use pocketmine\entity\Entity;
use pocketmine\network\Packet;
use pocketmine\network\protocol\Info;
use pocketmine\network\raknet\Info as RakNetInfo;
use pocketmine\network\raknet\Packet as RakNetPacket;
use pocketmine\plugin\PluginManager;
use pocketmine\utils\Utils;
use pocketmine\utils\VersionString;
class ServerOld{
/** @var Server */
private static $instance;
public $tCnt;
public $serverID;
public $interface;
public $database;
public $version;
public $invisible;
public $tickMeasure;
public $preparedSQL;
public $spawn;
public $whitelist;
public $seed;
public $stop;
public $gamemode;
public $difficulty;
public $name;
public $maxClients;
public $eidCnt;
public $custom;
public $description;
public $motd;
public $port;
public $saveEnabled;
private $rcon;
private $query;
private $serverip;
private $evCnt;
private $handCnt;
private $events;
private $eventsID;
private $handlers;
private $serverType;
private $lastTick;
private $doTick;
private $ticks;
private $memoryStats;
private $schedule;
private $asyncThread;
private $async = array();
private $asyncID = 0;
/**
* @return Server
*/
public static function getInstance(){
if(isset(self::$instance)){
return self::$instance;
}
return null;
}
private function load(){
$this->version = new VersionString();
if(defined("pocketmine\\DEBUG") and \pocketmine\DEBUG >= 0 and function_exists("cli_set_process_title")){
@cli_set_process_title("PocketMine-MP " . \pocketmine\VERSION);
}
console("[INFO] Starting Minecraft PE server on " . ($this->serverip === "0.0.0.0" ? "*" : $this->serverip) . ":" . $this->port);
define("BOOTUP_RANDOM", Utils::getRandomBytes(16));
$this->serverID = $this->serverID === false ? Utils::readLong(substr(Utils::getUniqueID(true, $this->serverip . $this->port), 8)) : $this->serverID;
$this->seed = $this->seed === false ? Utils::readInt(Utils::getRandomBytes(4, false)) : $this->seed;
$this->startDatabase();
$this->api = false;
$this->tCnt = 1;
$this->events = array();
$this->eventsID = array();
$this->handlers = array();
$this->invisible = false;
$this->difficulty = 1;
$this->custom = array();
$this->evCnt = 1;
$this->handCnt = 1;
$this->eidCnt = 1;
$this->maxClients = 20;
$this->schedule = array();
$this->scheduleCnt = 1;
$this->description = "";
$this->memoryStats = array();
$this->spawn = false;
$this->saveEnabled = true;
$this->whitelist = false;
$this->tickMeasure = array_fill(0, 40, 0);
$this->setType("normal");
$this->interface = new Handler("255.255.255.255", $this->port, $this->serverip);
$this->stop = false;
$this->ticks = 0;
if(!defined("NO_THREADS")){
$this->asyncThread = new \AsyncMultipleQueue();
}
}
function __construct($name, $gamemode = 0, $seed = false, $port = 19132, $serverip = "0.0.0.0"){
$this->port = (int) $port;
$this->doTick = true;
$this->gamemode = (int) $gamemode;
$this->name = $name;
$this->motd = "Welcome to " . $name;
$this->serverID = false;
$this->seed = $seed;
$this->serverip = $serverip;
self::$instance = $this;
$this->load();
}
/**
* @return float
*/
public function getTPS(){
$v = array_values($this->tickMeasure);
$tps = 40 / ($v[39] - $v[0]);
return round($tps, 4);
}
public function titleTick(){
$time = microtime(true);
if(defined("pocketmine\\DEBUG") and \pocketmine\DEBUG >= 0 and \pocketmine\ANSI === true){
echo "\x1b]0;PocketMine-MP " . VERSION . " | Online " . count(Player::$list) . "/" . $this->maxClients . " | RAM " . round((memory_get_usage() / 1024) / 1024, 2) . "MB | U " . round(($this->interface->bandwidth[1] / max(1, $time - $this->interface->bandwidth[2])) / 1024, 2) . " D " . round(($this->interface->bandwidth[0] / max(1, $time - $this->interface->bandwidth[2])) / 1024, 2) . " kB/s | TPS " . $this->getTPS() . "\x07";
}
$this->interface->bandwidth = array(0, 0, $time);
}
public function loadEvents(){
if(\pocketmine\ANSI === true){
$this->schedule(30, array($this, "titleTick"), array(), true);
}
$this->schedule(20 * 15, array($this, "checkTicks"), array(), true);
$this->schedule(20 * 60, array($this, "checkMemory"), array(), true);
$this->schedule(20 * 45, "pocketmine\\utils\\Cache::cleanup", array(), true);
$this->schedule(20, array($this, "asyncOperationChecker"), array(), true);
}
public function checkTicks(){
if($this->getTPS() < 12){
console("[WARNING] Can't keep up! Is the server overloaded?");
}
}
public function checkMemory(){
$info = $this->debugInfo();
$data = $info["memory_usage"] . "," . $info["players"] . "," . $info["entities"];
$i = count($this->memoryStats) - 1;
if($i < 0 or $this->memoryStats[$i] !== $data){
$this->memoryStats[] = $data;
}
}
public function startDatabase(){
$this->preparedSQL = new \stdClass();
$this->preparedSQL->entity = new \stdClass();
$this->database = new \SQLite3(":memory:", SQLITE3_OPEN_READWRITE | SQLITE3_OPEN_CREATE);
$this->query("PRAGMA journal_mode = OFF;");
$this->query("PRAGMA encoding = \"UTF-8\";");
$this->query("PRAGMA secure_delete = OFF;");
$this->query("CREATE TABLE actions (ID INTEGER PRIMARY KEY, interval NUMERIC, last NUMERIC, code TEXT, repeat NUMERIC);");
$this->query("CREATE TABLE handlers (ID INTEGER PRIMARY KEY, name TEXT, priority NUMERIC);");
$this->query("CREATE TABLE blockUpdates (level TEXT, x INTEGER, y INTEGER, z INTEGER, type INTEGER, delay NUMERIC);");
$this->query("CREATE TABLE recipes (id INTEGER PRIMARY KEY, type NUMERIC, recipe TEXT);");
$this->query("PRAGMA synchronous = OFF;");
$this->preparedSQL->selectHandlers = $this->database->prepare("SELECT DISTINCT ID FROM handlers WHERE name = :name ORDER BY priority DESC;");
$this->preparedSQL->selectActions = $this->database->prepare("SELECT ID,code,repeat FROM actions WHERE last <= (:time - interval);");
$this->preparedSQL->updateAction = $this->database->prepare("UPDATE actions SET last = :time WHERE ID = :id;");
}
public function query($sql, $fetch = false){
$result = $this->database->query($sql) or console("[ERROR] [SQL Error] " . $this->database->lastErrorMsg() . ". Query: " . $sql, true, true, 0);
if($fetch === true and ($result instanceof \SQLite3Result)){
$result = $result->fetchArray(SQLITE3_ASSOC);
}
return $result;
}
public function debugInfo($console = false){
$info = array();
$info["tps"] = $this->getTPS();
$info["memory_usage"] = round((memory_get_usage() / 1024) / 1024, 2) . "MB";
$info["memory_peak_usage"] = round((memory_get_peak_usage() / 1024) / 1024, 2) . "MB";
$info["entities"] = count(Entity::$list);
$info["players"] = count(Player::$list);
$info["events"] = count($this->eventsID);
$info["handlers"] = $this->query("SELECT count(ID) as count FROM handlers;", true);
$info["handlers"] = $info["handlers"]["count"];
$info["actions"] = $this->query("SELECT count(ID) as count FROM actions;", true);
$info["actions"] = $info["actions"]["count"];
$info["garbage"] = gc_collect_cycles();
$this->handle("server.debug", $info);
if($console === true){
console("[DEBUG] TPS: " . $info["tps"] . ", Memory usage: " . $info["memory_usage"] . " (Peak " . $info["memory_peak_usage"] . "), Entities: " . $info["entities"] . ", Events: " . $info["events"] . ", Handlers: " . $info["handlers"] . ", Actions: " . $info["actions"] . ", Garbage: " . $info["garbage"], true, true, 2);
}
return $info;
}
/**
* @param string $reason
*/
public function close($reason = "server stop"){
if($this->stop !== true){
if(is_int($reason)){
$reason = "signal stop";
}
if(($this->api instanceof ServerAPI) === true){
if(($this->api->chat instanceof ChatAPI) === true){
Player::broadcastMessage("Stopping server...");
}
}
$this->stop = true;
$this->trigger("server.close", $reason);
$this->interface->close();
if(!defined("NO_THREADS")){
@$this->asyncThread->stop = true;
}
}
}
public function setType($type = "normal"){
switch(trim(strtolower($type))){
case "normal":
case "demo":
$this->serverType = "MCCPP;Demo;";
break;
case "minecon":
$this->serverType = "MCCPP;MINECON;";
break;
}
}
public function asyncOperation($type, array $data, callable $callable = null){
if(defined("NO_THREADS")){
return false;
}
$d = "";
$type = (int) $type;
switch($type){
case ASYNC_CURL_GET:
$d .= Utils::writeShort(strlen($data["url"])) . $data["url"] . (isset($data["timeout"]) ? Utils::writeShort($data["timeout"]) : Utils::writeShort(10));
break;
case ASYNC_CURL_POST:
$d .= Utils::writeShort(strlen($data["url"])) . $data["url"] . (isset($data["timeout"]) ? Utils::writeShort($data["timeout"]) : Utils::writeShort(10));
$d .= Utils::writeShort(count($data["data"]));
foreach($data["data"] as $key => $value){
$d .= Utils::writeShort(strlen($key)) . $key . Utils::writeInt(strlen($value)) . $value;
}
break;
case ASYNC_FUNCTION:
$params = serialize($data["arguments"]);
$d .= Utils::writeShort(strlen($data["function"])) . $data["function"] . Utils::writeInt(strlen($params)) . $params;
break;
default:
return false;
}
$ID = $this->asyncID++;
$this->async[$ID] = $callable;
$this->asyncThread->input .= Utils::writeInt($ID) . Utils::writeShort($type) . $d;
return $ID;
}
public function asyncOperationChecker(){
if(defined("NO_THREADS")){
return false;
}
if(isset($this->asyncThread->output{5})){
$offset = 0;
$ID = Utils::readInt(substr($this->asyncThread->output, $offset, 4));
$offset += 4;
$type = Utils::readShort(substr($this->asyncThread->output, $offset, 2));
$offset += 2;
$data = array();
switch($type){
case ASYNC_CURL_GET:
case ASYNC_CURL_POST:
$len = Utils::readInt(substr($this->asyncThread->output, $offset, 4));
$offset += 4;
$data["result"] = substr($this->asyncThread->output, $offset, $len);
$offset += $len;
break;
case ASYNC_FUNCTION:
$len = Utils::readInt(substr($this->asyncThread->output, $offset, 4));
$offset += 4;
$data["result"] = unserialize(substr($this->asyncThread->output, $offset, $len));
$offset += $len;
break;
}
$this->asyncThread->output = substr($this->asyncThread->output, $offset);
if(isset($this->async[$ID]) and $this->async[$ID] !== null and is_callable($this->async[$ID])){
if(is_array($this->async[$ID])){
$method = $this->async[$ID][1];
$result = $this->async[$ID][0]->$method($data, $type, $ID);
}else{
$result = $this->async[$ID]($data, $type, $ID);
}
}
unset($this->async[$ID]);
}
}
/**
* @param string $event
* @param callable $callable
* @param integer $priority
*
* @return boolean
*/
public function addHandler($event, callable $callable, $priority = 5){
if(!is_callable($callable)){
return false;
}
$priority = (int) $priority;
$hnid = $this->handCnt++;
$this->handlers[$hnid] = $callable;
$this->query("INSERT INTO handlers (ID, name, priority) VALUES (" . $hnid . ", '" . str_replace("'", "\\'", $event) . "', " . $priority . ");");
console("[INTERNAL] New handler " . (is_array($callable) ? get_class($callable[0]) . "::" . $callable[1] : $callable) . " to special event " . $event . " (ID " . $hnid . ")", true, true, 3);
return $hnid;
}
public function dhandle($e, $d){
return $this->handle($e, $d);
}
public function handle($event, &$data){
$this->preparedSQL->selectHandlers->reset();
$this->preparedSQL->selectHandlers->clear();
$this->preparedSQL->selectHandlers->bindValue(":name", $event, SQLITE3_TEXT);
$handlers = $this->preparedSQL->selectHandlers->execute();
$result = null;
if($handlers instanceof \SQLite3Result){
$call = array();
while(($hn = $handlers->fetchArray(SQLITE3_ASSOC)) !== false){
$call[(int) $hn["ID"]] = true;
}
$handlers->finalize();
foreach($call as $hnid => $boolean){
if($result !== false and $result !== true){
$handler = $this->handlers[$hnid];
if(is_array($handler)){
$method = $handler[1];
$result = $handler[0]->$method($data, $event);
}else{
$result = $handler($data, $event);
}
}else{
break;
}
}
}
if($result !== false){
$this->trigger($event, $data);
}
return $result;
}
public function eventHandler($data, $event){
switch($event){
}
}
/**
* TODO
* @return string
*/
public function getGamemode(){
switch($this->gamemode){
case 0:
return "survival";
case 1:
return "creative";
case 2:
return "adventure";
case 3:
return "view";
}
}
public function init(){
register_tick_function(array($this, "tick"));
declare(ticks = 5000); //Minimum TPS for main thread locks
$this->loadEvents();
register_shutdown_function(array($this, "dumpError"));
register_shutdown_function(array($this, "close"));
if(function_exists("pcntl_signal")){
pcntl_signal(SIGTERM, array($this, "close"));
pcntl_signal(SIGINT, array($this, "close"));
pcntl_signal(SIGHUP, array($this, "close"));
}
console("[INFO] Default game type: " . strtoupper($this->getGamemode()));
$this->trigger("server.start", microtime(true));
console('[INFO] Done (' . round(microtime(true) - \pocketmine\START_TIME, 3) . 's)! For help, type "help" or "?"');
$this->process();
}
public function dumpError(){
if($this->stop === true){
return;
}
ini_set("memory_limit", "-1"); //Fix error dump not dumped on memory problems
console("[SEVERE] An unrecovereable has ocurred and the server has crashed. Creating an error dump");
$dump = "```\r\n# PocketMine-MP Error Dump " . date("D M j H:i:s T Y") . "\r\n";
$er = error_get_last();
$errorConversion = array(
E_ERROR => "E_ERROR",
E_WARNING => "E_WARNING",
E_PARSE => "E_PARSE",
E_NOTICE => "E_NOTICE",
E_CORE_ERROR => "E_CORE_ERROR",
E_CORE_WARNING => "E_CORE_WARNING",
E_COMPILE_ERROR => "E_COMPILE_ERROR",
E_COMPILE_WARNING => "E_COMPILE_WARNING",
E_USER_ERROR => "E_USER_ERROR",
E_USER_WARNING => "E_USER_WARNING",
E_USER_NOTICE => "E_USER_NOTICE",
E_STRICT => "E_STRICT",
E_RECOVERABLE_ERROR => "E_RECOVERABLE_ERROR",
E_DEPRECATED => "E_DEPRECATED",
E_USER_DEPRECATED => "E_USER_DEPRECATED",
);
$er["type"] = isset($errorConversion[$er["type"]]) ? $errorConversion[$er["type"]] : $er["type"];
$dump .= "Error: " . var_export($er, true) . "\r\n\r\n";
if(stripos($er["file"], "plugin") !== false){
$dump .= "THIS ERROR WAS CAUSED BY A PLUGIN. REPORT IT TO THE PLUGIN DEVELOPER.\r\n";
}
$dump .= "Code: \r\n";
$file = @file($er["file"], FILE_IGNORE_NEW_LINES);
for($l = max(0, $er["line"] - 10); $l < $er["line"] + 10; ++$l){
$dump .= "[" . ($l + 1) . "] " . @$file[$l] . "\r\n";
}
$dump .= "\r\n\r\n";
$dump .= "Backtrace: \r\n";
foreach(getTrace() as $line){
$dump .= "$line\r\n";
}
$dump .= "\r\n\r\n";
$version = new VersionString();
$dump .= "PocketMine-MP version: " . $version . " #" . $version->getNumber() . " [Protocol " . Info::CURRENT_PROTOCOL . "; API " . API_VERSION . "]\r\n";
$dump .= "Git commit: " . GIT_COMMIT . "\r\n";
$dump .= "uname -a: " . php_uname("a") . "\r\n";
$dump .= "PHP Version: " . phpversion() . "\r\n";
$dump .= "Zend version: " . zend_version() . "\r\n";
$dump .= "OS : " . PHP_OS . ", " . Utils::getOS() . "\r\n";
$dump .= "Debug Info: " . var_export($this->debugInfo(false), true) . "\r\n\r\n\r\n";
global $arguments;
$dump .= "Parameters: " . var_export($arguments, true) . "\r\n\r\n\r\n";
$p = $this->api->getProperties();
if($p["rcon.password"] != ""){
$p["rcon.password"] = "******";
}
$dump .= "server.properties: " . var_export($p, true) . "\r\n\r\n\r\n";
if(class_exists("pocketmine\\plugin\\PluginManager", false)){
$dump .= "Loaded plugins:\r\n";
foreach(PluginManager::getPlugins() as $p){
$d = $p->getDescription();
$dump .= $d->getName() . " " . $d->getVersion() . " by " . implode(", ", $d->getAuthors()) . "\r\n";
}
$dump .= "\r\n\r\n";
}
$extensions = array();
foreach(get_loaded_extensions() as $ext){
$extensions[$ext] = phpversion($ext);
}
$dump .= "Loaded Modules: " . var_export($extensions, true) . "\r\n";
$this->checkMemory();
$dump .= "Memory Usage Tracking: \r\n" . chunk_split(base64_encode(gzdeflate(implode(";", $this->memoryStats), 9))) . "\r\n";
ob_start();
phpinfo();
$dump .= "\r\nphpinfo(): \r\n" . chunk_split(base64_encode(gzdeflate(ob_get_contents(), 9))) . "\r\n";
ob_end_clean();
$dump .= "\r\n```";
$name = "Error_Dump_" . date("D_M_j-H.i.s-T_Y");
log($dump, $name, true, 0, true);
console("[SEVERE] Please submit the \"{$name}.log\" file to the Bug Reporting page. Give as much info as you can.", true, true, 0);
}
public function tick(){
$time = microtime(true);
if($this->lastTick <= ($time - 0.05)){
$this->tickMeasure[] = $this->lastTick = $time;
unset($this->tickMeasure[key($this->tickMeasure)]);
++$this->ticks;
return $this->tickerFunction($time);
}
return 0;
}
public static function clientID($ip, $port){
return crc32($ip . $port) ^ crc32($port . $ip . BOOTUP_RANDOM);
//return $ip . ":" . $port;
}
public function packetHandler(Packet $packet){
$data =& $packet;
$CID = Server::clientID($packet->ip, $packet->port);
if(isset(Player::$list[$CID])){
if($packet instanceof RakNetPacket){
Player::$list[$CID]->handlePacket($packet);
}
}else{
switch($packet->pid()){
case RakNetInfo::UNCONNECTED_PING:
case RakNetInfo::UNCONNECTED_PING_OPEN_CONNECTIONS:
if($this->invisible === true){
$pk = new RakNetPacket(RakNetInfo::UNCONNECTED_PONG);
$pk->pingID = $packet->pingID;
$pk->serverID = $this->serverID;
$pk->serverType = $this->serverType;
$pk->ip = $packet->ip;
$pk->port = $packet->port;
$this->send($pk);
break;
}
if(!isset($this->custom["times_" . $CID])){
$this->custom["times_" . $CID] = 0;
}
$ln = 15;
if($this->description == "" or substr($this->description, -1) != " "){
$this->description .= " ";
}
$txt = substr($this->description, $this->custom["times_" . $CID], $ln);
$txt .= substr($this->description, 0, $ln - strlen($txt));
$pk = new RakNetPacket(RakNetInfo::UNCONNECTED_PONG);
$pk->pingID = $packet->pingID;
$pk->serverID = $this->serverID;
$pk->serverType = $this->serverType . $this->name . " [" . count(Player::$list) . "/" . $this->maxClients . "] " . $txt;
$pk->ip = $packet->ip;
$pk->port = $packet->port;
$this->send($pk);
$this->custom["times_" . $CID] = ($this->custom["times_" . $CID] + 1) % strlen($this->description);
break;
case RakNetInfo::OPEN_CONNECTION_REQUEST_1:
if($packet->structure !== RakNetInfo::STRUCTURE){
console("[DEBUG] Incorrect structure #" . $packet->structure . " from " . $packet->ip . ":" . $packet->port, true, true, 2);
$pk = new RakNetPacket(RakNetInfo::INCOMPATIBLE_PROTOCOL_VERSION);
$pk->serverID = $this->serverID;
$pk->ip = $packet->ip;
$pk->port = $packet->port;
$this->send($pk);
}else{
$pk = new RakNetPacket(RakNetInfo::OPEN_CONNECTION_REPLY_1);
$pk->serverID = $this->serverID;
$pk->mtuSize = strlen($packet->buffer);
$pk->ip = $packet->ip;
$pk->port = $packet->port;
$this->send($pk);
}
break;
case RakNetInfo::OPEN_CONNECTION_REQUEST_2:
if($this->invisible === true){
break;
}
new Player($packet->clientID, $packet->ip, $packet->port, $packet->mtuSize); //New Session!
$pk = new RakNetPacket(RakNetInfo::OPEN_CONNECTION_REPLY_2);
$pk->serverID = $this->serverID;
$pk->serverPort = $this->port;
$pk->mtuSize = $packet->mtuSize;
$pk->ip = $packet->ip;
$pk->port = $packet->port;
$this->send($pk);
break;
}
}
}
public function send(Packet $packet){
return $this->interface->writePacket($packet);
}
public function process(){
$lastLoop = 0;
while($this->stop === false){
$packet = $this->interface->readPacket();
if($packet instanceof Packet){
$this->packetHandler($packet);
$lastLoop = 0;
}
if(($ticks = $this->tick()) === 0){
++$lastLoop;
if($lastLoop < 16){
usleep(1);
}elseif($lastLoop < 128){
usleep(1000);
}elseif($lastLoop < 256){
usleep(2000);
}else{
usleep(4000);
}
}
}
}
public function trigger($event, $data = ""){
if(isset($this->events[$event])){
foreach($this->events[$event] as $evid => $ev){
if(!is_callable($ev)){
$this->deleteEvent($evid);
continue;
}
if(is_array($ev)){
$method = $ev[1];
$ev[0]->$method($data, $event);
}else{
$ev($data, $event);
}
}
}
}
public function schedule($ticks, callable $callback, $data = array(), $repeat = false, $eventName = "server.schedule"){
if(!is_callable($callback)){
return false;
}
$chcnt = $this->scheduleCnt++;
$this->schedule[$chcnt] = array($callback, $data, $eventName);
$this->query("INSERT INTO actions (ID, interval, last, repeat) VALUES(" . $chcnt . ", " . ($ticks / 20) . ", " . microtime(true) . ", " . (((bool) $repeat) === true ? 1 : 0) . ");");
return $chcnt;
}
public function tickerFunction($time){
//actions that repeat every x time will go here
$this->preparedSQL->selectActions->reset();
$this->preparedSQL->selectActions->bindValue(":time", $time, SQLITE3_FLOAT);
$actions = $this->preparedSQL->selectActions->execute();
$actionCount = 0;
if($actions instanceof \SQLite3Result){
while(($action = $actions->fetchArray(SQLITE3_ASSOC)) !== false){
$cid = $action["ID"];
$this->preparedSQL->updateAction->reset();
$this->preparedSQL->updateAction->bindValue(":time", $time, SQLITE3_FLOAT);
$this->preparedSQL->updateAction->bindValue(":id", $cid, SQLITE3_INTEGER);
$this->preparedSQL->updateAction->execute();
if(!@is_callable($this->schedule[$cid][0])){
$return = false;
}else{
++$actionCount;
$return = call_user_func($this->schedule[$cid][0], $this->schedule[$cid][1], $this->schedule[$cid][2]);
}
if($action["repeat"] == 0 or $return === false){
$this->query("DELETE FROM actions WHERE ID = " . $action["ID"] . ";");
$this->schedule[$cid] = null;
unset($this->schedule[$cid]);
}
}
$actions->finalize();
}
return $actionCount;
}
public function event($event, callable $func){
if(!is_callable($func)){
return false;
}
$evid = $this->evCnt++;
if(!isset($this->events[$event])){
$this->events[$event] = array();
}
$this->events[$event][$evid] = $func;
$this->eventsID[$evid] = $event;
console("[INTERNAL] Attached " . (is_array($func) ? get_class($func[0]) . "::" . $func[1] : $func) . " to event " . $event . " (ID " . $evid . ")", true, true, 3);
return $evid;
}
public function deleteEvent($id){
$id = (int) $id;
if(isset($this->eventsID[$id])){
$ev = $this->eventsID[$id];
$this->eventsID[$id] = null;
unset($this->eventsID[$id]);
$this->events[$ev][$id] = null;
unset($this->events[$ev][$id]);
if(count($this->events[$ev]) === 0){
unset($this->events[$ev]);
}
}
}
}

144
src/pocketmine/TimeAPI.php Normal file
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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine;
use pocketmine\level\Level;
class TimeAPI{
public static $phases = array(
"day" => 0,
"sunset" => 9500,
"night" => 10900,
"sunrise" => 17800,
);
private $server;
function __construct(){
$this->server = Server::getInstance();
}
public function init(){
$this->server->api->console->register("time", "<check|set|add> [time]", array($this, "commandHandler"));
}
public function commandHandler($cmd, $params, $issuer, $alias){
$output = "";
switch($cmd){
case "time":
$level = false;
if($issuer instanceof Player){
$level = $issuer->level;
}
$p = strtolower(array_shift($params));
switch($p){
case "check":
$output .= "Time: " . $this->getDate($level) . ", " . $this->getPhase($level) . " (" . $this->get(true, $level) . ")\n";
break;
case "add":
$output .= "Set the time to " . $this->add(array_shift($params), $level) . "\n";
break;
case "set":
$output .= "Set the time to " . $this->set(array_shift($params), $level) . "\n";
break;
case "sunrise":
case "day":
case "sunset":
case "night":
$output .= "Set the time to " . $this->set($p, $level) . "\n";
break;
default:
$output .= "Usage: /time <check|set|add> [time]\n";
break;
}
break;
}
return $output;
}
public function night(){
return $this->set("night");
}
public function day(){
return $this->set("day");
}
public function sunrise(){
return $this->set("sunrise");
}
public function sunset(){
return $this->set("sunset");
}
public function get($raw = false, $level = false){
if(!($level instanceof Level)){
$level = Level::getDefault();
}
return $raw === true ? $level->getTime() : abs($level->getTime()) % 19200;
}
public function add($time, $level = false){
if(!($level instanceof Level)){
$level = Level::getDefault();
}
$level->setTime($level->getTime() + (int) $time);
}
public function getDate($time = false){
$time = !is_integer($time) ? $this->get(false, $time) : $time;
return str_pad(strval((floor($time / 800) + 6) % 24), 2, "0", STR_PAD_LEFT) . ":" . str_pad(strval(floor(($time % 800) / 13.33)), 2, "0", STR_PAD_LEFT);
}
public function getPhase($time = false){
$time = !is_integer($time) ? $this->get(false, $time) : $time;
if($time < TimeAPI::$phases["sunset"]){
$time = "day";
}elseif($time < TimeAPI::$phases["night"]){
$time = "sunset";
}elseif($time < TimeAPI::$phases["sunrise"]){
$time = "night";
}else{
$time = "sunrise";
}
return $time;
}
public function set($time, $level = false){
if(!($level instanceof Level)){
$level = Level::getDefault();
}
if(is_string($time) and isset(TimeAPI::$phases[$time])){
$level->setTime(TimeAPI::$phases[$time]);
}else{
$level->setTime((int) $time);
}
return $level->getTime();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
/**
* Air block
*/
class Air extends Transparent{
public function __construct(){
parent::__construct(self::AIR, 0, "Air");
$this->isActivable = false;
$this->breakable = false;
$this->isFlowable = true;
$this->isTransparent = true;
$this->isReplaceable = true;
$this->isPlaceable = false;
$this->hasPhysics = false;
$this->isSolid = false;
$this->isFullBlock = true;
$this->hardness = 0;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\network\protocol\ChatPacket;
use pocketmine\Player;
use pocketmine\Server;
class Bed extends Transparent{
public function __construct($type = 0){
parent::__construct(self::BED_BLOCK, $type, "Bed Block");
$this->isActivable = true;
$this->isFullBlock = false;
$this->hardness = 1;
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player and Server::getInstance()->api->time->getPhase($this->level) !== "night"){
$pk = new ChatPacket;
$pk->message = "You can only sleep at night";
$player->dataPacket($pk);
return true;
}
$blockNorth = $this->getSide(2); //Gets the blocks around them
$blockSouth = $this->getSide(3);
$blockEast = $this->getSide(5);
$blockWest = $this->getSide(4);
if(($this->meta & 0x08) === 0x08){ //This is the Top part of bed
$b = $this;
}else{ //Bottom Part of Bed
if($blockNorth->getID() === $this->id and ($blockNorth->meta & 0x08) === 0x08){
$b = $blockNorth;
}elseif($blockSouth->getID() === $this->id and ($blockSouth->meta & 0x08) === 0x08){
$b = $blockSouth;
}elseif($blockEast->getID() === $this->id and ($blockEast->meta & 0x08) === 0x08){
$b = $blockEast;
}elseif($blockWest->getID() === $this->id and ($blockWest->meta & 0x08) === 0x08){
$b = $blockWest;
}elseif($player instanceof Player){
$pk = new ChatPacket;
$pk->message = "This bed is incomplete";
$player->dataPacket($pk);
return true;
}
}
if($player instanceof Player and $player->sleepOn($b) === false){
$pk = new ChatPacket;
$pk->message = "This bed is occupied";
$player->dataPacket($pk);
}
return true;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->isTransparent === false){
$faces = array(
0 => 3,
1 => 4,
2 => 2,
3 => 5,
);
$d = $player instanceof Player ? $player->getDirection() : 0;
$next = $this->getSide($faces[(($d + 3) % 4)]);
$downNext = $this->getSide(0);
if($next->isReplaceable === true and $downNext->isTransparent === false){
$meta = (($d + 3) % 4) & 0x03;
$this->level->setBlock($block, Block::get($this->id, $meta), true, false, true);
$this->level->setBlock($next, Block::get($this->id, $meta | 0x08), true, false, true);
return true;
}
}
return false;
}
public function onBreak(Item $item){
$blockNorth = $this->getSide(2); //Gets the blocks around them
$blockSouth = $this->getSide(3);
$blockEast = $this->getSide(5);
$blockWest = $this->getSide(4);
if(($this->meta & 0x08) === 0x08){ //This is the Top part of bed
if($blockNorth->getID() === $this->id and $blockNorth->meta !== 0x08){ //Checks if the block ID and meta are right
$this->level->setBlock($blockNorth, new Air(), true, false, true);
}elseif($blockSouth->getID() === $this->id and $blockSouth->meta !== 0x08){
$this->level->setBlock($blockSouth, new Air(), true, false, true);
}elseif($blockEast->getID() === $this->id and $blockEast->meta !== 0x08){
$this->level->setBlock($blockEast, new Air(), true, false, true);
}elseif($blockWest->getID() === $this->id and $blockWest->meta !== 0x08){
$this->level->setBlock($blockWest, new Air(), true, false, true);
}
}else{ //Bottom Part of Bed
if($blockNorth->getID() === $this->id and ($blockNorth->meta & 0x08) === 0x08){
$this->level->setBlock($blockNorth, new Air(), true, false, true);
}elseif($blockSouth->getID() === $this->id and ($blockSouth->meta & 0x08) === 0x08){
$this->level->setBlock($blockSouth, new Air(), true, false, true);
}elseif($blockEast->getID() === $this->id and ($blockEast->meta & 0x08) === 0x08){
$this->level->setBlock($blockEast, new Air(), true, false, true);
}elseif($blockWest->getID() === $this->id and ($blockWest->meta & 0x08) === 0x08){
$this->level->setBlock($blockWest, new Air(), true, false, true);
}
}
$this->level->setBlock($this, new Air(), true, false, true);
return true;
}
public function getDrops(Item $item){
return array(
array(Item::BED, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Bedrock extends Solid{
public function __construct(){
parent::__construct(self::BEDROCK, 0, "Bedrock");
$this->breakable = false;
$this->hardness = 18000000;
}
public function isBreakable(Item $item){
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Beetroot extends Flowable{
public function __construct($meta = 0){
parent::__construct(self::BEETROOT_BLOCK, $meta, "Beetroot Block");
$this->isActivable = true;
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getMetadata() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->level->setBlock($this, $this, true, false, true);
$item->count--;
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(BEETROOT_SEEDS, 0, 1));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->level->setBlock($this, $this, true, false, true);
return Level::BLOCK_UPDATE_RANDOM;
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item){
$drops = array();
if($this->meta >= 0x07){
$drops[] = array(Item::BEETROOT, 0, 1);
$drops[] = array(Item::BEETROOT_SEEDS, 0, mt_rand(0, 3));
}else{
$drops[] = array(Item::BEETROOT_SEEDS, 0, 1);
}
return $drops;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class BirchWoodStairs extends Stair{
public function __construct($meta = 0){
parent::__construct(self::BIRCH_WOOD_STAIRS, $meta, "Birch Wood Stairs");
}
public function getDrops(Item $item){
return array(
array($this->id, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
/**
* All Block classes are in here
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\Player;
abstract class Block extends Position{
const AIR = 0;
const STONE = 1;
const GRASS = 2;
const DIRT = 3;
const COBBLESTONE = 4;
const COBBLE = 4;
const PLANK = 5;
const PLANKS = 5;
const WOODEN_PLANK = 5;
const WOODEN_PLANKS = 5;
const SAPLING = 6;
const SAPLINGS = 6;
const BEDROCK = 7;
const WATER = 8;
const STILL_WATER = 9;
const LAVA = 10;
const STILL_LAVA = 11;
const SAND = 12;
const GRAVEL = 13;
const GOLD_ORE = 14;
const IRON_ORE = 15;
const COAL_ORE = 16;
const WOOD = 17;
const TRUNK = 17;
const LOG = 17;
const LEAVES = 18;
const LEAVE = 18;
const SPONGE = 19;
const GLASS = 20;
const LAPIS_ORE = 21;
const LAPIS_BLOCK = 22;
const SANDSTONE = 24;
const BED_BLOCK = 26;
const COBWEB = 30;
const TALL_GRASS = 31;
const BUSH = 32;
const DEAD_BUSH = 32;
const WOOL = 35;
const DANDELION = 37;
const ROSE = 38;
const CYAN_FLOWER = 38;
const BROWN_MUSHROOM = 39;
const RED_MUSHROOM = 40;
const GOLD_BLOCK = 41;
const IRON_BLOCK = 42;
const DOUBLE_SLAB = 43;
const DOUBLE_SLABS = 43;
const SLAB = 44;
const SLABS = 44;
const BRICKS = 45;
const BRICKS_BLOCK = 45;
const TNT = 46;
const BOOKSHELF = 47;
const MOSS_STONE = 48;
const MOSSY_STONE = 48;
const OBSIDIAN = 49;
const TORCH = 50;
const FIRE = 51;
const WOOD_STAIRS = 53;
const WOODEN_STAIRS = 53;
const OAK_WOOD_STAIRS = 53;
const OAK_WOODEN_STAIRS = 53;
const CHEST = 54;
const DIAMOND_ORE = 56;
const DIAMOND_BLOCK = 57;
const CRAFTING_TABLE = 58;
const WORKBENCH = 58;
const WHEAT_BLOCK = 59;
const FARMLAND = 60;
const FURNACE = 61;
const BURNING_FURNACE = 62;
const LIT_FURNACE = 62;
const SIGN_POST = 63;
const DOOR_BLOCK = 64;
const WOODEN_DOOR_BLOCK = 64;
const WOOD_DOOR_BLOCK = 64;
const LADDER = 65;
const COBBLE_STAIRS = 67;
const COBBLESTONE_STAIRS = 67;
const WALL_SIGN = 68;
const IRON_DOOR_BLOCK = 71;
const REDSTONE_ORE = 73;
const GLOWING_REDSTONE_ORE = 74;
const LIT_REDSTONE_ORE = 74;
const SNOW = 78;
const SNOW_LAYER = 78;
const ICE = 79;
const SNOW_BLOCK = 80;
const CACTUS = 81;
const CLAY_BLOCK = 82;
const REEDS = 83;
const SUGARCANE_BLOCK = 83;
const FENCE = 85;
const PUMPKIN = 86;
const NETHERRACK = 87;
const SOUL_SAND = 88;
const GLOWSTONE = 89;
const GLOWSTONE_BLOCK = 89;
const LIT_PUMPKIN = 91;
const JACK_O_LANTERN = 91;
const CAKE_BLOCK = 92;
const TRAPDOOR = 96;
const STONE_BRICKS = 98;
const STONE_BRICK = 98;
const IRON_BAR = 101;
const IRON_BARS = 101;
const GLASS_PANE = 102;
const GLASS_PANEL = 102;
const MELON_BLOCK = 103;
const PUMPKIN_STEM = 104;
const MELON_STEM = 105;
const FENCE_GATE = 107;
const BRICK_STAIRS = 108;
const STONE_BRICK_STAIRS = 109;
const NETHER_BRICKS = 112;
const NETHER_BRICK_BLOCK = 112;
const NETHER_BRICKS_STAIRS = 114;
const SANDSTONE_STAIRS = 128;
const SPRUCE_WOOD_STAIRS = 134;
const SPRUCE_WOODEN_STAIRS = 134;
const BIRCH_WOOD_STAIRS = 135;
const BIRCH_WOODEN_STAIRS = 135;
const JUNGLE_WOOD_STAIRS = 136;
const JUNGLE_WOODEN_STAIRS = 136;
const COBBLE_WALL = 139;
const STONE_WALL = 139;
const COBBLESTONE_WALL = 139;
const CARROT_BLOCK = 141;
const POTATO_BLOCK = 142;
const QUARTZ_BLOCK = 155;
const QUARTZ_STAIRS = 156;
const DOUBLE_WOOD_SLAB = 157;
const DOUBLE_WOODEN_SLAB = 157;
const DOUBLE_WOOD_SLABS = 157;
const DOUBLE_WOODEN_SLABS = 157;
const WOOD_SLAB = 158;
const WOODEN_SLAB = 158;
const WOOD_SLABS = 158;
const WOODEN_SLABS = 158;
const HAY_BALE = 170;
const CARPET = 171;
const COAL_BLOCK = 173;
const BEETROOT_BLOCK = 244;
const STONECUTTER = 245;
const GLOWING_OBSIDIAN = 246;
const NETHER_REACTOR = 247;
public static $list = array();
protected $id;
protected $meta;
protected $name;
protected $breakTime;
protected $hardness;
public $isActivable = false;
public $breakable = true;
public $isFlowable = false;
public $isSolid = true;
public $isTransparent = false;
public $isReplaceable = false;
public $isPlaceable = true;
public $level = false;
public $hasPhysics = false;
public $isLiquid = false;
public $isFullBlock = true;
public $x = 0;
public $y = 0;
public $z = 0;
public static function init(){
if(count(self::$list) === 0){
self::$list = array(
self::AIR => new Air(),
self::STONE => new Stone(),
self::GRASS => new Grass(),
self::DIRT => new Dirt(),
self::COBBLESTONE => new Cobblestone(),
self::PLANKS => new Planks(),
self::SAPLING => new Sapling(),
self::BEDROCK => new Bedrock(),
self::WATER => new Water(),
self::STILL_WATER => new StillWater(),
self::LAVA => new Lava(),
self::STILL_LAVA => new StillLava(),
self::SAND => new Sand(),
self::GRAVEL => new Gravel(),
self::GOLD_ORE => new GoldOre(),
self::IRON_ORE => new IronOre(),
self::COAL_ORE => new CoalOre(),
self::WOOD => new Wood(),
self::LEAVES => new Leaves(),
self::SPONGE => new Sponge(),
self::GLASS => new Glass(),
self::LAPIS_ORE => new LapisOre(),
self::LAPIS_BLOCK => new Lapis(),
self::SANDSTONE => new Sandstone(),
self::BED_BLOCK => new Bed(),
self::COBWEB => new Cobweb(),
self::TALL_GRASS => new TallGrass(),
self::DEAD_BUSH => new DeadBush(),
self::WOOL => new Wool(),
self::DANDELION => new Dandelion(),
self::CYAN_FLOWER => new CyanFlower(),
self::BROWN_MUSHROOM => new BrownMushroom(),
self::RED_MUSHROOM => new RedMushroom(),
self::GOLD_BLOCK => new Gold(),
self::IRON_BLOCK => new Iron(),
self::DOUBLE_SLAB => new DoubleSlab(),
self::SLAB => new Slab(),
self::BRICKS_BLOCK => new Bricks(),
self::TNT => new TNT(),
self::BOOKSHELF => new Bookshelf(),
self::MOSS_STONE => new MossStone(),
self::OBSIDIAN => new Obsidian(),
self::TORCH => new Torch(),
self::FIRE => new Fire(),
self::WOOD_STAIRS => new WoodStairs(),
self::CHEST => new Chest(),
self::DIAMOND_ORE => new DiamondOre(),
self::DIAMOND_BLOCK => new Diamond(),
self::WORKBENCH => new Workbench(),
self::WHEAT_BLOCK => new Wheat(),
self::FARMLAND => new Farmland(),
self::FURNACE => new Furnace(),
self::BURNING_FURNACE => new BurningFurnace(),
self::SIGN_POST => new SignPost(),
self::WOOD_DOOR_BLOCK => new WoodDoor(),
self::LADDER => new Ladder(),
self::COBBLESTONE_STAIRS => new CobblestoneStairs(),
self::WALL_SIGN => new WallSign(),
self::IRON_DOOR_BLOCK => new IronDoor(),
self::REDSTONE_ORE => new RedstoneOre(),
self::GLOWING_REDSTONE_ORE => new GlowingRedstoneOre(),
self::SNOW_LAYER => new SnowLayer(),
self::ICE => new Ice(),
self::SNOW_BLOCK => new Snow(),
self::CACTUS => new Cactus(),
self::CLAY_BLOCK => new Clay(),
self::SUGARCANE_BLOCK => new Sugarcane(),
self::FENCE => new Fence(),
self::PUMPKIN => new Pumpkin(),
self::NETHERRACK => new Netherrack(),
self::SOUL_SAND => new SoulSand(),
self::GLOWSTONE_BLOCK => new Glowstone(),
self::LIT_PUMPKIN => new LitPumpkin(),
self::CAKE_BLOCK => new Cake(),
self::TRAPDOOR => new Trapdoor(),
self::STONE_BRICKS => new StoneBricks(),
self::IRON_BARS => new IronBars(),
self::GLASS_PANE => new GlassPane(),
self::MELON_BLOCK => new Melon(),
self::PUMPKIN_STEM => new PumpkinStem(),
self::MELON_STEM => new MelonStem(),
self::FENCE_GATE => new FenceGate(),
self::BRICK_STAIRS => new BrickStairs(),
self::STONE_BRICK_STAIRS => new StoneBrickStairs(),
self::NETHER_BRICKS => new NetherBrick(),
self::NETHER_BRICKS_STAIRS => new NetherBrickStairs(),
self::SANDSTONE_STAIRS => new SandstoneStairs(),
self::SPRUCE_WOOD_STAIRS => new SpruceWoodStairs(),
self::BIRCH_WOOD_STAIRS => new BirchWoodStairs(),
self::JUNGLE_WOOD_STAIRS => new JungleWoodStairs(),
self::STONE_WALL => new StoneWall(),
self::CARROT_BLOCK => new Carrot(),
self::POTATO_BLOCK => new Potato(),
self::QUARTZ_BLOCK => new Quartz(),
self::QUARTZ_STAIRS => new QuartzStairs(),
self::DOUBLE_WOOD_SLAB => new DoubleWoodSlab(),
self::WOOD_SLAB => new WoodSlab(),
self::HAY_BALE => new HayBale(),
self::CARPET => new Carpet(),
self::COAL_BLOCK => new Coal(),
self::BEETROOT_BLOCK => new Beetroot(),
self::STONECUTTER => new Stonecutter(),
self::GLOWING_OBSIDIAN => new GlowingObsidian(),
);
}
}
/**
* @param int $id
* @param int $meta
* @param Position $pos
*
* @return Block
*/
public static function get($id, $meta = 0, Position $pos = null){
if(isset(self::$list[$id])){
$block = clone self::$list[$id];
$block->setMetadata($meta);
}else{
$block = new Generic($id, $meta);
}
if($pos instanceof Position){
$block->position($pos);
}
return $block;
}
/**
* @param int $id
* @param int $meta
* @param string $name
*/
public function __construct($id, $meta = 0, $name = "Unknown"){
$this->id = (int) $id;
$this->meta = (int) $meta;
$this->name = $name;
$this->breakTime = 0.20;
$this->hardness = 10;
}
/**
* @return int
*/
final public function getHardness(){
return $this->hardness;
}
/**
* @return string
*/
final public function getName(){
return $this->name;
}
/**
* @return int
*/
final public function getID(){
return $this->id;
}
/**
* @return int
*/
final public function getMetadata(){
return $this->meta;
}
/**
* @param int $meta
*/
final public function setMetadata($meta){
$this->meta = $meta & 0x0F;
}
/**
* Sets the block position to a new Position object
*
* @param Position $v
*/
final public function position(Position $v){
$this->level = $v->level;
$this->x = (int) $v->x;
$this->y = (int) $v->y;
$this->z = (int) $v->z;
}
/**
* Returns an array of Item objects to be dropped
*
* @param Item $item
*
* @return array
*/
public function getDrops(Item $item){
if(!isset(self::$list[$this->id])){ //Unknown blocks
return array();
}else{
return array(
array($this->id, $this->meta, 1),
);
}
}
/**
* Returns the seconds that this block takes to be broken using an specific Item
*
* @param Item $item
*
* @return float
*/
public function getBreakTime(Item $item){
return $this->breakTime;
}
/**
* Returns the Block on the side $side, works like Vector3::side()
*
* @param int $side
*
* @return Block
*/
public function getSide($side){
$v = parent::getSide($side);
if($this->level instanceof Level){
return $this->level->getBlock($v);
}
return $v;
}
/**
* @return string
*/
final public function __toString(){
return "Block " . $this->name . " (" . $this->id . ":" . $this->meta . ")";
}
/**
* Returns if the item can be broken with an specific Item
*
* @param Item $item
*
* @return bool
*/
abstract function isBreakable(Item $item);
/**
* Do the actions needed so the block is broken with the Item
*
* @param Item $item
*
* @return mixed
*/
abstract function onBreak(Item $item);
/**
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
*
* @param Item $item
* @param Block $block
* @param Block $target
* @param int $face
* @param float $fx
* @param float $fy
* @param float $fz
* @param Player $player = null
*
* @return bool
*/
abstract function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null);
/**
* Do actions when activated by Item. Returns if it has done anything
*
* @param Item $item
* @param Player $player
*
* @return bool
*/
abstract function onActivate(Item $item, Player $player = null);
/**
* Fires a block update on the Block
*
* @param int $type
*
* @return void
*/
abstract function onUpdate($type);
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Bookshelf extends Solid{
public function __construct(){
parent::__construct(self::BOOKSHELF, 0, "Bookshelf");
$this->hardness = 7.5;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class BrickStairs extends Stair{
public function __construct($meta = 0){
parent::__construct(self::BRICK_STAIRS, $meta, "Brick Stairs");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Bricks extends Solid{
public function __construct(){
parent::__construct(self::BRICKS_BLOCK, 0, "Bricks");
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::BRICKS_BLOCK, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class BrownMushroom extends Flowable{
public function __construct(){
parent::__construct(self::BROWN_MUSHROOM, 0, "Brown Mushroom");
$this->hardness = 0;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->isTransparent === false){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\Player;
use pocketmine\tile\Furnace;
use pocketmine\tile\Tile;
class BurningFurnace extends Solid{
public function __construct($meta = 0){
parent::__construct(self::BURNING_FURNACE, $meta, "Burning Furnace");
$this->isActivable = true;
$this->hardness = 17.5;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
$this->level->setBlock($block, $this, true, false, true);
$nbt = new Compound(false, array(
new Enum("Items", array()),
new String("id", Tile::FURNACE),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
));
$nbt->Items->setTagType(NBT::TAG_Compound);
new Furnace($this->level, $nbt);
return true;
}
public function onBreak(Item $item){
$this->level->setBlock($this, new Air(), true, true, true);
return true;
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player){
$t = $this->level->getTile($this);
$furnace = false;
if($t instanceof Furnace){
$furnace = $t;
}else{
$nbt = new Compound(false, array(
new Enum("Items", array()),
new String("id", Tile::FURNACE),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
));
$nbt->Items->setTagType(NBT::TAG_Compound);
$furnace = new Furnace($this->level, $nbt);
}
if(($player->getGamemode() & 0x01) === 0x01){
return true;
}
$furnace->openInventory($player);
}
return true;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.7;
case 4:
return 0.9;
case 3:
return 1.35;
case 2:
return 0.45;
case 1:
return 2.65;
default:
return 17.5;
}
}
public function getDrops(Item $item){
$drops = array();
if($item->isPickaxe() >= 1){
$drops[] = array(Item::FURNACE, 0, 1);
}
$t = $this->level->getTile($this);
if($t instanceof Furnace){
for($s = 0; $s < Furnace::SLOTS; ++$s){
$slot = $t->getSlot($s);
if($slot->getID() > Item::AIR and $slot->getCount() > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
}
}
}
return $drops;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\Vector3 as Vector3;
use pocketmine\Player;
use pocketmine\Server;
class Cactus extends Transparent{
public function __construct($meta = 0){
parent::__construct(self::CACTUS, $meta, "Cactus");
$this->isFullBlock = false;
$this->hardness = 2;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->getID() !== self::SAND and $down->getID() !== self::CACTUS){ //Replace with common break method
$this->level->setBlock($this, new Air(), false);
Server::getInstance()->api->entity->drop($this, Item::get($this->id));
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if($this->getSide(0)->getID() !== self::CACTUS){
if($this->meta == 0x0F){
for($y = 1; $y < 3; ++$y){
$b = $this->level->getBlock(new Vector3($this->x, $this->y + $y, $this->z));
if($b->getID() === self::AIR){
$this->level->setBlock($b, new Cactus(), true, false, true);
break;
}
}
$this->meta = 0;
$this->level->setBlock($this, $this, false);
}else{
++$this->meta;
$this->level->setBlock($this, $this, false);
}
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::SAND or $down->getID() === self::CACTUS){
$block0 = $this->getSide(2);
$block1 = $this->getSide(3);
$block2 = $this->getSide(4);
$block3 = $this->getSide(5);
if($block0->isTransparent === true and $block1->isTransparent === true and $block2->isTransparent === true and $block3->isTransparent === true){
$this->level->setBlock($this, $this, true, false, true);
return true;
}
}
return false;
}
public function getDrops(Item $item){
return array(
array($this->id, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Cake extends Transparent{
public function __construct($meta = 0){
parent::__construct(self::CAKE_BLOCK, 0, "Cake Block");
$this->isFullBlock = false;
$this->isActivable = true;
$this->meta = $meta & 0x07;
$this->hardness = 2.5;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() !== self::AIR){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
$this->level->setBlock($this, new Air(), true, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function getDrops(Item $item){
return array();
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player and $player->getHealth() < 20){
++$this->meta;
$player->heal(3, "cake");
if($this->meta >= 0x06){
$this->level->setBlock($this, new Air(), true, false, true);
}else{
$this->level->setBlock($this, $this, true, false, true);
}
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Carpet extends Flowable{
public function __construct($meta = 0){
parent::__construct(self::CARPET, $meta, "Carpet");
$names = array(
0 => "White Carpet",
1 => "Orange Carpet",
2 => "Magenta Carpet",
3 => "Light Blue Carpet",
4 => "Yellow Carpet",
5 => "Lime Carpet",
6 => "Pink Carpet",
7 => "Gray Carpet",
8 => "Light Gray Carpet",
9 => "Cyan Carpet",
10 => "Purple Carpet",
11 => "Blue Carpet",
12 => "Brown Carpet",
13 => "Green Carpet",
14 => "Red Carpet",
15 => "Black Carpet",
);
$this->name = $names[$this->meta];
$this->hardness = 0;
$this->isFullBlock = false;
$this->isSolid = true;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() !== self::AIR){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id, $this->meta, 1));
$this->level->setBlock($this, new Air(), true, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Carrot extends Flowable{
public function __construct($meta = 0){
parent::__construct(self::CARROT_BLOCK, $meta, "Carrot Block");
$this->isActivable = true;
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getMetadata() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->level->setBlock($this, $this, true, false, true);
$item->count--;
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(CARROT, 0, 1));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->level->setBlock($this, $this, true, false, true);
return Level::BLOCK_UPDATE_RANDOM;
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item){
$drops = array();
if($this->meta >= 0x07){
$drops[] = array(Item::CARROT, 0, mt_rand(1, 4));
}else{
$drops[] = array(Item::CARROT, 0, 1);
}
return $drops;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\Player;
use pocketmine\tile\Chest as TileChest;
use pocketmine\tile\Tile;
class Chest extends Transparent{
const SLOTS = 27;
public function __construct($meta = 0){
parent::__construct(self::CHEST, $meta, "Chest");
$this->isActivable = true;
$this->hardness = 15;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$chest = false;
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
for($side = 2; $side <= 5; ++$side){
if(($this->meta === 4 or $this->meta === 5) and ($side === 4 or $side === 5)){
continue;
}elseif(($this->meta === 3 or $this->meta === 2) and ($side === 2 or $side === 3)){
continue;
}
$c = $this->getSide($side);
if(($c instanceof TileChest) and $c->getMetadata() === $this->meta){
if((($tile = $this->level->getTile($c)) instanceof TileChest) and !$tile->isPaired()){
$chest = $tile;
break;
}
}
}
$this->level->setBlock($block, $this, true, false, true);
$nbt = new Compound(false, array(
new Enum("Items", array()),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
));
$nbt->Items->setTagType(NBT::TAG_Compound);
$tile = new TileChest($this->level, $nbt);
if($chest instanceof TileChest){
$chest->pairWith($tile);
$tile->pairWith($chest);
}
return true;
}
public function onBreak(Item $item){
$t = $this->level->getTile($this);
if($t instanceof TileChest){
$t->unpair();
}
$this->level->setBlock($this, new Air(), true, true, true);
return true;
}
public function onActivate(Item $item, Player $player = null){
if($player instanceof Player){
$top = $this->getSide(1);
if($top->isTransparent !== true){
return true;
}
$t = $this->level->getTile($this);
$chest = false;
if($t instanceof TileChest){
$chest = $t;
}else{
$nbt = new Compound(false, array(
new Enum("Items", array()),
new String("id", Tile::CHEST),
new Int("x", $this->x),
new Int("y", $this->y),
new Int("z", $this->z)
));
$nbt->Items->setTagType(NBT::TAG_Compound);
$chest = new TileChest($this->level, $nbt);
}
if(($player->gamemode & 0x01) === 0x01){
return true;
}
$chest->openInventory($player);
}
return true;
}
public function getDrops(Item $item){
$drops = array(
array($this->id, 0, 1),
);
$t = $this->level->getTile($this);
if($t instanceof Chest){
for($s = 0; $s < Chest::SLOTS; ++$s){
$slot = $t->getSlot($s);
if($slot->getID() > Item::AIR and $slot->getCount() > 0){
$drops[] = array($slot->getID(), $slot->getMetadata(), $slot->getCount());
}
}
}
return $drops;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Clay extends Solid{
public function __construct(){
parent::__construct(self::CLAY_BLOCK, 0, "Clay Block");
$this->hardness = 3;
}
public function getDrops(Item $item){
return array(
array(Item::CLAY, 0, 4),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Coal extends Solid{
public function __construct(){
parent::__construct(self::COAL_BLOCK, 0, "Coal Block");
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
case 3:
return 1.9;
case 2:
return 0.65;
case 1:
return 3.75;
default:
return 25;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::COAL_BLOCK, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class CoalOre extends Solid{
public function __construct(){
parent::__construct(self::COAL_ORE, 0, "Coal Ore");
$this->hardness = 15;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
case 2:
return 0.4;
case 1:
return 2.25;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::COAL, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Cobblestone extends Solid{
public function __construct(){
parent::__construct(self::COBBLESTONE, 0, "Cobblestone");
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::COBBLESTONE, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class CobblestoneStairs extends Stair{
public function __construct($meta = 0){
parent::__construct(self::COBBLESTONE_STAIRS, $meta, "Cobblestone Stairs");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Cobweb extends Flowable{
public function __construct(){
parent::__construct(self::COBWEB, 0, "Cobweb");
$this->isSolid = true;
$this->isFullBlock = false;
$this->hardness = 25;
}
public function getDrops(Item $item){
return array();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class CyanFlower extends Flowable{
public function __construct(){
parent::__construct(self::CYAN_FLOWER, 0, "Cyan Flower");
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === 2 or $down->getID() === 3 or $down->getID() === 60){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Dandelion extends Flowable{
public function __construct(){
parent::__construct(self::DANDELION, 0, "Dandelion");
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === 2 or $down->getID() === 3 or $down->getID() === 60){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\level\Level;
class DeadBush extends Flowable{
public function __construct(){
parent::__construct(self::DEAD_BUSH, 0, "Dead Bush");
//$this->isReplaceable = true;
$this->hardness = 0;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Diamond extends Solid{
public function __construct(){
parent::__construct(self::DIAMOND_BLOCK, 0, "Diamond Block");
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
default:
return 25;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
return array(
array(Item::DIAMOND_BLOCK, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class DiamondOre extends Solid{
public function __construct(){
parent::__construct(self::DIAMOND_ORE, 0, "Diamond Ore");
$this->hardness = 15;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
return array(
array(Item::DIAMOND, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\Player;
class Dirt extends Solid{
public function __construct(){
parent::__construct(self::DIRT, 0, "Dirt");
$this->isActivable = true;
$this->hardness = 2.5;
}
public function onActivate(Item $item, Player $player = null){
if($item->isHoe()){
$item->useOn($this);
$this->level->setBlock($this, Block::get(Item::FARMLAND, 0), true, false, true);
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\Player;
abstract class Door extends Transparent{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isSolid = false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
$this->level->setBlock($this, new Air(), false);
if($this->getSide(1) instanceof Door){
$this->level->setBlock($this->getSide(1), new Air(), false);
}
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if($face === 1){
$blockUp = $this->getSide(1);
$blockDown = $this->getSide(0);
if($blockUp->isReplaceable === false or $blockDown->isTransparent === true){
return false;
}
$direction = $player instanceof Player ? $player->getDirection() : 0;
$face = array(
0 => 3,
1 => 4,
2 => 2,
3 => 5,
);
$next = $this->getSide($face[(($direction + 2) % 4)]);
$next2 = $this->getSide($face[$direction]);
$metaUp = 0x08;
if($next->getID() === $this->id or ($next2->isTransparent === false and $next->isTransparent === true)){ //Door hinge
$metaUp |= 0x01;
}
$this->level->setBlock($blockUp, Block::get($this->id, $metaUp), true, false, true); //Top
$this->meta = $player->getDirection() & 0x03;
$this->level->setBlock($block, $this, true, false, true); //Bottom
return true;
}
return false;
}
public function onBreak(Item $item){
if(($this->meta & 0x08) === 0x08){
$down = $this->getSide(0);
if($down->getID() === $this->id){
$this->level->setBlock($down, new Air(), true, false, true);
}
}else{
$up = $this->getSide(1);
if($up->getID() === $this->id){
$this->level->setBlock($up, new Air(), true, false, true);
}
}
$this->level->setBlock($this, new Air(), true, false, true);
return true;
}
public function onActivate(Item $item, Player $player = null){
if(($this->meta & 0x08) === 0x08){ //Top
$down = $this->getSide(0);
if($down->getID() === $this->id){
$meta = $down->getMetadata() ^ 0x04;
$this->level->setBlock($down, Block::get($this->id, $meta), true, false, true);
$players = $this->level->getUsingChunk($this->x >> 4, $this->z >> 4);
if($player instanceof Player){
unset($players[$player->CID]);
}
$pk = new LevelEventPacket;
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->evid = 1003;
$pk->data = 0;
Player::broadcastPacket($players, $pk);
return true;
}
return false;
}else{
$this->meta ^= 0x04;
$this->level->setBlock($this, $this, true, false, true);
$players = $this->level->getUsingChunk($this->x >> 4, $this->z >> 4);
if($player instanceof Player){
unset($players[$player->CID]);
}
$pk = new LevelEventPacket;
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->evid = 1003;
$pk->data = 0;
Player::broadcastPacket($players, $pk);
}
return true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class DoubleSlab extends Solid{
public function __construct($meta = 0){
parent::__construct(self::DOUBLE_SLAB, $meta, "Double Slab");
$names = array(
0 => "Stone",
1 => "Sandstone",
2 => "Wooden",
3 => "Cobblestone",
4 => "Brick",
5 => "Stone Brick",
6 => "Quartz",
);
$this->name = "Double " . $names[$this->meta & 0x07] . " Slab";
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::SLAB, $this->meta & 0x07, 2),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class DoubleWoodSlab extends Solid{
public function __construct($meta = 0){
parent::__construct(self::DOUBLE_WOOD_SLAB, $meta, "Double Wooden Slab");
$names = array(
0 => "Oak",
1 => "Spruce",
2 => "Birch",
3 => "Jungle",
);
$this->name = "Double " . $names[$this->meta & 0x07] . " Wooden Slab";
$this->hardness = 15;
}
public function getBreakTime(Item $item){
switch($item->isAxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 3;
}
}
public function getDrops(Item $item){
return array(
array(Item::WOOD_SLAB, $this->meta & 0x07, 2),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
class Fallable extends Solid{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->hasPhysics = true;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$ret = $this->level->setBlock($this, $this, true, false, true);
Server::getInstance()->api->block->blockUpdate(clone $this, Level::BLOCK_UPDATE_NORMAL);
return $ret;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Farmland extends Solid{
public function __construct($meta = 0){
parent::__construct(self::FARMLAND, $meta, "Farmland");
$this->hardness = 3;
}
public function getDrops(Item $item){
return array(
array(Item::DIRT, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Fence extends Transparent{
public function __construct(){
parent::__construct(self::FENCE, 0, "Fence");
$this->isFullBlock = false;
$this->hardness = 15;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\Player;
class FenceGate extends Transparent{
public function __construct($meta = 0){
parent::__construct(self::FENCE_GATE, $meta, "Fence Gate");
$this->isActivable = true;
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 15;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = array(
0 => 3,
1 => 0,
2 => 1,
3 => 2,
);
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0] & 0x03;
$this->level->setBlock($block, $this, true, false, true);
return true;
}
public function getDrops(Item $item){
return array(
array($this->id, 0, 1),
);
}
public function onActivate(Item $item, Player $player = null){
$faces = array(
0 => 3,
1 => 0,
2 => 1,
3 => 2,
);
$this->meta = ($faces[$player instanceof Player ? $player->getDirection() : 0] & 0x03) | ((~$this->meta) & 0x04);
if(($this->meta & 0x04) === 0x04){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->level->setBlock($this, $this, true, false, true);
return true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
class Fire extends Flowable{
public function __construct($meta = 0){
parent::__construct(self::FIRE, $meta, "Fire");
$this->isReplaceable = true;
$this->breakable = false;
$this->isFullBlock = true;
$this->hardness = 0;
}
public function getDrops(Item $item){
return array();
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
for($s = 0; $s <= 5; ++$s){
$side = $this->getSide($s);
if($side->getID() !== self::AIR and !($side instanceof Liquid)){
return false;
}
}
$this->level->setBlock($this, new Air(), true, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if($this->getSide(0)->getID() !== self::NETHERRACK){
$this->level->setBlock($this, new Air(), true, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Flowable extends Transparent{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isFlowable = true;
$this->isFullBlock = false;
$this->isSolid = false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Furnace extends BurningFurnace{
public function __construct($meta = 0){
parent::__construct($meta);
$this->id = self::FURNACE;
$this->name = "Furnace";
$this->isActivable = true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
class Generic extends Block{
/**
* @param int $id
* @param int $meta
* @param string $name
*/
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
return $this->level->setBlock($this, $this, true, false, true);
}
public function isBreakable(Item $item){
return $this->breakable;
}
public function onBreak(Item $item){
return $this->level->setBlock($this, new Air(), true, false, true);
}
public function onUpdate($type){
if($this->hasPhysics === true and $type === Level::BLOCK_UPDATE_NORMAL){
$down = $this->getSide(0);
if($down->getID() === self::AIR or ($down instanceof Liquid)){
$data = array(
"x" => $this->x + 0.5,
"y" => $this->y + 0.5,
"z" => $this->z + 0.5,
"Tile" => $this->id,
);
$server = Server::getInstance();
$this->level->setBlock($this, new Air(), false, false, true);
//TODO
//$e = $server->api->entity->add($this->level, ENTITY_FALLING, FALLING_SAND, $data);
//$e->spawnToAll();
$server->api->block->blockUpdateAround(clone $this, Level::BLOCK_UPDATE_NORMAL, 1);
}
return false;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
return $this->isActivable;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Glass extends Transparent{
public function __construct(){
parent::__construct(self::GLASS, 0, "Glass");
$this->hardness = 1.5;
}
public function getDrops(Item $item){
return array();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class GlassPane extends Transparent{
public function __construct(){
parent::__construct(self::GLASS_PANE, 0, "Glass Pane");
$this->isFullBlock = false;
$this->isSolid = false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class GlowingObsidian extends Solid{
public function __construct($meta = 0){
parent::__construct(self::GLOWING_OBSIDIAN, $meta, "Glowing Obsidian");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
class GlowingRedstoneOre extends Solid{
public function __construct(){
parent::__construct(self::GLOWING_REDSTONE_ORE, 0, "Glowing Redstone Ore");
$this->hardness = 15;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_SCHEDULED or $type === Level::BLOCK_UPDATE_RANDOM){
$this->level->setBlock($this, Block::get(Item::REDSTONE_ORE, $this->meta), false, false, true);
return Level::BLOCK_UPDATE_WEAK;
}
return false;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
return array(
array(Item::REDSTONE_DUST, 0, mt_rand(4, 5)),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Glowstone extends Transparent{
public function __construct(){
parent::__construct(self::GLOWSTONE_BLOCK, 0, "Glowstone");
$this->hardness = 1.5;
}
public function getDrops(Item $item){
return array(
array(Item::GLOWSTONE_DUST, 0, mt_rand(2, 4)),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Gold extends Solid{
public function __construct(){
parent::__construct(self::GOLD_BLOCK, 0, "Gold Block");
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
return array(
array(Item::GOLD_BLOCK, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class GoldOre extends Solid{
public function __construct(){
parent::__construct(self::GOLD_ORE, 0, "Gold Ore");
$this->hardness = 15;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 4){
return array(
array(Item::GOLD_ORE, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\generator\object\TallGrass;
use pocketmine\Player;
use pocketmine\utils\Random;
class Grass extends Solid{
public function __construct(){
parent::__construct(self::GRASS, 0, "Grass");
$this->isActivable = true;
$this->hardness = 3;
}
public function getDrops(Item $item){
return array(
array(Item::DIRT, 0, 1),
);
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getMetadata() === 0x0F){
$item->count--;
TallGrass::growGrass($this->level, $this, new Random(), 8, 2);
return true;
}elseif($item->isHoe()){
$item->useOn($this);
$this->level->setBlock($this, new Farmland());
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Gravel extends Fallable{
public function __construct(){
parent::__construct(self::GRAVEL, 0, "Gravel");
$this->hardness = 3;
}
public function getDrops(Item $item){
if(mt_rand(1, 10) === 1){
return array(
array(Item::FLINT, 0, 1),
);
}
return array(
array(Item::GRAVEL, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\Player;
class HayBale extends Solid{
public function __construct($meta = 0){
parent::__construct(self::HAY_BALE, $meta, "Hay Bale");
$this->hardness = 10;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = array(
0 => 0,
1 => 0,
2 => 0b1000,
3 => 0b1000,
4 => 0b0100,
5 => 0b0100,
);
$this->meta = ($this->meta & 0x03) | $faces[$face];
$this->level->setBlock($block, $this, true, false, true);
return true;
}
public function getDrops(Item $item){
return array(
array($this->id, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Ice extends Transparent{
public function __construct(){
parent::__construct(self::ICE, 0, "Ice");
$this->hardness = 2.5;
}
public function onBreak(Item $item){
$this->level->setBlock($this, new Water(), true, false, true);
return true;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.1;
case 4:
return 0.15;
case 3:
return 0.2;
case 2:
return 0.1;
case 1:
return 0.4;
default:
return 0.75;
}
}
public function getDrops(Item $item){
return array();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Iron extends Solid{
public function __construct(){
parent::__construct(self::IRON_BLOCK, 0, "Iron Block");
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
case 3:
return 1.9;
default:
return 25;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 3){
return array(
array(Item::IRON_BLOCK, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class IronBars extends Transparent{
public function __construct(){
parent::__construct(self::IRON_BARS, 0, "Iron Bars");
$this->isFullBlock = false;
$this->isSolid = false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class IronDoor extends Door{
public function __construct($meta = 0){
parent::__construct(self::IRON_DOOR_BLOCK, $meta, "Iron Door Block");
//$this->isActivable = true;
$this->hardness = 25;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.95;
case 4:
return 1.25;
case 3:
return 1.9;
case 2:
return 0.65;
case 1:
return 3.75;
default:
return 25;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::IRON_DOOR, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class IronOre extends Solid{
public function __construct(){
parent::__construct(self::IRON_ORE, 0, "Iron Ore");
$this->hardness = 15;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 3){
return array(
array(Item::IRON_ORE, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class JungleWoodStairs extends Stair{
public function __construct($meta = 0){
parent::__construct(self::JUNGLE_WOOD_STAIRS, $meta, "Jungle Wood Stairs");
}
public function getDrops(Item $item){
return array(
array($this->id, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Ladder extends Transparent{
public function __construct($meta = 0){
parent::__construct(self::LADDER, $meta, "Ladder");
$this->isSolid = false;
$this->isFullBlock = false;
$this->hardness = 2;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if($target->isTransparent === false){
$faces = array(
2 => 2,
3 => 3,
4 => 4,
5 => 5,
);
if(isset($faces[$face])){
$this->meta = $faces[$face];
$this->level->setBlock($block, $this, true, false, true);
return true;
}
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
/*if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
Server::getInstance()->api->entity->drop($this, Item::get(LADDER, 0, 1));
$this->level->setBlock($this, new Air(), true, true, true);
return Level::BLOCK_UPDATE_NORMAL;
}*/
}
return false;
}
public function getDrops(Item $item){
return array(
array($this->id, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Lapis extends Solid{
public function __construct(){
parent::__construct(self::LAPIS_BLOCK, 0, "Lapis Block");
$this->hardness = 15;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 3){
return array(
array(Item::LAPIS_BLOCK, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class LapisOre extends Solid{
public function __construct(){
parent::__construct(self::LAPIS_ORE, 0, "Lapis Ore");
$this->hardness = 15;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.6;
case 4:
return 0.75;
case 3:
return 1.15;
default:
return 15;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 3){
return array(
array(Item::DYE, 4, mt_rand(4, 8)),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\level\Position;
use pocketmine\Player;
use pocketmine\Server;
class Lava extends Liquid{
public function __construct($meta = 0){
parent::__construct(self::LAVA, $meta, "Lava");
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$ret = $this->level->setBlock($this, $this, true, false, true);
Server::getInstance()->api->block->scheduleBlockUpdate(clone $this, 40, Level::BLOCK_UPDATE_NORMAL);
return $ret;
}
public function getSourceCount(){
$count = 0;
for($side = 2; $side <= 5; ++$side){
if($this->getSide($side) instanceof Lava){
$b = $this->getSide($side);
$level = $b->meta & 0x07;
if($level == 0x00){
$count++;
}
}
}
return $count;
}
public function checkWater(){
for($side = 1; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b instanceof Water){
$level = $this->meta & 0x07;
if($level == 0x00){
$this->level->setBlock($this, new Obsidian(), false, false, true);
}else{
$this->level->setBlock($this, new Cobblestone(), false, false, true);
}
}
}
}
public function getFrom(){
for($side = 0; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b instanceof Lava){
$tlevel = $b->meta & 0x07;
$level = $this->meta & 0x07;
if(($tlevel + 2) == $level || ($side == 0x01 && $level == 0x01) || ($tlevel == 6 && $level == 7)){
return $b;
}
}
}
return null;
}
public function onUpdate($type){
//return false;
$newId = $this->id;
$level = $this->meta & 0x07;
if($type !== Level::BLOCK_UPDATE_NORMAL){
return false;
}
if($this->checkWater()){
return;
}
$falling = $this->meta >> 3;
$down = $this->getSide(0);
$from = $this->getFrom();
if($from !== null || $level == 0x00){
if($level !== 0x07){
if($down instanceof Air || $down instanceof Lava){
$this->level->setBlock($down, new Lava(0x01), false, false, true);
Server::getInstance()->api->block->scheduleBlockUpdate(new Position($down, 0, 0, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
}else{
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b instanceof Lava){
}elseif($b->isFlowable === true){
$this->level->setBlock($b, new Lava(min($level + 2, 7)), false, false, true);
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
}
}
}
}
}else{
//Extend Remove for Left Lavas
for($side = 2; $side <= 5; ++$side){
$sb = $this->getSide($side);
if($sb instanceof Lava){
$tlevel = $sb->meta & 0x07;
if($tlevel != 0x00){
for($s = 0; $s <= 5; $s++){
$ssb = $sb->getSide($s);
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
}
$this->level->setBlock($sb, new Air(), false, false, true);
}
}
$b = $this->getSide(0)->getSide($side);
if($b instanceof Lava){
$tlevel = $b->meta & 0x07;
if($tlevel != 0x00){
for($s = 0; $s <= 5; $s++){
$ssb = $sb->getSide($s);
Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($ssb, $this->level), 40, Level::BLOCK_UPDATE_NORMAL);
}
$this->level->setBlock($b, new Air(), false, false, true);
}
}
//Server::getInstance()->api->block->scheduleBlockUpdate(Position::fromObject($b, $this->level), 10, Level::BLOCK_UPDATE_NORMAL);
}
$this->level->setBlock($this, new Air(), false, false, true);
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Leaves extends Transparent{
const OAK = 0;
const SPRUCE = 1;
const BIRCH = 2;
const JUNGLE = 3;
public function __construct($meta = 0){
parent::__construct(self::LEAVES, $meta, "Leaves");
$names = array(
self::OAK => "Oak Leaves",
self::SPRUCE => "Spruce Leaves",
self::BIRCH => "Birch Leaves",
self::JUNGLE => "Jungle Leaves",
);
$this->name = $names[$this->meta & 0x03];
$this->hardness = 1;
}
private function findLog(Block $pos, array $visited, $distance, &$check, $fromSide = null){
++$check;
$index = $pos->x . "." . $pos->y . "." . $pos->z;
if(isset($visited[$index])){
return false;
}
if($pos->getID() === self::WOOD){
return true;
}elseif($pos->getID() === self::LEAVES and $distance < 3){
$visited[$index] = true;
$down = $pos->getSide(0)->getID();
if($down === Item::WOOD){
return true;
}
if($fromSide === null){
for($side = 2; $side <= 5; ++$side){
if($this->findLog($pos->getSide($side), $visited, $distance + 1, $check, $side) === true){
return true;
}
}
}else{ //No more loops
switch($fromSide){
case 2:
if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}
break;
case 3:
if($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}
break;
case 4:
if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}
break;
case 5:
if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
return true;
}
break;
}
}
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if(($this->meta & 0b00001100) === 0){
$this->meta |= 0x08;
$this->level->setBlock($this, $this, false, false, true);
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(($this->meta & 0b00001100) === 0x08){
$this->meta &= 0x03;
$visited = array();
$check = 0;
if($this->findLog($this, $visited, 0, $check) === true){
$this->level->setBlock($this, $this, false, false, true);
}else{
$this->level->setBlock($this, new Air(), false, false, true);
if(mt_rand(1, 20) === 1){ //Saplings
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(Item::SAPLING, $this->meta & 0x03, 1));
}
if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(Item::APPLE, 0, 1));
}
return Level::BLOCK_UPDATE_NORMAL;
}
}
}
return false;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$this->meta |= 0x04;
$this->level->setBlock($this, $this, true, false, true);
}
public function getDrops(Item $item){
$drops = array();
if($item->isShears()){
$drops[] = array(Item::LEAVES, $this->meta & 0x03, 1);
}else{
if(mt_rand(1, 20) === 1){ //Saplings
$drops[] = array(Item::SAPLING, $this->meta & 0x03, 1);
}
if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
$drops[] = array(Item::APPLE, 0, 1);
}
}
return $drops;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Liquid extends Transparent{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isLiquid = true;
$this->breakable = false;
$this->isReplaceable = true;
$this->isSolid = false;
$this->isFullBlock = true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\Player;
class LitPumpkin extends Solid{
public function __construct(){
parent::__construct(self::LIT_PUMPKIN, "Jack o'Lantern");
$this->hardness = 5;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$this->meta = $faces[$player->getDirection()];
$this->level->setBlock($block, $this, true, false, true);
return true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Melon extends Transparent{
public function __construct(){
parent::__construct(self::MELON_BLOCK, 0, "Melon Block");
$this->hardness = 5;
}
public function getDrops(Item $item){
return array(
array(Item::MELON_SLICE, 0, mt_rand(3, 7)),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class MelonStem extends Flowable{
public function __construct($meta = 0){
parent::__construct(self::MELON_STEM, $meta, "Melon Stem");
$this->isActivable = true;
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(MELON_SEEDS, 0, mt_rand(0, 2)));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->level->setBlock($this, $this, true, false, true);
return Level::BLOCK_UPDATE_RANDOM;
}else{
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b->getID() === self::MELON_BLOCK){
return Level::BLOCK_UPDATE_RANDOM;
}
}
$side = $this->getSide(mt_rand(2, 5));
$d = $side->getSide(0);
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
$this->level->setBlock($side, new Melon(), true, false, true);
}
}
}
return Level::BLOCK_UPDATE_RANDOM;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getMetadata() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->level->setBlock($this, $this, true, false, true);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function getDrops(Item $item){
return array(
array(Item::MELON_SEEDS, 0, mt_rand(0, 2)),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class MossStone extends Solid{
public function __construct($meta = 0){
parent::__construct(self::MOSS_STONE, $meta, "Moss Stone");
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::MOSS_STONE, $this->meta, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class NetherBrick extends Solid{
public function __construct(){
parent::__construct(self::NETHER_BRICKS, 0, "Nether Bricks");
$this->hardness = 30;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::NETHER_BRICKS, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class NetherBrickStairs extends Stair{
public function __construct($meta = 0){
parent::__construct(self::NETHER_BRICKS_STAIRS, $meta, "Nether Bricks Stairs");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class NetherReactor extends Solid{
public function __construct($meta = 0){
parent::__construct(self::NETHER_REACTOR, $meta, "Nether Reactor");
$this->isActivable = true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Netherrack extends Solid{
public function __construct(){
parent::__construct(self::NETHERRACK, 0, "Netherrack");
$this->hardness = 2;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.1;
case 4:
return 0.1;
case 3:
return 0.15;
case 2:
return 0.05;
case 1:
return 0.3;
default:
return 2;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::NETHERRACK, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Obsidian extends Solid{
public function __construct(){
parent::__construct(self::OBSIDIAN, 0, "Obsidian");
$this->hardness = 6000;
}
public function getBreakTime(Item $item){
if($item->isPickaxe() >= 5){
return 9.4;
}else{
return 250;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 5){
return array(
array(Item::OBSIDIAN, 0, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Planks extends Solid{
public function __construct($meta = 0){
parent::__construct(self::PLANKS, $meta, "Wooden Planks");
$names = array(
Wood::OAK => "Oak Wooden Planks",
Wood::SPRUCE => "Spruce Wooden Planks",
Wood::BIRCH => "Birch Wooden Planks",
Wood::JUNGLE => "Jungle Wooden Planks",
);
$this->name = $names[$this->meta & 0x03];
$this->hardness = 15;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class Potato extends Flowable{
public function __construct($meta = 0){
parent::__construct(self::POTATO_BLOCK, $meta, "Potato Block");
$this->isActivable = true;
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getMetadata() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->level->setBlock($this, $this, true, false, true);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(POTATO, 0, 1));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->level->setBlock($this, $this, true, false, true);
return Level::BLOCK_UPDATE_RANDOM;
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item){
$drops = array();
if($this->meta >= 0x07){
$drops[] = array(Item::POTATO, 0, mt_rand(1, 4));
}else{
$drops[] = array(Item::POTATO, 0, 1);
}
return $drops;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Pumpkin extends Solid{
public function __construct(){
parent::__construct(self::PUMPKIN, "Pumpkin");
$this->hardness = 5;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class PumpkinStem extends Flowable{
public function __construct($meta = 0){
parent::__construct(self::PUMPKIN_STEM, $meta, "Pumpkin Stem");
$this->isActivable = true;
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::FARMLAND){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(PUMPKIN_SEEDS, 0, mt_rand(0, 2)));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){
if(mt_rand(0, 2) == 1){
if($this->meta < 0x07){
++$this->meta;
$this->level->setBlock($this, $this, true, false, true);
return Level::BLOCK_UPDATE_RANDOM;
}else{
for($side = 2; $side <= 5; ++$side){
$b = $this->getSide($side);
if($b->getID() === self::PUMPKIN){
return Level::BLOCK_UPDATE_RANDOM;
}
}
$side = $this->getSide(mt_rand(2, 5));
$d = $side->getSide(0);
if($side->getID() === self::AIR and ($d->getID() === self::FARMLAND or $d->getID() === self::GRASS or $d->getID() === self::DIRT)){
$this->level->setBlock($side, new Pumpkin(), true, false, true);
}
}
}
return Level::BLOCK_UPDATE_RANDOM;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getMetadata() === 0x0F){ //Bonemeal
$this->meta = 0x07;
$this->level->setBlock($this, $this, true, false, true);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function getDrops(Item $item){
return array(
array(Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2)),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Quartz extends Solid{
public function __construct($meta = 0){
parent::__construct(self::QUARTZ_BLOCK, $meta, "Quartz Block");
$names = array(
0 => "Quartz Block",
1 => "Chiseled Quartz Block",
2 => "Quartz Pillar",
3 => "Quartz Pillar",
);
$this->name = $names[$this->meta & 0x03];
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.15;
case 4:
return 0.2;
case 3:
return 0.3;
case 2:
return 0.1;
case 1:
return 0.6;
default:
return 4;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::QUARTZ_BLOCK, $this->meta & 0x03, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class QuartzStairs extends Stair{
public function __construct($meta = 0){
parent::__construct(self::QUARTZ_STAIRS, $meta, "Quartz Stairs");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class RedMushroom extends Flowable{
public function __construct(){
parent::__construct(self::RED_MUSHROOM, 0, "Red Mushroom");
$this->hardness = 0;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
$this->level->setBlock($this, new Air(), false);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->isTransparent === false){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
class RedstoneOre extends Solid{
public function __construct(){
parent::__construct(self::REDSTONE_ORE, 0, "Redstone Ore");
$this->hardness = 15;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL or $type === Level::BLOCK_UPDATE_TOUCH){
$this->level->setBlock($this, Block::get(Item::GLOWING_REDSTONE_ORE, $this->meta), false, false, true);
return Level::BLOCK_UPDATE_WEAK;
}
return false;
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 2){
return array(
array(Item::REDSTONE_DUST, 0, mt_rand(4, 5)),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Sand extends Fallable{
public function __construct(){
parent::__construct(self::SAND, 0, "Sand");
$this->hardness = 2.5;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
class Sandstone extends Solid{
public function __construct($meta = 0){
parent::__construct(self::SANDSTONE, $meta, "Sandstone");
$names = array(
0 => "Sandstone",
1 => "Chiseled Sandstone",
2 => "Smooth Sandstone",
);
$this->name = $names[$this->meta & 0x03];
$this->hardness = 4;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.15;
case 4:
return 0.2;
case 3:
return 0.3;
case 2:
return 0.1;
case 1:
return 0.6;
default:
return 4;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array(Item::SANDSTONE, $this->meta & 0x03, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class SandstoneStairs extends Stair{
public function __construct($meta = 0){
parent::__construct(self::SANDSTONE_STAIRS, $meta, "Sandstone Stairs");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\generator\object\Tree;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\utils\Random;
class Sapling extends Flowable{
const OAK = 0;
const SPRUCE = 1;
const BIRCH = 2;
const JUNGLE = 3;
const BURN_TIME = 5;
public function __construct($meta = Sapling::OAK){
parent::__construct(self::SAPLING, $meta, "Sapling");
$this->isActivable = true;
$names = array(
0 => "Oak Sapling",
1 => "Spruce Sapling",
2 => "Birch Sapling",
3 => "Jungle Sapling",
);
$this->name = $names[$this->meta & 0x03];
$this->hardness = 0;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down->getID() === self::GRASS or $down->getID() === self::DIRT or $down->getID() === self::FARMLAND){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null){
if($item->getID() === Item::DYE and $item->getMetadata() === 0x0F){ //Bonemeal
Tree::growTree($this->level, $this, new Random(), $this->meta & 0x03);
if(($player->gamemode & 0x01) === 0){
$item->count--;
}
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->isTransparent === true){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get($this->id));
$this->level->setBlock($this, new Air(), false, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}elseif($type === Level::BLOCK_UPDATE_RANDOM){ //Growth
if(mt_rand(1, 7) === 1){
if(($this->meta & 0x08) === 0x08){
Tree::growTree($this->level, $this, new Random(), $this->meta & 0x03);
}else{
$this->meta |= 0x08;
$this->level->setBlock($this, $this, true, false, true);
return Level::BLOCK_UPDATE_RANDOM;
}
}else{
return Level::BLOCK_UPDATE_RANDOM;
}
}
return false;
}
public function getDrops(Item $item){
return array(
array($this->id, $this->meta & 0x03, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class SignPost extends Transparent{
public function __construct($meta = 0){
parent::__construct(self::SIGN_POST, $meta, "Sign Post");
$this->isSolid = false;
$this->isFullBlock = false;
$this->hardness = 5;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
if($face !== 0){
$faces = array(
2 => 2,
3 => 3,
4 => 4,
5 => 5,
);
if(!isset($faces[$face])){
$this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0F;
$this->level->setBlock($block, Block::get(Item::SIGN_POST, $this->meta), true, false, true);
return true;
}else{
$this->meta = $faces[$face];
$this->level->setBlock($block, Block::get(Item::WALL_SIGN, $this->meta), true, false, true);
return true;
}
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
//TODO
//Server::getInstance()->api->entity->drop($this, Item::get(SIGN, 0, 1));
$this->level->setBlock($this, new Air(), true, true, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function onBreak(Item $item){
$this->level->setBlock($this, new Air(), true, true, true);
return true;
}
public function getDrops(Item $item){
return array(
array(Item::SIGN, 0, 1),
);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\Player;
class Slab extends Transparent{
public function __construct($meta = 0){
parent::__construct(self::SLAB, $meta, "Slab");
$names = array(
0 => "Stone",
1 => "Sandstone",
2 => "Wooden",
3 => "Cobblestone",
4 => "Brick",
5 => "Stone Brick",
6 => "Quartz",
7 => "",
);
$this->name = (($this->meta & 0x08) === 0x08 ? "Upper " : "") . $names[$this->meta & 0x07] . " Slab";
if(($this->meta & 0x08) === 0x08){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 30;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$this->meta &= 0x07;
if($face === 0){
if($target->getID() === self::SLAB and ($target->getMetadata() & 0x08) === 0x08 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}elseif($block->getID() === self::SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}else{
$this->meta |= 0x08;
}
}elseif($face === 1){
if($target->getID() === self::SLAB and ($target->getMetadata() & 0x08) === 0 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($target, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}elseif($block->getID() === self::SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}
}elseif(!($player instanceof Player) or !$player->inBlock($block)){
if($block->getID() === self::SLAB){
if(($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, Block::get(Item::DOUBLE_SLAB, $this->meta), true, false, true);
return true;
}
return false;
}else{
if($fy > 0.5){
$this->meta |= 0x08;
}
}
}else{
return false;
}
if($block->getID() === self::SLAB and ($target->getMetadata() & 0x07) !== ($this->meta & 0x07)){
return false;
}
$this->level->setBlock($block, $this, true, false, true);
return true;
}
public function getBreakTime(Item $item){
switch($item->isPickaxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 10;
}
}
public function getDrops(Item $item){
if($item->isPickaxe() >= 1){
return array(
array($this->id, $this->meta & 0x07, 1),
);
}else{
return array();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Snow extends Solid{
public function __construct(){
parent::__construct(self::SNOW_BLOCK, 0, "Snow Block");
$this->hardness = 1;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\Player;
class SnowLayer extends Flowable{
public function __construct($meta = 0){
parent::__construct(self::SNOW_LAYER, $meta, "Snow Layer");
$this->isReplaceable = true;
$this->isSolid = false;
$this->isFullBlock = false;
$this->hardness = 0.5;
}
public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
$down = $this->getSide(0);
if($down instanceof Solid){
$this->level->setBlock($block, $this, true, false, true);
return true;
}
return false;
}
public function onUpdate($type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(0)->getID() === self::AIR){ //Replace with common break method
$this->level->setBlock($this, new Air(), true, false, true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function getDrops(Item $item){
if($item->isShovel() !== false){
return array(
array(Item::SNOWBALL, 0, 1),
);
}
return array();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Solid extends Generic{
public function __construct($id, $meta = 0, $name = "Unknown"){
parent::__construct($id, $meta, $name);
$this->isSolid = true;
$this->isFullBlock = true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class SoulSand extends Solid{
public function __construct(){
parent::__construct(self::SOUL_SAND, 0, "Soul Sand");
$this->hardness = 2.5;
}
}

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@ -0,0 +1,31 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\block;
class Sponge extends Solid{
public function __construct(){
parent::__construct(self::SPONGE, "Sponge");
$this->hardness = 3;
}
}

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