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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-05 17:36:12 +00:00
Fixed wrong paths
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74
src/pocketmine/item/Bucket.php
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74
src/pocketmine/item/Bucket.php
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@ -0,0 +1,74 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\item;
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use pocketmine\block\Air;
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use pocketmine\block\Block;
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use pocketmine\block\Lava;
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use pocketmine\block\Liquid;
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use pocketmine\block\Water;
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use pocketmine\level\Level;
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use pocketmine\Player;
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class Bucket extends Item{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::BUCKET, $meta, $count, "Bucket");
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$this->isActivable = true;
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$this->maxStackSize = 1;
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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if($this->meta === Item::AIR){
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if($target instanceof Liquid){
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$level->setBlock($target, new Air(), true, false, true);
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if(($player->gamemode & 0x01) === 0){
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$this->meta = ($target instanceof Water) ? Item::WATER : Item::LAVA;
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}
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return true;
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}
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}elseif($this->meta === Item::WATER){
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//Support Make Non-Support Water to Support Water
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if($block->getID() === self::AIR || ($block instanceof Water && ($block->getMetadata() & 0x07) != 0x00)){
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$water = new Water();
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$level->setBlock($block, $water, true, false, true);
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$water->place(clone $this, $block, $target, $face, $fx, $fy, $fz, $player);
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if(($player->gamemode & 0x01) === 0){
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$this->meta = 0;
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}
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return true;
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}
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}elseif($this->meta === Item::LAVA){
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if($block->getID() === self::AIR){
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$level->setBlock($block, new Lava(), true, false, true);
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if(($player->gamemode & 0x01) === 0){
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$this->meta = 0;
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}
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return true;
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}
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}
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return false;
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}
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}
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