Fixed wrong paths

This commit is contained in:
Shoghi Cervantes
2014-04-01 05:06:12 +02:00
parent 05a42712bf
commit dd17652aca
437 changed files with 41109 additions and 0 deletions

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Apple extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::APPLE, 0, $count, "Apple");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class Bed extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::BED_BLOCK);
parent::__construct(self::BED, 0, $count, "Bed");
$this->maxStackSize = 1;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class BeetrootSeeds extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::BEETROOT_BLOCK);
parent::__construct(self::BEETROOT_SEEDS, 0, $count, "Beetroot Seeds");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class BeetrootSoup extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::BEETROOT_SOUP, 0, $count, "Beetroot Soup");
$this->maxStackSize = 1;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block as BlockBlock;
/**
* Class used for Items that can be Blocks
*/
class Block extends Item{
public function __construct(BlockBlock $block, $meta = 0, $count = 1){
$this->block = clone $block;
parent::__construct($block->getID(), $block->getMetadata(), $count, $block->getName());
}
public function setMetadata($meta){
$this->meta = $meta & 0x0F;
$this->block->setMetadata($this->meta);
}
public function getBlock(){
return $this->block;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Bowl extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::BOWL, 0, $count, "Bowl");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Brick extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::BRICK, 0, $count, "Brick");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Air;
use pocketmine\block\Block;
use pocketmine\block\Lava;
use pocketmine\block\Liquid;
use pocketmine\block\Water;
use pocketmine\level\Level;
use pocketmine\Player;
class Bucket extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::BUCKET, $meta, $count, "Bucket");
$this->isActivable = true;
$this->maxStackSize = 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($this->meta === Item::AIR){
if($target instanceof Liquid){
$level->setBlock($target, new Air(), true, false, true);
if(($player->gamemode & 0x01) === 0){
$this->meta = ($target instanceof Water) ? Item::WATER : Item::LAVA;
}
return true;
}
}elseif($this->meta === Item::WATER){
//Support Make Non-Support Water to Support Water
if($block->getID() === self::AIR || ($block instanceof Water && ($block->getMetadata() & 0x07) != 0x00)){
$water = new Water();
$level->setBlock($block, $water, true, false, true);
$water->place(clone $this, $block, $target, $face, $fx, $fy, $fz, $player);
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
return true;
}
}elseif($this->meta === Item::LAVA){
if($block->getID() === self::AIR){
$level->setBlock($block, new Lava(), true, false, true);
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
return true;
}
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class Cake extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::CAKE_BLOCK);
$this->maxStackSize = 1;
parent::__construct(self::CAKE, 0, $count, "Cake");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class Carrot extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::CARROT_BLOCK);
parent::__construct(self::CARROT, 0, $count, "Carrot");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Coal extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::COAL, $meta & 0x01, $count, "Coal");
if($this->meta === 1){
$this->name = "Charcoal";
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Diamond extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::DIAMOND, 0, $count, "Diamond");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Feather extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::FEATHER, 0, $count, "Feather");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\block\Fire;
use pocketmine\block\Solid;
use pocketmine\level\Level;
use pocketmine\Player;
class FlintSteel extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::FLINT_STEEL, $meta, $count, "Flint and Steel");
$this->isActivable = true;
$this->maxStackSize = 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if(($player->gamemode & 0x01) === 0 and $this->useOn($block) and $this->getMetadata() >= $this->getMaxDurability()){
$player->setSlot($player->slot, new Item(Item::AIR, 0, 0));
}
if($block->getID() === self::AIR and ($target instanceof Solid)){
$level->setBlock($block, new Fire(), true, false, true);
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class GoldIngot extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::GOLD_INGOT, 0, $count, "Gold Ingot");
}
}

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@@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class IronAxe extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::IRON_AXE, 0, $count, "Iron Axe");
}
}

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@@ -0,0 +1,32 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class IronDoor extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::IRON_DOOR_BLOCK);
parent::__construct(self::IRON_DOOR, 0, $count, "Iron Door");
$this->maxStackSize = 1;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class IronHoe extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::IRON_HOE, 0, $count, "Iron Hoe");
}
}

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@@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class IronIngot extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::IRON_INGOT, 0, $count, "Iron Ingot");
}
}

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@@ -0,0 +1,30 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class IronPickaxe extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::IRON_PICKAXE, 0, $count, "Iron Pickaxe");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class IronShovel extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::IRON_SHOVEL, 0, $count, "Iron Shovel");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
/**
* All the Item classes
*/
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\entity\Entity;
use pocketmine\item\Block as ItemBlock;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\recipes\Fuel;
use pocketmine\recipes\Smelt;
class Item{
//All Block IDs are here too
const AIR = 0;
const STONE = 1;
const GRASS = 2;
const DIRT = 3;
const COBBLESTONE = 4;
const COBBLE = 4;
const PLANK = 5;
const PLANKS = 5;
const WOODEN_PLANK = 5;
const WOODEN_PLANKS = 5;
const SAPLING = 6;
const SAPLINGS = 6;
const BEDROCK = 7;
const WATER = 8;
const STILL_WATER = 9;
const LAVA = 10;
const STILL_LAVA = 11;
const SAND = 12;
const GRAVEL = 13;
const GOLD_ORE = 14;
const IRON_ORE = 15;
const COAL_ORE = 16;
const WOOD = 17;
const TRUNK = 17;
const LEAVES = 18;
const LEAVE = 18;
const SPONGE = 19;
const GLASS = 20;
const LAPIS_ORE = 21;
const LAPIS_BLOCK = 22;
const SANDSTONE = 24;
const BED_BLOCK = 26;
const COBWEB = 30;
const TALL_GRASS = 31;
const BUSH = 32;
const DEAD_BUSH = 32;
const WOOL = 35;
const DANDELION = 37;
const ROSE = 38;
const CYAN_FLOWER = 38;
const BROWN_MUSHROOM = 39;
const RED_MUSHROOM = 40;
const GOLD_BLOCK = 41;
const IRON_BLOCK = 42;
const DOUBLE_SLAB = 43;
const DOUBLE_SLABS = 43;
const SLAB = 44;
const SLABS = 44;
const BRICKS = 45;
const BRICKS_BLOCK = 45;
const TNT = 46;
const BOOKSHELF = 47;
const MOSS_STONE = 48;
const MOSSY_STONE = 48;
const OBSIDIAN = 49;
const TORCH = 50;
const FIRE = 51;
const WOOD_STAIRS = 53;
const WOODEN_STAIRS = 53;
const OAK_WOOD_STAIRS = 53;
const OAK_WOODEN_STAIRS = 53;
const CHEST = 54;
const DIAMOND_ORE = 56;
const DIAMOND_BLOCK = 57;
const CRAFTING_TABLE = 58;
const WORKBENCH = 58;
const WHEAT_BLOCK = 59;
const FARMLAND = 60;
const FURNACE = 61;
const BURNING_FURNACE = 62;
const LIT_FURNACE = 62;
const SIGN_POST = 63;
const DOOR_BLOCK = 64;
const WOODEN_DOOR_BLOCK = 64;
const WOOD_DOOR_BLOCK = 64;
const LADDER = 65;
const COBBLE_STAIRS = 67;
const COBBLESTONE_STAIRS = 67;
const WALL_SIGN = 68;
const IRON_DOOR_BLOCK = 71;
const REDSTONE_ORE = 73;
const GLOWING_REDSTONE_ORE = 74;
const LIT_REDSTONE_ORE = 74;
const SNOW = 78;
const SNOW_LAYER = 78;
const ICE = 79;
const SNOW_BLOCK = 80;
const CACTUS = 81;
const CLAY_BLOCK = 82;
const REEDS = 83;
const SUGARCANE_BLOCK = 83;
const FENCE = 85;
const PUMPKIN = 86;
const NETHERRACK = 87;
const SOUL_SAND = 88;
const GLOWSTONE = 89;
const GLOWSTONE_BLOCK = 89;
const LIT_PUMPKIN = 91;
const JACK_O_LANTERN = 91;
const CAKE_BLOCK = 92;
const TRAPDOOR = 96;
const STONE_BRICKS = 98;
const STONE_BRICK = 98;
const IRON_BAR = 101;
const IRON_BARS = 101;
const GLASS_PANE = 102;
const GLASS_PANEL = 102;
const MELON_BLOCK = 103;
const PUMPKIN_STEM = 104;
const MELON_STEM = 105;
const FENCE_GATE = 107;
const BRICK_STAIRS = 108;
const STONE_BRICK_STAIRS = 109;
const NETHER_BRICKS = 112;
const NETHER_BRICK_BLOCK = 112;
const NETHER_BRICKS_STAIRS = 114;
const SANDSTONE_STAIRS = 128;
const SPRUCE_WOOD_STAIRS = 134;
const SPRUCE_WOODEN_STAIRS = 134;
const BIRCH_WOOD_STAIRS = 135;
const BIRCH_WOODEN_STAIRS = 135;
const JUNGLE_WOOD_STAIRS = 136;
const JUNGLE_WOODEN_STAIRS = 136;
const COBBLE_WALL = 139;
const STONE_WALL = 139;
const COBBLESTONE_WALL = 139;
const CARROT_BLOCK = 141;
const POTATO_BLOCK = 142;
const QUARTZ_BLOCK = 155;
const QUARTZ_STAIRS = 156;
const DOUBLE_WOOD_SLAB = 157;
const DOUBLE_WOODEN_SLAB = 157;
const DOUBLE_WOOD_SLABS = 157;
const DOUBLE_WOODEN_SLABS = 157;
const WOOD_SLAB = 158;
const WOODEN_SLAB = 158;
const WOOD_SLABS = 158;
const WOODEN_SLABS = 158;
const HAY_BALE = 170;
const CARPET = 171;
const COAL_BLOCK = 173;
const BEETROOT_BLOCK = 244;
const STONECUTTER = 245;
const GLOWING_OBSIDIAN = 246;
const NETHER_REACTOR = 247;
//Normal Item IDs
const IRON_SHOVEL = 256; //Implemented
const IRON_PICKAXE = 257; //Implemented
const IRON_AXE = 258; //Implemented
const FLINT_STEEL = 259;
const FLINT_AND_STEEL = 259;
const APPLE = 260; //Implemented
const BOW = 261;
const ARROW = 262;
const COAL = 263; //Implemented
const DIAMOND = 264; //Implemented
const IRON_INGOT = 265; //Implemented
const GOLD_INGOT = 266; //Implemented
const IRON_SWORD = 267;
const WOODEN_SWORD = 268; //Implemented
const WOODEN_SHOVEL = 269; //Implemented
const WOODEN_PICKAXE = 270; //Implemented
const WOODEN_AXE = 271; //Implemented
const STONE_SWORD = 272;
const STONE_SHOVEL = 273;
const STONE_PICKAXE = 274;
const STONE_AXE = 275;
const DIAMOND_SWORD = 276;
const DIAMOND_SHOVEL = 277;
const DIAMOND_PICKAXE = 278;
const DIAMOND_AXE = 279;
const STICK = 280; //Implemented
const STICKS = 280;
const BOWL = 281; //Implemented
const MUSHROOM_STEW = 282;
const GOLD_SWORD = 283;
const GOLD_SHOVEL = 284;
const GOLD_PICKAXE = 285;
const GOLD_AXE = 286;
const GOLDEN_SWORD = 283;
const GOLDEN_SHOVEL = 284;
const GOLDEN_PICKAXE = 285;
const GOLDEN_AXE = 286;
const STRING = 287;
const FEATHER = 288; //Implemented
const GUNPOWDER = 289;
const WOODEN_HOE = 290;
const STONE_HOE = 291;
const IRON_HOE = 292; //Implemented
const DIAMOND_HOE = 293;
const GOLD_HOE = 294;
const GOLDEN_HOE = 294;
const SEEDS = 295;
const WHEAT_SEEDS = 295;
const WHEAT = 296;
const BREAD = 297;
const LEATHER_CAP = 298;
const LEATHER_TUNIC = 299;
const LEATHER_PANTS = 300;
const LEATHER_BOOTS = 301;
const CHAIN_HELMET = 302;
const CHAIN_CHESTPLATE = 303;
const CHAIN_LEGGINGS = 304;
const CHAIN_BOOTS = 305;
const IRON_HELMET = 306;
const IRON_CHESTPLATE = 307;
const IRON_LEGGINGS = 308;
const IRON_BOOTS = 309;
const DIAMOND_HELMET = 310;
const DIAMOND_CHESTPLATE = 311;
const DIAMOND_LEGGINGS = 312;
const DIAMOND_BOOTS = 313;
const GOLD_HELMET = 314;
const GOLD_CHESTPLATE = 315;
const GOLD_LEGGINGS = 316;
const GOLD_BOOTS = 317;
const FLINT = 318;
const RAW_PORKCHOP = 319;
const COOKED_PORKCHOP = 320;
const PAINTING = 321;
const GOLDEN_APPLE = 322;
const SIGN = 323;
const WOODEN_DOOR = 324;
const BUCKET = 325;
const MINECART = 329;
const IRON_DOOR = 330;
const REDSTONE = 331;
const REDSTONE_DUST = 331;
const SNOWBALL = 332;
const LEATHER = 334;
const BRICK = 336;
const CLAY = 337;
const SUGARCANE = 338;
const SUGAR_CANE = 338;
const SUGAR_CANES = 338;
const PAPER = 339;
const BOOK = 340;
const SLIMEBALL = 341;
const EGG = 344;
const COMPASS = 345;
const CLOCK = 347;
const GLOWSTONE_DUST = 348;
//const RAW_FISH = 349;
//const COOKED_FISH = 350;
const DYE = 351;
const BONE = 352;
const SUGAR = 353;
const CAKE = 354;
const BED = 355;
//const COOKIE = 357;
const SHEARS = 359;
const MELON = 360;
const MELON_SLICE = 360;
const PUMPKIN_SEEDS = 361;
const MELON_SEEDS = 362;
const RAW_BEEF = 363;
const STEAK = 364;
const COOKED_BEEF = 364;
const RAW_CHICKEN = 365;
const COOKED_CHICKEN = 366;
const SPAWN_EGG = 383;
const CARROT = 391;
const CARROTS = 391;
const POTATO = 392;
const POTATOES = 392; //@shoghicp Why the heck do we need plural redundant Item ID here????
const BAKED_POTATO = 393;
const BAKED_POTATOES = 393;
const PUMPKIN_PIE = 400;
const NETHER_BRICK = 405;
const QUARTZ = 406;
const NETHER_QUARTZ = 406;
const CAMERA = 456;
const BEETROOT = 457;
const BEETROOT_SEEDS = 458;
const BEETROOT_SEED = 458;
const BEETROOT_SOUP = 459;
public static $list = array();
protected $block;
protected $id;
protected $meta;
public $count;
protected $maxStackSize = 64;
protected $durability = 0;
protected $name;
public $isActivable = false;
public static function init(){
if(count(self::$list) === 0){
self::$list = array(
self::SUGARCANE => new Sugarcane(),
self::WHEAT_SEEDS => new WheatSeeds(),
self::PUMPKIN_SEEDS => new PumpkinSeeds(),
self::MELON_SEEDS => new MelonSeeds(),
self::MUSHROOM_STEW => new MushroomStew(),
self::BEETROOT_SOUP => new BeetrootSoup(),
self::CARROT => new Carrot(),
self::POTATO => new Potato(),
self::BEETROOT_SEEDS => new BeetrootSeeds(),
self::SIGN => new Sign(),
self::WOODEN_DOOR => new WoodenDoor(),
self::BUCKET => new Bucket(),
self::IRON_DOOR => new IronDoor(),
self::CAKE => new Cake(),
self::BED => new Bed(),
self::PAINTING => new Painting(),
self::COAL => new Coal(),
self::APPLE => new Apple(),
self::SPAWN_EGG => new SpawnEgg(),
self::DIAMOND => new Diamond(),
self::STICK => new Stick(),
self::BOWL => new Bowl(),
self::FEATHER => new Feather(),
self::BRICK => new Brick(),
self::IRON_INGOT => new IronIngot(),
self::GOLD_INGOT => new GoldIngot(),
self::IRON_SHOVEL => new IronShovel(),
self::IRON_PICKAXE => new IronPickaxe(),
self::IRON_AXE => new IronAxe(),
self::IRON_HOE => new IronHoe(),
self::WOODEN_SWORD => new WoodenSword(),
self::WOODEN_SHOVEL => new WoodenShovel(),
self::WOODEN_PICKAXE => new WoodenPickaxe(),
self::WOODEN_AXE => new WoodenAxe(),
self::FLINT_STEEL => new FlintSteel(),
);
foreach(Block::$list as $id => $class){
self::$list[$id] = new ItemBlock($class);
}
}
}
public static function get($id, $meta = 0, $count = 1){
if(isset(self::$list[$id])){
$item = clone self::$list[$id];
$item->setMetadata($meta);
$item->setCount($count);
}else{
$item = new Item($id, $meta, $count);
}
return $item;
}
public static function fromString($str, $multiple = false){
if($multiple === true){
$blocks = array();
foreach(explode(",", $str) as $b){
$blocks[] = self::fromString($b, false);
}
return $blocks;
}else{
$b = explode(":", str_replace(" ", "_", trim($str)));
if(!isset($b[1])){
$meta = 0;
}else{
$meta = ((int) $b[1]) & 0xFFFF;
}
if(defined("pocketmine\\item\\Item::" . strtoupper($b[0]))){
$item = self::get(constant("pocketmine\\item\\Item::" . strtoupper($b[0])), $meta);
if($item->getID() === self::AIR and strtoupper($b[0]) !== "AIR"){
$item = self::get(((int) $b[0]) & 0xFFFF, $meta);
}
}else{
$item = self::get(((int) $b[0]) & 0xFFFF, $meta);
}
return $item;
}
}
public function __construct($id, $meta = 0, $count = 1, $name = "Unknown"){
$this->id = (int) $id;
$this->meta = (int) $meta;
$this->count = (int) $count;
$this->name = $name;
if(!isset($this->block) and $this->id <= 0xff and isset(Block::$list[$this->id])){
$this->block = Block::get($this->id, $this->meta);
$this->name = $this->block->getName();
}
if($this->isTool() !== false){
$this->maxStackSize = 1;
}
}
public function getCount(){
return $this->count;
}
public function setCount($count){
$this->count = (int) $count;
}
final public function getName(){
return $this->name;
}
final public function isPlaceable(){
return (($this->block instanceof Block) and $this->block->isPlaceable === true);
}
public function getBlock(){
if($this->block instanceof Block){
return $this->block;
}else{
return Block::get(self::AIR);
}
}
final public function getID(){
return $this->id;
}
final public function getMetadata(){
return $this->meta;
}
public function setMetadata($meta){
$this->meta = $meta & 0xFFFF;
}
final public function getMaxStackSize(){
return $this->maxStackSize;
}
final public function getFuelTime(){
if(!isset(Fuel::$duration[$this->id])){
return false;
}
if($this->id !== self::BUCKET or $this->meta === 10){
return Fuel::$duration[$this->id];
}
return false;
}
final public function getSmeltItem(){
if(!isset(Smelt::$product[$this->id])){
return false;
}
if(isset(Smelt::$product[$this->id][0]) and !is_array(Smelt::$product[$this->id][0])){
return self::get(Smelt::$product[$this->id][0], Smelt::$product[$this->id][1]);
}
if(!isset(Smelt::$product[$this->id][$this->meta])){
return false;
}
return self::get(Smelt::$product[$this->id][$this->meta][0], Smelt::$product[$this->id][$this->meta][1]);
}
public function useOn($object, $force = false){
if($this->isTool() or $force === true){
if(($object instanceof Entity) and !$this->isSword()){
$this->meta += 2;
}else{
$this->meta++;
}
return true;
}elseif($this->isHoe()){
if(($object instanceof Block) and ($object->getID() === self::GRASS or $object->getID() === self::DIRT)){
$this->meta++;
}
}
return false;
}
final public function isTool(){
return ($this->id === self::FLINT_STEEL or $this->id === self::SHEARS or $this->isPickaxe() !== false or $this->isAxe() !== false or $this->isShovel() !== false or $this->isSword() !== false);
}
final public function getMaxDurability(){
if(!$this->isTool() and $this->isHoe() === false and $this->id !== self::BOW){
return false;
}
$levels = array(
2 => 33,
1 => 60,
3 => 132,
4 => 251,
5 => 1562,
self::FLINT_STEEL => 65,
self::SHEARS => 239,
self::BOW => 385,
);
if(($type = $this->isPickaxe()) === false){
if(($type = $this->isAxe()) === false){
if(($type = $this->isSword()) === false){
if(($type = $this->isShovel()) === false){
if(($type = $this->isHoe()) === false){
$type = $this->id;
}
}
}
}
}
return $levels[$type];
}
final public function isPickaxe(){ //Returns false or level of the pickaxe
switch($this->id){
case self::IRON_PICKAXE:
return 4;
case self::WOODEN_PICKAXE:
return 1;
case self::STONE_PICKAXE:
return 3;
case self::DIAMOND_PICKAXE:
return 5;
case self::GOLD_PICKAXE:
return 2;
default:
return false;
}
}
final public function isAxe(){
switch($this->id){
case self::IRON_AXE:
return 4;
case self::WOODEN_AXE:
return 1;
case self::STONE_AXE:
return 3;
case self::DIAMOND_AXE:
return 5;
case self::GOLD_AXE:
return 2;
default:
return false;
}
}
final public function isSword(){
switch($this->id){
case self::IRON_SWORD:
return 4;
case self::WOODEN_SWORD:
return 1;
case self::STONE_SWORD:
return 3;
case self::DIAMOND_SWORD:
return 5;
case self::GOLD_SWORD:
return 2;
default:
return false;
}
}
final public function isShovel(){
switch($this->id){
case self::IRON_SHOVEL:
return 4;
case self::WOODEN_SHOVEL:
return 1;
case self::STONE_SHOVEL:
return 3;
case self::DIAMOND_SHOVEL:
return 5;
case self::GOLD_SHOVEL:
return 2;
default:
return false;
}
}
public function isHoe(){
switch($this->id){
case self::IRON_HOE:
case self::WOODEN_HOE:
case self::STONE_HOE:
case self::DIAMOND_HOE:
case self::GOLD_HOE:
return true;
default:
return false;
}
}
public function isShears(){
return ($this->id === self::SHEARS);
}
final public function __toString(){
return "Item " . $this->name . " (" . $this->id . ":" . $this->meta . ")";
}
public function getDestroySpeed(Block $block, Player $player){
return 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
return false;
}
public final function equals(Item $item, $checkDamage = false){
return $this->id === $item->getID() and ($checkDamage === false or $this->getMetadata() === $item->getMetadata());
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class MelonSeeds extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::MELON_STEM);
parent::__construct(self::MELON_SEEDS, 0, $count, "Melon Seeds");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class MushroomStew extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::MUSHROOM_STEW, 0, $count, "Mushroom Stew");
$this->maxStackSize = 1;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\level\Level;
use pocketmine\Player;
use pocketmine\Server;
class Painting extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::PAINTING, 0, $count, "Painting");
$this->isActivable = true;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($target->isTransparent === false and $face > 1 and $block->isSolid === false){
$server = Server::getInstance();
$faces = array(
2 => 1,
3 => 3,
4 => 0,
5 => 2,
);
$motives = array(
// Motive Width Height
array("Kebab", 1, 1),
array("Aztec", 1, 1),
array("Alban", 1, 1),
array("Aztec2", 1, 1),
array("Bomb", 1, 1),
array("Plant", 1, 1),
array("Wasteland", 1, 1),
array("Wanderer", 1, 2),
array("Graham", 1, 2),
array("Pool", 2, 1),
array("Courbet", 2, 1),
array("Sunset", 2, 1),
array("Sea", 2, 1),
array("Creebet", 2, 1),
array("Match", 2, 2),
array("Bust", 2, 2),
array("Stage", 2, 2),
array("Void", 2, 2),
array("SkullAndRoses", 2, 2),
//array("Wither", 2, 2),
array("Fighters", 4, 2),
array("Skeleton", 4, 3),
array("DonkeyKong", 4, 3),
array("Pointer", 4, 4),
array("Pigscene", 4, 4),
array("Flaming Skull", 4, 4),
);
$motive = $motives[mt_rand(0, count($motives) - 1)];
$data = array(
"x" => $target->x,
"y" => $target->y,
"z" => $target->z,
"yaw" => $faces[$face] * 90,
"Motive" => $motive[0],
);
//TODO
//$e = $server->api->entity->add($level, ENTITY_OBJECT, OBJECT_PAINTING, $data);
//$e->spawnToAll();
if(($player->gamemode & 0x01) === 0x00){
$player->removeItem(Item::get($this->getID(), $this->getMetadata(), 1));
}
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class Potato extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::POTATO_BLOCK);
parent::__construct(self::POTATO, 0, $count, "Potato");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class PumpkinSeeds extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::PUMPKIN_STEM);
parent::__construct(self::PUMPKIN_SEEDS, 0, $count, "Pumpkin Seeds");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class Sign extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::SIGN_POST);
$this->maxStackSize = 16;
parent::__construct(self::SIGN, 0, $count, "Sign");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\Entity;
use pocketmine\level\Level;
use pocketmine\Player;
class SpawnEgg extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::SPAWN_EGG, 0, $count, "Spawn Egg");
$this->meta = $meta;
$this->isActivable = true;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
switch($this->meta){
//TODO: use entity constants
case 10:
case 11:
case 12:
case 13:
$data = array(
"x" => $block->x + 0.5,
"y" => $block->y,
"z" => $block->z + 0.5,
);
//$e = Server::getInstance()->api->entity->add($block->level, ENTITY_MOB, $this->meta, $data);
//Server::getInstance()->api->entity->spawnToAll($e);
if(($player->gamemode & 0x01) === 0){
--$this->count;
}
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class Stick extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::STICK, 0, $count, "Stick");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class Sugarcane extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::SUGARCANE_BLOCK);
parent::__construct(self::SUGARCANE, 0, $count, "Sugar Cane");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class WheatSeeds extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::WHEAT_BLOCK);
parent::__construct(self::WHEAT_SEEDS, 0, $count, "Wheat Seeds");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class WoodenAxe extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::WOODEN_AXE, 0, $count, "Wooden Axe");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
class WoodenDoor extends Item{
public function __construct($meta = 0, $count = 1){
$this->block = Block::get(Item::WOODEN_DOOR_BLOCK);
parent::__construct(self::WOODEN_DOOR, 0, $count, "Wooden Door");
$this->maxStackSize = 1;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class WoodenPickaxe extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::WOODEN_PICKAXE, 0, $count, "Wooden Pickaxe");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class WoodenShovel extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::WOODEN_SHOVEL, 0, $count, "Wooden Shovel");
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
class WoodenSword extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::WOODEN_SWORD, 0, $count, "Wooden Sword");
}
}