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Fixed wrong paths
This commit is contained in:
163
src/pocketmine/block/Leaves.php
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163
src/pocketmine/block/Leaves.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\Player;
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class Leaves extends Transparent{
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const OAK = 0;
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const SPRUCE = 1;
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const BIRCH = 2;
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const JUNGLE = 3;
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public function __construct($meta = 0){
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parent::__construct(self::LEAVES, $meta, "Leaves");
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$names = array(
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self::OAK => "Oak Leaves",
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self::SPRUCE => "Spruce Leaves",
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self::BIRCH => "Birch Leaves",
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self::JUNGLE => "Jungle Leaves",
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);
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$this->name = $names[$this->meta & 0x03];
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$this->hardness = 1;
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}
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private function findLog(Block $pos, array $visited, $distance, &$check, $fromSide = null){
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++$check;
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$index = $pos->x . "." . $pos->y . "." . $pos->z;
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if(isset($visited[$index])){
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return false;
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}
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if($pos->getID() === self::WOOD){
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return true;
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}elseif($pos->getID() === self::LEAVES and $distance < 3){
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$visited[$index] = true;
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$down = $pos->getSide(0)->getID();
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if($down === Item::WOOD){
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return true;
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}
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if($fromSide === null){
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for($side = 2; $side <= 5; ++$side){
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if($this->findLog($pos->getSide($side), $visited, $distance + 1, $check, $side) === true){
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return true;
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}
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}
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}else{ //No more loops
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switch($fromSide){
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case 2:
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if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}
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break;
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case 3:
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if($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}
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break;
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case 4:
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if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}elseif($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}elseif($this->findLog($pos->getSide(4), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}
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break;
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case 5:
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if($this->findLog($pos->getSide(2), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}elseif($this->findLog($pos->getSide(3), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}elseif($this->findLog($pos->getSide(5), $visited, $distance + 1, $check, $fromSide) === true){
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return true;
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}
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break;
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}
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}
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}
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return false;
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}
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public function onUpdate($type){
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if($type === Level::BLOCK_UPDATE_NORMAL){
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if(($this->meta & 0b00001100) === 0){
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$this->meta |= 0x08;
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$this->level->setBlock($this, $this, false, false, true);
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}
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}elseif($type === Level::BLOCK_UPDATE_RANDOM){
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if(($this->meta & 0b00001100) === 0x08){
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$this->meta &= 0x03;
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$visited = array();
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$check = 0;
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if($this->findLog($this, $visited, 0, $check) === true){
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$this->level->setBlock($this, $this, false, false, true);
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}else{
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$this->level->setBlock($this, new Air(), false, false, true);
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if(mt_rand(1, 20) === 1){ //Saplings
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//TODO
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//Server::getInstance()->api->entity->drop($this, Item::get(Item::SAPLING, $this->meta & 0x03, 1));
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}
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if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
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//TODO
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//Server::getInstance()->api->entity->drop($this, Item::get(Item::APPLE, 0, 1));
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}
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return Level::BLOCK_UPDATE_NORMAL;
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}
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}
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}
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return false;
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}
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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$this->meta |= 0x04;
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$this->level->setBlock($this, $this, true, false, true);
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}
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public function getDrops(Item $item){
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$drops = array();
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if($item->isShears()){
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$drops[] = array(Item::LEAVES, $this->meta & 0x03, 1);
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}else{
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if(mt_rand(1, 20) === 1){ //Saplings
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$drops[] = array(Item::SAPLING, $this->meta & 0x03, 1);
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}
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if(($this->meta & 0x03) === self::OAK and mt_rand(1, 200) === 1){ //Apples
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$drops[] = array(Item::APPLE, 0, 1);
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}
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}
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return $drops;
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}
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}
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