mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
Use pthreads interface on Chunk Generation THread, remove IPC sockets, improve performance
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@ -89,8 +89,9 @@ class GenerationManager{
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*/
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const PACKET_SHUTDOWN = 0xff;
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/** @var GenerationThread */
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protected $thread;
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protected $socket;
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/** @var \Logger */
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protected $logger;
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/** @var \ClassLoader */
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@ -110,12 +111,12 @@ class GenerationManager{
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protected $shutdown = false;
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/**
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* @param resource $socket
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* @param \Logger $logger
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* @param \ClassLoader $loader
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* @param GenerationThread $thread
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* @param \Logger $logger
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* @param \ClassLoader $loader
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*/
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public function __construct($socket, \Logger $logger, \ClassLoader $loader){
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$this->socket = $socket;
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public function __construct(GenerationThread $thread, \Logger $logger, \ClassLoader $loader){
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$this->thread = $thread;
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$this->logger = $logger;
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$this->loader = $loader;
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$chunkX = $chunkZ = null;
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@ -204,7 +205,7 @@ class GenerationManager{
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public function requestChunk($levelID, $chunkX, $chunkZ){
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$this->needsChunk[$levelID] = [$chunkX, $chunkZ];
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$binary = chr(self::PACKET_REQUEST_CHUNK) . Binary::writeInt($levelID) . Binary::writeInt($chunkX) . Binary::writeInt($chunkZ);
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@socket_write($this->socket, Binary::writeInt(strlen($binary)) . $binary);
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$this->thread->pushThreadToMainPacket($binary);
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do{
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$this->readPacket();
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@ -221,76 +222,60 @@ class GenerationManager{
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public function sendChunk($levelID, FullChunk $chunk){
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$binary = chr(self::PACKET_SEND_CHUNK) . Binary::writeInt($levelID) . chr(strlen($class = get_class($chunk))) . $class . $chunk->toBinary();
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@socket_write($this->socket, Binary::writeInt(strlen($binary)) . $binary);
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}
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protected function socketRead($len){
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$buffer = "";
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while(strlen($buffer) < $len){
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$buffer .= @socket_read($this->socket, $len - strlen($buffer));
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}
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return $buffer;
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$this->thread->pushThreadToMainPacket($binary);
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}
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protected function readPacket(){
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$len = $this->socketRead(4);
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if(($len = Binary::readInt($len)) <= 0){
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$this->shutdown = true;
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$this->getLogger()->critical("Generation Thread found a stream error, shutting down");
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if(strlen($packet = $this->thread->readMainToThreadPacket()) > 0){
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$pid = ord($packet{0});
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$offset = 1;
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if($pid === self::PACKET_REQUEST_CHUNK){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$chunkX = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$chunkZ = Binary::readInt(substr($packet, $offset, 4));
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$this->enqueueChunk($levelID, $chunkX, $chunkZ);
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}elseif($pid === self::PACKET_SEND_CHUNK){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$len = ord($packet{$offset++});
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/** @var FullChunk $class */
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$class = substr($packet, $offset, $len);
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$offset += $len;
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$chunk = $class::fromBinary(substr($packet, $offset));
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$this->receiveChunk($levelID, $chunk);
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}elseif($pid === self::PACKET_OPEN_LEVEL){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$seed = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$len = Binary::readShort(substr($packet, $offset, 2));
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$offset += 2;
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$class = substr($packet, $offset, $len);
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$offset += $len;
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$options = unserialize(substr($packet, $offset));
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$this->openLevel($levelID, $seed, $class, $options);
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}elseif($pid === self::PACKET_CLOSE_LEVEL){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$this->closeLevel($levelID);
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}elseif($pid === self::PACKET_ADD_NAMESPACE){
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$len = Binary::readShort(substr($packet, $offset, 2));
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$offset += 2;
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$namespace = substr($packet, $offset, $len);
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$offset += $len;
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$path = substr($packet, $offset);
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$this->loader->addPath($path);
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}elseif($pid === self::PACKET_SHUTDOWN){
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foreach($this->levels as $level){
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$level->shutdown();
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}
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$this->levels = [];
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return;
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}
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$packet = $this->socketRead($len);
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$pid = ord($packet{0});
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$offset = 1;
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if($pid === self::PACKET_REQUEST_CHUNK){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$chunkX = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$chunkZ = Binary::readInt(substr($packet, $offset, 4));
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$this->enqueueChunk($levelID, $chunkX, $chunkZ);
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}elseif($pid === self::PACKET_SEND_CHUNK){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$len = ord($packet{$offset++});
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/** @var FullChunk $class */
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$class = substr($packet, $offset, $len);
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$offset += $len;
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$chunk = $class::fromBinary(substr($packet, $offset));
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$this->receiveChunk($levelID, $chunk);
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}elseif($pid === self::PACKET_OPEN_LEVEL){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$seed = Binary::readInt(substr($packet, $offset, 4));
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$offset += 4;
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$len = Binary::readShort(substr($packet, $offset, 2));
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$offset += 2;
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$class = substr($packet, $offset, $len);
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$offset += $len;
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$options = unserialize(substr($packet, $offset));
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$this->openLevel($levelID, $seed, $class, $options);
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}elseif($pid === self::PACKET_CLOSE_LEVEL){
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$levelID = Binary::readInt(substr($packet, $offset, 4));
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$this->closeLevel($levelID);
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}elseif($pid === self::PACKET_ADD_NAMESPACE){
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$len = Binary::readShort(substr($packet, $offset, 2));
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$offset += 2;
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$namespace = substr($packet, $offset, $len);
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$offset += $len;
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$path = substr($packet, $offset);
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$this->loader->addPath($path);
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}elseif($pid === self::PACKET_SHUTDOWN){
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foreach($this->levels as $level){
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$level->shutdown();
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$this->shutdown = true;
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}
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$this->levels = [];
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$this->shutdown = true;
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socket_close($this->socket);
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}elseif(count($this->thread->getInternalQueue()) === 0){
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$this->thread->wait(50000);
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}
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}
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