Use of BlockStateData instead of string

I'm not sure at the moment about using BlockStateData::current and getBlockStateData directly in this class.
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ShockedPlot7560 2025-08-05 14:51:18 +02:00
parent 5a1b975c03
commit db880c49a5
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@ -195,8 +195,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
* These callables actually accept Block, but for the sake of type completeness, it has to be never, since we can't * These callables actually accept Block, but for the sake of type completeness, it has to be never, since we can't
* describe the bottom type of a type hierarchy only containing Block. * describe the bottom type of a type hierarchy only containing Block.
* *
* @var (\Closure|string)[] * @var (\Closure|BlockStateData)[]
* @phpstan-var array<int, \Closure(never) : (Writer|string)|string> * @phpstan-var array<int, \Closure(never) : (Writer|BlockStateData)|BlockStateData>
*/ */
private array $serializers = []; private array $serializers = [];
@ -233,9 +233,9 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
/** /**
* @phpstan-template TBlockType of Block * @phpstan-template TBlockType of Block
* @phpstan-param TBlockType $block * @phpstan-param TBlockType $block
* @phpstan-param \Closure(TBlockType) : (Writer|string)|string $serializer * @phpstan-param \Closure(TBlockType) : (Writer|BlockStateData)|BlockStateData $serializer
*/ */
public function map(Block $block, \Closure|string $serializer) : void{ public function map(Block $block, \Closure|BlockStateData $serializer) : void{
if(isset($this->serializers[$block->getTypeId()])){ if(isset($this->serializers[$block->getTypeId()])){
throw new \InvalidArgumentException("Block type ID " . $block->getTypeId() . " already has a serializer registered"); throw new \InvalidArgumentException("Block type ID " . $block->getTypeId() . " already has a serializer registered");
} }
@ -243,7 +243,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
} }
public function mapSimple(Block $block, string $id) : void{ public function mapSimple(Block $block, string $id) : void{
$this->map($block, $id); $this->map($block, BlockStateData::current($id, []));
} }
public function mapSlab(Slab $block, string $singleId, string $doubleId) : void{ public function mapSlab(Slab $block, string $singleId, string $doubleId) : void{
@ -277,14 +277,12 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
* the type ID of the block (which never makes sense, even in a world where overriding block types is a thing). * the type ID of the block (which never makes sense, even in a world where overriding block types is a thing).
* In the future we'll need some way to guarantee that type IDs are never reused (perhaps spl_object_id()?) * In the future we'll need some way to guarantee that type IDs are never reused (perhaps spl_object_id()?)
* *
* @var \Closure|string $locatedSerializer * @var \Closure|BlockStateData $locatedSerializer
* @phpstan-var \Closure(TBlockType) : (Writer|string)|string $locatedSerializer * @phpstan-var \Closure(TBlockType) : (Writer|BlockStateData)|BlockStateData $locatedSerializer
*/ */
$writerOrId = $locatedSerializer instanceof \Closure ? $locatedSerializer($blockState) : $locatedSerializer; $writerOrState = $locatedSerializer instanceof \Closure ? $locatedSerializer($blockState) : $locatedSerializer;
return $writerOrId instanceof Writer ? return $writerOrState instanceof Writer ? $writerOrState->getBlockStateData() : $writerOrState;
$writerOrId->getBlockStateData() :
BlockStateData::current($writerOrId, []);
} }
private function registerCandleSerializers() : void{ private function registerCandleSerializers() : void{
@ -330,7 +328,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
} }
public function registerFlatColorBlockSerializers() : void{ public function registerFlatColorBlockSerializers() : void{
$this->map(Blocks::STAINED_HARDENED_GLASS(), fn(StainedHardenedGlass $block) => match($block->getColor()){ $this->map(Blocks::STAINED_HARDENED_GLASS(), fn(StainedHardenedGlass $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::HARD_BLACK_STAINED_GLASS, DyeColor::BLACK => Ids::HARD_BLACK_STAINED_GLASS,
DyeColor::BLUE => Ids::HARD_BLUE_STAINED_GLASS, DyeColor::BLUE => Ids::HARD_BLUE_STAINED_GLASS,
DyeColor::BROWN => Ids::HARD_BROWN_STAINED_GLASS, DyeColor::BROWN => Ids::HARD_BROWN_STAINED_GLASS,
@ -347,9 +346,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::HARD_RED_STAINED_GLASS, DyeColor::RED => Ids::HARD_RED_STAINED_GLASS,
DyeColor::WHITE => Ids::HARD_WHITE_STAINED_GLASS, DyeColor::WHITE => Ids::HARD_WHITE_STAINED_GLASS,
DyeColor::YELLOW => Ids::HARD_YELLOW_STAINED_GLASS, DyeColor::YELLOW => Ids::HARD_YELLOW_STAINED_GLASS,
}); }, []));
$this->map(Blocks::STAINED_HARDENED_GLASS_PANE(), fn(StainedHardenedGlassPane $block) => match($block->getColor()){ $this->map(Blocks::STAINED_HARDENED_GLASS_PANE(), fn(StainedHardenedGlassPane $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::HARD_BLACK_STAINED_GLASS_PANE, DyeColor::BLACK => Ids::HARD_BLACK_STAINED_GLASS_PANE,
DyeColor::BLUE => Ids::HARD_BLUE_STAINED_GLASS_PANE, DyeColor::BLUE => Ids::HARD_BLUE_STAINED_GLASS_PANE,
DyeColor::BROWN => Ids::HARD_BROWN_STAINED_GLASS_PANE, DyeColor::BROWN => Ids::HARD_BROWN_STAINED_GLASS_PANE,
@ -366,7 +366,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::HARD_RED_STAINED_GLASS_PANE, DyeColor::RED => Ids::HARD_RED_STAINED_GLASS_PANE,
DyeColor::WHITE => Ids::HARD_WHITE_STAINED_GLASS_PANE, DyeColor::WHITE => Ids::HARD_WHITE_STAINED_GLASS_PANE,
DyeColor::YELLOW => Ids::HARD_YELLOW_STAINED_GLASS_PANE, DyeColor::YELLOW => Ids::HARD_YELLOW_STAINED_GLASS_PANE,
}); }, []));
$this->map(Blocks::GLAZED_TERRACOTTA(), function(GlazedTerracotta $block) : Writer{ $this->map(Blocks::GLAZED_TERRACOTTA(), function(GlazedTerracotta $block) : Writer{
return Writer::create(match($block->getColor()){ return Writer::create(match($block->getColor()){
@ -390,7 +390,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
->writeHorizontalFacing($block->getFacing()); ->writeHorizontalFacing($block->getFacing());
}); });
$this->map(Blocks::WOOL(), fn(Wool $block) => match($block->getColor()){ $this->map(Blocks::WOOL(), fn(Wool $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::BLACK_WOOL, DyeColor::BLACK => Ids::BLACK_WOOL,
DyeColor::BLUE => Ids::BLUE_WOOL, DyeColor::BLUE => Ids::BLUE_WOOL,
DyeColor::BROWN => Ids::BROWN_WOOL, DyeColor::BROWN => Ids::BROWN_WOOL,
@ -407,9 +408,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::RED_WOOL, DyeColor::RED => Ids::RED_WOOL,
DyeColor::WHITE => Ids::WHITE_WOOL, DyeColor::WHITE => Ids::WHITE_WOOL,
DyeColor::YELLOW => Ids::YELLOW_WOOL, DyeColor::YELLOW => Ids::YELLOW_WOOL,
}); }, []));
$this->map(Blocks::CARPET(), fn(Carpet $block) => match($block->getColor()){ $this->map(Blocks::CARPET(), fn(Carpet $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::BLACK_CARPET, DyeColor::BLACK => Ids::BLACK_CARPET,
DyeColor::BLUE => Ids::BLUE_CARPET, DyeColor::BLUE => Ids::BLUE_CARPET,
DyeColor::BROWN => Ids::BROWN_CARPET, DyeColor::BROWN => Ids::BROWN_CARPET,
@ -426,9 +428,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::RED_CARPET, DyeColor::RED => Ids::RED_CARPET,
DyeColor::WHITE => Ids::WHITE_CARPET, DyeColor::WHITE => Ids::WHITE_CARPET,
DyeColor::YELLOW => Ids::YELLOW_CARPET, DyeColor::YELLOW => Ids::YELLOW_CARPET,
}); }, []));
$this->map(Blocks::DYED_SHULKER_BOX(), fn(DyedShulkerBox $block) => match($block->getColor()){ $this->map(Blocks::DYED_SHULKER_BOX(), fn(DyedShulkerBox $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::BLACK_SHULKER_BOX, DyeColor::BLACK => Ids::BLACK_SHULKER_BOX,
DyeColor::BLUE => Ids::BLUE_SHULKER_BOX, DyeColor::BLUE => Ids::BLUE_SHULKER_BOX,
DyeColor::BROWN => Ids::BROWN_SHULKER_BOX, DyeColor::BROWN => Ids::BROWN_SHULKER_BOX,
@ -445,9 +448,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::RED_SHULKER_BOX, DyeColor::RED => Ids::RED_SHULKER_BOX,
DyeColor::WHITE => Ids::WHITE_SHULKER_BOX, DyeColor::WHITE => Ids::WHITE_SHULKER_BOX,
DyeColor::YELLOW => Ids::YELLOW_SHULKER_BOX, DyeColor::YELLOW => Ids::YELLOW_SHULKER_BOX,
}); }, []));
$this->map(Blocks::CONCRETE(), fn(Concrete $block) => match($block->getColor()){ $this->map(Blocks::CONCRETE(), fn(Concrete $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::BLACK_CONCRETE, DyeColor::BLACK => Ids::BLACK_CONCRETE,
DyeColor::BLUE => Ids::BLUE_CONCRETE, DyeColor::BLUE => Ids::BLUE_CONCRETE,
DyeColor::BROWN => Ids::BROWN_CONCRETE, DyeColor::BROWN => Ids::BROWN_CONCRETE,
@ -464,9 +468,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::RED_CONCRETE, DyeColor::RED => Ids::RED_CONCRETE,
DyeColor::WHITE => Ids::WHITE_CONCRETE, DyeColor::WHITE => Ids::WHITE_CONCRETE,
DyeColor::YELLOW => Ids::YELLOW_CONCRETE, DyeColor::YELLOW => Ids::YELLOW_CONCRETE,
}); }, []));
$this->map(Blocks::CONCRETE_POWDER(), fn(ConcretePowder $block) => match($block->getColor()){ $this->map(Blocks::CONCRETE_POWDER(), fn(ConcretePowder $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::BLACK_CONCRETE_POWDER, DyeColor::BLACK => Ids::BLACK_CONCRETE_POWDER,
DyeColor::BLUE => Ids::BLUE_CONCRETE_POWDER, DyeColor::BLUE => Ids::BLUE_CONCRETE_POWDER,
DyeColor::BROWN => Ids::BROWN_CONCRETE_POWDER, DyeColor::BROWN => Ids::BROWN_CONCRETE_POWDER,
@ -483,9 +488,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::RED_CONCRETE_POWDER, DyeColor::RED => Ids::RED_CONCRETE_POWDER,
DyeColor::WHITE => Ids::WHITE_CONCRETE_POWDER, DyeColor::WHITE => Ids::WHITE_CONCRETE_POWDER,
DyeColor::YELLOW => Ids::YELLOW_CONCRETE_POWDER, DyeColor::YELLOW => Ids::YELLOW_CONCRETE_POWDER,
}); }, []));
$this->map(Blocks::STAINED_CLAY(), fn(StainedHardenedClay $block) => match($block->getColor()){ $this->map(Blocks::STAINED_CLAY(), fn(StainedHardenedClay $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::BLACK_TERRACOTTA, DyeColor::BLACK => Ids::BLACK_TERRACOTTA,
DyeColor::BLUE => Ids::BLUE_TERRACOTTA, DyeColor::BLUE => Ids::BLUE_TERRACOTTA,
DyeColor::BROWN => Ids::BROWN_TERRACOTTA, DyeColor::BROWN => Ids::BROWN_TERRACOTTA,
@ -502,9 +508,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::RED_TERRACOTTA, DyeColor::RED => Ids::RED_TERRACOTTA,
DyeColor::WHITE => Ids::WHITE_TERRACOTTA, DyeColor::WHITE => Ids::WHITE_TERRACOTTA,
DyeColor::YELLOW => Ids::YELLOW_TERRACOTTA, DyeColor::YELLOW => Ids::YELLOW_TERRACOTTA,
}); }, []));
$this->map(Blocks::STAINED_GLASS(), fn(StainedGlass $block) => match($block->getColor()){ $this->map(Blocks::STAINED_GLASS(), fn(StainedGlass $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::BLACK_STAINED_GLASS, DyeColor::BLACK => Ids::BLACK_STAINED_GLASS,
DyeColor::BLUE => Ids::BLUE_STAINED_GLASS, DyeColor::BLUE => Ids::BLUE_STAINED_GLASS,
DyeColor::BROWN => Ids::BROWN_STAINED_GLASS, DyeColor::BROWN => Ids::BROWN_STAINED_GLASS,
@ -521,9 +528,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::RED_STAINED_GLASS, DyeColor::RED => Ids::RED_STAINED_GLASS,
DyeColor::WHITE => Ids::WHITE_STAINED_GLASS, DyeColor::WHITE => Ids::WHITE_STAINED_GLASS,
DyeColor::YELLOW => Ids::YELLOW_STAINED_GLASS, DyeColor::YELLOW => Ids::YELLOW_STAINED_GLASS,
}); }, []));
$this->map(Blocks::STAINED_GLASS_PANE(), fn(StainedGlassPane $block) => match($block->getColor()){ $this->map(Blocks::STAINED_GLASS_PANE(), fn(StainedGlassPane $block) =>
BlockStateData::current(match($block->getColor()){
DyeColor::BLACK => Ids::BLACK_STAINED_GLASS_PANE, DyeColor::BLACK => Ids::BLACK_STAINED_GLASS_PANE,
DyeColor::BLUE => Ids::BLUE_STAINED_GLASS_PANE, DyeColor::BLUE => Ids::BLUE_STAINED_GLASS_PANE,
DyeColor::BROWN => Ids::BROWN_STAINED_GLASS_PANE, DyeColor::BROWN => Ids::BROWN_STAINED_GLASS_PANE,
@ -540,18 +548,18 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
DyeColor::RED => Ids::RED_STAINED_GLASS_PANE, DyeColor::RED => Ids::RED_STAINED_GLASS_PANE,
DyeColor::WHITE => Ids::WHITE_STAINED_GLASS_PANE, DyeColor::WHITE => Ids::WHITE_STAINED_GLASS_PANE,
DyeColor::YELLOW => Ids::YELLOW_STAINED_GLASS_PANE, DyeColor::YELLOW => Ids::YELLOW_STAINED_GLASS_PANE,
}); }, []));
} }
private function registerFlatCoralSerializers() : void{ private function registerFlatCoralSerializers() : void{
$this->map(Blocks::CORAL(), fn(Coral $block) => $this->map(Blocks::CORAL(), fn(Coral $block) =>
match($block->getCoralType()){ BlockStateData::current(match($block->getCoralType()){
CoralType::BRAIN => $block->isDead() ? Ids::DEAD_BRAIN_CORAL : Ids::BRAIN_CORAL, CoralType::BRAIN => $block->isDead() ? Ids::DEAD_BRAIN_CORAL : Ids::BRAIN_CORAL,
CoralType::BUBBLE => $block->isDead() ? Ids::DEAD_BUBBLE_CORAL : Ids::BUBBLE_CORAL, CoralType::BUBBLE => $block->isDead() ? Ids::DEAD_BUBBLE_CORAL : Ids::BUBBLE_CORAL,
CoralType::FIRE => $block->isDead() ? Ids::DEAD_FIRE_CORAL : Ids::FIRE_CORAL, CoralType::FIRE => $block->isDead() ? Ids::DEAD_FIRE_CORAL : Ids::FIRE_CORAL,
CoralType::HORN => $block->isDead() ? Ids::DEAD_HORN_CORAL : Ids::HORN_CORAL, CoralType::HORN => $block->isDead() ? Ids::DEAD_HORN_CORAL : Ids::HORN_CORAL,
CoralType::TUBE => $block->isDead() ? Ids::DEAD_TUBE_CORAL : Ids::TUBE_CORAL, CoralType::TUBE => $block->isDead() ? Ids::DEAD_TUBE_CORAL : Ids::TUBE_CORAL,
} }, [])
); );
$this->map(Blocks::CORAL_FAN(), fn(FloorCoralFan $block) => Writer::create( $this->map(Blocks::CORAL_FAN(), fn(FloorCoralFan $block) => Writer::create(
@ -569,13 +577,13 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
})); }));
$this->map(Blocks::CORAL_BLOCK(), fn(CoralBlock $block) => $this->map(Blocks::CORAL_BLOCK(), fn(CoralBlock $block) =>
match($block->getCoralType()){ BlockStateData::current(match($block->getCoralType()){
CoralType::BRAIN => $block->isDead() ? Ids::DEAD_BRAIN_CORAL_BLOCK : Ids::BRAIN_CORAL_BLOCK, CoralType::BRAIN => $block->isDead() ? Ids::DEAD_BRAIN_CORAL_BLOCK : Ids::BRAIN_CORAL_BLOCK,
CoralType::BUBBLE => $block->isDead() ? Ids::DEAD_BUBBLE_CORAL_BLOCK : Ids::BUBBLE_CORAL_BLOCK, CoralType::BUBBLE => $block->isDead() ? Ids::DEAD_BUBBLE_CORAL_BLOCK : Ids::BUBBLE_CORAL_BLOCK,
CoralType::FIRE => $block->isDead() ? Ids::DEAD_FIRE_CORAL_BLOCK : Ids::FIRE_CORAL_BLOCK, CoralType::FIRE => $block->isDead() ? Ids::DEAD_FIRE_CORAL_BLOCK : Ids::FIRE_CORAL_BLOCK,
CoralType::HORN => $block->isDead() ? Ids::DEAD_HORN_CORAL_BLOCK : Ids::HORN_CORAL_BLOCK, CoralType::HORN => $block->isDead() ? Ids::DEAD_HORN_CORAL_BLOCK : Ids::HORN_CORAL_BLOCK,
CoralType::TUBE => $block->isDead() ? Ids::DEAD_TUBE_CORAL_BLOCK : Ids::TUBE_CORAL_BLOCK, CoralType::TUBE => $block->isDead() ? Ids::DEAD_TUBE_CORAL_BLOCK : Ids::TUBE_CORAL_BLOCK,
} }, [])
); );
$this->map(Blocks::WALL_CORAL_FAN(), fn(WallCoralFan $block) => Writer::create( $this->map(Blocks::WALL_CORAL_FAN(), fn(WallCoralFan $block) => Writer::create(
@ -591,7 +599,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
} }
private function registerCauldronSerializers() : void{ private function registerCauldronSerializers() : void{
$this->map(Blocks::CAULDRON(), fn() => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, 0)); $this->map(Blocks::CAULDRON(), Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, 0)->getBlockStateData());
$this->map(Blocks::LAVA_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_LAVA, $b->getFillLevel())); $this->map(Blocks::LAVA_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_LAVA, $b->getFillLevel()));
//potion cauldrons store their real information in the block actor data //potion cauldrons store their real information in the block actor data
$this->map(Blocks::POTION_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, $b->getFillLevel())); $this->map(Blocks::POTION_CAULDRON(), fn(FillableCauldron $b) => Helper::encodeCauldron(StringValues::CAULDRON_LIQUID_WATER, $b->getFillLevel()));
@ -1275,8 +1283,9 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
->writeBool(StateNames::RAIL_DATA_BIT, $block->isPowered()) ->writeBool(StateNames::RAIL_DATA_BIT, $block->isPowered())
->writeInt(StateNames::RAIL_DIRECTION, $block->getShape()); ->writeInt(StateNames::RAIL_DIRECTION, $block->getShape());
}); });
$this->map(Blocks::ALL_SIDED_MUSHROOM_STEM(), fn() => Writer::create(Ids::MUSHROOM_STEM) $this->map(Blocks::ALL_SIDED_MUSHROOM_STEM(), Writer::create(Ids::MUSHROOM_STEM)
->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM)); ->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_ALL_STEM)
->getBlockStateData());
$this->map(Blocks::AMETHYST_CLUSTER(), fn(AmethystCluster $block) => Writer::create( $this->map(Blocks::AMETHYST_CLUSTER(), fn(AmethystCluster $block) => Writer::create(
match($stage = $block->getStage()){ match($stage = $block->getStage()){
AmethystCluster::STAGE_SMALL_BUD => Ids::SMALL_AMETHYST_BUD, AmethystCluster::STAGE_SMALL_BUD => Ids::SMALL_AMETHYST_BUD,
@ -1622,8 +1631,9 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
$this->map(Blocks::MUD_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::MUD_BRICK_WALL))); $this->map(Blocks::MUD_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::MUD_BRICK_WALL)));
$this->map(Blocks::MUDDY_MANGROVE_ROOTS(), fn(SimplePillar $block) => Writer::create(Ids::MUDDY_MANGROVE_ROOTS) $this->map(Blocks::MUDDY_MANGROVE_ROOTS(), fn(SimplePillar $block) => Writer::create(Ids::MUDDY_MANGROVE_ROOTS)
->writePillarAxis($block->getAxis())); ->writePillarAxis($block->getAxis()));
$this->map(Blocks::MUSHROOM_STEM(), fn() => Writer::create(Ids::MUSHROOM_STEM) $this->map(Blocks::MUSHROOM_STEM(), Writer::create(Ids::MUSHROOM_STEM)
->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_STEM)); ->writeInt(StateNames::HUGE_MUSHROOM_BITS, BlockLegacyMetadata::MUSHROOM_BLOCK_STEM)
->getBlockStateData());
$this->mapSlab(Blocks::NETHER_BRICK_SLAB(), Ids::NETHER_BRICK_SLAB, Ids::NETHER_BRICK_DOUBLE_SLAB); $this->mapSlab(Blocks::NETHER_BRICK_SLAB(), Ids::NETHER_BRICK_SLAB, Ids::NETHER_BRICK_DOUBLE_SLAB);
$this->mapStairs(Blocks::NETHER_BRICK_STAIRS(), Ids::NETHER_BRICK_STAIRS); $this->mapStairs(Blocks::NETHER_BRICK_STAIRS(), Ids::NETHER_BRICK_STAIRS);
$this->map(Blocks::NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::NETHER_BRICK_WALL))); $this->map(Blocks::NETHER_BRICK_WALL(), fn(Wall $block) => Helper::encodeWall($block, Writer::create(Ids::NETHER_BRICK_WALL)));
@ -1699,7 +1709,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
->writeCardinalHorizontalFacing(Facing::SOUTH); //no longer used ->writeCardinalHorizontalFacing(Facing::SOUTH); //no longer used
}); });
$this->map(Blocks::PUMPKIN_STEM(), fn(PumpkinStem $block) => Helper::encodeStem($block, new Writer(Ids::PUMPKIN_STEM))); $this->map(Blocks::PUMPKIN_STEM(), fn(PumpkinStem $block) => Helper::encodeStem($block, new Writer(Ids::PUMPKIN_STEM)));
$this->map(Blocks::PURPUR(), fn() => Writer::create(Ids::PURPUR_BLOCK)->writePillarAxis(Axis::Y)); $this->map(Blocks::PURPUR(), Writer::create(Ids::PURPUR_BLOCK)->writePillarAxis(Axis::Y)->getBlockStateData());
$this->map(Blocks::PURPLE_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_PURPLE))); $this->map(Blocks::PURPLE_TORCH(), fn(Torch $block) => Helper::encodeTorch($block, Writer::create(Ids::COLORED_TORCH_PURPLE)));
$this->map(Blocks::PURPUR_PILLAR(), function(SimplePillar $block) : Writer{ $this->map(Blocks::PURPUR_PILLAR(), function(SimplePillar $block) : Writer{
return Writer::create(Ids::PURPUR_PILLAR) return Writer::create(Ids::PURPUR_PILLAR)
@ -1707,7 +1717,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
}); });
$this->mapSlab(Blocks::PURPUR_SLAB(), Ids::PURPUR_SLAB, Ids::PURPUR_DOUBLE_SLAB); $this->mapSlab(Blocks::PURPUR_SLAB(), Ids::PURPUR_SLAB, Ids::PURPUR_DOUBLE_SLAB);
$this->mapStairs(Blocks::PURPUR_STAIRS(), Ids::PURPUR_STAIRS); $this->mapStairs(Blocks::PURPUR_STAIRS(), Ids::PURPUR_STAIRS);
$this->map(Blocks::QUARTZ(), fn() => Helper::encodeQuartz(Axis::Y, Writer::create(Ids::QUARTZ_BLOCK))); $this->map(Blocks::QUARTZ(), Helper::encodeQuartz(Axis::Y, Writer::create(Ids::QUARTZ_BLOCK))->getBlockStateData());
$this->map(Blocks::QUARTZ_PILLAR(), fn(SimplePillar $block) => Helper::encodeQuartz($block->getAxis(), Writer::create(Ids::QUARTZ_PILLAR))); $this->map(Blocks::QUARTZ_PILLAR(), fn(SimplePillar $block) => Helper::encodeQuartz($block->getAxis(), Writer::create(Ids::QUARTZ_PILLAR)));
$this->mapSlab(Blocks::QUARTZ_SLAB(), Ids::QUARTZ_SLAB, Ids::QUARTZ_DOUBLE_SLAB); $this->mapSlab(Blocks::QUARTZ_SLAB(), Ids::QUARTZ_SLAB, Ids::QUARTZ_DOUBLE_SLAB);
$this->mapStairs(Blocks::QUARTZ_STAIRS(), Ids::QUARTZ_STAIRS); $this->mapStairs(Blocks::QUARTZ_STAIRS(), Ids::QUARTZ_STAIRS);
@ -1770,7 +1780,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
->writeBool(StateNames::UPPER_BLOCK_BIT, $block->isTop()); ->writeBool(StateNames::UPPER_BLOCK_BIT, $block->isTop());
}); });
$this->map(Blocks::SMOKER(), fn(Furnace $block) => Helper::encodeFurnace($block, Ids::SMOKER, Ids::LIT_SMOKER)); $this->map(Blocks::SMOKER(), fn(Furnace $block) => Helper::encodeFurnace($block, Ids::SMOKER, Ids::LIT_SMOKER));
$this->map(Blocks::SMOOTH_QUARTZ(), fn() => Helper::encodeQuartz(Axis::Y, Writer::create(Ids::SMOOTH_QUARTZ))); $this->map(Blocks::SMOOTH_QUARTZ(), Helper::encodeQuartz(Axis::Y, Writer::create(Ids::SMOOTH_QUARTZ))->getBlockStateData());
$this->mapSlab(Blocks::SMOOTH_QUARTZ_SLAB(), Ids::SMOOTH_QUARTZ_SLAB, Ids::SMOOTH_QUARTZ_DOUBLE_SLAB); $this->mapSlab(Blocks::SMOOTH_QUARTZ_SLAB(), Ids::SMOOTH_QUARTZ_SLAB, Ids::SMOOTH_QUARTZ_DOUBLE_SLAB);
$this->mapStairs(Blocks::SMOOTH_QUARTZ_STAIRS(), Ids::SMOOTH_QUARTZ_STAIRS); $this->mapStairs(Blocks::SMOOTH_QUARTZ_STAIRS(), Ids::SMOOTH_QUARTZ_STAIRS);
$this->mapSlab(Blocks::SMOOTH_RED_SANDSTONE_SLAB(), Ids::SMOOTH_RED_SANDSTONE_SLAB, Ids::SMOOTH_RED_SANDSTONE_DOUBLE_SLAB); $this->mapSlab(Blocks::SMOOTH_RED_SANDSTONE_SLAB(), Ids::SMOOTH_RED_SANDSTONE_SLAB, Ids::SMOOTH_RED_SANDSTONE_DOUBLE_SLAB);