Fixed a bunch of missed Position->getLevel() usages

these were not in the usage search because PhpStorm decided to refer to ChunkLoader->getLevel() for any Player references, which caused them to only show when that was searched.

There's also an undetected LSP violation with ChunkLoader because it requires returning Level and Position->getLevel() returns Level|null. I don't know why PHPStan doesn't complain about that.
This commit is contained in:
Dylan K. Taylor
2020-05-19 21:01:18 +01:00
parent dc9351b024
commit da4a2d8552
13 changed files with 19 additions and 71 deletions

View File

@@ -91,7 +91,7 @@ class ParticleCommand extends VanillaCommand{
}
if($sender instanceof Player){
$level = $sender->getLevel();
$level = $sender->getLevelNonNull();
$pos = new Vector3(
$this->getRelativeDouble($sender->getX(), $sender, $args[1]),
$this->getRelativeDouble($sender->getY(), $sender, $args[2], 0, Level::Y_MAX),

View File

@@ -44,7 +44,7 @@ class SeedCommand extends VanillaCommand{
}
if($sender instanceof Player){
$seed = $sender->getLevel()->getSeed();
$seed = $sender->getLevelNonNull()->getSeed();
}else{
$seed = $sender->getServer()->getDefaultLevel()->getSeed();
}

View File

@@ -51,7 +51,7 @@ class SetWorldSpawnCommand extends VanillaCommand{
if(count($args) === 0){
if($sender instanceof Player){
$level = $sender->getLevel();
$level = $sender->getLevelNonNull();
$pos = (new Vector3($sender->x, $sender->y, $sender->z))->round();
}else{
$sender->sendMessage(TextFormat::RED . "You can only perform this command as a player");

View File

@@ -71,7 +71,7 @@ class SpawnpointCommand extends VanillaCommand{
if(count($args) === 4){
if($target->isValid()){
$level = $target->getLevel();
$level = $target->getLevelNonNull();
$pos = $sender instanceof Player ? $sender->getPosition() : $level->getSpawnLocation();
$x = $this->getRelativeDouble($pos->x, $sender, $args[1]);
$y = $this->getRelativeDouble($pos->y, $sender, $args[2], 0, Level::Y_MAX);
@@ -84,7 +84,7 @@ class SpawnpointCommand extends VanillaCommand{
}
}elseif(count($args) <= 1){
if($sender instanceof Player){
$pos = new Position($sender->getFloorX(), $sender->getFloorY(), $sender->getFloorZ(), $sender->getLevel());
$pos = new Position($sender->getFloorX(), $sender->getFloorY(), $sender->getFloorZ(), $sender->getLevelNonNull());
$target->setSpawn($pos);
Command::broadcastCommandMessage($sender, new TranslationContainer("commands.spawnpoint.success", [$target->getName(), round($pos->x, 2), round($pos->y, 2), round($pos->z, 2)]));

View File

@@ -77,7 +77,7 @@ class TimeCommand extends VanillaCommand{
return true;
}
if($sender instanceof Player){
$level = $sender->getLevel();
$level = $sender->getLevelNonNull();
}else{
$level = $sender->getServer()->getDefaultLevel();
}