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Added LecternPlaceBookSound
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@ -33,6 +33,7 @@ use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\player\Player;
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use pocketmine\world\sound\LecternPlaceBookSound;
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class Lectern extends Transparent{
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class Lectern extends Transparent{
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use FacesOppositePlacingPlayerTrait;
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use FacesOppositePlacingPlayerTrait;
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@ -122,6 +123,7 @@ class Lectern extends Transparent{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($this->book === null && $item instanceof WritableBookBase){
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if($this->book === null && $item instanceof WritableBookBase){
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$this->position->getWorld()->setBlock($this->position, $this->setBook($item));
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$this->position->getWorld()->setBlock($this->position, $this->setBook($item));
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$this->position->getWorld()->addSound($this->position, new LecternPlaceBookSound());
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$item->pop();
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$item->pop();
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}
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}
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return true;
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return true;
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35
src/world/sound/LecternPlaceBookSound.php
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35
src/world/sound/LecternPlaceBookSound.php
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@ -0,0 +1,35 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world\sound;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
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final class LecternPlaceBookSound implements Sound{
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public function encode(Vector3 $pos) : array{
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return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::ITEM_BOOK_PUT, $pos, false)];
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}
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}
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