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First look at using (very) basic tags for dynamic block properties
this allows plugins to, for example, add their own custom dirt-like blocks which support having flowers placed on them.
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@ -53,8 +53,7 @@ abstract class Stem extends Crops{
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}
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$side = $this->getSide(Facing::HORIZONTAL[array_rand(Facing::HORIZONTAL)]);
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$d = $side->getSide(Facing::DOWN);
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if($side->getTypeId() === BlockTypeIds::AIR && ($d->getTypeId() === BlockTypeIds::FARMLAND || $d->getTypeId() === BlockTypeIds::GRASS || $d->getTypeId() === BlockTypeIds::DIRT)){
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if($side->getTypeId() === BlockTypeIds::AIR && $side->getSide(Facing::DOWN)->hasTypeTag(BlockTypeTags::DIRT)){
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$ev = new BlockGrowEvent($side, $grow);
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$ev->call();
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if(!$ev->isCancelled()){
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