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Moved max-chunks-per-second to server.properties, increased to 8
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@ -31,7 +31,6 @@ define("VIEWER", 3);
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//Players
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define("MAX_CHUNK_RATE", 20 / arg("max-chunks-per-second", 4)); //Default rate ~256 kB/s
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define("PLAYER_MAX_QUEUE", 1024);
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define("PLAYER_SURVIVAL_SLOTS", 36);
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