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synced 2025-05-15 02:09:42 +00:00
Added methods to add/remove Entities/Tiles from Levels
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@ -50,11 +50,6 @@ use pocketmine\Server;
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abstract class Entity extends Position implements Metadatable{
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public static $entityCount = 1;
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/**
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* @var Entity[]
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*/
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public static $list = [];
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/**
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* @var Entity[]
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*/
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@ -139,12 +134,10 @@ abstract class Entity extends Position implements Metadatable{
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$index = LevelFormat::getIndex($this->x >> 4, $this->z >> 4);
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$this->chunkIndex = $index;
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Entity::$list[$this->id] = $this;
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$this->getLevel()->entities[$this->id] = $this;
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$this->getLevel()->addEntity($this);
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$this->getLevel()->chunkEntities[$this->chunkIndex][$this->id] = $this;
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$this->lastUpdate = microtime(true);
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$this->initEntity();
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Server::getInstance()->getPluginManager()->callEvent(new EntitySpawnEvent($this));
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$this->server->getPluginManager()->callEvent(new EntitySpawnEvent($this));
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}
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public function saveNBT(){
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@ -400,7 +393,8 @@ abstract class Entity extends Position implements Metadatable{
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if($ev->isCancelled()){
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return false;
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}
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unset($this->getLevel()->entities[$this->id]);
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$this->getLevel()->removeEntity($this);
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unset($this->getLevel()->chunkEntities[$this->chunkIndex][$this->id]);
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$this->despawnFromAll();
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if($this instanceof Player){
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@ -418,7 +412,7 @@ abstract class Entity extends Position implements Metadatable{
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}
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}
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$this->setLevel($targetLevel, true); //Hard reference
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$this->getLevel()->entities[$this->id] = $this; //Oops, TODO!!
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$this->getLevel()->addEntity($this);
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if($this instanceof Player){
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$this->chunksLoaded = [];
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$pk = new SetTimePacket();
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@ -576,9 +570,8 @@ abstract class Entity extends Position implements Metadatable{
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if($this->closed === false){
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$this->closed = true;
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unset(Entity::$needUpdate[$this->id]);
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unset($this->getLevel()->entities[$this->id]);
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$this->getLevel()->removeEntity($this);
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unset($this->getLevel()->chunkEntities[$this->chunkIndex][$this->id]);
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unset(Entity::$list[$this->id]);
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$this->despawnFromAll();
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Server::getInstance()->getPluginManager()->callEvent(new EntityDespawnEvent($this));
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}
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@ -73,7 +73,7 @@ class Level{
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public $chunkEntities = [];
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/** @var Tile[] */
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public $tiles = [];
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protected $tiles = [];
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/** @var Tile[][] */
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public $chunkTiles = [];
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@ -816,6 +816,22 @@ class Level{
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return $this->entities;
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}
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public function addEntity(Entity $entity){
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$this->entities[$entity->getID()] = $entity;
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}
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public function removeEntity(Entity $entity){
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unset($this->entities[$entity->getID()]);
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}
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public function addTile(Tile $tile){
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$this->tiles[$tile->getID()] = $tile;
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}
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public function removeTile(Tile $tile){
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unset($this->tiles[$tile->getID()]);
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}
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/**
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* Returns a list of the Tile entities in this level
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*
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@ -825,6 +841,15 @@ class Level{
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return $this->tiles;
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}
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/**
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* @param $tileId
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*
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* @return Tile
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*/
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public function getTileById($tileId){
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return isset($this->tiles[$tileId]) ? $this->tiles[$tileId] : null;
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}
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/**
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* Returns a list of the players in this level
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*
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@ -63,14 +63,6 @@ abstract class Tile extends Position{
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protected $lastUpdate;
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protected $server;
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public static function getByID($tileID){
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return isset(Tile::$list[$tileID]) ? Tile::$list[$tileID] : false;
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}
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public static function getAll(){
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return Tile::$list;
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}
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public function getID(){
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return $this->id;
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}
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@ -91,7 +83,7 @@ abstract class Tile extends Position{
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$index = LevelFormat::getIndex($this->x >> 4, $this->z >> 4);
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$this->chunkIndex = $index;
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$this->getLevel()->tiles[$this->id] = $this;
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$this->getLevel()->addTile($this);
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$this->getLevel()->chunkTiles[$this->chunkIndex][$this->id] = $this;
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}
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@ -113,7 +105,7 @@ abstract class Tile extends Position{
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if($this->closed === false){
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$this->closed = true;
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unset(Tile::$needUpdate[$this->id]);
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unset($this->getLevel()->tiles[$this->id]);
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$this->getLevel()->removeTile($this);
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unset($this->getLevel()->chunkTiles[$this->chunkIndex][$this->id]);
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unset(Tile::$list[$this->id]);
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}
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