From d7f7e1c4ffd99d90a84b493102d19656291732f4 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Tue, 6 Oct 2020 18:14:46 +0100 Subject: [PATCH] InventoryManager: remove useless repeated code --- src/network/mcpe/InventoryManager.php | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/network/mcpe/InventoryManager.php b/src/network/mcpe/InventoryManager.php index 1b288a189..a2cf22a25 100644 --- a/src/network/mcpe/InventoryManager.php +++ b/src/network/mcpe/InventoryManager.php @@ -216,13 +216,7 @@ class InventoryManager{ } public function syncCreative() : void{ - $items = []; $typeConverter = TypeConverter::getInstance(); - if(!$this->player->isSpectator()){ //fill it for all gamemodes except spectator - foreach(CreativeInventory::getInstance()->getAll() as $i => $item){ - $items[$i] = $typeConverter->coreItemStackToNet($item); - } - } $nextEntryId = 1; $this->session->sendDataPacket(CreativeContentPacket::create(array_map(function(Item $item) use($typeConverter, &$nextEntryId) : CreativeContentEntry{