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Vectors
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110
src/misc/math/Vector2.php
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110
src/misc/math/Vector2.php
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<?php
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/*
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-
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/ \
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/ \
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/ PocketMine \
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/ MP \
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|\ @shoghicp /|
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|. \ / .|
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| .. \ / .. |
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| .. | .. |
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| .. | .. |
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\ | /
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\ | /
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\ | /
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\ | /
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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*/
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class Vector2{
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public $x, $y;
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public function __construct($x = 0, $y = 0){
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if(($x instanceof Vector2) === true){
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$this->__construct($x->x, $x->y);
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}else{
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$this->x = $x;
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$this->y = $y;
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}
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}
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public function getX(){
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return $this->x;
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}
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public function getY(){
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return $this->y;
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}
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public function getFloorX(){
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return (int) $this->x;
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}
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public function getFloorY(){
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return (int) $this->y;
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}
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public function add($x = 0, $y = 0){
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if(($x instanceof Vector2) === true){
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return $this->add($x->x, $x->y);
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}else{
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$this->x += $x;
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$this->y += $y;
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return new Vector3($this->x + $x, $this->y + $y);
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}
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}
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public function subtract($x = 0, $y = 0){
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if(($x instanceof Vector2) === true){
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return $this->add(-$x->x, -$x->y);
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}else{
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return $this->add(-$x, -$y);
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}
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}
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public function ceil(){
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return new Vector2((int) ($this->x + 1), (int) ($this->y + 1));
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}
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public function floor(){
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return new Vector2((int) $this->x, (int) $this->y);
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}
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public function round(){
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return new Vector2(round($this->x), round($this->y));
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}
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public function abs(){
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return new Vector2(abs($this->x), abs($this->y));
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}
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public function distance($x = 0, $y = 0){
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if(($x instanceof Vector2) === true){
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return sqrt($this->distanceSquared($x->x, $x->y));
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}else{
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return sqrt($this->distanceSquared($x, $y));
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}
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}
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public function distanceSquared($x = 0, $y = 0){
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if(($x instanceof Vector2) === true){
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return $this->distanceSquared($x->x, $x->y);
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}else{
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return pow($this->x - $x, 2) + pow($this->y - $y, 2);
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}
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}
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public function __toString(){
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return "Vector2(x=".$this->x.",y=".$this->y.")";
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}
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}
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140
src/misc/math/Vector3.php
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140
src/misc/math/Vector3.php
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<?php
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/*
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-
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/ \
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/ \
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/ PocketMine \
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/ MP \
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|\ @shoghicp /|
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|. \ / .|
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| .. \ / .. |
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| .. | .. |
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| .. | .. |
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\ | /
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\ | /
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\ | /
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\ | /
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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*/
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class Vector3{
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public $x, $y, $z;
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public function __construct($x = 0, $y = 0, $z = 0){
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if(($x instanceof Vector3) === true){
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$this->__construct($x->x, $x->y, $x->z);
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}else{
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$this->x = $x;
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$this->y = $y;
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$this->z = $z;
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}
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}
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public function getX(){
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return $this->x;
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}
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public function getY(){
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return $this->y;
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}
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public function getZ(){
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return $this->z;
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}
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public function getFloorX(){
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return (int) $this->x;
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}
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public function getFloorY(){
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return (int) $this->y;
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}
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public function getFloorZ(){
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return (int) $this->z;
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}
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public function getRight(){
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return $this->getX();
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}
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public function getUp(){
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return $this->getY();
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}
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public function getForward(){
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return $this->getZ();
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}
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public function getSouth(){
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return $this->getX();
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}
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public function getWest(){
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return $this->getZ();
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}
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public function add($x = 0, $y = 0, $z = 0){
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if(($x instanceof Vector3) === true){
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return $this->add($x->x, $x->y, $x->z);
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}else{
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$this->x += $x;
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$this->y += $y;
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$this->z += $z;
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return new Vector3($this->x + $x, $this->y + $y, $this->z + $z);
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}
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}
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public function subtract($x = 0, $y = 0, $z = 0){
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if(($x instanceof Vector3) === true){
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return $this->add(-$x->x, -$x->y, -$x->z);
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}else{
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return $this->add(-$x, -$y, -$z);
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}
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}
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public function ceil(){
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return new Vector3((int) ($this->x + 1), (int) ($this->y + 1), (int) ($this->z + 1));
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}
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public function floor(){
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return new Vector3((int) $this->x, (int) $this->y, (int) $this->z);
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}
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public function round(){
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return new Vector3(round($this->x), round($this->y), round($this->z));
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}
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public function abs(){
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return new Vector3(abs($this->x), abs($this->y), abs($this->z));
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}
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public function distance($x = 0, $y = 0, $z = 0){
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if(($x instanceof Vector3) === true){
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return sqrt($this->distanceSquared($x->x, $x->y, $x->z));
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}else{
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return sqrt($this->distanceSquared($x, $y, $z));
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}
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}
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public function distanceSquared($x = 0, $y = 0, $z = 0){
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if(($x instanceof Vector3) === true){
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return $this->distanceSquared($x->x, $x->y, $x->z);
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}else{
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return pow($this->x - $x, 2) + pow($this->y - $y, 2) + pow($this->z - $z, 2);
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}
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}
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public function __toString(){
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return "Vector3(x=".$this->x.",y=".$this->y.",z=".$this->z.")";
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}
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}
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