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https://github.com/pmmp/PocketMine-MP.git
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Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15288247521
This commit is contained in:
@ -786,8 +786,9 @@ final class BlockTypeIds{
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public const RESIN_BRICKS = 10756;
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public const RESIN_CLUMP = 10757;
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public const CHISELED_RESIN_BRICKS = 10758;
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public const RESPAWN_ANCHOR = 10759;
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public const FIRST_UNUSED_BLOCK_ID = 10759;
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public const FIRST_UNUSED_BLOCK_ID = 10760;
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private static int $nextDynamicId = self::FIRST_UNUSED_BLOCK_ID;
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123
src/block/RespawnAnchor.php
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123
src/block/RespawnAnchor.php
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@ -0,0 +1,123 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\data\runtime\RuntimeDataDescriber;
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use pocketmine\event\block\BlockPreExplodeEvent;
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use pocketmine\event\player\PlayerRespawnAnchorUseEvent;
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use pocketmine\item\Item;
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use pocketmine\item\ItemTypeIds;
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use pocketmine\lang\KnownTranslationFactory;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\utils\TextFormat;
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use pocketmine\world\Explosion;
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use pocketmine\world\Position;
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use pocketmine\world\sound\RespawnAnchorChargeSound;
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use pocketmine\world\sound\RespawnAnchorSetSpawnSound;
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final class RespawnAnchor extends Opaque{
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private const MIN_CHARGES = 0;
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private const MAX_CHARGES = 4;
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private int $charges = self::MIN_CHARGES;
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protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
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$w->boundedIntAuto(self::MIN_CHARGES, self::MAX_CHARGES, $this->charges);
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}
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public function getCharges() : int{
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return $this->charges;
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}
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/** @return $this */
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public function setCharges(int $charges) : self{
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if($charges < self::MIN_CHARGES || $charges > self::MAX_CHARGES){
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throw new \InvalidArgumentException("Charges must be between " . self::MIN_CHARGES . " and " . self::MAX_CHARGES . ", given: $charges");
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}
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$this->charges = $charges;
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return $this;
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}
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public function getLightLevel() : int{
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return $this->charges > 0 ? ($this->charges * 4) - 1 : 0;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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if($item->getTypeId() === ItemTypeIds::fromBlockTypeId(BlockTypeIds::GLOWSTONE) && $this->charges < self::MAX_CHARGES){
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$this->position->getWorld()->setBlock($this->position, $this->setCharges($this->charges + 1));
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$this->position->getWorld()->addSound($this->position, new RespawnAnchorChargeSound());
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return true;
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}
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if($this->charges > self::MIN_CHARGES){
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if($player === null){
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return false;
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}
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$ev = new PlayerRespawnAnchorUseEvent($player, $this, PlayerRespawnAnchorUseEvent::ACTION_EXPLODE);
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$ev->call();
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if($ev->isCancelled()){
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return false;
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}
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switch($ev->getAction()){
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case PlayerRespawnAnchorUseEvent::ACTION_EXPLODE:
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$this->explode($player);
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return false;
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case PlayerRespawnAnchorUseEvent::ACTION_SET_SPAWN:
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if($player->getSpawn() !== null && $player->getSpawn()->equals($this->position)){
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return true;
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}
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$player->setSpawn($this->position);
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$this->position->getWorld()->addSound($this->position, new RespawnAnchorSetSpawnSound());
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$player->sendMessage(KnownTranslationFactory::tile_respawn_anchor_respawnSet()->prefix(TextFormat::GRAY));
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return true;
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}
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}
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return false;
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}
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private function explode(?Player $player) : void{
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$ev = new BlockPreExplodeEvent($this, 5, $player);
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$ev->setIncendiary(true);
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$ev->call();
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if($ev->isCancelled()){
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return;
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}
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$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
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$explosion = new Explosion(Position::fromObject($this->position->add(0.5, 0.5, 0.5), $this->position->getWorld()), $ev->getRadius(), $this);
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$explosion->setFireChance($ev->getFireChance());
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if($ev->isBlockBreaking()){
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$explosion->explodeA();
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}
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$explosion->explodeB();
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}
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}
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@ -694,6 +694,7 @@ use function strtolower;
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* @method static Stair RESIN_BRICK_STAIRS()
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* @method static Wall RESIN_BRICK_WALL()
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* @method static ResinClump RESIN_CLUMP()
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* @method static RespawnAnchor RESPAWN_ANCHOR()
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* @method static DoublePlant ROSE_BUSH()
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* @method static Sand SAND()
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* @method static Opaque SANDSTONE()
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@ -1647,6 +1648,8 @@ final class VanillaBlocks{
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self::register("warped_roots", fn(BID $id) => new NetherRoots($id, "Warped Roots", $netherRootsInfo));
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self::register("chain", fn(BID $id) => new Chain($id, "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 30.0))));
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self::register("respawn_anchor", fn(BID $id) => new RespawnAnchor($id, "Respawn Anchor", new Info(BreakInfo::pickaxe(50.0, ToolTier::DIAMOND, 6000.0))));
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}
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private static function registerBlocksR17() : void{
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