Generator works!

This commit is contained in:
Shoghi Cervantes
2015-03-15 16:40:18 +01:00
parent 5bfc747622
commit d5601b0c9f
19 changed files with 317 additions and 182 deletions

View File

@@ -71,6 +71,7 @@ use pocketmine\inventory\StonecutterShapelessRecipe;
use pocketmine\item\Item;
use pocketmine\level\format\FullChunk;
use pocketmine\level\format\LevelProvider;
use pocketmine\level\generator\biome\Biome;
use pocketmine\level\Level;
use pocketmine\level\Location;
use pocketmine\level\Position;
@@ -619,8 +620,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$Z = null;
Level::getXZ($index, $X, $Z);
if(!$this->level->isChunkPopulated($X, $Z)){
$this->level->generateChunk($X, $Z);
if(!$this->level->populateChunk($X, $Z)){
if($this->spawned){
continue;
}else{
@@ -628,6 +628,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
}
}
++$count;
unset($this->loadQueue[$index]);
@@ -1251,6 +1252,8 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
$this->entityBaseTick(1);
if($currentTick % 80 === 0) $this->sendMessage(TextFormat::ITALIC . TextFormat::GRAY . "Y: ".round($this->y)."; biome: ". Biome::getBiome($this->level->getBiomeId((int) $this->x, (int) $this->z))->getName());
if($this->speed and $this->isSurvival()){
$speed = sqrt($this->speed->x ** 2 + $this->speed->z ** 2);
if($speed > 0.45){