mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 01:46:04 +00:00
Revert back to separated floor/wall sign
the conditionally useless properties are problematic.
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127
src/block/BaseSign.php
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127
src/block/BaseSign.php
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@ -0,0 +1,127 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\tile\Sign as TileSign;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\block\utils\SignText;
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use pocketmine\event\block\SignChangeEvent;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\utils\TextFormat;
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use pocketmine\world\BlockTransaction;
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use function array_map;
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use function assert;
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use function floor;
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use function strlen;
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abstract class BaseSign extends Transparent{
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//TODO: conditionally useless properties, find a way to fix
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/** @var SignText */
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protected $text;
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public function __construct(BlockIdentifier $idInfo, string $name, ?BlockBreakInfo $breakInfo = null){
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parent::__construct($idInfo, $name, $breakInfo ?? new BlockBreakInfo(1.0, BlockToolType::AXE));
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$this->text = new SignText();
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}
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public function readStateFromWorld() : void{
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parent::readStateFromWorld();
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$tile = $this->pos->getWorld()->getTile($this->pos);
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if($tile instanceof TileSign){
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$this->text = $tile->getText();
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}
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}
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public function writeStateToWorld() : void{
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parent::writeStateToWorld();
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$tile = $this->pos->getWorld()->getTile($this->pos);
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assert($tile instanceof TileSign);
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$tile->setText($this->text);
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}
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public function isSolid() : bool{
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return false;
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}
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/**
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* @return AxisAlignedBB[]
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*/
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protected function recalculateCollisionBoxes() : array{
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return [];
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}
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abstract protected function getSupportingFace() : int;
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public function onNearbyBlockChange() : void{
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if($this->getSide($this->getSupportingFace())->getId() === BlockLegacyIds::AIR){
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$this->pos->getWorld()->useBreakOn($this->pos);
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}
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}
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/**
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* Returns an object containing information about the sign text.
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*/
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public function getText() : SignText{
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return $this->text;
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}
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/** @return $this */
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public function setText(SignText $text) : self{
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$this->text = $text;
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return $this;
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}
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/**
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* Called by the player controller (network session) to update the sign text, firing events as appropriate.
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*
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* @return bool if the sign update was successful.
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* @throws \UnexpectedValueException if the text payload is too large
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*/
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public function updateText(Player $author, SignText $text) : bool{
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$size = 0;
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foreach($text->getLines() as $line){
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$size += strlen($line);
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}
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if($size > 1000){
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throw new \UnexpectedValueException($author->getName() . " tried to write $size bytes of text onto a sign (bigger than max 1000)");
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}
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$removeFormat = $author->getRemoveFormat();
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$ev = new SignChangeEvent($this, $author, new SignText(array_map(function(string $line) use ($removeFormat) : string{
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return TextFormat::clean($line, $removeFormat);
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}, $text->getLines())));
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$ev->call();
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if(!$ev->isCancelled()){
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$this->setText($ev->getNewText());
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$this->pos->getWorld()->setBlock($this->pos, $this);
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return true;
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}
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return false;
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}
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}
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