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https://github.com/pmmp/PocketMine-MP.git
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Refactor Slab logic away from WoodenSlab, added StoneSlab2 and its double
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125
src/pocketmine/block/Slab.php
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125
src/pocketmine/block/Slab.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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abstract class Slab extends Transparent{
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public function __construct(int $meta = 0){
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$this->meta = $meta;
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}
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abstract public function getDoubleSlabId() : int;
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public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector) : bool{
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return parent::canBePlacedAt($blockReplace, $clickVector) or
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(
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$blockReplace->getId() === $this->getId() and
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$blockReplace->getVariant() === $this->getVariant() and
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(
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(($blockReplace->getDamage() & 0x08) !== 0 and ($clickVector->y <= 0.5 or $clickVector->y === 1.0)) or //top slab, fill bottom half
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(($blockReplace->getDamage() & 0x08) === 0 and ($clickVector->y >= 0.5 or $clickVector->y === 0.0)) //bottom slab, fill top half
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)
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);
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}
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
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$this->meta &= 0x07;
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if($face === Vector3::SIDE_DOWN){
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if($blockClicked->getId() === $this->id and ($blockClicked->getDamage() & 0x08) === 0x08 and $blockClicked->getVariant() === $this->getVariant()){
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$this->getLevel()->setBlock($blockClicked, BlockFactory::get($this->getDoubleSlabId(), $this->getVariant()), true);
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return true;
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}elseif($blockReplace->getId() === $this->id and $blockReplace->getVariant() === $this->getVariant()){
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$this->getLevel()->setBlock($blockReplace, BlockFactory::get($this->getDoubleSlabId(), $this->getVariant()), true);
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return true;
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}else{
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$this->meta |= 0x08;
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}
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}elseif($face === Vector3::SIDE_UP){
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if($blockClicked->getId() === $this->id and ($blockClicked->getDamage() & 0x08) === 0 and $blockClicked->getVariant() === $this->getVariant()){
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$this->getLevel()->setBlock($blockClicked, BlockFactory::get($this->getDoubleSlabId(), $this->getVariant()), true);
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return true;
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}elseif($blockReplace->getId() === $this->id and $blockReplace->getVariant() === $this->getVariant()){
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$this->getLevel()->setBlock($blockReplace, BlockFactory::get($this->getDoubleSlabId(), $this->getVariant()), true);
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return true;
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}
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}else{ //TODO: collision
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if($blockReplace->getId() === $this->id){
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if($blockReplace->getVariant() === $this->meta){
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$this->getLevel()->setBlock($blockReplace, BlockFactory::get($this->getDoubleSlabId(), $this->getVariant()), true);
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return true;
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}
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return false;
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}else{
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if($facePos->y > 0.5){
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$this->meta |= 0x08;
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}
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}
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}
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if($blockReplace->getId() === $this->id and $blockClicked->getVariant() !== $this->getVariant()){
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return false;
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}
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$this->getLevel()->setBlock($blockReplace, $this, true, true);
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return true;
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}
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public function getVariantBitmask() : int{
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return 0x07;
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}
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protected function recalculateBoundingBox() : ?AxisAlignedBB{
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if(($this->meta & 0x08) > 0){
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return new AxisAlignedBB(
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$this->x,
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$this->y + 0.5,
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$this->z,
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$this->x + 1,
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$this->y + 1,
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$this->z + 1
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);
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}else{
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return new AxisAlignedBB(
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$this->x,
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$this->y,
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$this->z,
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$this->x + 1,
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$this->y + 0.5,
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$this->z + 1
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);
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}
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}
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}
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