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https://github.com/pmmp/PocketMine-MP.git
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Move Particle IDs to protocol namespace
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81
src/pocketmine/network/mcpe/protocol/types/ParticleIds.php
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81
src/pocketmine/network/mcpe/protocol/types/ParticleIds.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\types;
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interface ParticleIds{
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public const BUBBLE = 1;
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public const CRITICAL = 2;
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public const BLOCK_FORCE_FIELD = 3;
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public const SMOKE = 4;
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public const EXPLODE = 5;
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public const EVAPORATION = 6;
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public const FLAME = 7;
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public const LAVA = 8;
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public const LARGE_SMOKE = 9;
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public const REDSTONE = 10;
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public const RISING_RED_DUST = 11;
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public const ITEM_BREAK = 12;
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public const SNOWBALL_POOF = 13;
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public const HUGE_EXPLODE = 14;
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public const HUGE_EXPLODE_SEED = 15;
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public const MOB_FLAME = 16;
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public const HEART = 17;
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public const TERRAIN = 18;
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public const SUSPENDED_TOWN = 19, TOWN_AURA = 19;
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public const PORTAL = 20;
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public const SPLASH = 21, WATER_SPLASH = 21;
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public const WATER_WAKE = 22;
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public const DRIP_WATER = 23;
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public const DRIP_LAVA = 24;
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public const FALLING_DUST = 25, DUST = 25;
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public const MOB_SPELL = 26;
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public const MOB_SPELL_AMBIENT = 27;
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public const MOB_SPELL_INSTANTANEOUS = 28;
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public const INK = 29;
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public const SLIME = 30;
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public const RAIN_SPLASH = 31;
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public const VILLAGER_ANGRY = 32;
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public const VILLAGER_HAPPY = 33;
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public const ENCHANTMENT_TABLE = 34;
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public const TRACKING_EMITTER = 35;
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public const NOTE = 36;
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public const WITCH_SPELL = 37;
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public const CARROT = 38;
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//39 unknown
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public const END_ROD = 40;
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public const DRAGONS_BREATH = 41;
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public const SPIT = 42;
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public const TOTEM = 43;
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public const FOOD = 44;
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public const FIREWORKS_STARTER = 45;
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public const FIREWORKS_SPARK = 46;
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public const FIREWORKS_OVERLAY = 47;
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public const BALLOON_GAS = 48;
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public const COLORED_FLAME = 49;
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public const SPARKLER = 50;
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public const CONDUIT = 51;
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public const BUBBLE_COLUMN_UP = 52;
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public const BUBBLE_COLUMN_DOWN = 53;
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public const SNEEZE = 54;
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}
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