s/facePos/clickVector/

clickVector better describes this
This commit is contained in:
Dylan K. Taylor
2017-10-27 19:05:26 +01:00
parent c55bc2d7e9
commit d1db27016e
51 changed files with 64 additions and 64 deletions

View File

@ -50,7 +50,7 @@ class Bucket extends Item{
return 0;
}
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
$resultBlock = BlockFactory::get($this->meta);
if($resultBlock instanceof Air){

View File

@ -36,7 +36,7 @@ class FlintSteel extends Tool{
parent::__construct(self::FLINT_STEEL, $meta, "Flint and Steel");
}
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
if($blockReplace->getId() === self::AIR and ($blockClicked instanceof Solid)){
$level->setBlock($blockReplace, BlockFactory::get(Block::FIRE), true);
$level->broadcastLevelSoundEvent($blockReplace->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_IGNITE);

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@ -788,11 +788,11 @@ class Item implements ItemIds, \JsonSerializable{
* @param Block $blockReplace
* @param Block $blockClicked
* @param int $face
* @param Vector3 $facePos
* @param Vector3 $clickVector
*
* @return bool
*/
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
return false;
}

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@ -33,7 +33,7 @@ class Painting extends Item{
parent::__construct(self::PAINTING, $meta, "Painting");
}
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
if($blockClicked->isTransparent() === false and $face > 1 and $blockReplace->isSolid() === false){
$faces = [
2 => 1,

View File

@ -34,7 +34,7 @@ class SpawnEgg extends Item{
parent::__construct(self::SPAWN_EGG, $meta, "Spawn Egg");
}
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos) : bool{
public function onActivate(Level $level, Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : bool{
$nbt = Entity::createBaseNBT($blockReplace->add(0.5, 0, 0.5), null, lcg_value() * 360, 0);
if($this->hasCustomName()){