Added some extra tile entities, fake enchanting table

This commit is contained in:
Shoghi Cervantes
2015-08-07 12:07:39 +02:00
parent cba9ff393c
commit d1bfb304cb
9 changed files with 206 additions and 12 deletions

View File

@ -24,15 +24,7 @@ namespace pocketmine\block;
use pocketmine\inventory\AnvilInventory;
use pocketmine\item\Item;
use pocketmine\item\Tool;
use pocketmine\math\AxisAlignedBB;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\String;
use pocketmine\Player;
use pocketmine\tile\Chest as TileChest;
use pocketmine\tile\Tile;
class Anvil extends Fallable{
@ -79,8 +71,12 @@ class Anvil extends Fallable{
}
public function getDrops(Item $item){
return [
[$this->id, 0, 1], //TODO break level
];
if($item->isPickaxe() >= 1){
return [
[$this->id, 0, 1], //TODO break level
];
}else{
return [];
}
}
}