Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket

This commit is contained in:
Shoghi Cervantes
2015-03-24 16:26:46 +01:00
parent 4e934654ef
commit d1760d9bb8
10 changed files with 64 additions and 134 deletions

View File

@ -52,45 +52,44 @@ interface Info{
const TAKE_ITEM_ENTITY_PACKET = 0x8e;
const MOVE_ENTITY_PACKET = 0x8f;
const ROTATE_HEAD_PACKET = 0x90;
const MOVE_PLAYER_PACKET = 0x91;
const MOVE_PLAYER_PACKET = 0x90;
const REMOVE_BLOCK_PACKET = 0x92;
const UPDATE_BLOCK_PACKET = 0x93;
const REMOVE_BLOCK_PACKET = 0x91;
const UPDATE_BLOCK_PACKET = 0x92;
const ADD_PAINTING_PACKET = 0x94;
const ADD_PAINTING_PACKET = 0x93;
const EXPLODE_PACKET = 0x95;
const EXPLODE_PACKET = 0x94;
const LEVEL_EVENT_PACKET = 0x96;
const TILE_EVENT_PACKET = 0x97;
const ENTITY_EVENT_PACKET = 0x98;
const MOB_EFFECT_PACKET = 0x99;
const LEVEL_EVENT_PACKET = 0x95;
const TILE_EVENT_PACKET = 0x96;
const ENTITY_EVENT_PACKET = 0x97;
const MOB_EFFECT_PACKET = 0x98;
const PLAYER_EQUIPMENT_PACKET = 0x9a;
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9b;
const INTERACT_PACKET = 0x9c;
const USE_ITEM_PACKET = 0x9d;
const PLAYER_ACTION_PACKET = 0x9e;
const HURT_ARMOR_PACKET = 0x9f;
const SET_ENTITY_DATA_PACKET = 0xa0;
const SET_ENTITY_MOTION_PACKET = 0xa1;
//const SET_ENTITY_LINK_PACKET = 0xa2;
const SET_HEALTH_PACKET = 0xa3;
const SET_SPAWN_POSITION_PACKET = 0xa4;
const ANIMATE_PACKET = 0xa5;
const RESPAWN_PACKET = 0xa6;
const DROP_ITEM_PACKET = 0xa7;
const CONTAINER_OPEN_PACKET = 0xa8;
const CONTAINER_CLOSE_PACKET = 0xa9;
const CONTAINER_SET_SLOT_PACKET = 0xaa;
const CONTAINER_SET_DATA_PACKET = 0xab;
const CONTAINER_SET_CONTENT_PACKET = 0xac;
//const CONTAINER_ACK_PACKET = 0xad;
const ADVENTURE_SETTINGS_PACKET = 0xae;
const TILE_ENTITY_DATA_PACKET = 0xaf;
//const PLAYER_INPUT_PACKET = 0xb0;
const FULL_CHUNK_DATA_PACKET = 0xb1;
const SET_DIFFICULTY_PACKET = 0xb2;
const PLAYER_EQUIPMENT_PACKET = 0x99;
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9a;
const INTERACT_PACKET = 0x9b;
const USE_ITEM_PACKET = 0x9c;
const PLAYER_ACTION_PACKET = 0x9d;
const HURT_ARMOR_PACKET = 0x9e;
const SET_ENTITY_DATA_PACKET = 0x9f;
const SET_ENTITY_MOTION_PACKET = 0xa0;
//const SET_ENTITY_LINK_PACKET = 0xa1;
const SET_HEALTH_PACKET = 0xa2;
const SET_SPAWN_POSITION_PACKET = 0xa3;
const ANIMATE_PACKET = 0xa4;
const RESPAWN_PACKET = 0xa5;
const DROP_ITEM_PACKET = 0xa6;
const CONTAINER_OPEN_PACKET = 0xa7;
const CONTAINER_CLOSE_PACKET = 0xa8;
const CONTAINER_SET_SLOT_PACKET = 0xa9;
const CONTAINER_SET_DATA_PACKET = 0xaa;
const CONTAINER_SET_CONTENT_PACKET = 0xab;
//const CONTAINER_ACK_PACKET = 0xac;
const ADVENTURE_SETTINGS_PACKET = 0xad;
const TILE_ENTITY_DATA_PACKET = 0xae;
//const PLAYER_INPUT_PACKET = 0xaf;
const FULL_CHUNK_DATA_PACKET = 0xb0;
const SET_DIFFICULTY_PACKET = 0xb1;
}