mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-07 10:22:56 +00:00
Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket
This commit is contained in:
@ -59,7 +59,6 @@ use pocketmine\network\protocol\RemoveBlockPacket;
|
||||
use pocketmine\network\protocol\RemoveEntityPacket;
|
||||
use pocketmine\network\protocol\RemovePlayerPacket;
|
||||
use pocketmine\network\protocol\RespawnPacket;
|
||||
use pocketmine\network\protocol\RotateHeadPacket;
|
||||
use pocketmine\network\protocol\SetDifficultyPacket;
|
||||
use pocketmine\network\protocol\SetEntityDataPacket;
|
||||
use pocketmine\network\protocol\SetEntityMotionPacket;
|
||||
@ -312,7 +311,6 @@ class RakLibInterface implements ServerInstance, SourceInterface{
|
||||
$this->registerPacket(ProtocolInfo::ADD_ITEM_ENTITY_PACKET, AddItemEntityPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::TAKE_ITEM_ENTITY_PACKET, TakeItemEntityPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::MOVE_ENTITY_PACKET, MoveEntityPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::ROTATE_HEAD_PACKET, RotateHeadPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::MOVE_PLAYER_PACKET, MovePlayerPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::REMOVE_BLOCK_PACKET, RemoveBlockPacket::class);
|
||||
$this->registerPacket(ProtocolInfo::UPDATE_BLOCK_PACKET, UpdateBlockPacket::class);
|
||||
|
@ -42,6 +42,8 @@ class FullChunkDataPacket extends DataPacket{
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
$this->putInt($this->chunkX);
|
||||
$this->putInt($this->chunkZ);
|
||||
$this->put($this->data);
|
||||
}
|
||||
|
||||
|
@ -52,45 +52,44 @@ interface Info{
|
||||
const TAKE_ITEM_ENTITY_PACKET = 0x8e;
|
||||
|
||||
const MOVE_ENTITY_PACKET = 0x8f;
|
||||
const ROTATE_HEAD_PACKET = 0x90;
|
||||
const MOVE_PLAYER_PACKET = 0x91;
|
||||
const MOVE_PLAYER_PACKET = 0x90;
|
||||
|
||||
const REMOVE_BLOCK_PACKET = 0x92;
|
||||
const UPDATE_BLOCK_PACKET = 0x93;
|
||||
const REMOVE_BLOCK_PACKET = 0x91;
|
||||
const UPDATE_BLOCK_PACKET = 0x92;
|
||||
|
||||
const ADD_PAINTING_PACKET = 0x94;
|
||||
const ADD_PAINTING_PACKET = 0x93;
|
||||
|
||||
const EXPLODE_PACKET = 0x95;
|
||||
const EXPLODE_PACKET = 0x94;
|
||||
|
||||
const LEVEL_EVENT_PACKET = 0x96;
|
||||
const TILE_EVENT_PACKET = 0x97;
|
||||
const ENTITY_EVENT_PACKET = 0x98;
|
||||
const MOB_EFFECT_PACKET = 0x99;
|
||||
const LEVEL_EVENT_PACKET = 0x95;
|
||||
const TILE_EVENT_PACKET = 0x96;
|
||||
const ENTITY_EVENT_PACKET = 0x97;
|
||||
const MOB_EFFECT_PACKET = 0x98;
|
||||
|
||||
const PLAYER_EQUIPMENT_PACKET = 0x9a;
|
||||
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9b;
|
||||
const INTERACT_PACKET = 0x9c;
|
||||
const USE_ITEM_PACKET = 0x9d;
|
||||
const PLAYER_ACTION_PACKET = 0x9e;
|
||||
const HURT_ARMOR_PACKET = 0x9f;
|
||||
const SET_ENTITY_DATA_PACKET = 0xa0;
|
||||
const SET_ENTITY_MOTION_PACKET = 0xa1;
|
||||
//const SET_ENTITY_LINK_PACKET = 0xa2;
|
||||
const SET_HEALTH_PACKET = 0xa3;
|
||||
const SET_SPAWN_POSITION_PACKET = 0xa4;
|
||||
const ANIMATE_PACKET = 0xa5;
|
||||
const RESPAWN_PACKET = 0xa6;
|
||||
const DROP_ITEM_PACKET = 0xa7;
|
||||
const CONTAINER_OPEN_PACKET = 0xa8;
|
||||
const CONTAINER_CLOSE_PACKET = 0xa9;
|
||||
const CONTAINER_SET_SLOT_PACKET = 0xaa;
|
||||
const CONTAINER_SET_DATA_PACKET = 0xab;
|
||||
const CONTAINER_SET_CONTENT_PACKET = 0xac;
|
||||
//const CONTAINER_ACK_PACKET = 0xad;
|
||||
const ADVENTURE_SETTINGS_PACKET = 0xae;
|
||||
const TILE_ENTITY_DATA_PACKET = 0xaf;
|
||||
//const PLAYER_INPUT_PACKET = 0xb0;
|
||||
const FULL_CHUNK_DATA_PACKET = 0xb1;
|
||||
const SET_DIFFICULTY_PACKET = 0xb2;
|
||||
const PLAYER_EQUIPMENT_PACKET = 0x99;
|
||||
const PLAYER_ARMOR_EQUIPMENT_PACKET = 0x9a;
|
||||
const INTERACT_PACKET = 0x9b;
|
||||
const USE_ITEM_PACKET = 0x9c;
|
||||
const PLAYER_ACTION_PACKET = 0x9d;
|
||||
const HURT_ARMOR_PACKET = 0x9e;
|
||||
const SET_ENTITY_DATA_PACKET = 0x9f;
|
||||
const SET_ENTITY_MOTION_PACKET = 0xa0;
|
||||
//const SET_ENTITY_LINK_PACKET = 0xa1;
|
||||
const SET_HEALTH_PACKET = 0xa2;
|
||||
const SET_SPAWN_POSITION_PACKET = 0xa3;
|
||||
const ANIMATE_PACKET = 0xa4;
|
||||
const RESPAWN_PACKET = 0xa5;
|
||||
const DROP_ITEM_PACKET = 0xa6;
|
||||
const CONTAINER_OPEN_PACKET = 0xa7;
|
||||
const CONTAINER_CLOSE_PACKET = 0xa8;
|
||||
const CONTAINER_SET_SLOT_PACKET = 0xa9;
|
||||
const CONTAINER_SET_DATA_PACKET = 0xaa;
|
||||
const CONTAINER_SET_CONTENT_PACKET = 0xab;
|
||||
//const CONTAINER_ACK_PACKET = 0xac;
|
||||
const ADVENTURE_SETTINGS_PACKET = 0xad;
|
||||
const TILE_ENTITY_DATA_PACKET = 0xae;
|
||||
//const PLAYER_INPUT_PACKET = 0xaf;
|
||||
const FULL_CHUNK_DATA_PACKET = 0xb0;
|
||||
const SET_DIFFICULTY_PACKET = 0xb1;
|
||||
|
||||
}
|
||||
|
@ -55,7 +55,8 @@ class MoveEntityPacket extends DataPacket{
|
||||
$this->putFloat($d[2]); //y
|
||||
$this->putFloat($d[3]); //z
|
||||
$this->putFloat($d[4]); //yaw
|
||||
$this->putFloat($d[5]); //pitch
|
||||
$this->putFloat($d[5]); //headYaw
|
||||
$this->putFloat($d[6]); //pitch
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,58 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
namespace pocketmine\network\protocol;
|
||||
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
|
||||
class RotateHeadPacket extends DataPacket{
|
||||
public static $pool = [];
|
||||
public static $next = 0;
|
||||
|
||||
|
||||
// eid, yaw
|
||||
/** @var array[] */
|
||||
public $entities = [];
|
||||
|
||||
public function pid(){
|
||||
return Info::ROTATE_HEAD_PACKET;
|
||||
}
|
||||
|
||||
public function clean(){
|
||||
$this->entities = [];
|
||||
return parent::clean();
|
||||
}
|
||||
|
||||
public function decode(){
|
||||
|
||||
}
|
||||
|
||||
public function encode(){
|
||||
$this->reset();
|
||||
$this->putInt(count($this->entities));
|
||||
foreach($this->entities as $d){
|
||||
$this->putLong($d[0]); //eid
|
||||
$this->putFloat($d[1]);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user