mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 08:44:01 +00:00
Updated console texts and help
This commit is contained in:
parent
82d49b0343
commit
d157299c7a
@ -37,18 +37,17 @@ class BanAPI{
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}
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public function init(){
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console("[INFO] Loading authentication lists...");
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$this->whitelist = new Config(DATA_PATH."white-list.txt", CONFIG_LIST);
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$this->bannedIPs = new Config(DATA_PATH."banned-ips.txt", CONFIG_LIST);
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$this->banned = new Config(DATA_PATH."banned.txt", CONFIG_LIST);
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$this->ops = new Config(DATA_PATH."ops.txt", CONFIG_LIST);
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$this->server->api->console->register("banip", "Manages IP Banning", array($this, "commandHandler"));
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$this->server->api->console->register("ban", "Manages Bannning", array($this, "commandHandler"));
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$this->server->api->console->register("kick", "Kicks a player", array($this, "commandHandler"));
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$this->server->api->console->register("whitelist", "Manages White-listing", array($this, "commandHandler"));
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$this->server->api->console->register("op", "Ops a player", array($this, "commandHandler"));
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$this->server->api->console->register("deop", "De-ops a player", array($this, "commandHandler"));
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$this->server->api->console->register("sudo", "Run a command as a player", array($this, "commandHandler"));
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$this->server->api->console->register("banip", "<add|remove|list|reload> [IP|player]", array($this, "commandHandler"));
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$this->server->api->console->register("ban", "<add|remove|list|reload> [username]", array($this, "commandHandler"));
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$this->server->api->console->register("kick", "<player> [reason ...]", array($this, "commandHandler"));
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$this->server->api->console->register("whitelist", "<on|off|list|add|remove|reload> [username]", array($this, "commandHandler"));
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$this->server->api->console->register("op", "<player>", array($this, "commandHandler"));
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$this->server->api->console->register("deop", "<player>", array($this, "commandHandler"));
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$this->server->api->console->register("sudo", "<player>", array($this, "commandHandler"));
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$this->server->api->console->alias("ban-ip", "banip add");
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$this->server->api->console->alias("banlist", "ban list");
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$this->server->api->console->alias("pardon", "ban remove");
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@ -147,7 +146,7 @@ class BanAPI{
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break;
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case "kick":
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if(!isset($params[0])){
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$output .= "Usage: /kick <playername> [reason]\n";
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$output .= "Usage: /kick <player> [reason ...]\n";
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}else{
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$name = strtolower(array_shift($params));
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$player = $this->server->api->player->get($name);
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@ -199,7 +198,7 @@ class BanAPI{
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$this->server->api->setProperty("white-list", false);
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break;
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default:
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$output .= "Usage: /whitelist <on | off | add | remove | reload | list> [username]\n";
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$output .= "Usage: /whitelist <on|off|list|add|remove|reload> [username]\n";
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break;
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}
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break;
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@ -232,7 +231,7 @@ class BanAPI{
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$output .= "IP ban list: ".implode(", ", $this->bannedIPs->getAll(true))."\n";
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break;
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default:
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$output .= "Usage: /banip <add | remove | list | reload> [IP | Player]\n";
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$output .= "Usage: /banip <add|remove|list|reload> [IP|player]\n";
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break;
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}
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break;
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@ -270,7 +269,7 @@ class BanAPI{
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$output .= "Ban list: ".implode(", ", $this->banned->getAll(true))."\n";
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break;
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default:
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$output .= "Usage: /ban <add | remove | list | reload> [player]\n";
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$output .= "Usage: /ban <add|remove|list|reload> [username]\n";
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break;
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}
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break;
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@ -118,7 +118,7 @@ class BlockAPI{
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public function init(){
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$this->server->addHandler("block.update", array($this, "updateBlockRemote"), 1);
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$this->server->api->console->register("give", "Give items to a player", array($this, "commandHandler"));
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$this->server->api->console->register("give", "<player> <item[:damage]> [amount]", array($this, "commandHandler"));
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}
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public function commandHandler($cmd, $params, $issuer, $alias){
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@ -126,7 +126,7 @@ class BlockAPI{
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switch($cmd){
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case "give":
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if(!isset($params[0]) or !isset($params[1])){
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$output .= "Usage: /give <username> <item> [amount] [damage]\n";
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$output .= "Usage: /give <player> <item[:damage]> [amount]\n";
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break;
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}
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$player = $this->server->api->player->get($params[0]);
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@ -32,8 +32,8 @@ class ChatAPI{
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}
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public function init(){
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$this->server->api->console->register("tell", "Sends a private message to a player", array($this, "commandHandler"));
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$this->server->api->console->register("me", "Broadcast an action", array($this, "commandHandler"));
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$this->server->api->console->register("tell", "<player> <private message ...>", array($this, "commandHandler"));
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$this->server->api->console->register("me", "<action ...>", array($this, "commandHandler"));
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$this->server->api->ban->cmdWhitelist("tell");
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$this->server->api->ban->cmdWhitelist("me");
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}
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@ -85,7 +85,7 @@ class ChatAPI{
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public function broadcast($message){
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$this->send(false, $message);
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console("[CHAT] ".$message);
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console($message);
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}
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public function sendTo($owner, $text, $player){
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@ -39,13 +39,13 @@ class ConsoleAPI{
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$this->event = $this->server->event("server.tick", array($this, "handle"));
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$this->loop = new ConsoleLoop;
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$this->loop->start();
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$this->register("help", "Show available commands", array($this, "defaultCommands"));
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$this->register("status", "Show server TPS and memory usage", array($this, "defaultCommands"));
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$this->register("difficulty", "Changes server difficulty", array($this, "defaultCommands"));
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$this->register("invisible", "Changes server visibility", array($this, "defaultCommands"));
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$this->register("say", "Broadcast a message", array($this, "defaultCommands"));
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$this->register("save-all", "Save pending changes to disk", array($this, "defaultCommands"));
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$this->register("stop", "Stops the server gracefully", array($this, "defaultCommands"));
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$this->register("help", "[page|command name]", array($this, "defaultCommands"));
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$this->register("status", "", array($this, "defaultCommands"));
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$this->register("difficulty", "<0|1>", array($this, "defaultCommands"));
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$this->register("invisible", "<on|off>", array($this, "defaultCommands"));
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$this->register("say", "<message ...>", array($this, "defaultCommands"));
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$this->register("save-all", "", array($this, "defaultCommands"));
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$this->register("stop", "", array($this, "defaultCommands"));
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$this->server->api->ban->cmdWhitelist("help");
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}
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@ -97,7 +97,7 @@ class ConsoleAPI{
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case "difficulty":
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$s = trim(array_shift($params));
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if($s == "" or (((int) $s) !== 0 and ((int) $s) !== 1)){
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$output .= "Usage: /difficulty <0 | 1>\n";
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$output .= "Usage: /difficulty <0|1>\n";
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break;
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}
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$this->server->api->setProperty("difficulty", (int) $s);
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@ -120,6 +120,13 @@ class ConsoleAPI{
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break;
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}
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case "help":
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if(isset($params[0]) and !is_numeric($params[0])){
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$c = trim(strtolower($params[0]));
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if(isset($this->help[$c])){
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$output .= "Usage: /$c ".$this->help[$c]."\n";
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break;
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}
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}
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$max = ceil(count($this->help) / 5);
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$page = isset($params[0]) ? min($max - 1, max(0, intval($params[0]) - 1)):0;
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$output .= "- Showing help page ". ($page + 1) ." of $max (/help <page>) -\n";
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@ -127,7 +134,7 @@ class ConsoleAPI{
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foreach($this->help as $c => $h){
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$curpage = (int) ($current / 5);
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if($curpage === $page){
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$output .= "/$c: ".$h."\n";
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$output .= "/$c ".$h."\n";
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}elseif($curpage > $page){
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break;
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}
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@ -167,7 +174,7 @@ class ConsoleAPI{
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if($issuer instanceof Player){
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console("[INFO] \"".$issuer->username."\" issued server command: $alias /$cmd ".implode(" ", $params));
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}else{
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console("[INFO] Issued server command: $alias /$cmd ".implode(" ", $params));
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console("[INFO] Issued server command: ".ltrim("$alias ")."/$cmd ".implode(" ", $params));
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}
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if($this->server->api->dhandle("console.command.".$cmd, array("cmd" => $cmd, "parameters" => $params, "issuer" => $issuer, "alias" => $alias)) === false
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or $this->server->api->dhandle("console.command", array("cmd" => $cmd, "parameters" => $params, "issuer" => $issuer, "alias" => $alias)) === false){
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@ -34,12 +34,12 @@ class PlayerAPI{
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public function init(){
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$this->server->addHandler("server.regeneration", array($this, "handle"));
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$this->server->addHandler("player.death", array($this, "handle"), 1);
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$this->server->api->console->register("list", "Shows connected player list", array($this, "commandHandler"));
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$this->server->api->console->register("kill", "Kills a player", array($this, "commandHandler"));
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$this->server->api->console->register("gamemode", "Changes the player gamemode", array($this, "commandHandler"));
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$this->server->api->console->register("tppos", "Teleports a player to a position", array($this, "commandHandler"));
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$this->server->api->console->register("tp", "Teleports a player to another player", array($this, "commandHandler"));
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$this->server->api->console->register("lag", "Measure your connection lag", array($this, "commandHandler"));
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$this->server->api->console->register("list", "", array($this, "commandHandler"));
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$this->server->api->console->register("kill", "<player>", array($this, "commandHandler"));
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$this->server->api->console->register("gamemode", "<mode> [player]", array($this, "commandHandler"));
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$this->server->api->console->register("tppos", "[target player] <x> <y> <z>", array($this, "commandHandler"));
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$this->server->api->console->register("tp", "[target player] <destination player>", array($this, "commandHandler"));
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$this->server->api->console->register("lag", "", array($this, "commandHandler"));
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$this->server->api->console->alias("suicide", "kill");
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$this->server->api->ban->cmdWhitelist("list");
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$this->server->api->ban->cmdWhitelist("lag");
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@ -58,7 +58,7 @@ class PluginAPI extends stdClass{
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$info = strstr($content, "*/", true);
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$content = substr(strstr($content, "*/"),2);
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if(preg_match_all('#([a-zA-Z0-9\-_]*)=([^\r\n]*)#u', $info, $matches) == 0){ //false or 0 matches
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console("[ERROR] [PluginAPI] Failed parsing of ".basename($file));
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console("[ERROR] Failed parsing of ".basename($file));
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return false;
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}
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$info = array();
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@ -82,28 +82,28 @@ class PluginAPI extends stdClass{
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$info["class"] = trim(strtolower($info["class"]));
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}
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if(!isset($info["name"]) or !isset($info["version"]) or !isset($info["class"]) or !isset($info["author"])){
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console("[ERROR] [PluginAPI] Failed parsing of ".basename($file));
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console("[ERROR] Failed parsing of ".basename($file));
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return false;
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}
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console("[INFO] [PluginAPI] Loading plugin \"\x1b[32m".$info["name"]."\x1b[0m\" \x1b[35m".$info["version"]." \x1b[0mby \x1b[36m".$info["author"]."\x1b[0m");
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console("[INFO] Loading plugin \"\x1b[32m".$info["name"]."\x1b[0m\" \x1b[35m".$info["version"]." \x1b[0mby \x1b[36m".$info["author"]."\x1b[0m");
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if(class_exists($info["class"])){
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console("[ERROR] [PluginAPI] Failed loading plugin: class exists");
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console("[ERROR] Failed loading plugin: class already exists");
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return false;
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}
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if(eval($info["code"]) === false or !class_exists($info["class"])){
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console("[ERROR] [PluginAPI] Failed loading plugin: evaluation error");
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console("[ERROR] Failed loading plugin: evaluation error");
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return false;
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}
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$className = $info["class"];
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$apiversion = array_map("intval", explode(",", (string) $info["apiversion"]));
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if(!in_array((string) CURRENT_API_VERSION, $apiversion)){
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console("[WARNING] [PluginAPI] Plugin \"".$info["name"]."\" may not be compatible with the API (".$info["apiversion"]." != ".CURRENT_API_VERSION.")! It can crash or corrupt the server!");
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console("[WARNING] Plugin \"".$info["name"]."\" may not be compatible with the API (".$info["apiversion"]." != ".CURRENT_API_VERSION.")! It can crash or corrupt the server!");
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}
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$object = new $className($this->server->api, false);
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if(!($object instanceof Plugin)){
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console("[ERROR] [PluginAPI] Plugin \"\x1b[36m".$info["name"]."\x1b[0m\" doesn't use the Plugin Interface");
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console("[ERROR] Plugin \"\x1b[36m".$info["name"]."\x1b[0m\" doesn't use the Plugin Interface");
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if(method_exists($object, "__destruct")){
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$object->__destruct();
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}
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@ -172,7 +172,6 @@ class PluginAPI extends stdClass{
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}
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public function loadAll(){
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console("[INFO] Loading Plugins...");
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$dir = dir(DATA_PATH."plugins/");
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while(false !== ($file = $dir->read())){
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if($file{0} !== "."){
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@ -185,6 +184,7 @@ class PluginAPI extends stdClass{
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}
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public function initAll(){
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console("[INFO] Starting plugins...");
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foreach($this->plugins as $p){
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$p[0]->init(); //ARGHHH!!! Plugin loading randomly fails!!
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}
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@ -52,8 +52,7 @@ class ServerAPI{
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@mkdir(DATA_PATH."players/", 0755);
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@mkdir(DATA_PATH."worlds/", 0755);
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@mkdir(DATA_PATH."plugins/", 0755);
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console("[INFO] Starting ServerAPI server handler...");
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file_put_contents(DATA_PATH."logs/packets.log", "");
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console("[INFO] \x1b[33;1mPocketMine-MP ".MAJOR_VERSION.", LGPL License", true, true, 0);
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if(!file_exists(DATA_PATH."logs/test.bin.log") or md5_file(DATA_PATH."logs/test.bin.log") !== TEST_MD5){
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console("[NOTICE] Executing tests...");
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console("[INFO] OS: ".PHP_OS.", ".Utils::getOS());
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@ -89,7 +88,7 @@ class ServerAPI{
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}
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}
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console("[DEBUG] Loading server.properties...", true, true, 2);
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console("[INFO] Loading properties...");
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$this->config = new Config(DATA_PATH . "server.properties", CONFIG_PROPERTIES, array(
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"server-name" => "Minecraft Server",
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"description" => "Server made using PocketMine-MP",
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@ -213,8 +212,6 @@ class ServerAPI{
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$this->loadProperties();
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$this->server->loadMap();
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console("[INFO] Loading default APIs");
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$this->loadAPI("console", "ConsoleAPI");
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$this->loadAPI("level", "LevelAPI");
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$this->loadAPI("block", "BlockAPI");
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@ -254,7 +251,7 @@ class ServerAPI{
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}
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public function sendUsage(){
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console("[INTERNAL] Sending usage data...", true, true, 3);
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console("[DEBUG] Sending usage data...", true, true, 2);
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$plist = "";
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foreach($this->plugin->getList() as $p){
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$plist .= str_replace(array(";", ":"), "", $p["name"]).":".str_replace(array(";", ":"), "", $p["version"]).";";
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@ -289,7 +286,7 @@ class ServerAPI{
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$value = array("M" => 1, "G" => 1024);
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$real = ((int) substr($memory, 0, -1)) * $value[substr($memory, -1)];
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if($real < 128){
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console("[ERROR] PocketMine doesn't work right with less than 128MB of RAM", true, true, 0);
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console("[WARNING] PocketMine-MP doesn't work right with less than 128MB of RAM", true, true, 0);
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}
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@ini_set("memory_limit", $memory);
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}else{
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@ -398,7 +395,7 @@ class ServerAPI{
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if($level["LevelName"] == ""){
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$level["LevelName"] = "world".time();
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}
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console("[DEBUG] Importing map \"".$level["LevelName"]."\" gamemode ".$level["GameType"]." with seed ".$level["RandomSeed"], true, true, 2);
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console("[DEBUG] Importing level \"".$level["LevelName"]."\" gamemode ".$level["GameType"]." with seed ".$level["RandomSeed"], true, true, 2);
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unset($level["Player"]);
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$lvName = $level["LevelName"]."/";
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@mkdir(DATA_PATH."worlds/".$lvName, 0755);
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@ -428,7 +425,7 @@ class ServerAPI{
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$this->server->spawn = array("x" => $level["SpawnX"], "y" => $level["SpawnY"], "z" => $level["SpawnZ"]);
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$this->writeProperties();
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}
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console("[INFO] Map \"".$level["LevelName"]."\" importing done!");
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console("[INFO] Level \"".$level["LevelName"]."\" importing done!");
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unset($level, $entities, $nbt);
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return true;
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}
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@ -510,7 +507,7 @@ class ServerAPI{
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}
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$this->$name = new $class();
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$this->apiList[] = $this->$name;
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console("[".($internal === true ? "DEBUG":"INFO")."] API \x1b[36m".$name."\x1b[0m [\x1b[30;1m".$class."\x1b[0m] loaded", true, true, ($internal === true ? 2:1));
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console("[".($internal === true ? "INTERNAL":"DEBUG")."] API \x1b[36m".$name."\x1b[0m [\x1b[30;1m".$class."\x1b[0m] loaded", true, true, ($internal === true ? 2:1));
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}
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}
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@ -38,7 +38,7 @@ class TimeAPI{
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}
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public function init(){
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$this->server->api->console->register("time", "Manages server time", array($this, "commandHandler"));
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$this->server->api->console->register("time", "<check|set|add> [time]", array($this, "commandHandler"));
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}
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public function commandHandler($cmd, $params, $issuer, $alias){
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@ -69,7 +69,7 @@ class TimeAPI{
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$this->night();
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break;
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default:
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$output .= "Usage: /time <check | set | add | sunrise | day | sunset | night> [time]\n";
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$output .= "Usage: /time <check|set|add> [time]\n";
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break;
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}
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break;
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@ -766,7 +766,7 @@ class Player{
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$this->server->api->entity->spawnToAll($this->eid);
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$this->server->schedule(5, array($this->entity, "update"), array(), true);
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$this->server->api->dhandle("player.armor", array("eid" => $this->eid, "slot0" => ($this->armor[0][0] > 0 ? ($this->armor[0][0] - 256):AIR), "slot1" => ($this->armor[1][0] > 0 ? ($this->armor[1][0] - 256):AIR), "slot2" => ($this->armor[2][0] > 0 ? ($this->armor[2][0] - 256):AIR), "slot3" => ($this->armor[3][0] > 0 ? ($this->armor[3][0] - 256):AIR)));
|
||||
console("[INFO] \x1b[33m".$this->username."\x1b[0m logged in with entity id ".$this->eid." at (".round($this->entity->x, 2).", ".round($this->entity->y, 2).", ".round($this->entity->z, 2).")");
|
||||
console("[INFO] \x1b[33m".$this->username."\x1b[0m[/".$this->ip.":".$this->port."] logged in with entity id ".$this->eid." at (".round($this->entity->x, 2).", ".round($this->entity->y, 2).", ".round($this->entity->z, 2).")");
|
||||
$this->eventHandler(new Container($this->server->motd), "server.chat");
|
||||
if($this->MTU <= 548){
|
||||
$this->eventHandler("Your connection is bad, you may experience lag and slow map loading.", "server.chat");
|
||||
|
@ -33,18 +33,15 @@ class PocketMinecraftServer{
|
||||
private function load(){
|
||||
$this->version = new VersionString();
|
||||
@cli_set_process_title("PocketMine-MP ".MAJOR_VERSION);
|
||||
console("[INFO] \x1b[33;1mPocketMine-MP ".MAJOR_VERSION." #".$this->version->getNumber()." by @shoghicp, LGPL License", true, true, 0);
|
||||
console("[INFO] Target Minecraft PE: \x1b[36;1m".CURRENT_MINECRAFT_VERSION."\x1b[0m, protocol #".CURRENT_PROTOCOL, true, true, 0);
|
||||
if($this->version->isDev()){
|
||||
console("[INFO] \x1b[31;1mThis is a Development version");
|
||||
}
|
||||
console("[INFO] Starting Minecraft PE Server at ".$this->serverip.":".$this->port);
|
||||
console("[INFO] Starting \x1b[36;1m".CURRENT_MINECRAFT_VERSION."\x1b[0m #".CURRENT_PROTOCOL." Minecraft PE Server at ".$this->serverip.":".$this->port);
|
||||
if($this->port < 19132 or $this->port > 19135){ //Mojang =(
|
||||
console("[WARNING] You've selected a not-standard port. Normal port range is from 19132 to 19135 included");
|
||||
}
|
||||
$this->serverID = $this->serverID === false ? Utils::readLong(Utils::getRandomBytes(8, false)):$this->serverID;
|
||||
$this->seed = $this->seed === false ? Utils::readInt(Utils::getRandomBytes(4, false)):$this->seed;
|
||||
console("[INFO] Loading database...");
|
||||
$this->startDatabase();
|
||||
$this->api = false;
|
||||
$this->tCnt = 1;
|
||||
@ -76,8 +73,6 @@ class PocketMinecraftServer{
|
||||
$this->setType("normal");
|
||||
$this->interface = new MinecraftInterface("255.255.255.255", $this->port, true, false);
|
||||
$this->reloadConfig();
|
||||
console("[INFO] Server Name: \x1b[36m".$this->name."\x1b[0m");
|
||||
console("[DEBUG] Server ID: ".$this->serverID, true, true, 2);
|
||||
$this->stop = false;
|
||||
}
|
||||
|
||||
@ -223,7 +218,6 @@ class PocketMinecraftServer{
|
||||
$handlers = $this->preparedSQL->selectHandlers->execute();
|
||||
$result = null;
|
||||
if($handlers !== false and $handlers !== true){
|
||||
console("[INTERNAL] Handling ".$event, true, true, 3);
|
||||
$call = array();
|
||||
while(($hn = $handlers->fetchArray(SQLITE3_ASSOC)) !== false){
|
||||
$call[(int) $hn["ID"]] = true;
|
||||
@ -270,7 +264,6 @@ class PocketMinecraftServer{
|
||||
console("[ERROR] Invalid world data for \"".$this->mapDir."\. Please import the world correctly");
|
||||
$this->close("invalid world data");
|
||||
}
|
||||
console("[INFO] Map: ".$this->levelData["LevelName"]);
|
||||
$this->time = (int) $this->levelData["Time"];
|
||||
$this->seed = (int) $this->levelData["RandomSeed"];
|
||||
if(isset($this->levelData["SpawnX"])){
|
||||
@ -281,13 +274,7 @@ class PocketMinecraftServer{
|
||||
$this->levelData["SpawnZ"] = $this->spawn["z"];
|
||||
}
|
||||
$this->levelData["Time"] = $this->time;
|
||||
console("[INFO] Spawn: X \x1b[36m".$this->levelData["SpawnX"]."\x1b[0m Y \x1b[36m".$this->levelData["SpawnY"]."\x1b[0m Z \x1b[36m".$this->levelData["SpawnZ"]."\x1b[0m");
|
||||
console("[INFO] Time: \x1b[36m".$this->time."\x1b[0m");
|
||||
console("[INFO] Seed: \x1b[36m".$this->seed."\x1b[0m");
|
||||
console("[INFO] Gamemode: \x1b[36m".$this->getGamemode()."\x1b[0m");
|
||||
$d = array(0 => "peaceful", 1 => "easy", 2 => "normal", 3 => "hard");
|
||||
console("[INFO] Difficulty: \x1b[36m".$d[$this->difficulty]."\x1b[0m");
|
||||
console("[INFO] Loading map...");
|
||||
console("[INFO] Preparing level \"".$this->levelData["LevelName"]."\"");
|
||||
$this->map = new ChunkParser();
|
||||
if(!$this->map->loadFile($this->mapDir."chunks.dat")){
|
||||
console("[ERROR] Couldn't load the map \"\x1b[32m".$this->levelData["LevelName"]."\x1b[0m\"!", true, true, 0);
|
||||
@ -295,10 +282,6 @@ class PocketMinecraftServer{
|
||||
}else{
|
||||
$this->map->loadMap();
|
||||
}
|
||||
}else{
|
||||
console("[INFO] Time: \x1b[36m".$this->time."\x1b[0m");
|
||||
console("[INFO] Seed: \x1b[36m".$this->seed."\x1b[0m");
|
||||
console("[INFO] Gamemode: \x1b[36m".$this->getGamemode()."\x1b[0m");
|
||||
}
|
||||
}
|
||||
|
||||
@ -315,7 +298,6 @@ class PocketMinecraftServer{
|
||||
|
||||
public function loadEntities(){
|
||||
if($this->map !== false){
|
||||
console("[INFO] Loading entities...");
|
||||
$entities = unserialize(file_get_contents($this->mapDir."entities.dat"));
|
||||
if($entities === false or !is_array($entities)){
|
||||
console("[ERROR] Invalid world data for \"".$this->mapDir."\. Please import the world correctly");
|
||||
@ -364,7 +346,6 @@ class PocketMinecraftServer{
|
||||
file_put_contents($this->mapDir."level.dat", serialize($this->levelData));
|
||||
$this->map->saveMap($final);
|
||||
$this->trigger("server.save", $final);
|
||||
console("[INFO] Saving entities...");
|
||||
if(count($this->entities) > 0){
|
||||
$entities = array();
|
||||
foreach($this->entities as $entity){
|
||||
@ -440,7 +421,6 @@ class PocketMinecraftServer{
|
||||
$this->loadMap();
|
||||
$this->loadEntities();
|
||||
}
|
||||
console("[INFO] Loading events...");
|
||||
$this->loadEvents();
|
||||
declare(ticks=40);
|
||||
register_tick_function(array($this, "tick"));
|
||||
@ -451,8 +431,9 @@ class PocketMinecraftServer{
|
||||
pcntl_signal(SIGINT, array($this, "close"));
|
||||
pcntl_signal(SIGHUP, array($this, "close"));
|
||||
}
|
||||
console("[INFO] Default game type: ".strtoupper($this->getGamemode()));
|
||||
$this->trigger("server.start", microtime(true));
|
||||
console("[INFO] Server started!");
|
||||
console('[INFO] Done ('.round(microtime(true) - START_TIME, 3).'s)! For help, type "help" or "?"');
|
||||
$this->process();
|
||||
}
|
||||
|
||||
@ -627,7 +608,6 @@ class PocketMinecraftServer{
|
||||
|
||||
public function action($microseconds, $code, $repeat = true){
|
||||
$this->query("INSERT INTO actions (interval, last, code, repeat) VALUES(".($microseconds / 1000000).", ".microtime(true).", '".base64_encode($code)."', ".($repeat === true ? 1:0).");");
|
||||
console("[INTERNAL] Attached to action ".$microseconds, true, true, 3);
|
||||
}
|
||||
|
||||
public function tickerFunction($time){
|
||||
|
@ -41,6 +41,7 @@ set_include_path(get_include_path() . PATH_SEPARATOR . FILE_PATH);
|
||||
|
||||
ini_set("memory_limit", "256M"); //Default
|
||||
define("LOG", true);
|
||||
define("START_TIME", microtime(true));
|
||||
define("TEST_MD5", "1e0d28177b73dfd09f922502fe767bec");
|
||||
define("MAJOR_VERSION", "Alpha_1.3dev");
|
||||
define("CURRENT_STRUCTURE", 5);
|
||||
|
Loading…
x
Reference in New Issue
Block a user