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Fix build
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@ -176,7 +176,7 @@ abstract class LightUpdate{
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$subChunk = $subChunkExplorer->currentSubChunk;
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$lightArray = $this->getCurrentLightArray();
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}
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assert($lightArray !== null);
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assert($subChunk !== null);
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$this->computeSpreadLight($cx, $cy, $cz, $newAdjacentLight, $context, $lightArray, $subChunk);
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}
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}
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